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Books > Computing & IT > Applications of computing > Computer modelling & simulation
This volume contains the results of the Manchester Benchmarking exercise for railway vehicle dynamics simulation packages. Five of the main computer packages currently used for this purpose were examined in the exercise and the results are presented in the form of tables and graphs.
Rapid regeneration of city areas has placed the quality of urban design high on public and policy agendas worldwide. This work examines the achievement of quality in the urban environment, in a planning context. Tracing urban design from its roots, the authors draw on both historical and current practices to examine the key physical, political and economic forces at play and the social pressures and impacts brought about by both failures and achievements in urban design. This illustrated critique of towns and cities draws on examples from across Western Europe, South Africa and USA to examine both public and private sector development practices, controls and fiscal policies within a diverse range of localities. The authors indicate the need for a reinstitution of region-provincial approaches, for closer co-ordination bewteen sectors, and revised fiscal policies in planning and development in order to enhance the quality of urban social experience and environments.
By focusing primarily on the application of structural equation
modeling (SEM) techniques in example cases and situations, this
book provides an understanding and working knowledge of advanced
SEM techniques with a minimum of mathematical derivations. The book
was written for a broad audience crossing many disciplines, assumes
an understanding of graduate level multivariate statistics,
including an introduction to SEM.
Structured Biological Modelling presents a straightforward introduction for computer-aided analysis, mathematical modelling, and simulation of cell biological systems. This unique guide brings together the physiological, structural, molecular biological, and theoretical aspects of the signal transduction network that regulates growth and proliferation in normal and tumor cells. It provides comprehensive survey of functional and theoretical features of intracellular signal processing and introduces the concept of cellular self-organization. Exemplified by oscillatory calcium waves, strategies for the design of computer experiments are presented that can assist or even substitute for time-consuming biological experiments. The presented minimal model for proliferation-associated signal transduction clearly shows the alterations of the cellular signal network involved in neoplastic growth. This book will be useful to cell and molecular biologists, oncologists, physiologists, theoretical biologists, computer scientists, and all other researchers and students studying functional aspects of cellular signaling.
Longlisted for the National Book Award for Nonfiction and A New York Times Notable Book of 2018. Our understanding of the 'tree of life', with powerful implications for human genetics, human health and our own human nature, has recently completely changed. This book is about a new method of telling the story of life on earth - through molecular phylogenetics. It involves a fairly simple method - the reading of the deep history of life by looking at the variation in protein molecules found in living organisms. For instance, we now know that roughly eight per cent of the human genome arrived not through traditional inheritance from directly ancestral forms, but sideways by viral infection. In The Tangled Tree, acclaimed science writer David Quammen chronicles these discoveries through the lives of the researchers who made them - such as Carl Woese, the most important little-known biologist of the twentieth century; Lynn Margulis, the notorious maverick whose wild ideas about 'mosaic' creatures proved to be true; and Tsutomu Wantanabe, who discovered that the scourge of antibiotic-resistant bacteria is a direct result of horizontal gene transfer, bringing the deep study of genome histories to bear on a global crisis in public health. Quammen explains how molecular studies of evolution have brought startling recognitions about the tangled tree of life - including where we humans fit into it. Thanks to new technologies, we now have the ability to alter even our genetic composition - through sideways insertions, as nature has long been doing. The Tangled Tree is a brilliant exploration of our transformed understanding of evolution and of life's history itself.
Highlighting and illustrating several important and interesting
theoretical trends that have emerged in the continuing development
of instructional technology, this book's organizational framework
is based on the notion of two opposing camps. One evolves out of
the intelligent tutoring movement, which employs
artificial-intelligence technologies in the service of student
modeling and precision diagnosis, and the other emerges from a
constructivist/developmental perspective that promotes exploration
and social interaction, but tends to reject the methods and goals
of the student modelers. While the notion of opposing camps tends
to create an artificial rift between groups of researchers, it
represents a conceptual distinction that is inherently more
interesting and informative than the relatively meaningless divide
often drawn between "intelligent" and "unintelligent" instructional
systems.
This text provides a reference on the early 1990s state of the art in this field covering topics such as physics, chemistry, toxicology and human behaviour. It contains nearly 100 scientific papers on all aspects of the subject. Many papers are included which illustrate the early 1990s state of development in the mathematical modelling of fire phenomena using computing.
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial includes a 3d project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump. Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex. In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper. Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more. Key Features This book deals with real projects/3d scenes and delivers up-to-date V-Ray 5 functionalities and production workflows using 3ds Max 2020 This book has professional supporting files ready to open and explore This book details the meticulous step-by-step processes of creating jaw-dropping 3d renderings This book includes unrivaled in-depth coverage of V-Ray 5 for 3ds Max 2020 This book includes 3d rendering methodologies currently used by key industry players Author Jamie Cardoso is a renowned author, reviewer, computer artist, and technologist, with years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR, XR, MR, Stereos, and photorealistic interior and exterior visualizations for architects and designers.
Focuses on the assumptions underlying the algorithms rather than their statistical properties Presents cutting-edge analysis of factor models and finite mixture models. Uses a hands-on approach to examine the assumptions made by the models and when the models fail to estimate accurately Utilizes interesting real-world data sets that can be used to analyze important microeconomic problems Introduces R programming concepts throughout the book. Includes appendices that discuss many of the concepts introduced in the book, as well as measures of uncertainty in microeconometrics.
The best-selling Revit guide, now more complete than ever with all-new coverage on the 2020 release Mastering Autodesk Revit 2020 is packed with focused discussions, detailed exercises, and real-world examples to help you get up to speed quickly on the latest version of Autodesk Revit. Organized according to how you learn and implement the software, this book provides expert guidance for all skill levels. Hands-on tutorials allow you to dive right in and start accomplishing vital tasks, while compelling examples illustrate how Revit for Architecture is used in every project. Available online downloads include before-and-after tutorial files and additional advanced content to help you quickly master this powerful software. From basic interface topics to advanced visualization techniques and documentation, this invaluable guide is your ideal companion through the Revit workflow. Whether you're preparing for Autodesk certification exams or just want to become more productive with the architectural design software, practical exercises and expert instruction will get you where you need to be. Understand key BIM and Revit concepts and master the Revit interface Delve into templates, work-sharing, and managing Revit projects Master modeling and massing, the Family Editor, and visualization techniques Explore documentation, including annotation, detailing, and complex structures BIM software has become a mandatory asset in today's architecture field; automated documentation updates reduce errors while saving time and money, and Autodesk's Revit is the industry leader in the BIM software space.
Modelling and Control in Biomedical Systems (including Biological
Systems) was held in Reims, France, 20-22 August 2006. This
Symposium was organised by the University of Reims Champagne
Ardenne and the Societe de l Electricite, de l Electronique et des
TIC (SEE).
Provides in-depth tangible results from actual work undertaken in these innovative fields, in prolonged collaboration with the industry partners Includes real projects and case studies developed by the authors
This book covers theoretical aspects of the physical processes, derivation of the governing equations and their solutions. It focusses on hydraulics, hydrology, and contaminant transport, including implementation of computer codes with practical examples. Python-based computer codes for all the solution approaches are provided for better understanding and easy implementation. The mathematical models are demonstrated through applications and the results are analyzed through data tables, plots, and comparison with analytical and experimental data. The concepts are used to solve practical applications like surface and ground water flow, flood routing, crop water requirement and irrigation scheduling. Combines the area of computational hydraulics, hydrology, and water resources engineering with Python Gives deep description of the basic equations and the numerical solutions of both 1D and 2D problems including the numerical codes Includes step-by-step translation of numerical algorithms in computer codes with focus on learners and practitioners Demonstration of theory, mathematical models through practical applications Analysis of each example through data tables, plots, and correlation with reality This book is aimed at senior undergraduates and graduate students in Civil Engineering, Coastal Engineering, Hydrology, and Water Resources Engineering.
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn how to combine the power of OpenGL, the most widely adopted cross-platform API for GPU programming, with the accessibility and versatility of the Python programming language. Topics you will explore include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting your scene. Advanced sections explain how to implement procedurally generated textures, postprocessing effects, and shadow mapping. In addition to the sophisticated graphics framework you will develop throughout this book, with the foundational knowledge you will gain, you will be able to adapt and extend the framework to achieve even more spectacular graphical results.
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial includes a 3d project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump. Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex. In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper. Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more. Key Features This book deals with real projects/3d scenes and delivers up-to-date V-Ray 5 functionalities and production workflows using 3ds Max 2020 This book has professional supporting files ready to open and explore This book details the meticulous step-by-step processes of creating jaw-dropping 3d renderings This book includes unrivaled in-depth coverage of V-Ray 5 for 3ds Max 2020 This book includes 3d rendering methodologies currently used by key industry players Author Jamie Cardoso is a renowned author, reviewer, computer artist, and technologist, with years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR, XR, MR, Stereos, and photorealistic interior and exterior visualizations for architects and designers.
Managing today's lands is becoming an increasingly difficult task. Complex ecological interactions across multiple spatiotemporal scales create diverse landscape responses to management actions that are often novel, counter-intuitive and unexpected. To make matters worse, exotic invasions, human land use, and global climate change complicate this complexity and make past observational ecological studies limited in application to the future. Natural resource professionals can no longer rely on empirical data to analyze alternative actions in a world that is rapidly changing with few historical analogs. New tools are needed to synthesize the high complexity in ecosystem dynamics into useful applications for land management. Some of the best new tools available for this task are ecological and landscape simulation models. However, many land management professionals and scientists have little expertise in simulation modeling, and the costs of training these people will probably be exorbitantly high because most ecosystem and landscape models are exceptionally complicated and difficult to understand and use for local applications. This book was written to provide natural resource professionals with the rudimentary knowledge needed to properly use ecological models and then to interpret their results. It is based on the lessons learned from a career spent modeling ecological systems. It is intended as a reference for novice modelers to learn how to correctly employ ecosystem landscape models in natural resource management applications and to understand subsequent modeling results.
Modeling, in the past 60 years, has been constantly evolving and has revolutionized the industrial sector. Its continuous development will still have profound impact in the upcoming future. For big or small companies, modeling is a tool which brings technical improvement and profitability. What is modeling? What are the benefits and limits? What are the best practices, technical and non-technical, to apply? The objective of this book is to bring answers to these questions in a synthetic and transversal manner, so that engineers, managers and directors can see future challenges not as a threat, but as an opportunity. Features: Transversal and synthetic view on modeling, written in a clear and pragmatic way Technical best practices to build/ develop a model Non-technical best practices to efficiently deploy modeling in companies All best practices discussed in the book have been truly already implemented in past situations Theory is illustrated in a case study from the beginning to the end of the book
This book provides a comprehensive overview of potential opportunities and the business value position related to implementing physics-based real-time simulation to production. The objective of real-time simulation is to provide value for all three dimensions of sustainability: economic, social, and environmental. By reviewing actual industrial cases and presenting relevant academic research, the book examines the topic from four interrelated viewpoints: the industrial need for sustainable production, the development of game-like virtual environments, capturing customer value and enhancing the user experience, and finally, establishing business value. It offers a framework that will enable a rethink and shift in mindset to appreciate how real-time simulation can change the way products are manufactured and services are produced. This book will appeal to researchers and scholars in areas as diverse as strategic management, manufacturing and operations management, marketing, industrial economics, and product lifecycle management.
This book provides a comprehensive overview of potential opportunities and the business value position related to implementing physics-based real-time simulation to production. The objective of real-time simulation is to provide value for all three dimensions of sustainability: economic, social, and environmental. By reviewing actual industrial cases and presenting relevant academic research, the book examines the topic from four interrelated viewpoints: the industrial need for sustainable production, the development of game-like virtual environments, capturing customer value and enhancing the user experience, and finally, establishing business value. It offers a framework that will enable a rethink and shift in mindset to appreciate how real-time simulation can change the way products are manufactured and services are produced. This book will appeal to researchers and scholars in areas as diverse as strategic management, manufacturing and operations management, marketing, industrial economics, and product lifecycle management.
Modeling and computing is becoming an essential part of the analysis and design of an engineered system. This is also true of "geotechnical systems", such as soil foundations, earth dams and other soil-structure systems. The general goal of modeling and computing is to predict and understand the behaviour of the system subjected to a variety of possible conditions/scenarios (with respect to both external stimuli and system parameters), which provides the basis for a rational design of the system. The essence of this is to predict the response of the system to a set of external forces. The modelling and computing essentially involve the following three phases: (a) Idealization of the actual physical problem, (b) Formulation of a mathematical model represented by a set of equations governing the response of the system, and (c) Solution of the governing equations (often requiring numerical methods) and graphical representation of the numerical results. This book will introduce these phases. MATLAB (R) codes and MAPLE (R) worksheets are available for those who have bought the book. Please contact the author at [email protected] or [email protected]. Kindly provide the invoice number and date of purchase.
Concrete-filled stainless steel tubular (CFSST) columns are increasingly used in modern composite construction due to their high strength, high ductility, high corrosion resistance, high durability and aesthetics and ease of maintenance. Thin-walled CFSST columns are characterized by the different strain-hardening behavior of stainless steel in tension and in compression, local buckling of stainless steel tubes and concrete confinement. Design codes and numerical models often overestimate or underestimate the ultimate strengths of CFSST columns. This book presents accurate and efficient computational models for the nonlinear inelastic analysis and design of CFSST short and slender columns under axial load and biaxial bending. The effects of different strain-hardening characteristics of stainless steel in tension and in compression, progressive local and post-local buckling of stainless steel tubes and concrete confinement are taken into account in the computational models. The numerical models simulate the axial load-strain behavior, moment-curvature curves, axial load-deflection responses and axial load-moment strength interaction diagrams of CFSST columns. The book describes the mathematical formulations, computational procedures and model verifications for circular and rectangular CFSST short and slender columns. The behavior of CFSST columns under various loading conditions is demonstrated by numerous numerical examples. This book is written for practising structural and civil engineers, academic researchers and graduate students in civil engineering who are interested in the latest computational techniques and design methods for CFSST columns.
Algorithmic design is not simply the use of computer to design architecture and objects. Algorithms allow designers to overcome the limitations of traditional CAD software and 3D modelers, reaching a level of complexity and control which is beyond the human manual ability. Algorithms-Aided Design presents design methods based on the use of Grasshopper (R), a visual algorithm editor tightly integrated with Rhinoceros (R), the 3D modeling software by McNeel & Associates allowing users to explore accurate freeform shapes. The book provides computational techniques to develop and control complex geometries, covering parametric modeling, digital fabrication techniques, form-finding strategies, environmental analysis and structural optimization. It also features case studies and contributions by researchers and designers from world's most influential universities and leading architecture firms.
Introduction to Computational Models with Python explains how to implement computational models using the flexible and easy-to-use Python programming language. The book uses the Python programming language interpreter and several packages from the huge Python Library that improve the performance of numerical computing, such as the Numpy and Scipy modules. The Python source code and data files are available on the author's website. The book's five sections present: An overview of problem solving and simple Python programs, introducing the basic models and techniques for designing and implementing problem solutions, independent of software and hardware tools Programming principles with the Python programming language, covering basic programming concepts, data definitions, programming structures with flowcharts and pseudo-code, solving problems, and algorithms Python lists, arrays, basic data structures, object orientation, linked lists, recursion, and running programs under Linux Implementation of computational models with Python using Numpy, with examples and case studies The modeling of linear optimization problems, from problem formulation to implementation of computational models This book introduces the principles of computational modeling as well as the approaches of multi- and interdisciplinary computing to beginners in the field. It provides the foundation for more advanced studies in scientific computing, including parallel computing using MPI, grid computing, and other methods and techniques used in high-performance computing.
Data and its technologies now play a large and growing role in humanities research and teaching. This book addresses the needs of humanities scholars who seek deeper expertise in the area of data modeling and representation. The authors, all experts in digital humanities, offer a clear explanation of key technical principles, a grounded discussion of case studies, and an exploration of important theoretical concerns. The book opens with an orientation, giving the reader a history of data modeling in the humanities and a grounding in the technical concepts necessary to understand and engage with the second part of the book. The second part of the book is a wide-ranging exploration of topics central for a deeper understanding of data modeling in digital humanities. Chapters cover data modeling standards and the role they play in shaping digital humanities practice, traditional forms of modeling in the humanities and how they have been transformed by digital approaches, ontologies which seek to anchor meaning in digital humanities resources, and how data models inhabit the other analytical tools used in digital humanities research. It concludes with a glossary chapter that explains specific terms and concepts for data modeling in the digital humanities context. This book is a unique and invaluable resource for teaching and practising data modeling in a digital humanities context. |
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