0
Your cart

Your cart is empty

Browse All Departments
Price
  • R0 - R50 (18)
  • R50 - R100 (172)
  • R100 - R250 (218)
  • R250 - R500 (435)
  • R500+ (484)
  • -
Status
Format
Author / Contributor
Publisher

Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Software Architect (Paperback): Christine Honders Software Architect (Paperback)
Christine Honders
R401 Discovery Miles 4 010 Ships in 18 - 22 working days
Mobile Applications Designer (Paperback): David Machajewski Mobile Applications Designer (Paperback)
David Machajewski
R402 Discovery Miles 4 020 Ships in 18 - 22 working days
Micro Chips! What Are They and How We Use Them - Technology for Kids - Children's Computers & Technology Books... Micro Chips! What Are They and How We Use Them - Technology for Kids - Children's Computers & Technology Books (Paperback)
Pfiffikus
R281 Discovery Miles 2 810 Ships in 18 - 22 working days
Impumelelo Kwilitheresi: Ibanga 1: Incwadi Yokufunda 3 - Ekhaya (CAPS) (Zulu, Paperback): The Molteno Project Impumelelo Kwilitheresi: Ibanga 1: Incwadi Yokufunda 3 - Ekhaya (CAPS) (Zulu, Paperback)
The Molteno Project
R44 Discovery Miles 440 Ships in 5 - 10 working days

Impumelelo kwilitheresi is a home language course developed especially for the literacy learning programme in the Revised National Curriculum Statement (NCS). This pioneering course was developed by the Molteno project and has achieved remarkable results in both South Africa and other sub-Saharan African counties. The programme not only helps children to read fluently and write easily and accurately in their home language, but also to acquire the essential literacy skills that will enable them to become proficient in additional languages - specifically English, when it is to become the language of learning and teaching. Although Impumelelo kwilitheresi is already well-known for its success in literacy education, this new edition has been designed and written specifically around the critical outcomes, learning outcomes and assessment standard of the revised National Curriculum Statement. Another new and exciting development is that the course has now been extended grades 2 and 3. Here is a list of resources for all three grades: teacher's guide; classroom set of four conversation poster; classroom set of phonic posters; teacher's sentence maker and word cards; teacher's sentence holder or plastic stand; learner's book for each learner; learner's sentence makers and word cards for each learner; learners' sentence holders or plastic stands; impumelelo kwilitheresi readers 1 to 10.

Getting Paid to Manage Social Media (Hardcover): Don Rauf Getting Paid to Manage Social Media (Hardcover)
Don Rauf
R990 Discovery Miles 9 900 Ships in 18 - 22 working days
Robot Coloring Pages - Activity Book for Kids (Paperback): Speedy Publishing LLC Robot Coloring Pages - Activity Book for Kids (Paperback)
Speedy Publishing LLC
R280 R258 Discovery Miles 2 580 Save R22 (8%) Ships in 18 - 22 working days
Robot Coloring Book - Super Fun Coloring Pages (Paperback): Speedy Publishing LLC Robot Coloring Book - Super Fun Coloring Pages (Paperback)
Speedy Publishing LLC
R280 R258 Discovery Miles 2 580 Save R22 (8%) Ships in 18 - 22 working days
Go Figure: A Maths Journey Through Computer Games (Hardcover): Hilary Koll, Steve Mills Go Figure: A Maths Journey Through Computer Games (Hardcover)
Hilary Koll, Steve Mills
R372 Discovery Miles 3 720 Ships in 10 - 15 working days

Go on a real-life maths journey to practise the core topics of numbers, geometry, statistics, ratio & proportion, algebra and measurement. Through data visualisation methods, including colourful diagrams, pictograms, illustrations, photographs and infographics, Go Figure! brings maths into the real world in an innovative, exciting and engaging visual way. It makes even the trickiest problem easier to understand and builds valuable confidence in maths! Find out how the maths you learn at school can help you go on an adventure through the world of computer gaming! Maths challenges encourage you to use real data and fascinating facts to solve mathematical problems that will help you on your way!

Matrix Computing for 11-14: Teacher Handbook 3 (Paperback): Diane Levine Matrix Computing for 11-14: Teacher Handbook 3 (Paperback)
Diane Levine
R380 R208 Discovery Miles 2 080 Save R172 (45%) In Stock

Delivering the new KS3 National Curriculum for Computing, equipping students to use creative computational thinking, preparing them for GCSE and the digital world beyond. This Teacher Handbook includes full curriculum coverage with Programme of Study and CAS objectives listed for each chapter, differentiated activities and learning outcomes for different abilities, lesson overviews and model answers to practice questions. Also includes preparation for using the programming languages App Inventor and Python.

Matrix Computing for 11-14 Teacher Handbook 2 (Paperback): Diane Levine Matrix Computing for 11-14 Teacher Handbook 2 (Paperback)
Diane Levine
R1,155 R582 Discovery Miles 5 820 Save R573 (50%) In Stock

Delivering the new KS3 National Curriculum for Computing, equipping students to use creative computational thinking, preparing them for GCSE and the digital world beyond. This Teacher Handbook includes full curriculum coverage with Programme of Study and CAS objectives listed for each chapter, differentiated activities and learning outcomes for different abilities, lesson overviews and model answers to practice questions. Also includes preparation for using the programming languages App Inventor and Python.

Artificial Intelligence and the Technological Singularity (Hardcover): Anne C. Cunningham Artificial Intelligence and the Technological Singularity (Hardcover)
Anne C. Cunningham
R1,274 Discovery Miles 12 740 Ships in 18 - 22 working days
Frankie & Matilda Learn to Pivot Data - Isn't Excel Fantastic? (Paperback): Denise Humphrey Frankie & Matilda Learn to Pivot Data - Isn't Excel Fantastic? (Paperback)
Denise Humphrey
R284 Discovery Miles 2 840 Ships in 18 - 22 working days
Technology in Homes! from Toasters to Coffee Makers - Technology for Kids - Children's Computers & Technology Books... Technology in Homes! from Toasters to Coffee Makers - Technology for Kids - Children's Computers & Technology Books (Paperback)
Pfiffikus
R281 Discovery Miles 2 810 Ships in 18 - 22 working days
Digital Era Encryption and Decryption (Hardcover): Ryan Nagelhout Digital Era Encryption and Decryption (Hardcover)
Ryan Nagelhout
R1,084 Discovery Miles 10 840 Ships in 18 - 22 working days
Kagiso Reader: U-Annie unceda abahlobo bakhe (NCS): Grade 1: Book 14 (Xhosa, Paperback): Barbara Coombe, Heather Moore, Maggie... Kagiso Reader: U-Annie unceda abahlobo bakhe (NCS): Grade 1: Book 14 (Xhosa, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R73 Discovery Miles 730 Ships in 5 - 10 working days

The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.

Kagiso Reader: Usuku lwethu: Grade 1: Book 13 (Zulu, Staple bound): B. Coombe, H. Moore, M. Slingsby Kagiso Reader: Usuku lwethu: Grade 1: Book 13 (Zulu, Staple bound)
B. Coombe, H. Moore, M. Slingsby
R73 Discovery Miles 730 Ships in 5 - 10 working days

Izincwadi zakwaKagiso yimisebenzi yokufunda ehleliwe yaseNingizimu Afrika ebhekiswe emazingeni aphansi emfundo (Izigaba R-3). Lezi zincwadi ziyatholakala ngalezi zilimi ezilandelayo: English, Afrikaans, Siswati, Xitsonga, Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi kanye nesiNdebeleKagiso Readers is a South African graded reading scheme for the foundation phase (Grades R-3). It is available in the following languages: English, Afrikaans, siSwati, Xitsonga, Tshivenda, isiZulu, Sesotho, isiXhosa, Setswana, Sepedi and isiNdebele set.

Code-It Workbook 4: Problem Solving Using Scratch (Paperback): Phil Bagge Code-It Workbook 4: Problem Solving Using Scratch (Paperback)
Phil Bagge
R1,047 Discovery Miles 10 470 Ships in 18 - 22 working days

Code IT Primary Programming Series Basic computer coding is now among the most important skills a child can have for their future. There are many programming languages designed specifically for children to begin their studies, but the Scratch programming language, already recognised in schools around the world, is widely considered as the ideal place to begin programming in early education. The highly successful Code-It series is a comprehensive guide to teaching Scratch to children in a classroom setting. It is designed for the UK-based KS2 curriculum but can easily be used to supplement other programming courses for children between the ages of 7 and 11. There are four pupil workbooks designed to work in conjunction with the Code-It teacher handbook. They provide structure and resources for the children, including optional homework activities to extend to learning outside the classroom. Workbook 4 explains how to think, program and debug exciting programming projects such as Times Tables Game, Perimeter, Clock, Cartesian Coordinates, Translation, Enlargement & Rotation, Primary Games Maker, Tilt Switch and Chat Bot. It also outlines how to use analytical computational thinking skills of algorithm design, algorithm evaluation, decomposition and generalisation; extend resilience and problem solving through the computational doing skills of converting algorithm into code and debugging; develop pupils' knowledge of sequence, repetition, selection and variable use; and program Lego models using Lego Wedo and Scratch.

Animation for Kids with Scratch Programming - Create Your Own Digital Art, Games, and Stories with Code (Paperback): Danny... Animation for Kids with Scratch Programming - Create Your Own Digital Art, Games, and Stories with Code (Paperback)
Danny Takeuchi
R616 R555 Discovery Miles 5 550 Save R61 (10%) Ships in 18 - 22 working days
Python - The Ultimate Beginners Guide: Start Coding Today (Paperback): Steve Tale Python - The Ultimate Beginners Guide: Start Coding Today (Paperback)
Steve Tale
R455 Discovery Miles 4 550 Ships in 18 - 22 working days
Diary of a Minecraft Legend - Book 13 (Paperback): K T Coolbricks Diary of a Minecraft Legend - Book 13 (Paperback)
K T Coolbricks
R148 Discovery Miles 1 480 Ships in 18 - 22 working days
Busy Robots Coloring Book (Paperback): Speedy Publishing LLC Busy Robots Coloring Book (Paperback)
Speedy Publishing LLC
R280 R258 Discovery Miles 2 580 Save R22 (8%) Ships in 18 - 22 working days
Diary of a Pokemon Go Legend - 9 (Paperback): K T Coolbricks Diary of a Pokemon Go Legend - 9 (Paperback)
K T Coolbricks
R150 Discovery Miles 1 500 Ships in 18 - 22 working days
Pok mon Go - The Ultimate Hunter's Guide 2016: An Unofficial Player's Guide (Paperback): The Pokehunter3912-01 Pok mon Go - The Ultimate Hunter's Guide 2016: An Unofficial Player's Guide (Paperback)
The Pokehunter3912-01
R192 Discovery Miles 1 920 Ships in 18 - 22 working days
Online Identity (Hardcover): Laura Perdew Online Identity (Hardcover)
Laura Perdew; Contributions by Sherali Zeadally
R932 R796 Discovery Miles 7 960 Save R136 (15%) Ships in 18 - 22 working days
Code-It Workbook 3: Algorithm to Code Using Scratch (Paperback): Phil Bagge Code-It Workbook 3: Algorithm to Code Using Scratch (Paperback)
Phil Bagge
R1,047 Discovery Miles 10 470 Ships in 18 - 22 working days

Code IT Primary Programming Series Basic computer coding is now among the most important skills a child can have for their future. There are many programming languages designed specifically for children to begin their studies, but the Scratch programming language, already recognised in schools around the world, is widely considered as the ideal place to begin programming in early education. The highly successful Code-It series is a comprehensive guide to teaching Scratch to children in a classroom setting. It is designed for the UK-based KS2 curriculum but can easily be used to supplement other programming courses for children between the ages of 7 and 11. There are four pupil workbooks designed to work in conjunction with the Code-It teacher handbook. They provide structure and resources for the children, including optional homework activities to extend to learning outside the classroom. Workbook 3 explains how to think, program and debug exciting programming projects such as Counting Machine, Music Abstraction, Random Word, Coin Sorter, Crab Maze, Toilet Fan, Car Park Barrier and Angle Menu. It also explains how to use analytical computational thinking skills for algorithm design, algorithm evaluation, decomposition, generalisation and abstraction; extend resilience and problem solving through the computational doing skills of converting algorithm into code and debugging; expand pupils' knowledge of sequence, repetition, selection and variable use; introduce the basic use of a list; and program Lego models using Lego Wedo and Scratch.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Secrets and Mysteries Handbook for…
Blockboy Hardcover R477 R439 Discovery Miles 4 390
Minecraft: Mobs Rule!
Mojang AB Paperback R199 R181 Discovery Miles 1 810
I Spy Every Little Things - ABC Alphabet…
Benjamin C Gumpington Hardcover R362 Discovery Miles 3 620
Oh, No ... Hacked Again! - A Story About…
Zinet Kemal Hardcover R545 Discovery Miles 5 450
Pac-Man: Arcade Pioneer - Arcade Pioneer
Kenny Abdo Hardcover R703 R618 Discovery Miles 6 180
Dragon Pet
Ari Avatar Paperback R204 R186 Discovery Miles 1 860
Coding Games in Scratch - A Step-by-Step…
Jon Woodcock Paperback R364 Discovery Miles 3 640
MINECRAFT: NEW PETS ON THE BLOCK
Mojang AB Paperback R240 R214 Discovery Miles 2 140
Minecraft Woodsword Chronicles 1: Into…
Nick Eliopulos Paperback  (1)
R240 R214 Discovery Miles 2 140
Minecraft How to Draw
Mojang AB Paperback R295 R264 Discovery Miles 2 640

 

Partners