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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

The Secret Lives of Video Games - The Remarkable Stories Behind the World's Most Famous Video Games (Paperback): Sarah... The Secret Lives of Video Games - The Remarkable Stories Behind the World's Most Famous Video Games (Paperback)
Sarah Abramson
R349 R329 Discovery Miles 3 290 Save R20 (6%) Ships in 10 - 15 working days
Introducing Computing - A guide for teachers (Hardcover): Lawrence Williams Introducing Computing - A guide for teachers (Hardcover)
Lawrence Williams
R4,710 Discovery Miles 47 100 Ships in 12 - 19 working days

This timely new text provides an accessible introduction to teaching Computing, and computer programming. Specifically designed for non-specialists who need to develop new skills in Computing in order to meet the new curriculum requirements, it offers a useful guide to the subject, alongside worked examples of good practice.

Packed full of practical advice, the book examines different approaches to introducing children from age 5 to Computing, and describes a wide range of tried and tested projects that have been proven to work in schools. Including case studies and a glossary of key terms, it covers:

  • The key concepts in Computing and computational thinking
  • Using personal learning networks, social media and the 'wiki curriculum' to develop higher thinking skills and desirable learner characteristics
  • Links to the curriculum at Key Stages 1, 2 and 3
  • Practical ways to develop children s Computing skills alongside creative writing, art and music
  • Gaming and computer science

Featuring a companion website www.literacyfromscratch.org.uk with extensive support materials, examples of pupils work, links to software and downloadable lesson plans, this is an essential text for all teachers and trainees who are responsible for the new Computing curriculum."

Using Digital Technology (Hardcover): Steffi Cavell-Clarke Using Digital Technology (Hardcover)
Steffi Cavell-Clarke
R407 R371 Discovery Miles 3 710 Save R36 (9%) Ships in 9 - 17 working days

Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l|Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l

Introducing Computing - A guide for teachers (Paperback): Lawrence Williams Introducing Computing - A guide for teachers (Paperback)
Lawrence Williams
R1,114 Discovery Miles 11 140 Ships in 12 - 19 working days

This timely new text provides an accessible introduction to teaching Computing, and computer programming. Specifically designed for non-specialists who need to develop new skills in Computing in order to meet the new curriculum requirements, it offers a useful guide to the subject, alongside worked examples of good practice.

Packed full of practical advice, the book examines different approaches to introducing children from age 5 to Computing, and describes a wide range of tried and tested projects that have been proven to work in schools. Including case studies and a glossary of key terms, it covers:

  • The key concepts in Computing and computational thinking
  • Using personal learning networks, social media and the 'wiki curriculum' to develop higher thinking skills and desirable learner characteristics
  • Links to the curriculum at Key Stages 1, 2 and 3
  • Practical ways to develop children s Computing skills alongside creative writing, art and music
  • Gaming and computer science

Featuring a companion website www.literacyfromscratch.org.uk with extensive support materials, examples of pupils work, links to software and downloadable lesson plans, this is an essential text for all teachers and trainees who are responsible for the new Computing curriculum."

OCR GCSE 9-1 Computer Science Complete Revision & Practice - Ideal for Home Learning, 2023 and 2024 Exams (Paperback, 3rd... OCR GCSE 9-1 Computer Science Complete Revision & Practice - Ideal for Home Learning, 2023 and 2024 Exams (Paperback, 3rd Revised edition)
Collins Gcse, Paul Clowrey
R315 Discovery Miles 3 150 Ships in 12 - 19 working days

Exam Board: OCR Level: GCSE 9-1 Subject: Computer Science Suitable for the 2023 exams Complete revision and practice to fully prepare for the GCSE grade 9-1 exams Revision that Sticks! Collins OCR GCSE 9-1 Computer Science Complete All-in-One Revision and Practice uses a revision method that really works: repeated practice throughout. A revision guide, workbook and practice paper in one book! With clear and concise revision for every topic, plus seven practice opportunities, Collins offers the best revision at the best price. For even more practice QR codes link directly from the topics in the revision guide to online interactive quick recall quizzes and to worked solution videos in the workbook. Includes: * quick tests as you go * end-of-topic practice questions * topic review questions later in the book * mixed practice questions at the end of the book * more topic-by-topic practice in the workbook * a complete exam-style paper * online quick recall quizzes for every topic * online video solutions for every topic * free Q&A flashcards to download online * free ebook version

Approaches and Frameworks for HCI Research (Paperback): John Long Approaches and Frameworks for HCI Research (Paperback)
John Long
R1,485 Discovery Miles 14 850 Ships in 12 - 19 working days

This research textbook, designed for young Human-Computer Interaction (HCI) researchers beginning their careers, surveys the research models and methods in use today and offers a general framework to bring together the disparate concepts. HCI spans many disciplines and professions, including information science, applied psychology, computer science, informatics, software engineering and social science making it difficult for newcomers to get a good overview of the field and the available approaches. The book's rigorous 'approach-and-framework' response is to the challenge of retaining growth and diversification in HCI research by building up a general framework from approaches for Innovation, Art, Craft, Applied, Science and Engineering. This general framework is compared with other HCI frameworks and theories for completeness and coherence, all within a historical perspective of dissemination success. Readers can use this as a model to design and assess their own research frameworks and theories against those reported in the literature.

Coding for Kids in easy steps (Paperback): Mike McGrath Coding for Kids in easy steps (Paperback)
Mike McGrath 1
R347 Discovery Miles 3 470 Ships in 12 - 19 working days
Introductory Information Processing N4 Lecturer Guide (Paperback): Introductory Information Processing N4 Lecturer Guide (Paperback)
R290 Discovery Miles 2 900 Ships in 6 - 10 working days
Girls Who Code - Learn to Code and Change the World (Paperback): Reshma Saujani Girls Who Code - Learn to Code and Change the World (Paperback)
Reshma Saujani
R354 R317 Discovery Miles 3 170 Save R37 (10%) Ships in 10 - 15 working days

Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend.

Since 2012, the organization Girls Who Code has taught computing skills to and inspired over 40,000 girls across America. Now its founder, and author Brave Not Perfect, Reshma Saujani, wants to inspire you to be a girl who codes! Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be. No matter your interest—sports, the arts, baking, student government, social justice—coding can help you do what you love and make your dreams come true.

Whether you’re a girl who’s never coded before, a girl who codes, or a parent raising one, this entertaining book, printed in bold two-color and featuring art on every page, will have you itching to create your own apps, games, and robots to make the world a better place.

Hacks for Minecrafters: Command Blocks - The Unofficial Guide to Tips and Tricks That Other Guides Won't Teach You... Hacks for Minecrafters: Command Blocks - The Unofficial Guide to Tips and Tricks That Other Guides Won't Teach You (Paperback)
Megan Miller
R222 Discovery Miles 2 220 Ships in 10 - 15 working days

From the bestselling author of Hacks for Minecrafters comes the updated 1.13 guide to using command blocks in the world of Minecraft! If you want to be the best at Minecraft, you've got to read up on the latest tricks. This book is packed with full-color screenshots showing the newest, coolest ways to use one of Minecraft's coolest features. With Hacks for Minecrafters: Command Blocks, kids will learn everything they need to know about manipulating and programming command blocks within Minecraft. As well as clearly explaining the commands and how to use them, this book has tons of fun tricks and projects for making your own custom maps and mini-games. Other tips cover: Giving and getting loot Putting any enchantment on a weapon Customizing villagers Supercharging mobs with data tags Creating a massive fireworks display Combining command blocks to make programs Packed with expert tips, cheats, and hacks on command blocks, including a reference to commands, and block, item, and entity IDs, and exactly how you use them, and with over one hundred screenshots, Hacks for Minecrafters: Command Blocks shows exactly how the experts wield command blocks and make fun modifications to the Minecraft world.

Unofficial Minecraft Lab for Kids, Volume 7 - Family-Friendly Projects for Exploring and Teaching Math, Science, History, and... Unofficial Minecraft Lab for Kids, Volume 7 - Family-Friendly Projects for Exploring and Teaching Math, Science, History, and Culture Through Creative Building (Paperback)
John Miller, Chris Fornell Scott
R493 Discovery Miles 4 930 Ships in 12 - 19 working days

Unofficial Minecraft Lab for Kids is a collection of creative, collaborative projects that connect in-game challenges with hands-on activities that are both fun and educational. An Amazon Best Kids' Books of 2016 pick! Minecraft offers players an environment focused on exploration, imagination, and creation, but its nonlinear game structure can mean spending a lot of time in the game. With these labs, you can balance your child's screen time with real-life learning and interaction. You will start the book by brushing up on some common Minecraft language and examining each of the four game modes: survival, creative, adventure, and spectator. Then, you'll use this knowledge to venture off onto the six different quests that encourage child and adult participation. For each Lab, complete the hands-on activity in art, craft, or design, then build a related in-game project. Have fun with these creative projects and more: Make a Chinese finger trap from construction paper, followed by a zombie trap in Minecraft. Build a castle from sugar cubes, then learn to build one in Minecraft. Create shadow puppets to perform a scene from your favorite story, then animate the scene using Minecraft. Make a bow and arrow from popsicle sticks, dental floss, and a cotton swab, then do some archery practice in Minecraft. Sticker badges at the back of the book reward your child as they complete each quest. You'll even learn how to screencast and narrate your own videos to share with family and friends. Unofficial Minecraft Lab for Kids provides fun, educational gaming goals that you and your child can reach together! The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus-all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.

Ash's Quest: The Essential Handbook (Pokemon) (Hardcover): Simcha Whitehill Ash's Quest: The Essential Handbook (Pokemon) (Hardcover)
Simcha Whitehill 1
R263 Discovery Miles 2 630 Ships in 5 - 7 working days

Discover how it all began with this updated and extended edition of the top-selling 2015 Official Adventure Guide: Ash's Quest from Kanto to Kalos! Inside this book, you'll learn all about iconic Pokemon Master Ash Ketchum and his quest. Join Ash and his beloved Pikachu as they travel through all known regions of the Pokemon world, meeting and battling hundreds of amazing new Pokemon. Includes 32 pages of new material detailing Ash's latest adventures in the newest region, Alola.

Building Virtual Worlds (Hardcover): Kirsty Holmes Building Virtual Worlds (Hardcover)
Kirsty Holmes; Designed by Gareth Liddington
R424 Discovery Miles 4 240 Ships in 12 - 19 working days

Get good at games with our in-depth guides to digital fun. From super strategies to roaring racers get those nimble thumbs ready to learn our top tips and tricks and master the art of videogames. Level up your lingo and learn from the pros then round up your friends to show off your skills with out handy guides you'll be ready to get your game on|Get good at games with our in-depth guides to digital fun. From super strategies to roaring racers get those nimble thumbs ready to learn our top tips and tricks and master the art of videogames. Level up your lingo and learn from the pros then round up your friends to show off your skills with out handy guides you'll be ready to get your game on

Essential SQA Exam Practice: Higher Computing Science Questions and Papers - From the publisher of How to Pass (Paperback):... Essential SQA Exam Practice: Higher Computing Science Questions and Papers - From the publisher of How to Pass (Paperback)
David Alford
R396 Discovery Miles 3 960 Ships in 12 - 19 working days

Exam board: SQA Level: Higher Subject: Computing Science First teaching: September 2018 First exam: Summer 2019 Practice makes permanent. Feel confident and prepared for the SQA Higher Computing Science exam with this two-in-one book, containing practice questions for every topic, plus two full practice papers - all written by an experienced marker. - Choose which topics you want to revise: A simple grid enables you to pick particular areas of the course that you want to answer questions on, with solutions provided at the back of the book - Remember more in your exam: Repeated and extended practice will give you a secure knowledge of the key areas of the course (software design and development; computer systems; database design and development; web design and development) Familiarise yourself with the exam paper: Both practice papers mirror the language and layout of the real SQA papers; complete them in timed, exam-style conditions to increase your confidence before the exams - Find out how to achieve a better grade: Answers to the practice papers have commentaries for each question, with tips on writing successful answers and avoiding common mistakes Fully up to date with SQA's requirements The questions, mark schemes and guidance in this practice book match the requirements of the revised SQA Higher Computing Science specification for examination from 2019 onwards.

ClearRevise AQA GCSE Computer Science 8525 2020 (Paperback): PG Online ClearRevise AQA GCSE Computer Science 8525 2020 (Paperback)
PG Online
R332 Discovery Miles 3 320 Ships in 9 - 17 working days

Illustrated practise and revision Over 500 marks worth of examination style questions. Answers provided for all questions within the book. Illustrated topics to improve memory and recall. Specification references for every topic. Examination tips and techniques. Free Python solutions pack. Absolute clarity is the aim with a new generation of revision guide for the 2020s. This guide has been expertly compiled and edited by successful former teachers of Computer Science, highly experienced examiners and a good dollop of scientific research into what makes revision most effective. Past examinations questions are essential to good preparation, improving understanding and confidence. This guide has combined revision with tips and more practice questions than you could shake a stick at. All the essential ingredients for getting a grade you can be really proud of. Each specification topic has been referenced and distilled into the key points to make in an examination for top marks. Questions on all topics assessing knowledge, application and analysis are all specifically and carefully devised throughout this book.

Minecraft Would You Rather (Paperback): Mojang AB Minecraft Would You Rather (Paperback)
Mojang AB
R152 Discovery Miles 1 520 Ships in 12 - 19 working days

Would you rather have zombies as allies but chickens throw rotten eggs at you OR have pillagers for friends but pigs fart at you? Alex and Steve are out on a Minecraft adventure, full of challenging scenarios and hilarious debates. Can you help them to decide what they should choose? Take part in over 50 mind-boggling would you rather scenarios! Try our indispensable handbooks for your Minecraft journey: Minecraft Redstone Handbook 978 0008495992 Minecraft Survival Handbook 978 0755503452 Minecraft Creative Handbook 978 0755500413 Minecraft Combat Handbook 978 0755500420 Minecraft Explorers Handbook 9780008608507 Minecraft Legends Handbook 978 0008595012 Brilliant books full of inspiration: Minecraft Bite Size Builds: 978 0755500406 Minecraft Amazing Bite Size Builds: 978 0008495954 Minecraft Super Bite Size Builds 978 0008534127 Minecraft Epic Inventions 978 0008496012 Minecraft Epic Bases: 978 1405296472 Perfect Gifts: Minecraft Maps 978 1405294546 Minecraft Blockopedia 978 0755500390 Sticker, humour and activity: Minecraft Survival Sticker Book 978 1405288552 Minecraft Sticker Adventure Treasure Hunt 978 0755503582 Minecraft Sticker Adventure Mobs Attack 978 0008533953 Minecraft Joke Book 978 1405295253 Minecraft How to Draw 978 0008534028 Minecraft Catch the Creeper 978 0755503575

Music Technology and Education - Amplifying Musicality (Paperback, 2nd edition): Andrew Brown Music Technology and Education - Amplifying Musicality (Paperback, 2nd edition)
Andrew Brown
R934 Discovery Miles 9 340 Ships in 2 - 4 working days

Music Technology in Education lays out the principles of music technology and how they can be used to enhance musical teaching and learning in primary and secondary education. Previously published as "Computers in Music Education," this second edition has been streamlined to focus on the needs of today s music education student. It has been completely updated to reflect mobile technologies, social networks, rich media environments, and other technological advances. Topics include:

  • Basic audio concepts and recording techniques
  • Enhanced music instruction with interactive systems, web-based media platforms, social networking, and musicianship software
  • Administration and management of technology resources
  • Distance education and flexible learning

"

Music Technology in Education" provides a strong theoretical and philosophical framework for examining the use of technology in music education while outlining the tools and techniques for implementation in the classroom. Reflective Questions, Teaching Tips, and Suggested Tasks link technology with effective teaching practice. The companion website provides resources for deeper investigation into the topics covered in each chapter, and includes an annotated bibliography, website links, tutorials, and model projects. "

My Revision Notes: WJEC and Eduqas GCSE Computer Science (Paperback): Robert Wicks, Ian Paget My Revision Notes: WJEC and Eduqas GCSE Computer Science (Paperback)
Robert Wicks, Ian Paget
R470 Discovery Miles 4 700 Ships in 12 - 19 working days

Exam board: WJEC Level: GCSE Subject: Computer Science First teaching: September 2017 First exams: Summer 2019 Strengthen your students' understanding and upgrade their confidence with My Revision Notes: WJEC Eduqas GCSE (9-1) Computer Science. Written by leading Computer Science experts this is the only revision guide aimed specifically at helping students prepare for the WJEC or Eduqas exam - a new title in the top-selling revision guide series, loved by students and recommended by teachers. * Let students take control of their revision - plan and focus on the areas where they need to improve their knowledge and understanding with advice and summaries from the experts. * Help them achieve their potential - exam tips on computer science terms and concepts highlighted throughout the book * Improve their exam skills - a range of exam practice questions and 'test yourself questions' with answers at the back of the book.

Cbse All in One Informatics Practices with Python Pandas Class 12 2022-23 (as Per Latest Cbse Syllabus Issued on 21 April 2022)... Cbse All in One Informatics Practices with Python Pandas Class 12 2022-23 (as Per Latest Cbse Syllabus Issued on 21 April 2022) (Paperback, 3rd Revised edition)
Neetu Gaikwad
R1,551 Discovery Miles 15 510 Ships in 10 - 15 working days
Cbse All in One Information Technology Class 9 2022-23 (as Per Latest Cbse Syllabus Issued on 21 April 2022) (Paperback, 4th... Cbse All in One Information Technology Class 9 2022-23 (as Per Latest Cbse Syllabus Issued on 21 April 2022) (Paperback, 4th Revised edition)
Neetu Gaikwad
R1,742 Discovery Miles 17 420 Ships in 10 - 15 working days
Co-Ops, Teams & MMOs (Hardcover): Kirsty Holmes Co-Ops, Teams & MMOs (Hardcover)
Kirsty Holmes; Designed by Gareth Liddington
R424 Discovery Miles 4 240 Ships in 12 - 19 working days

Get good at games with our in-depth guides to digital fun. From super strategies to roaring racers get those nimble thumbs ready to learn our top tips and tricks and master the art of videogames. Level up your lingo and learn from the pros then round up your friends to show off your skills with out handy guides you'll be ready to get your game on|Get good at games with our in-depth guides to digital fun. From super strategies to roaring racers get those nimble thumbs ready to learn our top tips and tricks and master the art of videogames. Level up your lingo and learn from the pros then round up your friends to show off your skills with out handy guides you'll be ready to get your game on

Learning ICT with English - Teaching ICT through the Primary Curriculum (Paperback): Richard Bennett Learning ICT with English - Teaching ICT through the Primary Curriculum (Paperback)
Richard Bennett
R1,239 Discovery Miles 12 390 Ships in 12 - 19 working days

Providing practical guidance on enhancing learning through ICT in English, this book is made up of a series of projects that supplement, augment and extend the QCA ICT scheme and provide much-needed links with Units in other subjects' schemes of work. It includes: fact cards that support each project and clearly outline its benefits in relation to teaching and learning examples of how activities work in 'real' classrooms links to research, inspection evidence and background reading to support each project adaptable planning examples and practical ideas provided on accompanying downloadable resources. This book is highly recommended for all trainee and practising primary teachers.

Cbse All in One Computer Applications Class 9 (as Per Latest Cbse Syllabus Issued on 21 April 2022) (Paperback, 10th Revised... Cbse All in One Computer Applications Class 9 (as Per Latest Cbse Syllabus Issued on 21 April 2022) (Paperback, 10th Revised edition)
Neetu Gaikwad
R1,815 Discovery Miles 18 150 Ships in 10 - 15 working days
Learning ICT with Maths (Paperback): Richard Bennett Learning ICT with Maths (Paperback)
Richard Bennett
R1,235 Discovery Miles 12 350 Ships in 12 - 19 working days

Providing practical guidance on enhancing learning through ICT in maths, this book is made up of a series of projects that supplement, augment and extend the QCA ICT scheme and provide much-needed links with Units in other subjects' schemes of work. It includes: fact cards that support each project and clearly outline its benefits in relation to teaching and learning examples of how activities work in 'real' classrooms links to research, inspection evidence and background reading to support each project adaptable planning examples and practical ideas provided on accompanying downloadable resources. Suitable for all trainee and practising primary teachers.

My Revision Notes: Cambridge National Level 1/2 Certificate in Information Technologies (Paperback): Sonia Stuart My Revision Notes: Cambridge National Level 1/2 Certificate in Information Technologies (Paperback)
Sonia Stuart
R532 Discovery Miles 5 320 Ships in 12 - 19 working days

Enhance your students' practical skills and develop their key content knowledge with this proven formula for effective, structured revision. Target success in OCR's Cambridge National Certificate in Information Technologies with this revision guide that brings together exam-style questions, revision tasks and practical tips to help students to review, strengthen and test their knowledge. With My Revision Notes, every student can: * Enjoy an interactive approach to revision, with clear topic summaries that consolidate knowledge and related activities that put the content into context. * Plan and manage a successful revision programme using the topic-by-topic planner. * Build, practice and enhance exam skills by progressing through revision tasks and Test Yourself activities. * Improve exam technique through exam-style questions and sample answers with commentary from an expert author and teacher.

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