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Books > Computing & IT > Applications of computing > Computer modelling & simulation

Simulation Modeling Handbook - A Practical Approach (Hardcover): Christopher A. Chung Simulation Modeling Handbook - A Practical Approach (Hardcover)
Christopher A. Chung
R6,442 Discovery Miles 64 420 Ships in 12 - 17 working days

The Computer Science and Engineering Handbook characterizes the current state of theory and practice in the field. In this single volume you can find quick answers to the questions that affect your work every day. More than 110 chapters describe fundamental principles, "best practices," research horizons, and their impact upon the professions and society. Glossaries of key terms, references, and sources for further information, including key Web sites, provide you with the most complete information on every topic.

The Shape of Data in Digital Humanities - Modeling Texts and Text-based Resources (Hardcover): Julia Flanders, Fotis Jannidis The Shape of Data in Digital Humanities - Modeling Texts and Text-based Resources (Hardcover)
Julia Flanders, Fotis Jannidis
R4,134 Discovery Miles 41 340 Ships in 12 - 17 working days

Data and its technologies now play a large and growing role in humanities research and teaching. This book addresses the needs of humanities scholars who seek deeper expertise in the area of data modeling and representation. The authors, all experts in digital humanities, offer a clear explanation of key technical principles, a grounded discussion of case studies, and an exploration of important theoretical concerns. The book opens with an orientation, giving the reader a history of data modeling in the humanities and a grounding in the technical concepts necessary to understand and engage with the second part of the book. The second part of the book is a wide-ranging exploration of topics central for a deeper understanding of data modeling in digital humanities. Chapters cover data modeling standards and the role they play in shaping digital humanities practice, traditional forms of modeling in the humanities and how they have been transformed by digital approaches, ontologies which seek to anchor meaning in digital humanities resources, and how data models inhabit the other analytical tools used in digital humanities research. It concludes with a glossary chapter that explains specific terms and concepts for data modeling in the digital humanities context. This book is a unique and invaluable resource for teaching and practising data modeling in a digital humanities context.

Advanced Machining Processes - Innovative Modeling Techniques (Hardcover): Angelos P. Markopoulos, J. Paulo Davim Advanced Machining Processes - Innovative Modeling Techniques (Hardcover)
Angelos P. Markopoulos, J. Paulo Davim
R3,551 Discovery Miles 35 510 Ships in 12 - 17 working days

Modeling and machining are two terms closely related. The benefits of the application of modeling on machining are well known. The advances in technology call for the use of more sophisticated machining methods for the production of high-end components. In turn, more complex, more suitable, and reliable modeling methods are required. This book pertains to machining and modeling, but focuses on the special aspects of both. Many researchers in academia and industry, who are looking for ways to refine their work, make it more detailed, increase their accuracy and reliability, or implement new features, will gain access to knowledge in this book that is very scare to find elsewhere.

Computational Modelling of Concrete Structures - Proceedings of the Conference on Computational Modelling of Concrete and... Computational Modelling of Concrete Structures - Proceedings of the Conference on Computational Modelling of Concrete and Concrete Structures (EURO-C 2018), February 26 - March 1, 2018, Bad Hofgastein, Austria (Hardcover)
Gunther Meschke, Bernhard Pichler, Jan Rots
R8,906 Discovery Miles 89 060 Ships in 12 - 17 working days

The EURO-C conference series (Split 1984, Zell am See 1990, Innsbruck 1994, Badgastein 1998, St. Johann im Pongau 2003, Mayrhofen 2006, Schladming 2010, St. Anton am Arlberg 2014, and Bad Hofgastein 2018) brings together researchers and practising engineers concerned with theoretical, algorithmic and validation aspects associated with computational simulations of concrete and concrete structures. Computational Modelling of Concrete Structures reviews and discusses research advancements and the applicability and robustness of methods and models for reliable analysis of complex concrete, reinforced concrete and pre-stressed concrete structures in engineering practice. The contributions cover both computational mechanics and computational modelling aspects of the analysis and design of concrete and concrete structures: Multi-scale cement and concrete research: experiments and modelling Aging concrete: from very early ages to decades-long durability Advances in material modelling of plain concrete Analysis of reinforced concrete structures Steel-concrete interaction, fibre-reinforced concrete, and masonry Dynamic behaviour: from seismic retrofit to impact simulation Computational Modelling of Concrete Structures is of special interest to academics and researchers in computational concrete mechanics, as well as industry experts in complex nonlinear simulations of concrete structures.

Constitutive and Centrifuge Modelling: Two Extremes - Proceedings of the Workshop on Constitutive and Centrifuge Modelling,... Constitutive and Centrifuge Modelling: Two Extremes - Proceedings of the Workshop on Constitutive and Centrifuge Modelling, Monte Verita, Switzerland, 8-13 July 2001 (Hardcover)
S. Springman
R2,435 Discovery Miles 24 350 Ships in 10 - 15 working days

The extremes of constitutive and centrifuge modelling are explored here, with a range of lectures addressing specific areas of these two types of modelling as well as on specific design problems and the themes of failure, deformations and interfaces.

Simulation Technologies in Networking and Communications - Selecting the Best Tool for the Test (Paperback): Al-Sakib Khan... Simulation Technologies in Networking and Communications - Selecting the Best Tool for the Test (Paperback)
Al-Sakib Khan Pathan, Muhammad Mostafa Monowar, Shafiullah Khan
R1,561 Discovery Miles 15 610 Ships in 12 - 17 working days

Simulation is a widely used mechanism for validating the theoretical models of networking and communication systems. Although the claims made based on simulations are considered to be reliable, how reliable they really are is best determined with real-world implementation trials. Simulation Technologies in Networking and Communications: Selecting the Best Tool for the Test addresses the spectrum of issues regarding the different mechanisms related to simulation technologies in networking and communications fields. Focusing on the practice of simulation testing instead of the theory, it presents the work of more than 50 experts from around the world. Considers superefficient Monte Carlo simulations Describes how to simulate and evaluate multicast routing algorithms Covers simulation tools for cloud computing and broadband passive optical networks Reports on recent developments in simulation tools for WSNs Examines modeling and simulation of vehicular networks The book compiles expert perspectives about the simulation of various networking and communications technologies. These experts review and evaluate popular simulation modeling tools and recommend the best tools for your specific tests. They also explain how to determine when theoretical modeling would be preferred over simulation. This book does not provide a verdict on the best suitable tool for simulation. Instead, it supplies authoritative analyses of the different kinds of networks and systems. Presenting best practices and insights from global experts, the book provides you with an understanding of what to simulate, where to simulate, whether to simulate or not, when to simulate, and how to simulate for a wide range of issues.

Virtual Testing of Mechanical Systems - Theories and Techniques (Hardcover): Ole Ivar Sivertsen Virtual Testing of Mechanical Systems - Theories and Techniques (Hardcover)
Ole Ivar Sivertsen
R5,483 Discovery Miles 54 830 Ships in 12 - 17 working days

A discussion of the virtual testing of mechanical systems, presenting theories and techniques implemented in the FEDEM Multidisciplinary Simulation Software. The basis for this approach is the non-linear FE formulation and the Master-Slave techniques used for modelling joints and transmissions.

Matrix Theory and Applications with MATLAB (R) (Hardcover): Darald J. Hartfiel Matrix Theory and Applications with MATLAB (R) (Hardcover)
Darald J. Hartfiel
R3,569 Discovery Miles 35 690 Ships in 12 - 17 working days

Designed for use in a second course on linear algebra, Matrix Theory and Applications with MATLAB covers the basics of the subject-from a review of matrix algebra through vector spaces to matrix calculus and unitary similarity-in a presentation that stresses insight, understanding, and applications. Among its most outstanding features is the integration of MATLAB throughout the text. Each chapter includes a MATLAB subsection that discusses the various commands used to do the computations in that section and offers code for the graphics and some algorithms used in the text.

All of the material is presented from a matrix point of view with enough rigor for students to learn to compose arguments and proofs and adjust the material to cover other problems. The treatment includes optional subsections covering applications, and the final chapters move beyond basic matrix theory to discuss more advanced topics, such as decompositions, positive definite matrices, graphics, and topology.

Filled with illustrations, examples, and exercises that reinforce understanding, Matrix Theory and Applications with MATLAB allows readers to experiment and visualize results in a way that no other text does. Its rigor, use of MATLAB, and focus on applications better prepares them to use the material in their future work and research, to extend the material, and perhaps obtain new results of their own.

3D Technology in Fine Art and Craft - Exploring 3D Printing, Scanning, Sculpting and Milling (Hardcover): Bridgette Mongeon 3D Technology in Fine Art and Craft - Exploring 3D Printing, Scanning, Sculpting and Milling (Hardcover)
Bridgette Mongeon
R5,505 Discovery Miles 55 050 Ships in 12 - 17 working days

The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing their real world applications. Artists will learn to incorporate these new technologies into their studio work and see their creations come to life in a physical form never before possible. Featuring a primer on 3D basics for beginners,interviews, tutorials, and artwork from over 80 artists, intellectual property rights information, and a comprehensive companion website, this book is your field guide to exploring the exhilarating new world of 3D. Follow step-by-step photos and tutorials outlining the techniques, methodologies, and finished products of master artists who have employed 3D technology in new and inventive ways Learn how to enlarge, reduce, and repurpose existing artwork and create virtual pieces in physical forms through a variety of mediums Research your options with an accessible list of pros and cons of the various software, 3D printers, scanners, milling machines, and vendors that provide services in 3D technology Listen to podcasts with the artists and learn more tips and tricks through the book's website at www.digitalsculpting.net

Blender Foundations - The Essential Guide to Learning Blender 2.5 (Hardcover): Roland Hess Blender Foundations - The Essential Guide to Learning Blender 2.5 (Hardcover)
Roland Hess
R5,494 Discovery Miles 54 940 Ships in 12 - 17 working days

Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums.

3D Art Essentials - The Fundamentals of 3D Modeling, Texturing, and Animation (Hardcover): Ami Chopine 3D Art Essentials - The Fundamentals of 3D Modeling, Texturing, and Animation (Hardcover)
Ami Chopine
R5,499 Discovery Miles 54 990 Ships in 12 - 17 working days

Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.

Learning Autodesk 3ds Max Design 2010: Essentials - The Official Autodesk 3ds Max Training Guide (Hardcover): Autodesk Learning Autodesk 3ds Max Design 2010: Essentials - The Official Autodesk 3ds Max Training Guide (Hardcover)
Autodesk
R5,401 Discovery Miles 54 010 Ships in 12 - 17 working days

Learning Autodesk 3ds Max 2010 Design Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max Design, so that users can learn how to use 3ds Max Design confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max Design and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max 2010 Design. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max Design to make you more productive. The DVD includes project Scene and support files, 3 bonus chapters and 4 bonus labs (an additional 370 pages of 3ds Max Design techniques) with free models and texture maps from Turbo Squid (a $188 value), and a link to a trial version of Sketchbook Pro.

Deconstructing the Elements with 3ds Max - Create natural fire, earth, air and water without plug-ins (Hardcover, 3rd edition):... Deconstructing the Elements with 3ds Max - Create natural fire, earth, air and water without plug-ins (Hardcover, 3rd edition)
Pete Draper
R5,507 Discovery Miles 55 070 Ships in 12 - 17 working days

3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simulates it with 3ds Max -a unique approach that reflects classical art training."Deconstructing the Elements" allows artists to recreate natural effects using Autodesk 3ds Max. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved. The companion web site includes all of the tutorials from the previous two editions, only available to purchasers of this 3rd edition - plus all new tutorials of the current edition. It's like getting 3 books in one!

Vibration Simulation Using MATLAB and ANSYS (Hardcover): Michael R. Hatch Vibration Simulation Using MATLAB and ANSYS (Hardcover)
Michael R. Hatch
R5,705 Discovery Miles 57 050 Ships in 12 - 17 working days

Transfer function form, zpk, state space, modal, and state space modal forms. For someone learning dynamics for the first time or for engineers who use the tools infrequently, the options available for constructing and representing dynamic mechanical models can be daunting. It is important to find a way to put them all in perspective and have them available for quick reference.

It is also important to have a strong understanding of modal analysis, from which the total response of a system can be constructed. Finally, it helps to know how to take the results of large dynamic finite element models and build small MATLAB® state space models.

Vibration Simulation Using MATLAB and ANSYS answers all those needs. Using a three degree-of-freedom (DOF) system as a unifying theme, it presents all the methods in one book. Each chapter provides the background theory to support its example, and each chapter contains both a closed form solution to the problem-shown in its entirety-and detailed MATLAB code for solving the problem.

Bridging the gap between introductory vibration courses and the techniques used in actual practice, Vibration Simulation Using MATLAB and ANSYS builds the foundation that allows you to simulate your own real-life problems.

Features

o Demonstrates how to solve real problems, covering the vibration of systems from single DOF to finite element models with thousands of DOF
o Illustrates the differences and similarities between different models by tracking a single example throughout the book
o Includes the complete, closed-form solution and the MATLAB code used to solve each problem
o Shows explicitly how to take the results of a realistic ANSYS finite element model and develop a small MATLAB state-space model
o Provides a solid grounding in how individual modes of vibration combine for overall system response

The Visible Human Project - Informatic Bodies and Posthuman Medicine (Paperback): Catherine Waldby The Visible Human Project - Informatic Bodies and Posthuman Medicine (Paperback)
Catherine Waldby
R1,197 Discovery Miles 11 970 Ships in 12 - 17 working days


The Visible Human Project is a critical investigation of the spectacular, three-dimensional recordings of real human bodies - dissected, photographed and converted into visual data files - made by the US National Library of Medicine in Baltimore. Catherine Waldby uses new ideas from cultural studies, science studies and social studies of the computer to situate the Visible Human Project in its historical and cultural context, and to consider the meanings such an object has within a computerised culture.
In this fascinating and important book, Catherine Waldby explores how advances in medical technologies have changed the way we view and study the human body, and places the VHP within the history of technologies such as the X-ray and CT-scan, which allow us to view the human interior.
Bringing together medical conceptions of the human body with theories of visual culture from Foucault to Donna Haraway, Waldby links the VHP to a range of other biomedical projects, such as the Human Genome Project and cloning, which approach living bodies as data sources. She argues that the VHP is an example of the increasingly blurred distinction between `living' and 'dead' human bodies, as the bodies it uses are digitally preserved as a resource for living bodies, and considers how computer-based biotechnologies affect both medical and non-medical meanings of the body's life and death, its location and its limits.

eBook available with sample pages: HB:0415174058

The Finite Element Method Using MATLAB (Hardcover, 2nd edition): Young W Kwon, Hyochoong Bang The Finite Element Method Using MATLAB (Hardcover, 2nd edition)
Young W Kwon, Hyochoong Bang; Series edited by Frank Kreith
R4,800 Discovery Miles 48 000 Ships in 12 - 17 working days

Expanded to include a broader range of problems than the bestselling first edition, Finite Element Method Using MATLAB: Second Edition presents finite element approximation concepts, formulation, and programming in a format that effectively streamlines the learning process. It is written from a general engineering and mathematical perspective rather than that of a solid/structural mechanics basis.

What's new in the Second Edition?

Each chapter in the Second Edition now includes an overview that outlines the contents and purpose of each chapter. The author has also added a new chapter of special topics in applications, including cracks, semi-infinite and infinite domains, buckling, and thermal stress. He discusses three different linearization techniques to solve nonlinear differential equations. Also included are new sections on shell formulations and MATLAB programs. These enhancements increase the book's already significant value both as a self-study text and a reference for practicing engineers and scientists.

The Visible Human Project - Informatic Bodies and Posthuman Medicine (Hardcover): Catherine Waldby The Visible Human Project - Informatic Bodies and Posthuman Medicine (Hardcover)
Catherine Waldby
R3,990 Discovery Miles 39 900 Ships in 12 - 17 working days


The Visible Human Project is a critical investigation of the spectacular, three-dimensional recordings of real human bodies - dissected, photographed and converted into visual data files - made by the US National Library of Medicine in Baltimore. Catherine Waldby uses new ideas from cultural studies, science studies and social studies of the computer to situate the Visible Human Project in its historical and cultural context, and to consider the meanings such an object has within a computerised culture.
In this fascinating and important book, Catherine Waldby explores how advances in medical technologies have changed the way we view and study the human body, and places the VHP within the history of technologies such as the X-ray and CT-scan, which allow us to view the human interior.
Bringing together medical conceptions of the human body with theories of visual culture from Foucault to Donna Haraway, Waldby links the VHP to a range of other biomedical projects, such as the Human Genome Project and cloning, which approach living bodies as data sources. She argues that the VHP is an example of the increasingly blurred distinction between `living' and 'dead' human bodies, as the bodies it uses are digitally preserved as a resource for living bodies, and considers how computer-based biotechnologies affect both medical and non-medical meanings of the body's life and death, its location and its limits.

Handbook of Ecosystem Theories and Management (Hardcover): Felix Muller Handbook of Ecosystem Theories and Management (Hardcover)
Felix Muller
R7,339 Discovery Miles 73 390 Ships in 12 - 17 working days

As part of the Environmental and Ecological Modeling Handbooks series, the Handbook of Ecosystem Theories and Management provides a comprehensive overview of ecosystem theory and the tools - ecological engineering, ecological modeling, ecotoxicology and ecological economics -to manage these systems.
The book is laid out to provide a summary or survey of each topic, using many tables and figures. Concepts, definitions, important findings, basic hypotheses, important correlations between theories and observation with illustrative graphs are included.
The comprehensive treatment of ecosystem theory and application of theoretical tools, and the integration of classical theory and real world examples, sets this book apart. It covers newly emerging topical areas as well as nontraditional topical areas (i.e. chaos) that will interest professionals trained in previous decades and enlighten those now entering into formal training. The general approach taken by the authors makes this an essential reference and handbook for professionals and students.

3D Printing and Beyond - Intellectual Property and Regulation (Hardcover): Dinusha Mendis, Mark Lemley, Matthew Rimmer 3D Printing and Beyond - Intellectual Property and Regulation (Hardcover)
Dinusha Mendis, Mark Lemley, Matthew Rimmer
R4,088 Discovery Miles 40 880 Ships in 12 - 17 working days

This ground-breaking and timely contribution to the field of Intellectual Property law explores the implications of 3D Printing and Additive Manufacturing in three core jurisdictions: the UK, USA and Australia. Providing in-depth analysis of the current state of affairs, as well as outlining future issues and developments, 3D Printing and Beyond addresses both the challenges and opportunities created by 3D Printing. Bringing together both academic and practical experts, the original contributions to this book consider the regulation of new, emerging and future technologies and their implications for the legal landscape. The book goes beyond 3D printing and its relationship with intellectual property to the realms of ethics, contracts, socio-legal aspects and economics. Intellectual property academics will greatly benefit from reading this book, as it not only explores the myriad ways in which 3D printing has altered the horizon of IP law, but also offers ideas for areas of future research. Practitioners and policy makers will also benefit from the useful examples and cases used in this book. Contributors include: T. Berger, S. Bradshaw, R. Brownsword, A. Daly, D. Desai, E. Ferrill, T. Holbrook, D. Hong, K. Horn, M. Lemley, R. MacKichan, T. Margoni, C. McKinley, D. Mendis, P. Menell, M. Mimler, D. Nicol, J. Nielsen, M. Rimmer, A. Scardamaglia, R. Vacca

How to Cheat in Blender 2.7x (Hardcover): Alan Thorn How to Cheat in Blender 2.7x (Hardcover)
Alan Thorn
R4,002 Discovery Miles 40 020 Ships in 12 - 17 working days

Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn's How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred figures illustrate interesting shortcuts and clever ways to improve your Blender workflow. A companion website at http://www.alanthorn.net provides bonus content, including videos and resources to help sharpen your skills further. How to Cheat in Blender 2.7x is for Blender users of all levels, offering time-saving tips and powerful techniques to increase your productivity. Key Features Bite-sized tips and tricks that can be read in any order Illustrated examples and step-by-step guides for improving your workflow Explores practical applications and real-world contexts Demonstrates "lesser-known" and unconventional tips Improves your efficiency and workflow

Building Information Modeling - Automated Code Checking and Compliance Processes (Hardcover): Nawari O. Nawari Building Information Modeling - Automated Code Checking and Compliance Processes (Hardcover)
Nawari O. Nawari
R4,579 Discovery Miles 45 790 Ships in 12 - 17 working days

"Many researchers and software developers have put a lot of effort into finding solutions for automated code checking. This book is a good summary of these efforts and provides readers with a comprehensive understanding of the status of such technologies in the industry. It also guides readers on implementation of such techniques using the platforms and tools currently available in the industry." - Issa Ramaji, University of North Florida, USA Building Information Modeling: Automated Code Checking and Compliance Processes covers current and emerging trends in automating the processes of examining building design against codes and standards of practice. The role of Building Information Modeling (BIM) technologies in these processes is thoroughly analyzed and explains how this new technology is significantly transforming modern architecture, engineering, and construction (AEC) domains. The book also introduces the theoretical background of computerizing compliance verification, including domain knowledge representations, building model representations, and automated code checking systems. An underlying goal for the material covered is to present the use of BIM technology as an integral part of the automated auditing process that can lead to a more comprehensive, intelligent, and integrated building design- a design where an optimized solution can be achieved in harmony with the current codes and standards of practice. This new proposed BIM-based framework for automating code conformance checking is one of the most powerful methods presently available to reflect actual building code requirements, and the methods described in the book offer significant benefits to the AEC industry such as: Providing consistency in interpretation of regulatory provisions Reducing code compliance validation errors, and the cost and time associated with compliance checking Allows for the ability to self-check required aspects before bidding Reduces the amount of time and resources required during design review Allows for optimal design, along with faster turnaround on feedback, and potentially faster approvals for construction permits by building and infrastructure authorities

Discrete Simulation and Animation for Mining Engineers (Paperback): John Sturgul Discrete Simulation and Animation for Mining Engineers (Paperback)
John Sturgul
R2,210 Discovery Miles 22 100 Ships in 12 - 17 working days

General Purpose Simulation System (GPSS) is a special computer programming language primarily used to simulate what can be classified as discrete systems. A discrete system is one where, at any given instant in time, a countable number of things can take place. The basic operation of a mine itself can be considered such a system. Discrete Simulation and Animation for Mining Engineers explains how to model mining systems using GPSS/H (R) and PROOF (R) by Wolverine Software Corporation. Employing a unique approach that encourages engagement from the start, the text discusses animation first, and then slowly introduces simulation language. As each new topic is covered, an animation is provided to illustrate the key concepts.Leveraging valuable insight gained from the author's extensive experience modeling mines around the world, the book: Describes how to apply discrete system simulation to mines Shows how to make those simulations come alive with animation Includes real-world examples and exercises that hone practical problem-solving skills Written by a mining engineer for mining engineers and students of mining, Discrete Simulation and Animation for Mining Engineers offers a comprehensive yet accessible treatment of mine simulation and animation useful in increasing the efficiency of industrial mining processes.

Building Product Models - Computer Environments, Supporting Design and Construction (Hardcover): Charles M. Eastman Building Product Models - Computer Environments, Supporting Design and Construction (Hardcover)
Charles M. Eastman
R4,180 R3,873 Discovery Miles 38 730 Save R307 (7%) Ships in 12 - 17 working days

Building Product Models thoroughly presents the concepts, technology, and methods now used to work out what will become the building product model - a new, digital representation for architecture, civil engineering, and building construction.
Organized into three sections (history, current tools and concepts, and existing efforts and research issues), this resource provides the field of building product modeling with a standard reference as well as a single, comprehensive text for university courses.
Until now, all the efforts in building modeling have been reported in research journals and conference proceedings or been made available as draft standards on the Internet. Building Product Models is the only book available on this vital field, bringing together essential aspects of major efforts from the early 1970s to the present.

Computer Modelling of Concrete Mixtures (Hardcover): Joe Dewar Computer Modelling of Concrete Mixtures (Hardcover)
Joe Dewar
R6,387 Discovery Miles 63 870 Ships in 12 - 17 working days

The complexity of specifications and the number of materials options available today for concrete production mean that the traditional procedure of making trial mixes is now unnecessary, expensive and time consuming. However the data generated by trial mixes can be incorporated into the development of computer-based systems and combined with knowledge generated through research and practice. J.D Dewar has spent much of the 20 years between 1979 and 1999 developing systems by which a small amount of materials data can be used confidently to predict the composition of the ideal product to satisfy a specification with maximim economy, or to provide the "batch book" to fulfill all requirements using a specified combination of materials. Equally useful is the potential for forward control by the continuous adjustment of designs to take account of current or developing materials properties.

Computational Modeling of Pulverized Coal Fired Boilers (Paperback): Vivek V. Ranade, Devkumar F. Gupta Computational Modeling of Pulverized Coal Fired Boilers (Paperback)
Vivek V. Ranade, Devkumar F. Gupta
R2,246 Discovery Miles 22 460 Ships in 12 - 17 working days

Harness State-of-the-Art Computational Modeling Tools Computational Modeling of Pulverized Coal Fired Boilers successfully establishes the use of computational modeling as an effective means to simulate and enhance boiler performance. This text factors in how computational flow models can provide a framework for developing a greater understanding of the underlying processes in PC boilers. It also provides a detailed account of the methodology of computational modeling of pulverized coal boilers, as well as an apt approach to modeling complex processes occurring in PC boilers in a manageable way. Connects Modeling with Real-Life Applications Restricted to the combustion side of the boiler (the authors assume some prior background of reaction engineering and numerical techniques), the book describes the individual aspects of combustion and heat recovery sections of PC boilers that can be used to further improve the design methodologies, optimize boiler performance, and solve practical boiler-related problems. The book provides guidelines on implementing the material in commercial CFD solvers, summarizes key points, and presents relevant case studies. It can also be used to model larger boilers based on conventional, super-critical, or ultra-super critical technologies as well as based on oxy-fuel technologies. Consisting of six chapters, this functional text: Provides a general introduction Explains the overall approach and methodology Explores kinetics of coal pyrolysis (devolatilization) and combustion and methods of its evaluation Presents computational flow modeling approach to simulate pulverized coal fired boiler Covers modeling aspects from formulation of model equations to simulation methodology Determines typical results obtained with computational flow models Discusses the phenomenological models or reactor network models Includes practical applications of computational modeling Computational Modeling of Pulverized Coal Fired Boilers explores the potential of computational models for better engineering of pulverized coal boilers, providing an ideal resource for practicing engineers working in utility industries. It also benefits boiler design companies, industrial consultants, R & D laboratories, and engineering scientists/research students.

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