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Books > Computing & IT > Applications of computing > Computer modelling & simulation
The physics of metal forming and metal removing is normally expressed using non-linear partial differential equations which can be solved using the finite element method (FEM). However, when the process parameters are uncertain and/or the physics of the process is not well understood, soft computing techniques can be used with FEM or alone to model the process. Using FEM, fuzzy set theory and neural networks as modeling tools; Modeling of Metal Forming and Machining Processes provides a complete treatment of metal forming and machining, and includes: a [ an explanation of FEM and its application to the modeling of manufacturing processes; a [ a discussion of the numerical difficulties of FEM; a [ chapters on the application of soft computing techniques in this modeling process. The algorithms and solved examples included make Modeling of Metal Forming and Machining Processes of value to postgraduates, senior undergraduates, lecturers and researchers in these fields. R&D engineers and consultants for the manufacturing industry will also find it of use.
The sense of touch is fundamental during the interaction between humans and their environment; in virtual reality, objects are created by computer simulations and they can be experienced through haptic devices. In this context haptic textures are fundamental for a realistic haptic perception of virtual objects. This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected. "The Synthesis of Three Dimensional Haptic Textures, Geometry, Control, and ""Psychophysics "examines the problem of rendering virtual haptic textures with force feedback devices. The author provides an introduction to the topic of haptic textures that covers the basics of the physiology of the skin, the psychophysics of roughness perception, and the engineering challenges behind haptic textures rendering. The book continues with the presentation of a novel mathematical framework that characterizes haptic devices, texturing algorithms and their ability to generate realistic haptic textures. Finally, two psychophysical experiments link the perception of roughness with the parameters of the haptic rendering algorithms. This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected.
This book is dedicated to Prof. Peter Young on his 70th birthday. Professor Young has been a pioneer in systems and control, and over the past 45 years he has influenced many developments in this field. This volume comprises a collection of contributions by leading experts in system identification, time-series analysis, environmetric modelling and control system design - modern research in topics that reflect important areas of interest in Professor Young's research career. Recent theoretical developments in and relevant applications of these areas are explored treating the various subjects broadly and in depth. The authoritative and up-to-date research presented here will be of interest to academic researcher in control and disciplines related to environmental research, particularly those to with water systems. The tutorial style in which many of the contributions are composed also makes the book suitable as a source of study material for graduate students in those areas.
Make-believe plays a far stronger role in both the design and use of interfaces, games and services than we have come to believe. This edited volume illustrates ways for grasping and utilising that connection to improve interaction, user experiences, and customer value. Useful for designers, undergraduates and researchers alike, this new research provide tools for understanding and applying make-believe in various contexts, ranging from digital tools to physical services. It takes the reader through a world of imagination and intuition applied into efficient practice, with topics including the connection of human-computer interaction (HCI) to make-believe and backstories, the presence of imagination in gamification, gameworlds, virtual worlds and service design, and the believability of make-believe based designs in various contexts. Furthermore, it discusses the challenges inherent in applying make-believe as a basis for interaction design, as well as the enactive mechanism behind it. Whether used as a university textbook or simply used for design inspiration, Digital Make-Believe provides new and efficient insight into approaching interaction in the way in which actual users of devices, software and services can innately utilise it.
Nowadays, engineering systems are of ever-increasing complexity and must be c- sidered asmultidisciplinary systems composed of interacting subsystems or system components from different engineering disciplines. Thus, an integration of various engineering disciplines, e.g, mechanical, electrical and control engineering in ac- current design approach is required. With regard to the systematic development and analysis of system models, interdisciplinary computer aided methodologies are - coming more and more important. A graphical description formalism particularly suited for multidisciplinary s- tems arebondgraphs devised by Professor Henry Paynter in as early as 1959 at the Massachusetts Institute of Technology (MIT) in Cambridge, Massachusetts, USA and in use since then all over the world. This monograph is devoted exclusively to the bond graph methodology. It gives a comprehensive, in-depth, state-of-the-art presentation including recent results sc- tered over research articles and dissertations and research contributions by the - thor to a number of topics. The book systematically covers the fundamentals of developing bond graphs and deriving mathematical models from them, the recent developments in meth- ology, symbolic and numerical processing of mathematical models derived from bond graphs. Additionally it discusses modern modelling languages, the paradigm of object-oriented modelling, modern software that can be used for building and for processing of bond graph models, and provides a chapter with small case studies illustrating various applications of the methodology
This book reflects more than three decades of research on Cellular Automata (CA), and nearly a decade of work on the application of CA to model biological strings, which forms the foundation of 'A New Kind of Computational Biology' pioneered by the start-up, CARLBio. After a brief introduction on Cellular Automata (CA) theory and functional biology, it reports on the modeling of basic biological strings with CA, starting with the basic nucleotides leading to codon and anti-codon CA models. It derives a more involved CA model of DNA, RNA, the entire translation process for amino acid formation and the evolution of protein to its unique structure and function. In subsequent chapters the interaction of Proteins with other bio-molecules is also modeled. The only prior knowledge assumed necessary is an undergraduate knowledge of computer programming and biology. The book adopts a hands-on, "do-it-yourself" approach to enable readers to apply the method provided to derive the CA rules and comprehend how these are related to the physical 'rules' observed in biology. In a single framework, the authors have presented two branches of science - Computation and Biology. Instead of rigorous molecular dynamics modeling, which the authors describe as a Bottoms-Up model, or relying on the Top-Down new age Artificial Intelligence (AI) and Machine Language (ML) that depends on extensive availability of quality data, this book takes the best from both the Top-Down and Bottoms-up approaches and establishes how the behavior of complex molecules is represented in CA. The CA rules are derived from the basic knowledge of molecular interaction and construction observed in biological world but mapped to a few subset of known results to derive and predict results. This book is useful for students, researchers and industry practitioners who want to explore modeling and simulation of the physical world complex systems from a different perspective. It raises the inevitable the question - 'Are life and the universe nothing but a collection of continuous systems processing information'.
This book offers a basic introduction to genetic algorithms. It provides a detailed explanation of genetic algorithm concepts and examines numerous genetic algorithm optimization problems. In addition, the book presents implementation of optimization problems using C and C++ as well as simulated solutions for genetic algorithm problems using MATLAB 7.0. It also includes application case studies on genetic algorithms in emerging fields.
This book presents a comprehensive set of guidelines and applications of DIgSILENT PowerFactory, an advanced power system simulation software package, for different types of power systems studies. Written by specialists in the field, it combines expertise and years of experience in the use of DIgSILENT PowerFactory with a deep understanding of power systems analysis. These complementary approaches therefore provide a fresh perspective on how to model, simulate and analyse power systems. It presents methodological approaches for modelling of system components, including both classical and non-conventional devices used in generation, transmission and distribution systems, discussing relevant assumptions and implications on performance assessment. This background is complemented with several guidelines for advanced use of DSL and DPL languages as well as for interfacing with other software packages, which is of great value for creating and performing different types of steady-state and dynamic performance simulation analysis. All employed test case studies are provided as supporting material to the reader to ease recreation of all examples presented in the book as well as to facilitate their use in other cases related to planning and operation studies. Providing an invaluable resource for the formal instruction of power system undergraduate/postgraduate students, this book is also a useful reference for engineers working in power system operation and planning.
This illuminating text/reference presents a review of the key aspects of the modeling and simulation (M&S) life cycle, and examines the challenges of M&S in different application areas. The authoritative work offers valuable perspectives on the future of research in M&S, and its role in engineering complex systems. Topics and features: reviews the challenges of M&S for urban infrastructure, healthcare delivery, automated vehicle manufacturing, deep space missions, and acquisitions enterprise; outlines research issues relating to conceptual modeling, covering the development of explicit and unambiguous models, communication and decision-making, and architecture and services; considers key computational challenges in the execution of simulation models, in order to best exploit emerging computing platforms and technologies; examines efforts to understand and manage uncertainty inherent in M&S processes, and how these can be unified under a consistent theoretical and philosophical foundation; discusses the reuse of models and simulations to accelerate the simulation model development process. This thought-provoking volume offers important insights for all researchers involved in modeling and simulation across the full spectrum of disciplines and applications, defining a common research agenda to support the entire M&S research community.
The Earth's average temperature has risen by 1.4 DegreesF over the past century, and computer models project that it will rise much more over the next hundred years, with significant impacts on weather, climate, and human society. Many climate scientists attribute these increases to the build up of greenhouse gases produced by the burning of fossil fuels and to the anthropogenic production of short-lived climate pollutants. Climate Change Modeling Methodologies: Selected Entries from the Encyclopaedia of Sustainability Science and Technology provides readers with an introduction to the tools and analysis techniques used by climate change scientists to interpret the role of these forcing agents on climate. Readers will also gain a deeper understanding of the strengths and weaknesses of these models and how to test and assess them. The contributions include a glossary of key terms and a concise definition of the subject for each topic, as well as recommendations for sources of more detailed information.
This book describes CoSMoS (Complex Systems Modelling and Simulation), a pattern-based approach to engineering trustworthy simulations that are both scientifically useful to the researcher and scientifically credible to third parties. This approach emphasises three key aspects to this development of a simulation as a scientific instrument: the use of explicit models to capture the scientific domain, the engineered simulation platform, and the experimental results of running simulations; the use of arguments to provide evidence that the scientific instrument is fit for purpose; and the close co-working of domain scientists and simulation software engineers. In Part I the authors provide a managerial overview: the rationale for and benefits of using the CoSMoS approach, and a small worked example to demonstrate it in action. Part II is a catalogue of the core patterns. Part III lists more specific "helper" patterns, showing possible routes to a simulation. Finally Part IV documents CellBranch, a substantial case study developed using the CoSMoS approach.
This book presents both methodological papers on and examples of applying behavioral predictive models to specific economic problems, with a focus on how to take into account people's behavior when making economic predictions. This is an important issue, since traditional economic models assumed that people make wise economic decisions based on a detailed rational analysis of all the relevant aspects. However, in reality - as Nobel Prize-winning research has shown - people have a limited ability to process information and, as a result, their decisions are not always optimal. Discussing the need for prediction-oriented statistical techniques, since many statistical methods currently used in economics focus more on model fitting and do not always lead to good predictions, the book is a valuable resource for researchers and students interested in the latest results and challenges and for practitioners wanting to learn how to use state-of-the-art techniques.
This book features selected contributions in the areas of modeling, simulation, and optimization. The contributors discusses requirements in problem solving for modeling, simulation, and optimization. Modeling, simulation, and optimization have increased in demand in exponential ways and how potential solutions might be reached. They describe how new technologies in computing and engineering have reduced the dimension of data coverage worldwide, and how recent inventions in information and communication technology (ICT) have inched towards reducing the gaps and coverage of domains globally. The chapters cover how the digging of information in a large data and soft-computing techniques have contributed to a strength in prediction and analysis, for decision making in computer science, technology, management, social computing, green computing, and telecom. The book provides an insightful reference to the researchers in the fields of engineering and computer science. Researchers, academics, and professionals will benefit from this volume. Features selected expanded papers in modeling, simulation, and optimization from COMPSE 2016; Includes research into soft computing and its application in engineering and technology; Presents contributions from global experts in academia and industry in modeling, simulation, and optimization.
Agent-based modeling/simulation is an emerging field that uses bottom-up and experimental analysis in the social sciences. Selected research from that presented at the Third International Workshop on Agent-Based Approaches in Economic and Social Complex Systems 2004, held in May 2004 in Kyoto, Japan, is included in this book. The aim of the workshop was to employ the bottom-up approach to social and economic problems by modeling, simulation, and analysis using a software agent. This research area is an emerging interdisciplinary field among the social sciences and computer science, attracting broad attention because it introduces a simulation-based experimental approach to problems that are becoming increasingly complex in an era of globalization and innovation in information technology. The state-of-the-art research and findings presented in this book will be indispensable tools for anyone involved in this rapidly growing discipline.
Grasping in Robotics contains original contributions in the field of grasping in robotics with a broad multidisciplinary approach. This gives the possibility of addressing all the major issues related to robotized grasping, including milestones in grasping through the centuries, mechanical design issues, control issues, modelling achievements and issues, formulations and software for simulation purposes, sensors and vision integration, applications in industrial field and non-conventional applications (including service robotics and agriculture). The contributors to this book are experts in their own diverse and wide ranging fields. This multidisciplinary approach can help make Grasping in Robotics of interest to a very wide audience. In particular, it can be a useful reference book for researchers, students and users in the wide field of grasping in robotics from many different disciplines including mechanical design, hardware design, control design, user interfaces, modelling, simulation, sensors and humanoid robotics. It could even be adopted as a reference textbook in specific PhD courses.
The book provides a comprehensive application of narrative theory to video games, and presents the player-response paradigm of game criticism. Video Game Narrative and Criticism explains the nature of gameplay - a psychological experience and a meaning-making process in the fictional world of video games.
Revitalize your architectural visualizations by bringing new levels of realism to your day and night interior scenes. This book features full-color, step-by-step tutorials to develop a firm understanding of the processes and techniques involved in creating jaw-dropping 3d visualizations for top marketing agencies. This second volume includes day and night lighting of an atrium scene using seasoned tools and techniques to deploy V-Ray 5 and 3ds Max 2020. It has never been quicker and easier to create the industry's top-of-the-range 3d marketing visuals. The book starts with an overview of the best techniques to approach clients via emails, calls, meetings, and social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, pre-production, production, post-production, etc. The subsequent step takes users through the installation of V-Ray 5 and the process of accessing the V-Ray Material browser dialog. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, IOR, Abbe number, Fog color, Translucency, BRDF, Coat, Sheen and Bump. Users will also learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl and VRayEdgesTex. Users will have a rare insight into all functionalities of a V-Ray camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force GI, Light cache, Color management, Distributed rendering, Render elements, V-Ray image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table and much more. Finally, users will embark on the amazing journey of utilizing the previous chapters to create eye-catching 3d marketing visuals through the meticulous process of pre-production, production and post-production of both day and night scenes/lighting. The tips and tricks section will extensively cover key sections about Verified views for planning applications, Parametric modeling with AdvArray, anima (R), project manager plug-in, Verge3d, Webrotate 360, Accucities 3d city models and much more.
Computer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a basic introduction to "Real and Virtual Environment" computer modelling. Graphics models are used to illustrate both the way computer languages are processed and also used to create computer models of graphic displays. Computer languages have been bootstrapped from machine code, to high-level languages such as Java, to animation scripting languages. Integrating graphic and computer models takes this support for programming, design and simulation work, one step further, allowing interactive computer graphic displays to be used to construct computer models of both real and virtual environment systems. The Java language is used to implement basic algorithms for language translation, and to generate graphic displays. It is also used to simulate the behaviour of a computer system, to explore the way programming and design-simulation environments can be put together.
This book brings together numerous contributions to the field of magnetoelectric (ME) composites that have been reported so far. Theoretical models of ME coupling in composites relate to the wide frequency range: from low-frequency to microwave ones and are based on simultaneous solving the elastostatic/elastodynamic and electrodynamics equations. Suggested models enable one to optimize magnetoelectric parameters of a composite. The authors hope to provide some assimilation of facts into establish knowledge for readers new to the field, so that the potential of the field can be made transparent to new generations of talent to advance the subject matter.
This collection of selected papers presented at the 11th International Conference on Scientific Computing in Electrical Engineering (SCEE), held in St. Wolfgang, Austria, in 2016, showcases the state of the art in SCEE. The aim of the SCEE 2016 conference was to bring together scientists from academia and industry, mathematicians, electrical engineers, computer scientists, and physicists, and to promote intensive discussions on industrially relevant mathematical problems, with an emphasis on the modeling and numerical simulation of electronic circuits and devices, electromagnetic fields, and coupled problems. The focus in methodology was on model order reduction and uncertainty quantification. This extensive reference work is divided into six parts: Computational Electromagnetics, Circuit and Device Modeling and Simulation, Coupled Problems and Multi-Scale Approaches in Space and Time, Mathematical and Computational Methods Including Uncertainty Quantification, Model Order Reduction, and Industrial Applications. Each part starts with a general introduction, followed by the respective contributions. This book will appeal to mathematicians and electrical engineers. Further, it introduces algorithm and program developers to recent advances in the other fields, while industry experts will be introduced to new programming tools and mathematical methods.
This book is a collection of writings by active researchers in the field of Artificial General Intelligence, on topics of central importance in the field. Each chapter focuses on one theoretical problem, proposes a novel solution, and is written in sufficiently non-technical language to be understandable by advanced undergraduates or scientists in allied fields. This book is the very first collection in the field of Artificial General Intelligence (AGI) focusing on theoretical, conceptual, and philosophical issues in the creation of thinking machines. All the authors are researchers actively developing AGI projects, thus distinguishing the book from much of the theoretical cognitive science and AI literature, which is generally quite divorced from practical AGI system building issues. And the discussions are presented in a way that makes the problems and proposed solutions understandable to a wide readership of non-specialists, providing a distinction from the journal and conference-proceedings literature. The book will benefit AGI researchers and students by giving them a solid orientation in the conceptual foundations of the field (which is not currently available anywhere); and it would benefit researchers in allied fields by giving them a high-level view of the current state of thinking in the AGI field. Furthermore, by addressing key topics in the field in a coherent way, the collection as a whole may play an important role in guiding future research in both theoretical and practical AGI, and in linking AGI research with work in allied disciplines
This book contains a selection of papers from the 16th International Symposium on Spatial Data Handling (SDH), the premier long-running forum in geographical information science. This collection offers readers exemplary contributions to geospatial scholarship and practice from the conference's 30th anniversary.
This book reviews a variety of methods for wave-based acoustic simulation and recent applications to architectural and environmental acoustic problems. Following an introduction providing an overview of computational simulation of sound environment, the book is in two parts: four chapters on methods and four chapters on applications. The first part explains the fundamentals and advanced techniques for three popular methods, namely, the finite-difference time-domain method, the finite element method, and the boundary element method, as well as alternative time-domain methods. The second part demonstrates various applications to room acoustics simulation, noise propagation simulation, acoustic property simulation for building components, and auralization. This book is a valuable reference that covers the state of the art in computational simulation for architectural and environmental acoustics.
This book presents the refereed proceedings of the Twelfth International Conference on Monte Carlo and Quasi-Monte Carlo Methods in Scientific Computing that was held at Stanford University (California) in August 2016. These biennial conferences are major events for Monte Carlo and quasi-Monte Carlo researchers. The proceedings include articles based on invited lectures as well as carefully selected contributed papers on all theoretical aspects and applications of Monte Carlo and quasi-Monte Carlo methods. Offering information on the latest developments in these very active areas, this book is an excellent reference resource for theoreticians and practitioners interested in solving high-dimensional computational problems, arising in particular, in finance, statistics, computer graphics and the solution of PDEs.
This graduate-level text covers modeling, programming and analysis of simulation experiments and provides a rigorous treatment of the foundations of simulation and why it works. It introduces object-oriented programming for simulation, covers both the probabilistic and statistical basis for simulation in a rigorous but accessible manner (providing all necessary background material); and provides a modern treatment of experiment design and analysis that goes beyond classical statistics. The book emphasizes essential foundations throughout, rather than providing a compendium of algorithms and theorems and prepares the reader to use simulation in research as well as practice. The book is a rigorous, but concise treatment, emphasizing lasting principles but also providing specific training in modeling, programming and analysis. In addition to teaching readers how to do simulation, it also prepares them to use simulation in their research; no other book does this. An online solutions manual for end of chapter exercises is also be provided. " |
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