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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Computer Skills Office 2010: Level 4: Student's Book (Paperback): L. Nawrattel Computer Skills Office 2010: Level 4: Student's Book (Paperback)
L. Nawrattel
R375 R330 Discovery Miles 3 300 Save R45 (12%) Ships in 5 - 10 working days

This series is designed to meet the needs of students and lecturers of the National Certificate Vocational. Features for the student include: Easy-to-understand language; Real-life examples; A key word feature for important subject terms; A dictionary feature for difficult words; A reflect-on-how-you-learn feature to explore personal learning styles; Workplace-oriented activities; and Chapter summaries that are useful for exam revision.

Lessons in Teaching Computing in Primary Schools (Paperback, 2nd Revised edition): James Bird, Helen Caldwell, Peter Mayne Lessons in Teaching Computing in Primary Schools (Paperback, 2nd Revised edition)
James Bird, Helen Caldwell, Peter Mayne
R863 Discovery Miles 8 630 Ships in 9 - 15 working days

Whether you are currently teaching or training to teach the primary computing curriculum, you need to know what effective teaching of computing in primary schools actually looks like. Written for non specialists and trainees, this book uses exemplar primary computing lessons as a starting point for developing subject knowledge. It's a unique but tried and tested approach to developing your computing subject knowledge alongside your teaching practice. The current computing curriculum is explored in manageable chunks and there is no "scary" tech speak; everything is explained clearly and accessibly. You will find example lesson plans alongside every element of the curriculum that can be adapted to suit different year groups and different schools. This resourceful guide inspires an approach to teaching computing that is about creativity and encouraging problem solving using technology as a tool. NEW TO THIS EDITION: Updated throughout and includes information on new apps and other resources for teaching and a brand new chapter on teaching with tablets in the primary classroom. This book is part of the Lessons in Teaching series and includes additional online resources on its accompanying website.

Primary Computing and Digital Technologies: Knowledge, Understanding and Practice (Paperback, 7th Revised edition): Keith... Primary Computing and Digital Technologies: Knowledge, Understanding and Practice (Paperback, 7th Revised edition)
Keith Turvey, John Potter, Jeremy Burton, Jonathan Allen, Jane Sharp
R967 Discovery Miles 9 670 Ships in 9 - 15 working days

What do you need to know to teach computing in primary schools? How do you teach it? This book offers practical guidance on how to teach the computing curriculum in primary schools, coupled with the subject knowledge needed to teach it. This Seventh Edition is a guide to teaching the computing content of the new Primary National Curriculum. It includes many more case studies and practical examples to help you see what good practice in teaching computing looks like. It also explores the use of ICT in the primary classroom for teaching all curriculum subjects and for supporting learning in every day teaching. New chapters have been added on physical computing and coding and the importance of web literacy, bringing the text up-to-date. Computing is both a subject and a powerful teaching and learning tool throughout the school curriculum and beyond into many areas of children's learning lives. This book highlights the importance of supporting children to become discerning and creative users of digital technologies as opposed to passive consumers.

Roblox Top Adventure Games 2019 (Ukrainian, Hardcover): Craig Jelley, Alex Wiltshire Roblox Top Adventure Games 2019 (Ukrainian, Hardcover)
Craig Jelley, Alex Wiltshire; Illustrated by Ryan Marsh
R310 R256 Discovery Miles 2 560 Save R54 (17%) Ships in 9 - 15 working days
The Unofficial Guide to Minecraft Mining and Farming (Paperback): Heather Schwartz The Unofficial Guide to Minecraft Mining and Farming (Paperback)
Heather Schwartz
R242 R160 Discovery Miles 1 600 Save R82 (34%) Ships in 12 - 17 working days
Robots (Hardcover): Dinah Williams Robots (Hardcover)
Dinah Williams
R310 R277 Discovery Miles 2 770 Save R33 (11%) Ships in 10 - 15 working days

Did you know that some robots are so small they can swim inside your blood stream? Or that certain robots can travel into the fiery insides of volcanoes? Packed with fascinating facts and fun activities and experiments, STEAM & Me books use science, technology, engineering, arts, and math to feed your curiosity and spark your creativity. STEAM & Me is all about you!

Girl Code - Gaming, Going Viral, and Getting It Done (Paperback): Andrea Gonzales Girl Code - Gaming, Going Viral, and Getting It Done (Paperback)
Andrea Gonzales
R272 R222 Discovery Miles 2 220 Save R50 (18%) Ships in 9 - 15 working days

A New York Public Library Best Book of 2017

Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding!

Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses.

Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.

Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity.

Make Your Own Amazing YouTube Videos - Learn How to Film, Edit, and Upload Quality Videos to YouTube (Paperback): Brett Juilly Make Your Own Amazing YouTube Videos - Learn How to Film, Edit, and Upload Quality Videos to YouTube (Paperback)
Brett Juilly
R304 R201 Discovery Miles 2 010 Save R103 (34%) Ships in 12 - 17 working days

Contribute Your Own Masterpiece to One of the Internet's Largest Video Archives Have you ever wondered what qualities a video needs to possess in order to captivate the great audience that is the internet? What does it need to reach the seemingly impossible goal of becoming a viral video? Well, you're in luck. Make Your Own Amazing YouTube Videos is a new guide for users to learn how to shoot and edit their own films using commonly used hand-held devices such as a cell phone. Once you've created your cinematic masterpiece, this book gives you step-by-step instructions and tips to help you how quickly and easily upload your project to YouTube while maintaining your video's quality. Grab your camera and a copy of Make Your Own Amazing YouTube Videos; it's sure to provide hours of fun and help you create great videos!

Coding for kids scratch (Paperback): Bennet Coding for kids scratch (Paperback)
Bennet
R451 R374 Discovery Miles 3 740 Save R77 (17%) Ships in 10 - 15 working days
Animal Jam (Paperback): Katherine Noll, National Geographic Kids Animal Jam (Paperback)
Katherine Noll, National Geographic Kids 1
R331 R244 Discovery Miles 2 440 Save R87 (26%) Ships in 12 - 17 working days

This official guide to the amazing virtual world of National Geographic Kids Animal Jam, this colourful, fun companion book offers novices and expert gamers alike all they need to know. Richly illustrated with colourful photography and Animal Jam-style art, this book reveals never-before-known information about the game's world and its animal inhabitants. Packed with photos, facts, and fun, it's also a great guide to real-world animals, making it both a fact extravaganza and a game handbook.

Introductory Computer Practice N4 Student Book (Paperback): M. Hartneck Dill Introductory Computer Practice N4 Student Book (Paperback)
M. Hartneck Dill
R358 R331 Discovery Miles 3 310 Save R27 (8%) Ships in 6 - 10 working days
Minecraft: The Lost Journals 2020 (Ukrainian, Hardcover): Mur Lafferty Minecraft: The Lost Journals 2020 (Ukrainian, Hardcover)
Mur Lafferty; Translated by Serhiy Stets
R395 R324 Discovery Miles 3 240 Save R71 (18%) Ships in 9 - 15 working days
I Can Code: If/Then (Board book): Jade Orlando I Can Code: If/Then (Board book)
Jade Orlando; Vicky Fang
R284 R248 Discovery Miles 2 480 Save R36 (13%) Ships in 10 - 15 working days

Introduce your little computer scientist to the essential coding basics and turn their everyday world into an extraordinary learning adventure! Written by an expert, I Can Code: IF/THEN uses simple text, colorful illustrations, and interactive flaps to help little ones discover the building blocks of coding all around them! As they follow along with an adorable story about cause and effect, they'll explore fundamental concepts like conditions, rules, and logic-and have fun doing it. Educators are saying every child needs to know the basics of coding-and this book will get them started as early as possible!

Kagiso Reader: Leeto (NCS): Grade 1: Book 10 (Tswana, Paperback): Barbara Coombe, Heather Moore, Maggie Slingsby Kagiso Reader: Leeto (NCS): Grade 1: Book 10 (Tswana, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R67 R59 Discovery Miles 590 Save R8 (12%) Ships in 5 - 10 working days

The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.

Kagiso Reader: Dintho tse fofang: Kereiti 2: Book 7 (Sotho, Southern, Paperback): Barbara Coombe, Heather Moore, Maggie Slingsby Kagiso Reader: Dintho tse fofang: Kereiti 2: Book 7 (Sotho, Southern, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R63 R56 Discovery Miles 560 Save R7 (11%) Ships in 5 - 10 working days

The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.

Oxford International AQA Examinations: International GCSE Computer Science (Paperback): Alison Page Oxford International AQA Examinations: International GCSE Computer Science (Paperback)
Alison Page
R1,283 Discovery Miles 12 830 Ships in 12 - 17 working days

The only textbook that fully supports the OxfordAQA International GCSE Computer Science specification (9210), for first teaching from September 2017. The practical, step-by-step approach enables students to develop and apply problem solving and computational thinking skills in context. This ensures they are exam ready and prepares them for further study or life in the working world. Thoroughly prepare students for the theoretical and practical papers with extensive coding and programming support plus opportunities for practice. Clear explanations ensure students have a thorough understanding of trickier topics such as such as number representation, relational databases and SQL.

Esports: NBA 2K (Paperback): Kenny Abdo Esports: NBA 2K (Paperback)
Kenny Abdo
R290 R233 Discovery Miles 2 330 Save R57 (20%) Ships in 9 - 15 working days

Log in and learn about the exciting world of esports with these thrilling and informative books. Readers will learn about the history, league highlights, and top teams for games like Fortnite, Rocket League, and NBA 2K! With easy text and breathtaking photos, these hi-lo books will make any kid game to read more! Aligned to Common Core standards & correlated to state standards.

STEM Challenge - Minecraft Theme Park (Independent & Unofficial) - Build Your Own Theme Park in Minecraft (Paperback): Anne... STEM Challenge - Minecraft Theme Park (Independent & Unofficial) - Build Your Own Theme Park in Minecraft (Paperback)
Anne Rooney 1
R275 R226 Discovery Miles 2 260 Save R49 (18%) Ships in 9 - 15 working days

Simple-to-follow, step-by-step instructions for constructing a Minecraft theme park, including a bouncy castle, water ride, haunted house, ferris wheel, roller coaster and animal park. Read about STEM (science, technology, engineering, mathematics) topics in the real world, then put your learning to use within the game, discovering the differences between real life and the Minecraft world. Using core STEM principles, this book will take you through the process of designing and constructing your own Minecraft theme park - from calculating area when building your rides and understanding the different properties of the materials available to you, to learning how gravity and friction affect the speed of your roller coaster. At the end of the book you will have created one amazing theme park, complete with multiple attractions, ticket booths and lighting.

Kagiso Reader: Lelapa la ka: Kereiti 1: Book 4 (Sotho, Southern, Paperback): B. Coombe, H. Moore, M. Slingsby Kagiso Reader: Lelapa la ka: Kereiti 1: Book 4 (Sotho, Southern, Paperback)
B. Coombe, H. Moore, M. Slingsby
R54 R48 Discovery Miles 480 Save R6 (11%) Ships in 5 - 10 working days

Letoto la padiso tsa Kagiso ke la dingolwa tsa Aforika Borwa tse hlophiseditsweng mohato wa mathomo (Kereiti R-3). Le fumaneha ka dipuo tse latelang: English, Afrikaans, Siswati, Xitsonga, Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi le IsiNdebele. Ditshwantsho tse takilweng ka bokgabane le ka mebalabala di thusa baithuti tswelopeleng ya ho ruteha ha bona. Kagiso readers is a South African graded reading scheme for the foundation phase (Grades R-3). It is available in the following languages: English, Afrikaans, Siswati, Xitsonga, Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi and IsiNdebele. Colourful and beautifully illustrated, the Kagiso readers enable learners to develop literacy incrementally.

Kagiso Reader: Ntwa (NCS): Grade 3: Book 2 (Tswana, Paperback): B. Coombe, H. Moore, M. Slingsby Kagiso Reader: Ntwa (NCS): Grade 3: Book 2 (Tswana, Paperback)
B. Coombe, H. Moore, M. Slingsby
R78 R69 Discovery Miles 690 Save R9 (12%) Ships in 5 - 10 working days

Dikwalwa tsa Kagiso ke tsa Aforika Borwa tse di lebesitsweng go Kgato ya Motheo (Kereiti R-3). Di fitlhelwa ka dipuo tse di latelang: English, Afrikaans, Siswati, Xitsonga, Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi le IsiNdebele. Ka ditshwantsho tse di mebalabala e e bogegang, baithuti ba kgona go godisa kitso ya go bala le go kwala.Kagiso Readers is a South African graded reading scheme for the Foundation Phase (Grades R-3). It is available in the following languages: English, Afrikaans, siSwati, Xitsonga, Tshivenda, isiZulu, Sesotho, isiXhosa, Setswana, Sepedi and isiNdebele. Colourful and beautifully illustrated, the Kagiso Readers enable learners to develop literacy incrementally.

Kagiso Reader: Kgakgamatso (NCS): Grade 1: Book 12 (Tswana, Paperback): Barbara Coombe, Heather Moore, Maggie Slingsby Kagiso Reader: Kgakgamatso (NCS): Grade 1: Book 12 (Tswana, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R67 R59 Discovery Miles 590 Save R8 (12%) Ships in 5 - 10 working days

The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.

Game On! Minecraft (Paperback): Paige V Polinsky Game On! Minecraft (Paperback)
Paige V Polinsky
R287 R226 Discovery Miles 2 260 Save R61 (21%) Ships in 12 - 17 working days

It's game on, Minecraft fans! This title explores the inception and evolution of Minecraft, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise. Other features include a table of contents, fun facts, a timeline and an index.Full-color photos and action-packed screenshots will transport readers to the heart the Minecraft empire! Aligned to Common Core Standards and correlated to state standards.

Game Programming in C++ - Creating 3D Games (Paperback): Sanjay Madhav Game Programming in C++ - Creating 3D Games (Paperback)
Sanjay Madhav
R1,101 Discovery Miles 11 010 Ships in 9 - 15 working days

Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.

Surveillance (Hardcover): Elizabeth Noll Surveillance (Hardcover)
Elizabeth Noll
R382 R295 Discovery Miles 2 950 Save R87 (23%) Ships in 9 - 15 working days
Kagiso Reader: Sala sentle (NCS): Grade 3: Book 1 (Tswana, Paperback): Barbara Coombe, Heather Moore, Maggie Slingsby Kagiso Reader: Sala sentle (NCS): Grade 3: Book 1 (Tswana, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R78 R69 Discovery Miles 690 Save R9 (12%) Ships in 5 - 10 working days

The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.

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