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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Unofficial STEM Quest for Minecrafters: Grades 3-4 (Paperback): Stephanie J. Morris Unofficial STEM Quest for Minecrafters: Grades 3-4 (Paperback)
Stephanie J. Morris 1
R236 R208 Discovery Miles 2 080 Save R28 (12%) Ships in 10 - 15 working days

Get ready for a brain-building STEM adventure! Give kids the academic advantage with STEM Quest for Minecrafters: Grades 3-4. This problem-solving workbook challenges young minecrafters to apply their natural creativity and reasoning skills to real-world situations. Science, technology, engineering, and math come to life on the pages of each colorfully illustrated lesson. This book: Allows young gamers to engineer solutions, crack codes, and stretch their brains in fun and exciting ways Supports STEM education initiatives and builds twenty-first-century learning skills Encourages kids to dive eagerly into a unique, colorful, kid-friendly offline learning adventure Whether it's designing a new mob, evaluating natural resources, engineering a mine cart, or using the binary alphabet to crack a code, third and fourth graders will discover new ways to stretch their brains, build their confidence, and satisfy their appetite for hands-on learning.

Coding for kids Python (Paperback): Mark B Bennet Coding for kids Python (Paperback)
Mark B Bennet
R487 R407 Discovery Miles 4 070 Save R80 (16%) Ships in 10 - 15 working days
Computers Part of your Life Computer Applications Technology Grade 12 (Paperback, 2nd ed): Computers Part of your Life Computer Applications Technology Grade 12 (Paperback, 2nd ed)
R429 Discovery Miles 4 290 Ships in 2 - 4 working days
101 Inclusive and SEN Science and Computing Lessons - Fun Activities and Lesson Plans for Children Aged 3 - 11 (Paperback):... 101 Inclusive and SEN Science and Computing Lessons - Fun Activities and Lesson Plans for Children Aged 3 - 11 (Paperback)
Claire Brewer, Kate Bradley
R511 Discovery Miles 5 110 Ships in 12 - 17 working days

Create an inclusive classroom with these fun and accessible activities for science and computing lessons. Each lesson is tailored to objectives for children working below National Curriculum levels and includes a learning objective, the resources needed, the main activity, a plenary and a consolidation activity to support children's understanding and engagement. When working with children, and especially those with SEN, lessons need to meet their interests as well as their needs by containing visual stimulus and promoting fine and gross motor skills. The activities in this book have been specifically designed with this in mind. Straightforward and practical, it offers 101 creative classroom activities for teaching Science and Computing to pupils who are working below national curriculum levels, as well as mapping the range of additional skills they will acquire.

Introductory Computer Practice N4 Lecturer Guide (Paperback): M. Hartneck Dill Introductory Computer Practice N4 Lecturer Guide (Paperback)
M. Hartneck Dill
R287 R266 Discovery Miles 2 660 Save R21 (7%) Ships in 6 - 10 working days
Oxford Information Technology for CSEC Workbook (Paperback, 3rd Revised edition): Glenda Gay, Ronald Blades Oxford Information Technology for CSEC Workbook (Paperback, 3rd Revised edition)
Glenda Gay, Ronald Blades
R286 Discovery Miles 2 860 Ships in 9 - 15 working days

This workbook is suitable for use in class or for homework and is designed to complement, revise and extend the skills covered in the Oxford Information Technology for CSEC textbook or CXC Study Guide. It can also be used as a standalone support for any student studying the subject at CSEC level. The workbook provides additional practice through a series of questions, exercises and activities, giving students the opportunity to develop the skills required by the Information Technology for CSEC programme of study.

Staying Connected While Social Distancing (Hardcover): Grace Hansen Staying Connected While Social Distancing (Hardcover)
Grace Hansen
R815 R675 Discovery Miles 6 750 Save R140 (17%) Ships in 10 - 15 working days
Bloomsbury Curriculum Basics: Teaching Primary Computing (Paperback): Martin Burrett Bloomsbury Curriculum Basics: Teaching Primary Computing (Paperback)
Martin Burrett
R504 R410 Discovery Miles 4 100 Save R94 (19%) Ships in 12 - 17 working days

Computers are just for playing games, right? Many of your pupils will think so. It may be a cultural shift for both the pupils and their parents to change that perception of computing. However, the learning gained from the 'games' played on computers in the primary classroom will help to prepare children to live and work in the modern world. The teaching ideas in Teaching Primary Computing are engaging, easy to implement, and use mostly free tools that operate across the many digital platforms that primary schools use. Addressing every aspect of the National Curriculum, the book is split into year groups, and each chapter offers practitioners an essential summary of all the information and vocabulary needed to successfully implement exciting, well-structured lessons that will keep your class riveted!

Coding for kids Scratch - The ultimate step by step guide to developing your kids' skills in coding and creating computer... Coding for kids Scratch - The ultimate step by step guide to developing your kids' skills in coding and creating computer games and activities. Create your projects while having fun. (Paperback)
Mark B Bennet
R392 Discovery Miles 3 920 Ships in 10 - 15 working days
Mission HTML (Paperback): Sheela Preuitt Mission HTML (Paperback)
Sheela Preuitt
R234 R149 Discovery Miles 1 490 Save R85 (36%) Ships in 9 - 15 working days
Good Dogs Only (Paperback): Rebecca Felix Good Dogs Only (Paperback)
Rebecca Felix
R133 R116 Discovery Miles 1 160 Save R17 (13%) Ships in 12 - 17 working days
Semi-Famous - A True Story of Near Celebrity (Hardcover): Josh Sundquist Semi-Famous - A True Story of Near Celebrity (Hardcover)
Josh Sundquist
R488 R401 Discovery Miles 4 010 Save R87 (18%) Ships in 9 - 15 working days

Social media star and comedian Josh Sundquist takes readers on his hilarious journey to the fringes of viral stardom to discover if it's possible to be both very famous and very happy. As a semi-famous internet creator, Josh Sundquist knows what it's like to chase fame, but he also knows that more fame usually means more stress. So he set out on a pseudo-scientific investigation to find out if there is any way for fame and happiness to overlap. He attempts to define the word "fame"-hint: it's harder than you'd think. He turns back time to identify the first facially-recognizable celebrity (you might know his former BFF Brutus). He digs into the numbers to debunk urban legends associated with stardom (ever heard of the 27 Club?). He talks to other semi-famous people (from K-pop sensations to former child stars) and asks them: Is this fame thing making you happy? If not, why are you doing it? If so, what's your secret? All while recounting funny stories about his own cringy fame-seeking (like his many attempts, and failures, to get onto MTV). Packed with playful diagrams, fascinating insights from celebrities, and embarrassing truths from Josh's experience with semi-fame, this is a must-read for anyone who has ever dreamed of becoming famous...or at least going viral on TikTok.

Diary of a Minecraft Zombie, 2: Bullies and Buddies (Paperback): Zack Zombie Diary of a Minecraft Zombie, 2: Bullies and Buddies (Paperback)
Zack Zombie
R243 Discovery Miles 2 430 Ships in 10 - 15 working days

12 year old Zombie is back for another hilarious and exciting adventure.

This time Zombie is up against some of the meanest and scariest mob bullies at school.

Will he be able to stop the mob bullies from terrorizing him and his friends, and make it back in one piece?

Get Your Copy Today and Jump into the Adventure and See!

Amazing Applications and Perfect Programs (Paperback): Clive Gifford Amazing Applications and Perfect Programs (Paperback)
Clive Gifford
R224 R118 Discovery Miles 1 180 Save R106 (47%) In Stock
Computers (Paperback): Davinder Singh Minhas Computers (Paperback)
Davinder Singh Minhas
R50 Discovery Miles 500 Ships in 12 - 17 working days
Computer Coding Python Games for Kids (Paperback): Carol Vorderman Computer Coding Python Games for Kids (Paperback)
Carol Vorderman 1
R533 R441 Discovery Miles 4 410 Save R92 (17%) Ships in 9 - 15 working days

Learn how to code in Python by building and playing your own computer games, from mind-bending brainteasers to crazy action games with explosive sound effects and 3D graphics.

Whether you're a seasoned programmer or a beginner hoping to learn Python, you'll find Computer Coding Python Games for Kids fun to read and easy to follow. Each chapter shows how to construct a complete working game in simple numbered steps. Using freely available resources, such as PyGame Zero and Blender, you can add animations, music, scrolling backgrounds, 3D scenery, and other exciting professional touches.

After building the game, find out how to adapt it to create your own personalised version with secret hacks and cheat codes!

Along the way, you'll master the key concepts that programmers need to write code - not just in Python but in all programming languages. Find out what bugs, loops, flags, strings, tuples, toggles, and turtles are. Learn how to plan and design the ultimate game - and then play it to destruction as you test and debug it. Before you know it, you'll be a coding genius!

Thanksgiving Childrens Books - Coloring Pages for Children ages 2-5 from funny and variety amazing image. (Paperback): J K Mimo Thanksgiving Childrens Books - Coloring Pages for Children ages 2-5 from funny and variety amazing image. (Paperback)
J K Mimo
R209 Discovery Miles 2 090 Ships in 10 - 15 working days
Computer Networks (Paperback): Clive Gifford Computer Networks (Paperback)
Clive Gifford
R221 R124 Discovery Miles 1 240 Save R97 (44%) In Stock
Artificial Intelligence and Entertainment (Hardcover): Tammy Enz Artificial Intelligence and Entertainment (Hardcover)
Tammy Enz
R386 R248 Discovery Miles 2 480 Save R138 (36%) Ships in 9 - 15 working days

The future of entertainment is here. Computers have outsmarted expert chess champions, and gaming software knows how to adapt to your playing style. Artificial Intelligence (AI) is at the heart of these changes. Learn how AI has transformed entertainment and about the problems we could soon face because of AI.

Emoji Coloring Book - Designs, Collages & Fun Quotes for Kids, Boys, Girls, Teens and Adults (Paperback): Emojilife Coloring Emoji Coloring Book - Designs, Collages & Fun Quotes for Kids, Boys, Girls, Teens and Adults (Paperback)
Emojilife Coloring
R325 R274 Discovery Miles 2 740 Save R51 (16%) Ships in 10 - 15 working days
Coloring Book for Minecrafters - Awesome Minecraft Drawings for You to Color (Paperback): Blockboy Coloring Book for Minecrafters - Awesome Minecraft Drawings for You to Color (Paperback)
Blockboy
R257 R218 Discovery Miles 2 180 Save R39 (15%) Ships in 10 - 15 working days
Enchanting and Potions Handbook for Minecraft - Master the Art of Enchanting in Minecraft (Unofficial) (Paperback): Blockboy Enchanting and Potions Handbook for Minecraft - Master the Art of Enchanting in Minecraft (Unofficial) (Paperback)
Blockboy
R184 R151 Discovery Miles 1 510 Save R33 (18%) Ships in 10 - 15 working days
Llama Drama (Paperback): Rebecca Felix Llama Drama (Paperback)
Rebecca Felix
R133 R116 Discovery Miles 1 160 Save R17 (13%) Ships in 12 - 17 working days
Cats, Cats, Cats! (Paperback): Rebecca Felix Cats, Cats, Cats! (Paperback)
Rebecca Felix
R132 R116 Discovery Miles 1 160 Save R16 (12%) Ships in 12 - 17 working days
Information Technology for CSEC (R) (Paperback, 3rd Revised edition): Kelvin Skeete, Kyle Skeete Information Technology for CSEC (R) (Paperback, 3rd Revised edition)
Kelvin Skeete, Kyle Skeete
R707 Discovery Miles 7 070 Ships in 9 - 15 working days

Covers the revised CXC Information Technology Syllabus. Written by an experienced IT lecturer and consultant, and an IT tutor, this fully updated edition of Information Technology for CSEC covers the new CXC Information Technology General Syllabus (CXC 30/G/SYLL 08). Key features in this third edition include: new sections on Microsoft PowerPoint and FrontPage in addition to revised sections on Microsoft Word, Excel and Access (both Office 2003 and Office 2007); dedicated problem-solving and Pascal programming sections; exercises at the end of each chapter; CD contains the files used in the exercises; full-colour screenshots and diagrams to illustrate the various concepts.

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