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Books > Computing & IT > Applications of computing > Computer modelling & simulation

Farm-Level Microsimulation Modelling (Hardcover, 1st ed. 2017): Cathal O'Donoghue Farm-Level Microsimulation Modelling (Hardcover, 1st ed. 2017)
Cathal O'Donoghue
R3,367 R3,011 Discovery Miles 30 110 Save R356 (11%) Ships in 12 - 17 working days

This book, which is the first to be published in the emerging field of farm-level microsimulation, highlights the different methodological components of microsimulation modelling: hypothetical, static, dynamic, behavioural, spatial and macro-micro. The author applies various microsimulation-based methodological tools to farms in a consistent manner and, supported by a set of Stata codes, undertakes analysis of a wide range of farming systems from OECD countries. To these case studies, O'Donoghue incorporates farming policies such as CAP income support payments, agri-environmental schemes, forestry planting incentives and biomass incentives - in doing so, he illuminates the merits of microsimulation in this environment.

Introduction to Modeling and Numerical Methods for Biomedical and Chemical Engineers (Paperback, 1st ed. 2022): Edward Gatzke Introduction to Modeling and Numerical Methods for Biomedical and Chemical Engineers (Paperback, 1st ed. 2022)
Edward Gatzke
R1,474 R1,390 Discovery Miles 13 900 Save R84 (6%) Ships in 9 - 15 working days

This textbook introduces the concepts and tools that biomedical and chemical engineering students need to know in order to translate engineering problems into a numerical representation using scientific fundamentals. Modeling concepts focus on problems that are directly related to biomedical and chemical engineering. A variety of computational tools are presented, including MATLAB, Excel, Mathcad, and COMSOL, and a brief introduction to each tool is accompanied by multiple computer lab experiences. The numerical methods covered are basic linear algebra and basic statistics, and traditional methods like Newton's method, Euler Integration, and trapezoidal integration. The book presents the reader with numerous examples and worked problems, and practice problems are included at the end of each chapter.

Computational Multiscale Modeling of Multiphase Nanosystems - Theory and Applications (Hardcover): Alexander V. Vakhrushev Computational Multiscale Modeling of Multiphase Nanosystems - Theory and Applications (Hardcover)
Alexander V. Vakhrushev
R3,209 Discovery Miles 32 090 Ships in 12 - 17 working days

Computational Multiscale Modeling of Multiphase Nanosystems: Theory and Applications presents a systematic description of the theory of multiscale modeling of nanotechnology applications in various fields of science and technology. The problems of computing nanoscale systems at different structural scales are defined, and algorithms are given for their numerical solutions by the quantum/continuum mechanics, molecular dynamics, and mesodynamics methods. Emphasis is given to the processes of the formation, movement, and interaction of nanoparticles; the formation of nanocomposites; and the processes accompanying the application of nanocomposites. The book concentrates on different types of nanosystems: solid, liquid, gaseous, and multi-phase, consisting of various elements interacting with each other, and with other elements of the nanosystem and with the environment. The book includes a large number of examples of numerical modeling of nanosystems. The valuable information presented here will be useful to engineers, researchers, and postgraduate students engaged in the design and research in the field of nanotechnology.

GPU Pro 360 Guide to Mobile Devices (Paperback): Wolfgang Engel GPU Pro 360 Guide to Mobile Devices (Paperback)
Wolfgang Engel
R1,462 Discovery Miles 14 620 Ships in 9 - 15 working days

Wolfgang Engel's GPU Pro 360 Guide to Mobile Devices gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers computer graphics in mobile devices. This volume is complete with 18 articles by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU Pro 360 Guide to Mobile Devices is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges

BIM and Construction Management - Proven Tools, Methods, and Workflows, Second Edition (Paperback, 2nd Edition): Hardin BIM and Construction Management - Proven Tools, Methods, and Workflows, Second Edition (Paperback, 2nd Edition)
Hardin
R1,246 Discovery Miles 12 460 Ships in 12 - 17 working days

A sleeker, more comprehensive approach to construction projects BIM and Construction Management, Second Edition is a complete integration guide, featuring practical advice, project tested methods and workflows, and tutorials for implementing Building Information Modeling and technology in construction. Updated to align with the latest software editions from Autodesk, Trimble and Bentley, this book provides a common sense approach to leveraging BIM to provide significant value throughout a project's life cycle. This book outlines a results-focused approach which shows you how to incorporate BIM and other technologies into all phases of construction management, such as: Project planning: Set up the BIM project to succeed right from the start by using the right contracts, the right processes and the right technology Marketing: How to exceed customer expectations and market your brand of BIM to win. Pre-construction: Take a practical approach to engineer out risks in your project by using the model early to virtually build and analyze your project, prior to physical construction. Construction: Leverage the model throughout construction to build safer and with better quality. Field work: Learn how mobile technologies have disrupted the way we work in the field to optimize efficiencies and access information faster. Closeout: Deliver a better product to your customer that goes beyond the physical structure and better prepares them for future operations. Additionally, the book provides a look at technology trends in construction and a thoughtful perspective into potential use cases going forward. BIM and Construction Management, Second Edition builds on what has changed in the construction landscape and highlights a new way of delivering BIM-enabled projects. Aligning to industry trends such as Lean, integrated delivery methods, mobile platforms and cloud-based collaboration this book illustrates how using BIM and technology efficiently can create value.

Numerical Simulation of the Aerodynamics of High-Lift Configurations (Hardcover, 1st ed. 2018): Omar Dario Lopez Mejia, Jaime... Numerical Simulation of the Aerodynamics of High-Lift Configurations (Hardcover, 1st ed. 2018)
Omar Dario Lopez Mejia, Jaime A. Escobar Gomez
R3,085 Discovery Miles 30 850 Ships in 12 - 17 working days

This book deals with numerical simulations and computations of the turbulent flow around high-lift configurations commonly used in aircraft. It is devoted to the Computational Fluids Dynamics (CFD) method using full Navier-Stokes solvers typically used in the simulation of high-lift configuration. With the increase of computational resources in the aeronautical industry, the computation of complex flows such as the aerodynamics of high-lift configurations has become an active field not only in academic but also in industrial environments. The scope of the book includes applications and topics of interest related to the simulation of high-lift configurations such as: lift and drag prediction, unsteady aerodynamics, low Reynolds effects, high performance computing, turbulence modelling, flow feature visualization, among others. This book gives a description of the state-of-the-art of computational models for simulation of high-lift configurations. It also shows and discusses numerical results and validation of these computational models. Finally, this book is a good reference for graduate students and researchers interested in the field of simulation of high-lift configurations.

3D Technology in Fine Art and Craft - Exploring 3D Printing, Scanning, Sculpting and Milling (Paperback): Bridgette Mongeon 3D Technology in Fine Art and Craft - Exploring 3D Printing, Scanning, Sculpting and Milling (Paperback)
Bridgette Mongeon
R1,428 Discovery Miles 14 280 Ships in 12 - 17 working days

The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing their real world applications. Artists will learn to incorporate these new technologies into their studio work and see their creations come to life in a physical form never before possible. Featuring a primer on 3D basics for beginners,interviews, tutorials, and artwork from over 80 artists, intellectual property rights information, and a comprehensive companion website, this book is your field guide to exploring the exhilarating new world of 3D. Follow step-by-step photos and tutorials outlining the techniques, methodologies, and finished products of master artists who have employed 3D technology in new and inventive ways Learn how to enlarge, reduce, and repurpose existing artwork and create virtual pieces in physical forms through a variety of mediums Research your options with an accessible list of pros and cons of the various software, 3D printers, scanners, milling machines, and vendors that provide services in 3D technology Listen to podcasts with the artists and learn more tips and tricks through the book's website at www.digitalsculpting.net

Anti-fragile ICT Systems (Paperback, 1st ed. 2016): Kjell Jorgen Hole Anti-fragile ICT Systems (Paperback, 1st ed. 2016)
Kjell Jorgen Hole
R760 Discovery Miles 7 600 Ships in 12 - 17 working days

This book introduces a novel approach to the design and operation of large ICT systems. It views the technical solutions and their stakeholders as complex adaptive systems and argues that traditional risk analyses cannot predict all future incidents with major impacts. To avoid unacceptable events, it is necessary to establish and operate anti-fragile ICT systems that limit the impact of all incidents, and which learn from small-impact incidents how to function increasingly well in changing environments. The book applies four design principles and one operational principle to achieve anti-fragility for different classes of incidents. It discusses how systems can achieve high availability, prevent malware epidemics, and detect anomalies. Analyses of Netflix's media streaming solution, Norwegian telecom infrastructures, e-government platforms, and Numenta's anomaly detection software show that cloud computing is essential to achieving anti-fragility for classes of events with negative impacts.

Investment in Electricity Generation and Transmission - Decision Making under Uncertainty (Hardcover, 1st ed. 2016): Antonio J.... Investment in Electricity Generation and Transmission - Decision Making under Uncertainty (Hardcover, 1st ed. 2016)
Antonio J. Conejo, Luis Baringo, S Jalal Kazempour, Afzal S. Siddiqui
R3,070 Discovery Miles 30 700 Ships in 12 - 17 working days

This book provides an in-depth analysis of investment problems pertaining to electric energy infrastructure, including both generation and transmission facilities. The analysis encompasses decision-making tools for expansion planning, reinforcement, and the selection and timing of investment options. In this regard, the book provides an up-to-date description of analytical tools to address challenging investment questions such as: How can we expand and/or reinforce our aging electricity transmission infrastructure? How can we expand the transmission network of a given region to integrate significant amounts of renewable generation? How can we expand generation facilities to achieve a low-carbon electricity production system? How can we expand the generation system while ensuring appropriate levels of flexibility to accommodate both demand-related and production-related uncertainties? How can we choose among alternative production facilities? What is the right time to invest in a given production or transmission facility? Written in a tutorial style and modular format, the book includes a wealth of illustrative examples to facilitate comprehension. It is intended for advanced undergraduate and graduate students in the fields of electric energy systems, operations research, management science, and economics. Practitioners in the electric energy sector will also benefit from the concepts and techniques presented here.

Mastering Autodesk Inventor 2016 and Autodesk Inventor LT 2016 - Autodesk Official Press (Paperback): P Munford Mastering Autodesk Inventor 2016 and Autodesk Inventor LT 2016 - Autodesk Official Press (Paperback)
P Munford
R2,303 R2,025 Discovery Miles 20 250 Save R278 (12%) Ships in 12 - 17 working days

Your real-world introduction to mechanical design with Autodesk Inventor 2016 Mastering Autodesk Inventor 2016 and Autodesk Inventor LT 2016 is a complete real-world reference and tutorial for those learning this mechanical design software. With straightforward explanations and practical tutorials, this guide brings you up to speed with Inventor in the context of real-world workflows and environments. You'll begin designing right away as you become acquainted with the interface and conventions, and then move into more complex projects as you learn sketching, modeling, assemblies, weldment design, functional design, documentation, visualization, simulation and analysis, and much more. Detailed discussions are reinforced with step-by-step tutorials, and the companion website provides downloadable project files that allow you to compare your work to the pros. Whether you're teaching yourself, teaching a class, or preparing for the Inventor certification exam, this is the guide you need to quickly gain confidence and real-world ability. Inventor's 2D and 3D design features integrate with process automation tools to help manufacturers create, manage, and share data. This detailed guide shows you the ins and outs of all aspects of the program, so you can jump right in and start designing with confidence. * Sketch, model, and edit parts, then use them to build assemblies * Create exploded views, flat sheet metal patterns, and more * Boost productivity with data exchange and visualization tools * Perform simulations and stress analysis before the prototyping stage This complete reference includes topics not covered elsewhere, including large assemblies, integrating other CAD data, effective modeling by industry, effective data sharing, and more. For a comprehensive, real-world guide to Inventor from a professional perspective, Mastering Autodesk Inventor 2016 and Autodesk Inventor LT 2016 is the easy-to-follow hands-on training you've been looking for.

Agile Modeling - Effective Practices for EXtreme Programming and the Unified Process (Paperback): Scott W Ambler Agile Modeling - Effective Practices for EXtreme Programming and the Unified Process (Paperback)
Scott W Ambler
R1,277 R952 Discovery Miles 9 520 Save R325 (25%) Ships in 12 - 17 working days

The first book to cover Agile Modeling, a new modeling technique created specifically for XP projects eXtreme Programming (XP) has created a buzz in the software development community-much like Design Patterns did several years ago. Although XP presents a methodology for faster software development, many developers find that XP does not allow for modeling time, which is critical to ensure that a project meets its proposed requirements. They have also found that standard modeling techniques that use the Unified Modeling Language (UML) often do not work with this methodology. In this innovative book, Software Development columnist Scott Ambler presents Agile Modeling (AM)-a technique that he created for modeling XP projects using pieces of the UML and Rational's Unified Process (RUP). Ambler clearly explains AM, and shows readers how to incorporate AM, UML, and RUP into their development projects with the help of numerous case studies integrated throughout the book.
* AM was created by the author for modeling XP projects-an element lacking in the original XP design
* The XP community and its creator have embraced AM, which should give this book strong market acceptance
Companion Web site at www.agilemodeling.com features updates, links to XP and AM resources, and ongoing case studies about agile modeling.

A Focus on SLM and SLS Methods in 3D Printing (Paperback): Emerald Group Publishing Limited A Focus on SLM and SLS Methods in 3D Printing (Paperback)
Emerald Group Publishing Limited
R1,495 Discovery Miles 14 950 Ships in 12 - 17 working days

A Focus on SLM and SLS Methods in 3D Printing is an indispensable collection of articles for anyone involved in additive manufacturing - from academics and researchers through to engineers and managers within the manufacturing industry. The collection features examples of innovative research involving selective laser melting and selective laser sintering techniques applied across a range of contexts.

Chemoinformatics - Basic Concepts and Methods (Paperback): T. Engel Chemoinformatics - Basic Concepts and Methods (Paperback)
T. Engel
R2,273 Discovery Miles 22 730 Ships in 12 - 17 working days

Von den Grundlagen zu Methoden - dieses Fachbuch, ubersichtlich und didaktisch klar gegliedert, ist eine massgebliche Handreichung mit allem Wissenswerten und Erlauterungen der Tools in diesem Fachgebiet.

Performance Evaluation by Simulation and Analysis with Applications to Computer Networks (Hardcover): K. Chen Performance Evaluation by Simulation and Analysis with Applications to Computer Networks (Hardcover)
K. Chen
R3,891 Discovery Miles 38 910 Ships in 12 - 17 working days

This book is devoted to the most used methodologies for performance evaluation: simulation using specialized software and mathematical modeling. An important part is dedicated to the simulation, particularly in its theoretical framework and the precautions to be taken in the implementation of the experimental procedure. These principles are illustrated by concrete examples achieved through operational simulation languages (OMNeT ++, OPNET). Presented under the complementary approach, the mathematical method is essential for the simulation. Both methodologies based largely on the theory of probability and statistics in general and particularly Markov processes, a reminder of the basic results is also available.

High-Speed 3D Imaging with Digital Fringe Projection Techniques (Hardcover): Song Zhang High-Speed 3D Imaging with Digital Fringe Projection Techniques (Hardcover)
Song Zhang
R5,227 Discovery Miles 52 270 Ships in 12 - 17 working days

Digital fringe projection (DFP) techniques are used for non-contact shape measurement of 3D images. In the rapidly expanding field of 3D high-speed imaging, the demand for DFP continues to grow due to the technology's fast speed, flexibility, low cost, and high accuracy. High-Speed 3D Imaging with Digital Fringe Projection Techniques discusses the generation of digital fringe with digital video projection devices, covering a variety of core technical aspects. The book begins by establishing the theoretical foundations of fringe pattern analysis, reviewing various 3D imaging techniques while highlighting the advantages of DFP. The author then: Describes the differences between digital light processing (DLP), liquid crystal display (LCD), and liquid crystal on silicon (LCoS) Explains how to unwrap phase maps temporally and spatially Shows how to generate fringe patterns with video projectors Demonstrates how to convert phase to coordinates through system calibrations Provides a detailed example of a built-from-scratch 3D imaging system Incorporating valuable insights gained during the author's 15+ years of 3D imaging research, High-Speed 3D Imaging with Digital Fringe Projection Techniques illuminates the pathway to advancement in high-speed 3D optical imaging using DFP.

Mathematics for Modeling and Scientific Computing (Hardcover): T Goudon Mathematics for Modeling and Scientific Computing (Hardcover)
T Goudon
R3,911 Discovery Miles 39 110 Ships in 12 - 17 working days

This book provides the mathematical basis for investigating numerically equations from physics, life sciences or engineering. Tools for analysis and algorithms are confronted to a large set of relevant examples that show the difficulties and the limitations of the most naive approaches. These examples not only provide the opportunity to put into practice mathematical statements, but modeling issues are also addressed in detail, through the mathematical perspective.

Modeling and Simulation of Everyday Things (Paperback): Michael W. Roth Modeling and Simulation of Everyday Things (Paperback)
Michael W. Roth
R2,078 Discovery Miles 20 780 Ships in 12 - 17 working days

How can computer modeling and simulation tools be used to understand and analyze common situations and everyday problems? Readers will find here an easy-to-follow, enjoyable introduction for anyone even with little background training. Examples are incorporated throughout to stimulate interest and engage the reader. Build the necessary skillsets with operating systems, editing, languages, commands, and visualization. Obtain hands-on examples from sports, accidents, and disease to problems of heat transfer, fluid flow, waves, and groundwater flow. Includes discussion of parallel computing and graphics processing units. This introductory, practical guide is suitable for students at any level up to professionals looking to use modeling and simulation to help solve basic to more advanced problems. Michael W. Roth, PhD, serves as Dean of the School of STEM and Business at Hawkeye Community College in Waterloo, Iowa. He was most recently Chair for three years at Northern Kentucky University's Department of Physics, Geology and Engineering Technology, and holds several awards for teaching excellence.

Introduction to Geometric Algebra Computing (Hardcover): Dietmar Hildenbrand Introduction to Geometric Algebra Computing (Hardcover)
Dietmar Hildenbrand
R2,589 Discovery Miles 25 890 Ships in 12 - 17 working days

From the Foreword: "Dietmar Hildenbrand's new book, Introduction to Geometric Algebra Computing, in my view, fills an important gap in Clifford's geometric algebra literature...I can only congratulate the author for the daring simplicity of his novel educational approach taken in this book, consequently combined with hands on computer based exploration. Without noticing, the active reader will thus educate himself in elementary geometric algebra algorithm development, geometrically intuitive, highly comprehensible, and fully optimized." --Eckhard Hitzer, International Christian University, Tokyo, Japan Geometric Algebra is a very powerful mathematical system for an easy and intuitive treatment of geometry, but the community working with it is still very small. The main goal of this book is to close this gap with an introduction to Geometric Algebra from an engineering/computing perspective. This book is intended to give a rapid introduction to computing with Geometric Algebra and its power for geometric modeling. From the geometric objects point of view, it focuses on the most basic ones, namely points, lines and circles. This algebra is called Compass Ruler Algebra, since it is comparable to working with a compass and ruler. The book explores how to compute with these geometric objects, and their geometric operations and transformations, in a very intuitive way. The book follows a top-down approach, and while it focuses on 2D, it is also easily expandable to 3D computations. Algebra in engineering applications such as computer graphics, computer vision and robotics are also covered.

Essential Mathematics for Games and Interactive Applications (Hardcover, 3rd edition): James M. Van Verth, Lars M. Bishop Essential Mathematics for Games and Interactive Applications (Hardcover, 3rd edition)
James M. Van Verth, Lars M. Bishop
R3,177 Discovery Miles 31 770 Ships in 9 - 15 working days

Expert Guidance on the Math Needed for 3D Game ProgrammingDeveloped from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes. New to the Third EditionCompletely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL Core Profile. It also updates the material on real-time graphics with coverage of more realistic materials and lighting. The Foundation for Successful 3D ProgrammingThe book covers the low-level mathematical and geometric representations and algorithms that are the core of any game engine. It also explores all the stages of the rendering pipeline. The authors explain how to represent, transform, view, and animate geometry. They then focus on visual matters, specifically the representation, computation, and use of color. They also address randomness, intersecting geometric entities, and physical simulation. An Introduction to Creating Real and Active Virtual WorldsThis updated book provides you with a conceptual understanding of the mathematics needed to create 3D games as well as a practical understanding of how these mathematical bases actually apply to games and graphics. It not only includes the theoretical mathematical background but also incorporates many examples of how the concepts are used to affect how a game looks and plays. Web ResourceA supplementary website contains a collection of source code, supporting libraries, and interactive demonstrations that illustrate the concepts and enable you to experiment with animation and simulation applications. The site also includes slides and notes from the authors' GDC tutorials.

Information Modelling - A Pragmatic Approach (Paperback, 1st ed. 2022): Paul Beynon-Davies Information Modelling - A Pragmatic Approach (Paperback, 1st ed. 2022)
Paul Beynon-Davies
R1,132 Discovery Miles 11 320 Ships in 9 - 15 working days

This textbook provides solid guidance on how to produce information models in practice. Information modeling has become increasingly relevant as an approach for understanding the active role that data plays within business and management and promoting the planning of business activities. The text promotes a practical approach to information modelling based around the analysis of communicative practice within delimited domains of organization. The book chapters are designed to be read in sequence. The early chapters build an account of information modelling from the bedrock of a theory of information situations. Later chapters discuss a number of practical issues concerned with the application of this business analysis and design technique. The conclusion demonstrates a larger context for the application and importance of information modelling. Numerous in-text examples of the concepts of information modelling and their application are included throughout the text. A separate chapter is devoted to a range of exercises which the reader can use to test understanding and application of the technique. An appendix with solutions is also provided to support learning. Overall, this textbook provides a step-by-step introduction to information modelling for use in undergraduate and postgraduate modules in information systems, computer science and even digitally focused modules within business and management. No prerequisite knowledge is assumed on the part of the reader. Students and practitioners are tutored in the development of information modelling from first principles. The book covers all the core principles of both entity-relationship diagramming and class diagramming - the two major approaches to information modelling.

Introduction to Mathematical Modeling and Computer Simulations (Hardcover): Vladimir Mityushev, Wojciech Nawalaniec, Natalia... Introduction to Mathematical Modeling and Computer Simulations (Hardcover)
Vladimir Mityushev, Wojciech Nawalaniec, Natalia Rylko
R2,294 Discovery Miles 22 940 Ships in 12 - 17 working days

Introduction to Mathematical Modeling and Computer Simulations is written as a textbook for readers who want to understand the main principles of Modeling and Simulations in settings that are important for the applications, without using the profound mathematical tools required by most advanced texts. It can be particularly useful for applied mathematicians and engineers who are just beginning their careers. The goal of this book is to outline Mathematical Modeling using simple mathematical descriptions, making it accessible for first- and second-year students. Chapter 1 and the Preface of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com/books/e/9781315277240

Cinema 4D - The Artist's Project Sourcebook (Paperback, 3rd edition): Kent McQuilkin, Anne Powers Cinema 4D - The Artist's Project Sourcebook (Paperback, 3rd edition)
Kent McQuilkin, Anne Powers
R1,839 Discovery Miles 18 390 Ships in 12 - 17 working days

CINEMA 4D is a fully integrated 3D modeling, animation, and rendering package used extensively in the film, television, science, architecture, and engineering industries. Generally ranked as the 3rd most widely used 3D application, CINEMA 4D is widely praised for its stability, speed, and ease of use. Recent film and broadcast productions that have used CINEMA 4D include Beowulf, The Golden Compass, Spider-Man 3, Open Season, Monster House, Superman Returns, Polar Express, and Monday Night Football. This 3e of CINEMA 4D is updated to address the latest release of the application as well as its critically acclaimed MoGraph module. Packed with full-color illustrations that engage and inspir novice and seasoned users alike, this artist's project sourcebook teaches how to use the application with a tutorial approach that gets the reader creating 3D objects in the very first pages and builds skills progressively as they proceed to learn the complete toolset.

Simulation of Fluid Power Systems with Simcenter Amesim (Hardcover): Nicolae Vasiliu, Daniela Vasiliu, Radu Puhalschi,... Simulation of Fluid Power Systems with Simcenter Amesim (Hardcover)
Nicolae Vasiliu, Daniela Vasiliu, Radu Puhalschi, Constantin CALINOIU
R4,428 Discovery Miles 44 280 Ships in 12 - 17 working days

This book illustrates numerical simulation of fluid power systems by LMS Amesim Platform covering hydrostatic transmissions, electro hydraulic servo valves, hydraulic servomechanisms for aerospace engineering, speed governors for power machines, fuel injection systems, and automotive servo systems It includes hydrostatic transmissions, automotive fuel injection, hydropower speed units governor, aerospace servo systems along with case studies of specified companies Aids in predicting and optimizing the static and dynamic performances related to the systems under study

Short Sims - A Game Changer (Hardcover): Clark Aldrich Short Sims - A Game Changer (Hardcover)
Clark Aldrich
R3,930 Discovery Miles 39 300 Ships in 12 - 17 working days

Short Sims: A Game Changer explores the design concepts, dialogue, and formatting of interactive simulations. Interactivity is the key to effective educational media in schools, corporations, the military, and government. However, challenges like ineffective linear content or expenses can derail the product. This book provides a proven methodology to guide anyone through the steps of quickly creating highly engaging and responsive content. The process combines decades of research and implementations with leading organizations (Bill & Melinda Gates Foundation, Harvard Business School Publishing, Visa, State Department) with new tools that have just emerged. Key Features This book provides numerous code examples to illustrate how to put the techniques into practice. It includes expanded introductions to mathematics fundamental to computer graphics and game development. Graphics and physics are covered in introductory overviews. Author Bio Clark Aldrich is an education technology thought leader-the author of six books and developer of patent and award-winning projects. He currently builds custom Short Sims for organizations using a revolutionary methodology he has pioneered, or helps them build their own, through www.shortsims.com. He is also the host of an audio series called Education X Media (www.edbymedia.com) about evolving pedagogy in academics, corporations, and the military. He has been called a "guru" by Fortune Magazine and a "maverick" by CNN. Aldrich and his work have been featured in hundreds of other sources, including CBS, ABC, The New York Times, USA Today, the Associated Press, Wall Street Journal, NPR, CNET, Business 2.0, BusinessWeek, and U.S. News and World Report. He has written monthly columns for Training Magazine and Online Learning Magazine. Previously, he was the founder and former director of research for Gartner's e-learning coverage. Earlier in his career, he worked on special projects for Xerox' executive team. He also served for many years as the Governor's representative on the education task force Joint Committee on Educational Technology, volunteered on several non-profit organizations aimed at child advocacy, and has served on numerous boards. He earned from Brown University a degree in cognitive science (during which he also taught at a leading environmental education foundation). He grew up in Concord, Massachusetts, and is the ninth great-grandson of Governors John Winthrop and Thomas Dudley, first and second governors of the Massachusetts Bay Colony, and Captain Walter Neale, the first colonial governor of lower New Hampshire.

Industrial Applications of Molecular Simulations (Paperback): Marc Meunier Industrial Applications of Molecular Simulations (Paperback)
Marc Meunier
R1,880 Discovery Miles 18 800 Ships in 12 - 17 working days

The field of quantum and molecular simulations has experienced strong growth since the time of the early software packages. A recent study, showed a large increase in the number of people publishing papers based on ab initio methods from about 3,000 in 1991 to roughly 20,000 in 2009, with particularly strong growth in East Asia. Looking to the future, the question remains as to how these methods can be further integrated into the R&D value chain, bridging the gap from engineering to manufacturing. Using successful case studies as a framework, Industrial Applications of Molecular Simulations demonstrates the capability of molecular modeling to tackle problems of industrial relevance. This book presents a wide range of various modeling techniques, including methods based on quantum or classical mechanics, molecular dynamics, Monte Carlo simulations, etc. It also explores a wide range of materials, from soft materials such as polymeric blends widely used in the chemical industry to hard or inorganic materials such as glasses and alumina. Features Demonstrates how modeling can solve everyday problems for scientists in industry Provides a broad overview of theoretical approaches Presents a wide range of applications in areas such as materials research, catalysis, pharmaceutical development and electronics Emphasizes the relationship between theory and experiments

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