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Books > Computing & IT > Applications of computing > Image processing > Computer animation
This book offers a thorough examination of digital work by women
comedians in the US, exploring their use of digital media to
perform jokes, engage with fans, remake their reputations, and
become political activists This book argues that despite its many
adverse effects, digital work is changing comedy, empowering women
to create new comic forms and negotiate the contentious political
climate incited by former President Donald. J. Trump Chapters are
focused on video-podcasting, TikTok, Twitter, Instagram, YouTube,
and the streaming platform Netflix - each containing informative
case studies on significant women comedians who use them, including
Sarah Silverman, Amy Schumer, Leslie Jones, Mindy Kaling, Colleen
Ballinger, Lilly Singh, Ms. Pat, Whitney Cummings, Issa Rae, and
others To understand their strategies, this book examines the
popularity of their digital content, their career-outcomes in
television and film, as well as the ups and downs of their critical
reputations in magazines, newspapers, the trade press, and with
their participatory audiences online This insightful and timely
work will appeal to scholars researching and teaching in the areas
of media studies, digital communication, gender studies and
performance
Learn all about hard-surface modeling in Blender while creating
three increasingly complex projects: an assault rifle, a sci-fi
racing ship, and an army tank Key Features Explore Blender's wide
array of 3D modeling tools and features with key images printed in
color Learn techniques for texturing, rendering, and rigging Employ
these lessons to create increasingly complex hard-surface models
Book DescriptionBlender is a massively popular and powerful 3D
program, with versatile modeling abilities that make it a great way
to enter the 3D modelling world. Blender 3D Incredible Models is an
extensive guide for those new to hard-surface modeling with
Blender, helping you understand the complete range of tools and
features it offers and how to employ those efficiently to create
realistic models. You'll be led through progressively more
challenging modeling projects- from an assault rifle and an army
tank to a sci-fi spaceship model-giving you a glimpse of all the
skills you'd need in Blender's vast ecosystem of features and
functionality, ranging from textures, rendering, and UV mapping to
lighting, rigging, and beyond. Each engaging project builds upon
the last until you're equipped with everything you need to tackle
your own modeling challenges, whatever they may be. By the end of
this Blender book, you won't just know how to create the models
covered here, but you'll be able to turn your own concepts and
references into 3D Blender models too! What you will learn Dive
into the fundamental theory behind hard-surface modeling Explore
Blender's extensive modeling tools and features Use references to
produce sophisticated and accurate models Create models with
realistic textures and materials Set up lighting and render your
scenes with style Master the use of polygons to make game-optimized
models Develop impressive animations by exploring the world of
rigging Employ texture painting and modifiers to render the tiniest
details Who this book is forThis book is for aspiring 3D artists,
animators, architectural visualizers, and game developers looking
to learn hard-surface modeling, an essential skill in creative
industries. A basic understanding of Blender and its interface,
orienting in the 3D Viewport, creating and moving objects, and mesh
editing is necessary to get started.
Step into the world of animation and go beyond the fundamentals of
Adobe Animate to bring experiences to life with the help of
expert-led content Key Features Produce rich motion graphics and
interactive animations for multiple platforms Explore the key
features and enhancements in the latest Adobe Animate release Take
your Adobe Animate projects to the next level with creative
workflows Book DescriptionAdobe Animate is platform-agnostic asset
creation, motion design, animation, and interactivity software.
Complete with explanations of essential concepts and step-by-step
walkthroughs of practical examples, this book will guide you in
using Adobe Animate to create immersive experiences by breaking
through creative limitations across every medium. We begin by
getting up to speed with all that you need to know about Adobe
Animate. You'll learn how to get started with Animate as a creative
platform and explore the features introduced in its most recent
versions. The book will show you how to consume and produce media
assets for multiple platforms through both the publish and export
workflows. Following this, you'll explore advanced rigging
techniques and discover how to create more dynamic animation with
advanced depth and movement techniques. You'll also find out how to
build projects such as games, virtual reality experiences, and apps
for various platforms as the book demonstrates different ways to
use Animate. Finally, it covers the different methods used to
extend the software for various needs. By the end of this Adobe
Animate book, you'll be able to produce a variety of media assets,
motion graphic design materials, animated artifacts, and
interactive content pieces for platforms such as HTML5 Canvas,
WebGL, and mobile devices. What you will learn Gain a solid
understanding of Adobe Animate foundations and new features
Understand the nuances associated with publishing and exporting
rich media content to various platforms Make use of advanced
layering and rigging techniques to create engaging motion content
Create dynamic motion using the camera and variable layer depth
techniques Develop web-based games, virtual reality experiences,
and multiplatform mobile applications Extend Animate with
extensions, application-level scripting, and the creation of custom
integrated tutorials Who this book is forThis book is for web,
graphic, and motion design professionals with basic experience in
animation who want to take their existing skills to the next level.
A clear understanding of fundamental animation concepts will help
you to get the most out of this book and produce impressive
results.
Broadens the horizons of Chinese culture enthusiasts without
expertise in animation, and helps to dismantle stereotypical
perceptions of Chinese animated film culture as established in the
discourses of Western animation studios. Answers the rising need
for conducting thorough studies of Chinese mass culture and
mechanisms of soft power and indoctrination, and thus helps to
understand the cultural identity and heritage of China, which is
becoming a global superpower and an aspiring world economic leader.
Complements a niche existing in the general knowledge on Asian
popular cultures.
Understand and develop immersive animations along with animated
stickers for Telegram using Bodymovin, After Effects and
LottieFiles and integrate them in your React Native apps using this
color guide to UI animations Key Features Explore key principles of
storytelling, 2D digital animation, and design thinking Create
animations in After Effects, learn how to export them with both
Bodymovin and LottieFiles plugins, and tweak them using the
LottieFiles platform Understand how to implement Lottie animations
with React Native Book DescriptionLottie is a small and scalable
JSON-based animation file. LottieFiles is the platform where Lottie
animations can be uploaded, tested, and shared. By combining the
LottieFiles plugin and the LottieFiles platform, you'll be able to
create stunning animations that are easy to integrate in any
device. You'll also see how to use the Bodymovin plugin in After
Effects to export your animation to a JSON file. The book starts by
giving you an overview of Lottie and LottieFiles. As you keep
reading, you'll understand the entire Lottie ecosystem and get
hands-on with classic 2D animation principles. You'll also get a
step-by-step guided tour to ideate, sketch for storytelling, design
an icon that will fulfill the needs and expectations of users based
on UX, and finally animate it in Adobe After Effects. This will
help you get familiar with the After Effects environment, work with
vector shape layers, create and modify keyframes using layer
properties, explore path and mask features, and adjust timing
easily to create professional-looking animations. By the end of
this animation book, you'll be able to create and export your own
Lottie animations using After Effects and implement them in mobile
apps using React Native. You'll also have an understanding of 2D
animation best practices and principles that you can apply in your
own projects. What you will learn Get started with Lottie and
integrate animations either by creating them from scratch or by
downloading them through LottieFiles Explore the key principles of
2D classic animation Understand the basics to create your first
animation using After Effects Export your animations into Lottie
JSON files through Bodymovin Integrate your very first Lottie icon
animation inside your React Native app Control your animation
within the app through React APIs, while exploring best practices
and common pitfalls Who this book is forThis book is for developers
and engineers who are already familiar with React Native, as well
as UX and UI designers who want to create their own animations and
integrate them with their platforms through React Native. Basic
knowledge of JavaScript programming is assumed. Beginner-level
illustration skills are also preferred, although not necessary.
Detailed tutorials meant for beginners to Unreal Engine At-length
discussion of Unreal Engine architecture to help build robust
knowledge. Special focus on game programming on Unreal Engine
Create amazing animated effects such as fiery blazes, rippling
water, and magical transformations. Animation guru Joseph Gilland
breaks down the world of special effects animation with clear
step-by-step diagrams and explanations on how to create the amazing
and compelling images you see on the big screen. 'Elemental Magic'
is jam-packed with rich, original illustrations from the author
himself which help explain and illuminate the technique,
philosophy, and approach behind classical hand drawn animated
effects and how to apply these skills to your digital projects.
* Create stunning animated effects such as sparkling pixie dust,
roaring tidal waves, and raging fires
* Apply the theory behind effects animation to your traditional and
digital animation projects
* Written by animated effects guru, Joseph Gilland, who has worked
on such feature films as Lilo & Stitch, Brother Bear,
Pochahontas, Tarzan, and Mulan.
A comprehensive, best practice guide from Apple Certified Trainer
Iain Anderson, with illustrated step-by-step instructions to
explore a Final Cut Pro editing workflow from shoot to delivery Key
Features Explore the best ways to use FCP, from importing and
editing to finishing and exporting the final cut Unlock the power
of editing in the magnetic timeline to make huge changes or subtle
adjustments Finish with pro-level color correction, tracking,
effects, transitions, audio, titles, and captions Book
DescriptionFinal Cut Pro (also known as FCP, previously Final Cut
Pro X) is Apple's efficient and accessible video editing software
for everyone, offering powerful features that experienced editors
and novices will find useful. FCP is the quickest way to transform
your raw clips into a finished piece, so if speed is important,
make this a key tool in your editing arsenal. Final Cut Pro
Efficient Editing is a comprehensive best practice guide for all
editors. You'll not only learn how to use the features but also
find out which ones are the most important and when you should use
them. With the help of practical examples, the book will show you
how typical footage can be assembled, trimmed, colored, and
finessed to produce a finished edit, exploring a variety of
techniques. As you progress through the book, you'll follow a
standard editing workflow to get the feel of working on real-world
projects and answer self-assessment questions to make sure that
you're on track. By the end of this Final Cut Pro book, you'll be
well versed with the key features of this app and have all the
tools you need to create impressive edits. What you will learn
Understand the media import process and delve into media management
Effectively organize your footage so you can find the right shot
quickly Discover how to assemble a rough cut edit Explore trimming
and advanced editing techniques to finesse and finalize the edit
Enhance an edit with color correction, effects, transitions,
titles, captions, and much more Sweeten the audio by controlling
volume, using compression, and adding effects Share your final
edited video and archive the job Who this book is forThe book is
for creative professionals, anyone starting out in video editing,
and editors switching to Final Cut Pro from another video editing
system. Whether you are a beginner or a professional, you'll find
this FCP book useful. All you need to get started is familiarity
with macOS.
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