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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

CCEA GCSE Digital Technology (Paperback): Siobhan Matthewson, Gerry Lynch, Margaret Debbadi CCEA GCSE Digital Technology (Paperback)
Siobhan Matthewson, Gerry Lynch, Margaret Debbadi
R1,015 Discovery Miles 10 150 Ships in 12 - 17 working days

Exam Board: CCEA Level: GCSE Subject: Digital Technology First Teaching: September 2017 First Exam: June 2019 This title has been written to help ensure students' successful progress through CCEA's GCSE Digital Technology specification. Our expert authors provide insight and guidance for the mandatory Digital Technology unit and each of the Multimedia and Programming optional units, and have incorporated challenging tasks and activities to test essential knowledge and skills required for the examined and controlled assessment units. - Features comprehensive coverage of the examined Digital Technology unit - Builds students' Multimedia and Programming skills and capabilities (depending on their chosen pathway) through clearly focused content and activities to assess understanding and aid progression - Provides students with contexts to apply digital technology skills - Develops problem-solving skills with selected tasks for each pathway - Helps students prepare for success in externally examined and controlled assessments with opportunities to test and consolidate understanding through each unit

The Universal Service Desk - Implementing, Controlling and Improving Service Delivery (Paperback): IT Governance The Universal Service Desk - Implementing, Controlling and Improving Service Delivery (Paperback)
IT Governance
R1,468 Discovery Miles 14 680 Ships in 10 - 15 working days

The Universal Service Desk (USD) - Implementing, controlling and improving service delivery defines what a USD is, why it is valuable to an organisation and how to build and implement one. It also discusses the evolution of the USD as part of integrated workplace management. Understand the essentials of any USD - buy this book today!

Getting to Know Alice (Paperback): Jeanne Nagle Getting to Know Alice (Paperback)
Jeanne Nagle
R487 Discovery Miles 4 870 Ships in 10 - 15 working days
Minecraft Maps - An Explorer's Guide to Minecraft (Hardcover): Mojang AB Minecraft Maps - An Explorer's Guide to Minecraft (Hardcover)
Mojang AB 1
R542 R358 Discovery Miles 3 580 Save R184 (34%) Ships in 12 - 17 working days

Are you ready for an adventure? Explore the mysterious world of Minecraft through highly-detailed maps of every biome. Created by an explorer on a quest to find Minecraft's most valuable loot, there's a map for each Overworld biome as well as the terrifying Nether and End dimensions. A beautifully illustrated visual guide in its own right, Minecraft Maps is also a survival tool. You'll learn which biomes are home to the most dangerous mobs, where to look for to exclusive blocks, how to find naturally generated structures and the best places to search for loot. Once you've discovered each biome you can get building - construct an ice palace in the ice plains biome and an entire village suspended in the tree canopy above the jungle floor. Collect all of the official Minecraft books to become the best Minecrafter you can be: Minecraft Let's Build! Theme Park Adventure Minecraft Guide to Exploration Minecraft Guide to Creative Minecraft Guide to Redstone Minecraft Guide to the Nether and the End Minecraft Guide to Enchantments and Potions Minecraft Guide to Farming Minecraft Guide to PVP Minigames Minecraft Guide to Ocean Survival Minecraft Blockopedia Minecraft: Exploded Builds: Medieval Fortress Minecraft The Survivors' Book of Secrets Minecraft Survival Tin Minecraft Mobestiary Minecraft: The Ultimate Construction Collection Minecraft is a multi-platform block-based gaming sensation available on Xbox, PlayStation, PC and mobile devices. Whether you're in Creative, Survival or Hardcore Mode, the official Mojang-approved Minecraft books contain all the advice you need to survive and thrive.

Learn to Code Practice Book 4 Second Edition (Paperback): Claire Lotriet, Adam Chase Learn to Code Practice Book 4 Second Edition (Paperback)
Claire Lotriet, Adam Chase
R407 Discovery Miles 4 070 Ships in 12 - 17 working days

Consolidate coding skills and knowledge with engaging practice books for ages 7-11 containing easy-to-follow activities and projects, supported by accompanying teacher's notes. - Save time with 12 step-by-step activities per book across a range of applications, covering key requirements of the computing curriculum. - Embed and practice coding skills with creative activities and manageable pupil led projects suitable for use as standalone practice books, or to consolidate knowledge from Switched on Computing. - Stretch and challenge more able pupils with open ended activities - Teach lessons of the highest quality whatever your expertise with comprehensive teacher's notes. Book 4 for ages 10-11 covers MakeCode, App Inventor and Python.

FORTNITE Official How to Draw Volume 2 - Over 30 Weapons, Outfits and Items! (Paperback): Epic Games FORTNITE Official How to Draw Volume 2 - Over 30 Weapons, Outfits and Items! (Paperback)
Epic Games 1
R280 R231 Discovery Miles 2 310 Save R49 (18%) Ships in 9 - 15 working days

An easy, step-by-step guide to enable YOU to draw Fortnite's most iconic Outfits, weapons, accessories, and more, brought to you by Epic Games and featuring the authentic Fortnite holographic seal. Think the intricate designs in Fortnite look difficult to reproduce? Think again. This all-new collection breaks down each drawing into simple, step-by-step stages, zeroing in on the details and providing expert tips and hints along the way. Armed with nothing more than a pencil and paper, YOU TOO can create drawings that will strike fear into your enemies. LET'S DO IT! * From Peely to Rippley, Black Shield to Bonesy, Lavawing to Laser Chomp, HOW TO DRAW: VOLUME 2 is crammed full of your favorite Fortnite items * Featuring a drawing tutorial intro to help you brush up on your techniques, plus helpful tips and hints throughout * Aimed at a range of abilities, progressing from easier sketches to more challenging designs

Hello, Robot! - Day-To-Day Life with Artificial Intelligence (Hardcover): Cosicosa Hello, Robot! - Day-To-Day Life with Artificial Intelligence (Hardcover)
Cosicosa; Illustrated by Ana Seixas
R696 R570 Discovery Miles 5 700 Save R126 (18%) Ships in 9 - 15 working days
My Revision Notes: AQA GCSE (9-1) Computer Science, Third Edition (Paperback): George Rouse, Lorne Pearcey, Gavin Craddock My Revision Notes: AQA GCSE (9-1) Computer Science, Third Edition (Paperback)
George Rouse, Lorne Pearcey, Gavin Craddock
R390 Discovery Miles 3 900 Ships in 12 - 17 working days

Target exam success with My Revision Notes. Our updated approach to revision will help students learn, practise and apply skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide students can rely on to build both knowledge and confidence. My Revision Notes: AQA GCSE Computer Science will help students: > Strengthen subject knowledge and key terms by working through clear and focused key content > Test understanding and identify areas for improvement with 'check your understanding' questions > Plan and manage a successful revision programme with the 'exam breakdown', 'countdown to the exams' and 'now test yourself' sections > Check answers to the practice questions against the answers provided > Enhance exam technique through exam-style questions and tips from a leading team of expert authors

Power of Patterns: Coding (Paperback, 2 Ed): Rane Anderson Power of Patterns: Coding (Paperback, 2 Ed)
Rane Anderson
R330 Discovery Miles 3 300 Ships in 9 - 15 working days

Have you ever wondered how a GPS knows the fastest route to take? Or how a video game knows when to stop performing an action? The answer is coding. Discover the fundamentals for computer programming, such as conditional statements, looping, and debugging. Who knows? You might even want to create a computer program of your own! Developed by Timothy Rasinski and featuring TIME content, this high-interest book includes essential text features like an index, captions, glossary, and table of contents. The intriguing sidebars, detailed images, and in-depth Reader's Guide require students to connect back to the text and encourage multiple readings. The Think Link and Dig Deeper! sections develop students' higher-order thinking skills. The Check It Out! section includes suggested books, videos, and websites for further reading. Aligned with state standards, this title features complex and rigorous content appropriate for students preparing for college and career readiness.

The Way Things Work Now (Hardcover): David MacAulay The Way Things Work Now (Hardcover)
David MacAulay
R1,118 R954 Discovery Miles 9 540 Save R164 (15%) Ships in 10 - 15 working days
Teaching with Information and Communication Technology (ICT) (Paperback): Joanne Hardman, Reuben Dlamini, Christopher Dumas,... Teaching with Information and Communication Technology (ICT) (Paperback)
Joanne Hardman, Reuben Dlamini, Christopher Dumas, Andrew Lewis, Warren Lilley
R600 R555 Discovery Miles 5 550 Save R45 (7%) Ships in 6 - 10 working days

Teaching with ICT prepares pre-service teachers across the three phases of learning to understand the role technology can play in teaching and learning. This book encourages students of teacher education to apply their understanding of pedagogy to using ICT in the classroom. The focus is on teaching with ICT rather than on teaching ICT. The book aims to empower students with problem-solving skills related to the availability and logistics of technology, and gives them the confidence to introduce a range of digital resources into their teaching. With practical examples of ICT use in the classroom, this book is a valuable resource for both pre-service teachers and teachers. It is aimed at students taking BEd modules on 'using ICT in teaching and learning' and in-service teachers. The course, usually taught at second year, is variously called Computers in Education; Teaching Methods, Instructional Technology and Instructional Materials; Computer Skills for Educators; ICT and the Roles of the Educator; Educational Media and Classroom Competence; Information Communication Technologies for Learning (ICT); Computer Integration in the Classroom; Education I: Media in Teaching and Learning; ICT Integration into the Classroom.

Become an App Inventor: The Official Guide from MIT App Inventor - Your Guide to Designing, Building, and Sharing Apps... Become an App Inventor: The Official Guide from MIT App Inventor - Your Guide to Designing, Building, and Sharing Apps (Paperback)
Karen Lang, Mit App Inventor Project, Mit Computer Science and Artificial Inte
R412 R369 Discovery Miles 3 690 Save R43 (10%) Ships in 10 - 15 working days
Creative Coding in Python - 30+ Programming Projects in Art, Games, and More (Paperback): Sheena Vaidyanathan Creative Coding in Python - 30+ Programming Projects in Art, Games, and More (Paperback)
Sheena Vaidyanathan
R643 R546 Discovery Miles 5 460 Save R97 (15%) Ships in 10 - 15 working days

Creative Coding in Python teaches kids the fundamentals of computer programming and demonstrates how to code 30+ fun, creative projects using Python, a free, intuitive, open-source programming language that's one of the top five most popular worldwide. Computer science educator Sheena Vaidyanathan helps kids understand the fundamental ideas of computer programming and the process of computational thinking using illustrations, flowcharts, and pseudocode, then shows how to apply those essentials to code exciting projects in Python: Arcade games and apps: Understand GUI (graphical user interfaces) and create your own arcade games and apps. Geometric art: Use turtle graphics to create original masterpieces. Interactive fiction: Explore booleans and conditionals to invent "create your own adventure" games. Chatbots: Discover variables, strings, integers, and more to design conversational programs. Dice games: Reuse code to devise games of chance. What's next? Look at exciting ways to use your powerful new skills and expand your knowledge of coding in Python. Creative Coding in Python gives kids the tools they need to create their own computer programs.

3D Printing and Maker Lab for Kids, Volume 22 - Create Amazing Projects with CAD Design and STEAM Ideas (Paperback): Eldrid... 3D Printing and Maker Lab for Kids, Volume 22 - Create Amazing Projects with CAD Design and STEAM Ideas (Paperback)
Eldrid Sequeira
R633 R535 Discovery Miles 5 350 Save R98 (15%) Ships in 10 - 15 working days

Create 25 amazing projects with 3D printing! With 3D Printing and Maker Lab for Kids, you can explore the creative potential behind this game-changing technology. Design your projects using free browser-based versions of CAD software Tinkercad and SketchUp. Follow the simple steps to create a variety of different projects. Learn about the fascinating science behind your creations. Get guidance on organizing team activities and contests. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus-all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids. Be a part of the future with 3D Printing and Maker Lab for Kids!

Minecraft Joke Book (Paperback): Mojang AB Minecraft Joke Book (Paperback)
Mojang AB 1
R178 R144 Discovery Miles 1 440 Save R34 (19%) Ships in 9 - 15 working days

Did you hear about the creeper's birthday party? It really went off with a BANG!

Why does Alex love redstone lamps?

Because they light up her life.

Where do tired miners sleep?

On bedrock.

The official Minecraft Joke Book is packed full of hilarious jokes that will have you laughing your blocks off! There's something for every Minecrafter, whatever their age.

Minecraft is a multi-platform block-based gaming sensation available on Xbox, PlayStation, PC and mobile devices. Whether you're in Creative, Survival or Hardcore Mode, the official Mojang-approved Minecraft books contain all the advice you need to survive and thrive.

Scratch Programming for Beginners - A Kid's Guide to Coding Fundamentals (Paperback): Raina Burditt Scratch Programming for Beginners - A Kid's Guide to Coding Fundamentals (Paperback)
Raina Burditt
R467 R363 Discovery Miles 3 630 Save R104 (22%) Ships in 12 - 17 working days
Cambridge IGCSE Information and Communication Technology Theory Workbook Second Edition (Paperback): David Watson Cambridge IGCSE Information and Communication Technology Theory Workbook Second Edition (Paperback)
David Watson
R370 Discovery Miles 3 700 Ships in 12 - 17 working days

This title is endorsed by Cambridge Assessment International Education for learner support. Develop understanding of underpinning theory with further practice questions and activities This Workbook provides additional support with practical exam-style questions for Cambridge IGCSE (TM) Information and Communication Technology syllabus. - Develop a deep understanding of underpinning concepts: includes a series of questions designed to test and develop knowledge of ICT systems and their impact. - Develop understanding and build confidence: questions and activities will aid preparation for all aspects of examination. Answers are available in Cambridge IGCSE Information and Communication Technology Teacher's Guide with Boost Subscription.

ICT InteraCT for Key Stage 3 Pupil's Book 2 (Paperback): Bob Reeves ICT InteraCT for Key Stage 3 Pupil's Book 2 (Paperback)
Bob Reeves
R649 R379 Discovery Miles 3 790 Save R270 (42%) In Stock

ICT InteraCT is a new course delivering everything teachers and students need for success at Key Stage 3. The series combines digital resources with Student's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to students at Key Stage 3. The resources place an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks. - A stimulating, scenario-based approach - Levelled assessments that are differentiated by task - Teacher's guidance on how to assess the levels and map the contents of the course to the revised Programme of Study, STUs, QCA Scheme of Work and other initiatives, such as Every Child Matters - Formative and summative assessment opportunities - including interactive tests - Tasks that cover skills, knowledge and understanding to promote ICT capability - Truly integrated print and electronic content The Pupil's book contains access to digital resources which are perfect for home and independent learning. The book also features activities that are designed for use with students when the IT suite is not available, reinforcing knowledge and understanding.

Five Nights at Freddy's: Survival Logbook (Hardcover): Scott Cawthon Five Nights at Freddy's: Survival Logbook (Hardcover)
Scott Cawthon 1
R350 R294 Discovery Miles 2 940 Save R56 (16%) Ships in 10 - 15 working days

Based on the bestselling horror video game series Five Nights at Freddy's, this essential logbook offers night guards new to Freddy Fazbear's Pizza a chance for self-reflection during their first week on the job. Quizzes, lists, and prompts throughout reinforce training, provide room to log in-game events and allow for introspection on the best qualities of a Freddy's employee - namely, a genuine disregard for instinctive self-preservation. It's all here in this logbook - just be sure to fill out your emergency contact information first!

Screen Smart Sam - Battles the Bad Habit Monsters (Hardcover): Nicole Rawson Screen Smart Sam - Battles the Bad Habit Monsters (Hardcover)
Nicole Rawson; Cover design or artwork by Emily Watson; Illustrated by Arnav Mazumdar
R534 Discovery Miles 5 340 Ships in 12 - 17 working days
Learn to Code Practice Book 1 (Paperback): Claire Lotriet Learn to Code Practice Book 1 (Paperback)
Claire Lotriet
R348 Discovery Miles 3 480 Ships in 12 - 17 working days

Consolidate coding skills and knowledge with engaging practice books for ages 7-11 containing easy-to-follow activities and projects, supported by accompanying teacher's notes. - Save time with 12 step-by-step activities per book across a range of applications, covering key requirements of the computing curriculum. - Embed and practice coding skills with creative activities and manageable pupil led projects suitable for use as standalone practice books, or to consolidate knowledge from Switched on Computing. - Stretch and challenge more able pupils with open ended activities - Teach lessons of the highest quality whatever your expertise with comprehensive teacher's notes.

Diary of a Minecraft Zombie Book 21 - Carnival Chaos (Paperback): Zack Zombie Diary of a Minecraft Zombie Book 21 - Carnival Chaos (Paperback)
Zack Zombie
R242 Discovery Miles 2 420 Ships in 10 - 15 working days
How to Beat Minecraft (Independent & Unofficial) (Paperback): Kevin Pettman How to Beat Minecraft (Independent & Unofficial) (Paperback)
Kevin Pettman
R426 R350 Discovery Miles 3 500 Save R76 (18%) Ships in 9 - 15 working days

It's time for a brand new Minecraft guide! How to Beat Minecraft is the independent and unofficial guide with everything a player could possibly need to finish the game in survival mode. Starting from the very first moment you begin the game in a completely new world, the book will show you the best methods for mining, crafting and creating a shelter, then lead you through farming, making enchanted objects, interacting with villagers, and exploring. Finally, you'll learn how to enter the dangerous world of the Nether and survive there, and how to beat the Ender Dragon and complete the game. It's packed full of info on the very latest completely new elements in Minecraft, including pillagers, pandas, shipwrecks and more. This epic book has everything that a player needs to beat Survival Mode and become a Minecraft champion!

The Ultimate Brain Games And Puzzles Book For Teens - Tricky But Fun Brain Teasers, Trivia Challenges, Crosswords, Word... The Ultimate Brain Games And Puzzles Book For Teens - Tricky But Fun Brain Teasers, Trivia Challenges, Crosswords, Word Searches, Cryptograms And Much More To Keep Your Mind Sharp And Engaged (Paperback)
Donovan Ellis
R307 Discovery Miles 3 070 Ships in 10 - 15 working days
Guide to Minecraft Dungeons - A Handbook for Heroes (Hardcover): Mojang AB, The Official Minecraft Team Guide to Minecraft Dungeons - A Handbook for Heroes (Hardcover)
Mojang AB, The Official Minecraft Team
R347 R290 Discovery Miles 2 900 Save R57 (16%) Ships in 10 - 15 working days
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