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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Coding for Kids Python - A Comprehensive Guide that Can Teach Children to Code with Simple Methods (Paperback): Goldink Books Coding for Kids Python - A Comprehensive Guide that Can Teach Children to Code with Simple Methods (Paperback)
Goldink Books
R370 R342 Discovery Miles 3 420 Save R28 (8%) Ships in 18 - 22 working days
Super Smash Bros. (Hardcover): Jessica Rusick Super Smash Bros. (Hardcover)
Jessica Rusick
R732 R640 Discovery Miles 6 400 Save R92 (13%) Ships in 18 - 22 working days
Video Games - A Graphic History (Paperback): Sean Tulien Video Games - A Graphic History (Paperback)
Sean Tulien; Illustrated by David Buisan
R213 R202 Discovery Miles 2 020 Save R11 (5%) Ships in 18 - 22 working days
Converting 2D to 3D (Poster): Converting 2D to 3D (Poster)
R96 Discovery Miles 960 Ships in 6 - 10 working days
Introductory Computer Practice N4 Lecturer Guide (Paperback): M. Hartneck Dill Introductory Computer Practice N4 Lecturer Guide (Paperback)
M. Hartneck Dill
R318 Discovery Miles 3 180 Ships in 6 - 10 working days
Complete Computer Science for Cambridge IGCSE (R) & O Level (Mixed media product): Alison Page, David Waters Complete Computer Science for Cambridge IGCSE (R) & O Level (Mixed media product)
Alison Page, David Waters
R475 Discovery Miles 4 750 Ships in 6 - 10 working days

Help students to develop and apply problem solving and computational thinking skills in context with the practical, step-by-step approach of Complete Computer Science. This comprehensive text supports the previous Cambridge IGCSE (0478) & O Level (2210) syllabuses. Build strong achievement with extensive programming support and plenty of practice exercises that ensure through understanding of trickier topics like number representation, flowcharts, pseudocode and databases. Challenge students who have the potential to excel with plenty of stretching extension material. Written by highly experienced authors and examiners, Complete Computer Science is also supported by an extensive Teacher Guide, to help you deliver the course effectively.

Coding in Transportation (Hardcover, Large Type / Large Print Ed): Elizabeth Noll Coding in Transportation (Hardcover, Large Type / Large Print Ed)
Elizabeth Noll
R396 Discovery Miles 3 960 Ships in 10 - 15 working days
Analyze It! - A fun and easy introduction to software analysis and the information technology industry (Paperback): Kristen V... Analyze It! - A fun and easy introduction to software analysis and the information technology industry (Paperback)
Kristen V Elliott
R274 Discovery Miles 2 740 Ships in 18 - 22 working days
Staying Connected While Social Distancing (Hardcover): Grace Hansen Staying Connected While Social Distancing (Hardcover)
Grace Hansen
R751 R659 Discovery Miles 6 590 Save R92 (12%) Ships in 18 - 22 working days
Simple Algorithms (Hardcover): Sam Thompson Simple Algorithms (Hardcover)
Sam Thompson; Designed by Dan Scase
R381 R348 Discovery Miles 3 480 Save R33 (9%) Ships in 9 - 17 working days

First Coding introduces children to the basic principles of programming and computing, from being safe on the internet to their first steps in computer logic. This series uses easy-to-read text and colourful images, as well as real examples of code.

Coding for kids scratch (Paperback): Bennet Coding for kids scratch (Paperback)
Bennet
R586 Discovery Miles 5 860 Ships in 9 - 17 working days
Teaching Computing Unplugged in Primary Schools - Exploring primary computing through practical activities away from the... Teaching Computing Unplugged in Primary Schools - Exploring primary computing through practical activities away from the computer (Paperback)
Helen Caldwell, Neil Smith
R871 Discovery Miles 8 710 Ships in 9 - 17 working days

Teaching primary computing without computers? The Computing curriculum is a challenge for primary school teachers. The realities of primary school resources mean limited access to computer hardware. But computing is about more than computers. Important aspects of the fundamental principles and concepts of computer science can be taught without any hardware. Children can learn to analyse problems and computational terms and apply computational thinking to solve problems without turning on a computer. This book shows you how you can teach computing through 'unplugged' activities. It provides lesson examples and everyday activities to help teachers and pupils explore computing concepts in a concrete way, accelerating their understanding and grasp of key ideas such as abstraction, logic, algorithms and data representation. The unplugged approach is physical and collaborative, using kinaesthetic learning to help make computing concepts more meaningful and memorable. This book will help you to elevate your teaching, and your children's learning of computing beyond the available hardware. It focuses on the building blocks of understanding required for computation thinking.

Primary Computing and Digital Technologies: Knowledge, Understanding and Practice (Paperback, 7th Revised edition): Keith... Primary Computing and Digital Technologies: Knowledge, Understanding and Practice (Paperback, 7th Revised edition)
Keith Turvey, John Potter, Jeremy Burton, Jonathan Allen, Jane Sharp
R991 Discovery Miles 9 910 Ships in 9 - 17 working days

What do you need to know to teach computing in primary schools? How do you teach it? This book offers practical guidance on how to teach the computing curriculum in primary schools, coupled with the subject knowledge needed to teach it. This Seventh Edition is a guide to teaching the computing content of the new Primary National Curriculum. It includes many more case studies and practical examples to help you see what good practice in teaching computing looks like. It also explores the use of ICT in the primary classroom for teaching all curriculum subjects and for supporting learning in every day teaching. New chapters have been added on physical computing and coding and the importance of web literacy, bringing the text up-to-date. Computing is both a subject and a powerful teaching and learning tool throughout the school curriculum and beyond into many areas of children's learning lives. This book highlights the importance of supporting children to become discerning and creative users of digital technologies as opposed to passive consumers.

Fun Activity Book for Minecrafters - An Unofficial Minecraft Book Coloring, Puzzles, Dot to Dot, Word Search, Mazes and More:... Fun Activity Book for Minecrafters - An Unofficial Minecraft Book Coloring, Puzzles, Dot to Dot, Word Search, Mazes and More: Fun And Relaxing For Kids: An Unofficial Minecraft Book Coloring, Puzzles, Dot to Dot, Word Search, Mazes and More: Fun And Relaxing For Kids (Paperback)
Crafty
R238 Discovery Miles 2 380 Ships in 18 - 22 working days
Debugging Code (Hardcover): John Wood Debugging Code (Hardcover)
John Wood
R381 R349 Discovery Miles 3 490 Save R32 (8%) Ships in 9 - 17 working days

First Coding introduces children to the basic principles of programming and computing, from being safe on the internet to their first steps in computer logic. This series uses easy-to-read text and colourful images, as well as real examples of code.

Amazing Applications and Perfect Programs (Paperback): Clive Gifford Amazing Applications and Perfect Programs (Paperback)
Clive Gifford
R224 R118 Discovery Miles 1 180 Save R106 (47%) In Stock
Computer Networks (Paperback): Clive Gifford Computer Networks (Paperback)
Clive Gifford
R221 R124 Discovery Miles 1 240 Save R97 (44%) In Stock
Coding Games in Python (Paperback): Dk Coding Games in Python (Paperback)
Dk
R565 R535 Discovery Miles 5 350 Save R30 (5%) Ships in 18 - 22 working days
Using Technology (Hardcover): John Wood Using Technology (Hardcover)
John Wood
R381 R349 Discovery Miles 3 490 Save R32 (8%) Ships in 9 - 17 working days

Use your big monkey brain to do things that even your teachers can't do. With these books, you will talk to computers, create games, draw pictures and find information. Come on, code monkeys - let's write some code!

Artificial Intelligence and Entertainment (Paperback): Tammy Enz Artificial Intelligence and Entertainment (Paperback)
Tammy Enz
R251 R227 Discovery Miles 2 270 Save R24 (10%) Ships in 9 - 17 working days

The future of entertainment is here. Computers have outsmarted expert chess champions, and gaming software knows how to adapt to your playing style. Artificial Intelligence (AI) is at the heart of these changes. Learn how AI has transformed entertainment and about the problems we could soon face because of AI.

Kid's Coloring Book - Unofficial Coloring Book for Minecrafters (Paperback): Blockboy Kid's Coloring Book - Unofficial Coloring Book for Minecrafters (Paperback)
Blockboy
R313 Discovery Miles 3 130 Ships in 18 - 22 working days
Emoji Coloring Book - Designs, Collages & Fun Quotes for Kids, Boys, Girls, Teens and Adults (Paperback): Emojilife Coloring Emoji Coloring Book - Designs, Collages & Fun Quotes for Kids, Boys, Girls, Teens and Adults (Paperback)
Emojilife Coloring
R300 R281 Discovery Miles 2 810 Save R19 (6%) Ships in 18 - 22 working days
Minecraft: Let's Build! Theme Park Adventure (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Let's Build! Theme Park Adventure (Hardcover)
Mojang AB, The Official Minecraft Team
R246 Discovery Miles 2 460 Ships in 18 - 22 working days
Code Academy and the Perfect Program! (Hardcover): Kirsty Holmes Code Academy and the Perfect Program! (Hardcover)
Kirsty Holmes; Designed by Danielle Webster-Jones
R469 Discovery Miles 4 690 Ships in 10 - 15 working days

Easy introduction for young children to the terms and nature of coding. Fun and engaging style with colourful illustrations. Makes the science of coding simple and relevant.|Easy introduction for young children to the terms and nature of coding. Fun and engaging style with colourful illustrations. Makes the science of coding simple and relevant.

Vind Uit! Kodering (Paperback): Vind Uit! Kodering (Paperback)
R201 Discovery Miles 2 010 Ships in 4 - 6 working days

Wat wil jy graag uitvind?

Hierdie ongelooflike reeks boeke help kinders om kenners op die gebied van hul gunsteling-niefiksietemas te word, van wetenskap en haaie tot robotte, kodering en die heel nuutste tegnologie. Elke boek bevat asemrowende foto's, fantastiese vasvrae en hope prettige, relevante inligting. Leer was nog nooit soveel pret nie!

Daar is ses hoogs versamelbare titels in die reeks:

Wetenskap, Aarde, Haaie, Robotte, Kodering en Ingenieurswese.

Kodering

Ontdek die verstommende krag van rekenaarprogrammering en hoe dit alles om ons beïnvloed. Leer hoe ons kode gebruik, hoe rekenaars kode inter-preteer, en vind meer uit oor die geskiedenis van kodering - van Ada Lovelace en vroeë programmeringstale tot vandag se Python en Scratch en baanbrekers soos Steve Jobs en Mark Zuckerberg. Loer binne-in 'n rekenaar, leer meer oor die internet, toeps en speletjies, en vind uit hoe jy kan leer kodeer.

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