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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

The Rogue Creeper - (Full Color) (Paperback): Geniuz Gamer The Rogue Creeper - (Full Color) (Paperback)
Geniuz Gamer
R369 Discovery Miles 3 690 Ships in 18 - 22 working days
Emoji for Babies - Learn the World's Fastest-Growing Language! For Little Ones...And Grown-ups Who Need to Catch Up!... Emoji for Babies - Learn the World's Fastest-Growing Language! For Little Ones...And Grown-ups Who Need to Catch Up! (Paperback)
Jeremy Riel
R260 Discovery Miles 2 600 Ships in 18 - 22 working days
Understanding Memes and Internet Satire (Hardcover): Jeff Mapua Understanding Memes and Internet Satire (Hardcover)
Jeff Mapua
R950 Discovery Miles 9 500 Ships in 18 - 22 working days
Diary of a Minecraft Creeper Book 3 - Attack of the Barking Spider! (Paperback): Pixel Kid, Zack Zombie Diary of a Minecraft Creeper Book 3 - Attack of the Barking Spider! (Paperback)
Pixel Kid, Zack Zombie
R225 Discovery Miles 2 250 Ships in 18 - 22 working days
An Introduction to the Wonderful World of Robotics - Science Book for Kids Children's Science Education Books (Paperback):... An Introduction to the Wonderful World of Robotics - Science Book for Kids Children's Science Education Books (Paperback)
Baby Professor
R386 R355 Discovery Miles 3 550 Save R31 (8%) Ships in 18 - 22 working days
Using Digital Technology (Hardcover): Steffi Cavell-Clarke Using Digital Technology (Hardcover)
Steffi Cavell-Clarke
R469 Discovery Miles 4 690 Ships in 10 - 15 working days

Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l|Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l

Webpage Design (Hardcover): Clive Gifford Webpage Design (Hardcover)
Clive Gifford
R377 Discovery Miles 3 770 Ships in 10 - 15 working days

The World Wide Web is the world's biggest source of knowledge and entertainment, but how does all that information get there? Webpage Design looks at how people plan, design and code all types of webpages, from social media to shopping sites. Investigate all the options available and see how website designers choose fonts, colours and images, then code it all to create the coolest webpages. Learn the code, pick your pictures and have a go at creating your very own webpage! 'Try at home' examples encourage you to get practical with computing and are NOT linked to specific software or operating systems. Real-world anecdotes from the world of information technology will inspire a new generation of digital technology scientists.This series provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Computing and Coding in the Real World; Great Games and Amazing Animation; Super Social Media and Awesome Online Safety; The Science of Computers

The Ultimate Players Guide to MC (Paperback): Ultimate App Guidebooks The Ultimate Players Guide to MC (Paperback)
Ultimate App Guidebooks
R175 Discovery Miles 1 750 Ships in 18 - 22 working days
Kagiso Reader: Umlo (NCS): Grade 3: Book 2 (Xhosa, Staple bound): Barbara Coombe, Heather Moore, Maggie Slingsby Kagiso Reader: Umlo (NCS): Grade 3: Book 2 (Xhosa, Staple bound)
Barbara Coombe, Heather Moore, Maggie Slingsby
R85 Discovery Miles 850 Ships in 5 - 10 working days

Iincwadi zakwaKagiso yimisebenzi yokufunda ehleliwe yaseMzantsi Afrika ebhekise emazingeni aphantsi emfundo (Isigaba R-3). Ezi ncwadi ziyafumaneka kwezi lwimi zilandelayo: isiNgesi, isiBhulu, isiSwati, isiTsonga, isiVenda, isiZulu, isiSuthu, isiXhosa, isiTswana, isiPedi kunye nesiNdebele. The Kagiso series is a South African graded reading scheme for the foundation phase (Grades R-3). It is available in the following languages: English, Afrikaans, Siswati, Xitsonga, Tshivenda, isiZulu, Sesotho, isiXhosa, Setswana, Sepedi and isiNdebele. Colourful and beautifully illustrated, it enables learners to develop literacy incrementally.

Why Are There Different Computer Languages? (Hardcover): Steffi Cavell-Clarke Why Are There Different Computer Languages? (Hardcover)
Steffi Cavell-Clarke; Designed by Danielle Webster-Jones
R375 R341 Discovery Miles 3 410 Save R34 (9%) Ships in 9 - 17 working days

Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l|Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l

Fun with Robots (A Coloring Book) (Paperback): Jupiter Kids Fun with Robots (A Coloring Book) (Paperback)
Jupiter Kids
R280 R258 Discovery Miles 2 580 Save R22 (8%) Ships in 18 - 22 working days
Internet (Paperback, 2nd ed.): Jack Lasky Internet (Paperback, 2nd ed.)
Jack Lasky
R933 Discovery Miles 9 330 Ships in 18 - 22 working days
Robots of the Future (A Coloring Book) (Paperback): Jupiter Kids Robots of the Future (A Coloring Book) (Paperback)
Jupiter Kids
R284 R262 Discovery Miles 2 620 Save R22 (8%) Ships in 18 - 22 working days
Diary of a Minecraft Creeper 1: Creeper Life (Paperback): Pixel Kid Diary of a Minecraft Creeper 1: Creeper Life (Paperback)
Pixel Kid; Edited by Zack Zombie
R314 Discovery Miles 3 140 Ships in 10 - 15 working days

From the Makers of Diary of a Minecraft Zombie.

Did You Ever Want a Peek into the Secret Life of Creepers?

Meet Jasper...He's a Creeper.

Have you ever wondered what a day in the life of a Creeper would look like?

Well, Jasper gives us a sneak peek into the daily life of a Creeper and all of the crazy adventures Creepers go through in order to NOT blow things up!

If You Want to Know More, Jump into this Zany Minecraft Creeper Adventure and Find Out!

Parents: Diary of a Minecraft Creeper is a must-read for any kid who loves Minecraft. Kids ages 6+ can't wait to jump into to these Minecraft adventures!

Cybercrime (Paperback, 2nd ed.): No'el Merino Cybercrime (Paperback, 2nd ed.)
No'el Merino
R886 Discovery Miles 8 860 Ships in 18 - 22 working days
GCSE Computer Science for AQA (Paperback): Kevin Bond GCSE Computer Science for AQA (Paperback)
Kevin Bond
R1,373 Discovery Miles 13 730 Ships in 18 - 22 working days
Computer Coding with JavaScript Made Easy (Paperback): Carol Vorderman Computer Coding with JavaScript Made Easy (Paperback)
Carol Vorderman 1
R126 Discovery Miles 1 260 Ships in 4 - 6 working days

The perfect workbook for budding computer whizzes eager to get to grips with JavaScript.

JavaScript can be used to create mini programs and bring apps to life. Computer Coding With JavaScript Made Easy teaches your child to recognise, read, and write in JavaScript, using fun activities such as creating a game or app. JavaScript is a language that works on many types of devices, from smartphones to supercomputers, making it an essential skill for any coder. Learning code develops an ability to solve problems with abstract thinking and cements lifelong computer literacy.

Coding with JavaScript Made Easy provides step-by-step guidance to build key computer skills. This innovative guide is perfect for Key Stage 2 pupils. Help your child learn how to talk to a computer in its own language, for fun or for the future.

Famous Computer Inventions! from the PC to Micro Computer for Kids - Children's Computers & Technology Books (Paperback):... Famous Computer Inventions! from the PC to Micro Computer for Kids - Children's Computers & Technology Books (Paperback)
Pfiffikus
R281 Discovery Miles 2 810 Ships in 18 - 22 working days
Herobrine Goes On Vacation (Paperback): Zack Zombie Herobrine Goes On Vacation (Paperback)
Zack Zombie
R240 Discovery Miles 2 400 Ships in 18 - 22 working days
Teamwork Makes the Body Work! - Working as a Team (Paperback): Sommer Conway Teamwork Makes the Body Work! - Working as a Team (Paperback)
Sommer Conway
R278 Discovery Miles 2 780 Ships in 18 - 22 working days
Herobrine Goes on Vacation (Paperback): Zack Zombie Books, Zack Zombie Herobrine Goes on Vacation (Paperback)
Zack Zombie Books, Zack Zombie
R241 Discovery Miles 2 410 Ships in 18 - 22 working days
Learning Python: A Course in 16 Lessons for GCSE (Paperback): Tony Hawken Learning Python: A Course in 16 Lessons for GCSE (Paperback)
Tony Hawken
R537 Discovery Miles 5 370 Ships in 18 - 22 working days

This is an introductory text book that teaches Python programming. It is intended mainly for GCSE and IGCSE Computer Science students. It is a very practical book and assumes that the student knows little. The book starts by looking at the Python programming environment, then entering commands at the command prompt. Later on short programs,followed by longer programs. By the time the last chapter has been reached longer programs suitable for coursework are discussed. If used as a text book to learn programming, it is suggested that one lesson (chapter) from the book is studied each week. That way a student can learn Python in 4 months.

The Evolution of Video Games - Technology Books Children's Reference & Nonfiction (Paperback): Baby Professor The Evolution of Video Games - Technology Books Children's Reference & Nonfiction (Paperback)
Baby Professor
R386 R355 Discovery Miles 3 550 Save R31 (8%) Ships in 18 - 22 working days
The Tech Savvy Users Guide to the Digital World (Paperback): Lori Getz The Tech Savvy Users Guide to the Digital World (Paperback)
Lori Getz
R382 Discovery Miles 3 820 Ships in 18 - 22 working days
Python - The Ultimate Beginners Guide: Start Coding Today (Paperback): Steve Tale Python - The Ultimate Beginners Guide: Start Coding Today (Paperback)
Steve Tale
R455 Discovery Miles 4 550 Ships in 18 - 22 working days
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