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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Grandma and Grandpa Can You Code (Hardcover): Timothy Amadi, Eugene Amadi, Daniel Amadi Grandma and Grandpa Can You Code (Hardcover)
Timothy Amadi, Eugene Amadi, Daniel Amadi
R538 Discovery Miles 5 380 Ships in 18 - 22 working days
Divatastic Be's A Girl's Guidebook to STEM Careers - A Girl's Guidebook to STEM Careers (Hardcover): Nancy... Divatastic Be's A Girl's Guidebook to STEM Careers - A Girl's Guidebook to STEM Careers (Hardcover)
Nancy Franklin-Wright
R550 Discovery Miles 5 500 Ships in 18 - 22 working days
Learn Python through Nursery Rhymes and Fairy Tales - Classic Stories Translated into Python Programs (Coding for Kids and... Learn Python through Nursery Rhymes and Fairy Tales - Classic Stories Translated into Python Programs (Coding for Kids and Beginners) (Hardcover)
Shari Eskenas; Illustrated by Ana Quintero Villafraz
R881 Discovery Miles 8 810 Ships in 18 - 22 working days
Oxford International Primary Computing: Student Book 4 (Paperback, 2nd Revised edition): Alison Page, Karl Held, Diane Levine,... Oxford International Primary Computing: Student Book 4 (Paperback, 2nd Revised edition)
Alison Page, Karl Held, Diane Levine, Howard Lincoln
R350 Discovery Miles 3 500 In Stock

A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking

Oh, No ... Hacked Again! - A Story About Online Safety (Hardcover): Zinet Kemal Oh, No ... Hacked Again! - A Story About Online Safety (Hardcover)
Zinet Kemal
R545 Discovery Miles 5 450 Ships in 18 - 22 working days
Cambridge Primary Computing Learner's Book Stage 6 (Paperback): Roland Birbal, Michele Taylor, Nazreen Mohammed, Michelle... Cambridge Primary Computing Learner's Book Stage 6 (Paperback)
Roland Birbal, Michele Taylor, Nazreen Mohammed, Michelle Koon Koon, Carissa Gookool
R742 Discovery Miles 7 420 Ships in 9 - 17 working days

We are working with Cambridge International to gain endorsement for this forthcoming series. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout. - Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment. - Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation. - Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks. Contents How to use this book Term 1 Unit 1 Flowcharts in programming (Scratch MIT: Be a designer) Unit 2 Be a data manager Unit 3 Selecting hardware and software Unit 4 Variables in programming (Scratch MIT: Be a storyteller) Term 2 Unit 5 Digital content Unit 6 Sub-routines in Programming (Scratch MIT: Be an animator) Unit 7 Be a data architect Unit 8 Micro:Bit Makecode: Be an innovator Term 3 Unit 9 Keeping data safe Unit 10 Scratch MIT: Be a game developer Unit 11 Storage and robots Unit 12 iRobot: Be a problem solver Glossary

Pearson Edexcel International GCSE (9-1) ICT Student Book (Paperback, Student Ed): Pete Bell Pearson Edexcel International GCSE (9-1) ICT Student Book (Paperback, Student Ed)
Pete Bell
R1,346 Discovery Miles 13 460 Ships in 9 - 17 working days

The Edexcel International GCSE (9-1) ICT Student Book provides comprehensive coverage of the new specification and is designed to supply students with the best preparation possible for the examination. These new resource also have international relevance and support at their core. Learning is embedded with differentiated exercises and exam practice throughout. Provides free access to an ActiveBook, a digital version of the Student Book, which can be accessed online, anytime, anywhere supporting learning beyond the classroom. Transferable skills, needed for progression into higher education and employment, are signposted allowing students to understand, and engage with, the skills they're gaining. Reviewed by a language specialist to ensure the book is written in a clear and accessible style for students whose first language may not be English. Glossary of key terminology. Teacher support materials available online. Available: August-September 2017

Level 1/Level 2 Cambridge National in Creative iMedia (J834) (Paperback): Kevin Wells, Sarah McAtominey, Judi Brown Level 1/Level 2 Cambridge National in Creative iMedia (J834) (Paperback)
Kevin Wells, Sarah McAtominey, Judi Brown
R1,086 Discovery Miles 10 860 Ships in 9 - 17 working days

Trust highly experienced teachers and authors Judi Brown, Sarah McAtominey and Kevin Wells to guide learners through the redeveloped Level 1/Level 2 Cambridge National in Creative iMedia (J834). This thorough, accessible and OCR-endorsed introduction to the Creative iMedia industry will develop your learners' understanding of the core examined content and boost the skills required to tackle the NEA with confidence. This OCR-endorsed textbook is: - Comprehensive. Gain in-depth knowledge of the examined unit with clear explanations of every concept and topic, and develop the skills and understanding for the practical non-examined units, each of which is covered in detail. - Accessible, reliable and trusted. Structured to match the specification and provide the information required to build knowledge, understanding and skills across accessible and easy-to-use chapters and learning features. - Designed to support you. Boost confidence when preparing for assessment with plenty of activities and practice questions. - Your go-to guide. Expert authors have carefully designed tasks and activities to build your skills and aid progression, and written questions to assess your understanding.

Cambridge Primary Computing Learner's Book Stage 2 (Paperback): Roland Birbal, Michele Taylor, Nazreen Mohammed, Michelle... Cambridge Primary Computing Learner's Book Stage 2 (Paperback)
Roland Birbal, Michele Taylor, Nazreen Mohammed, Michelle Koon Koon, Carissa Gookool
R740 Discovery Miles 7 400 Ships in 9 - 17 working days

This title has been endorsed by Cambridge Assessment International Education. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout. - Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment. - Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation. - Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks. Contents How to use this book Term 1 Unit 1 Be a game developer Unit 2 Be a data analyst Unit 3 Computers and their functions Term 2 Unit 4 Be an animator Unit 5 Devices and networks Unit 6 Be a designer Unit 7 Be a data scientist Term 3 Unit 8 Be an artist Unit 9 Connected and sharing Unit 10 Be a storyteller Unit 11 Computers and robots Glossary

My Revision Notes: OCR A Level Computer Science: Second Edition (Paperback): George Rouse, Jason Pitt, Sean O'byrne My Revision Notes: OCR A Level Computer Science: Second Edition (Paperback)
George Rouse, Jason Pitt, Sean O'byrne
R816 R750 Discovery Miles 7 500 Save R66 (8%) Ships in 10 - 15 working days

Set your students on track to achieve the best grade possible with My Revision Notes: OCR A Level Computer Science. Our clear and concise approach to revision will help students learn, practise and apply their skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide that can be relied on to build both knowledge and confidence. With My Revision Notes: OCR A Level Computer Science, students can: > Consolidate knowledge with clear, focused and relevant content coverage, based on what examiners are looking for > Develop understanding with self-testing - our regular 'Now test yourself,' tasks and answers will help commit knowledge to memory > Improve technique through exam-style practice questions, expert tips and examples of typical mistakes to avoid > Identify key connections between topics and subjects with our 'Learning links' focus > Plan and manage a successful revision programme with our topic-by-topic planner, new exam breakdown feature, user-friendly definitions throughout and questions and answers online

My Revision Notes: Level 1/Level 2 Cambridge National in Creative iMedia: Second Edition (Paperback): Kevin Wells My Revision Notes: Level 1/Level 2 Cambridge National in Creative iMedia: Second Edition (Paperback)
Kevin Wells
R409 Discovery Miles 4 090 Ships in 10 - 15 working days

Set your students on track to achieve the best grade possible with My Revision Notes: Level 1 / Level 2 Cambridge Nationals in Creative iMedia (J834). Our clear and concise approach to revision will help students learn, practise and apply their skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide that can be relied on to build both knowledge and confidence. >> Consolidate knowledge with clear, concise and relevant content coverage, based on what examiners are looking for. >> Extend understanding with our regular 'Now Test Yourself', tasks and answers provided online for students to access. >> Improve technique through our increased exam support, including exam-style practice questions, expert exam tips and examples of typical mistakes to avoid. >> Identify key connections between topics and subjects with our 'Making Links' focus and further ideas for follow-up and revision activities. >> Plan and manage a successful revision programme with our topic-by-topic planner, new skills checklist and exam breakdown features, user-friendly definitions and glossary.

Pat's Online Chat (Hardcover): McArthur Margaret Pat's Online Chat (Hardcover)
McArthur Margaret; Illustrated by Bryan Jason Ynion
R870 Discovery Miles 8 700 Ships in 18 - 22 working days
A Day in Code - An illustrated story written in the C programming language (Hardcover): Shari Eskenas A Day in Code - An illustrated story written in the C programming language (Hardcover)
Shari Eskenas; Illustrated by Ana Quintero Villafraz
R569 Discovery Miles 5 690 Ships in 18 - 22 working days
Higher Computing Science (Paperback): Jane Paterson, John Walsh Higher Computing Science (Paperback)
Jane Paterson, John Walsh
R1,201 Discovery Miles 12 010 Ships in 9 - 17 working days

Exam board: SQA Level: Higher Subject: Computing Science First teaching: August 2018 First exams: Summer 2019 Trust highly experienced teachers and authors Jane Paterson and John Walsh to guide you through the latest SQA Higher Computing Science specification (for examination from 2019 onwards). This is the most comprehensive resource available for this course, brought to you by Scotland's No. 1 textbook publisher. - Gain in-depth knowledge of the four areas of study (Software Design and Development, Database Design and Development, Web Design and Development, Computer Systems) with clear explanations of every concept and topic - Understand advanced concepts and processes as numerous examples throughout the book show the theory in action - Build the skills of analysis, design, implementation, testing and evaluation that are required for success in both the exam and the assignment - Apply the knowledge and skills developed through the course to a variety of practical tasks and end-of-chapter 'check your learning' questions - Use computing terminology confidently and accurately by consulting a detailed glossary of all key terms and acronyms

Chasing Fame and Fortune: Can You Become a Pro Gamer (Paperback): Eric Braun Chasing Fame and Fortune: Can You Become a Pro Gamer (Paperback)
Eric Braun
R238 R226 Discovery Miles 2 260 Save R12 (5%) Ships in 18 - 22 working days
My Revision Notes: OCR GCSE (9-1) Computer Science, Third Edition (Paperback): George Rouse My Revision Notes: OCR GCSE (9-1) Computer Science, Third Edition (Paperback)
George Rouse
R452 Discovery Miles 4 520 Ships in 10 - 15 working days

Target exam success with My Revision Notes. Our updated approach to revision will help students learn, practise and apply skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide students can rely on to build both knowledge and confidence. My Revision Notes: OCR GCSE Computer Science will help students: > Strengthen subject knowledge and key terms by working through clear and focused key content > Test understanding and identify areas for improvement with 'check your understanding' questions > Plan and manage a successful revision programme with the 'exam breakdown', 'countdown to the exams' and 'now test yourself' sections > Check answers to the practice questions against the answers provided > Enhance exam technique through exam-style questions and tips from leading author George Rouse

Kramer the Gamer (Hardcover): McArthur Margaret Kramer the Gamer (Hardcover)
McArthur Margaret; Illustrated by Bryan Jason Ynion
R847 Discovery Miles 8 470 Ships in 18 - 22 working days
Rob's New Smartpad (Hardcover): Margaret McArthur Rob's New Smartpad (Hardcover)
Margaret McArthur; Illustrated by Bryan Jason Ynion
R758 Discovery Miles 7 580 Ships in 18 - 22 working days
Coding for Kids - A Hands-on Guide to Learning the Fundamentals of How to Code Games, Apps and Websites (Large print,... Coding for Kids - A Hands-on Guide to Learning the Fundamentals of How to Code Games, Apps and Websites (Large print, Hardcover, Large type / large print edition)
Elliot Davis
R649 Discovery Miles 6 490 Ships in 10 - 15 working days
I Spy Every Little Things - ABC Alphabet Coloring Book Educative for Kids 3-8, Hardback (Hardcover): Benjamin C Gumpington I Spy Every Little Things - ABC Alphabet Coloring Book Educative for Kids 3-8, Hardback (Hardcover)
Benjamin C Gumpington
R362 Discovery Miles 3 620 Ships in 18 - 22 working days
Progress in Computing: Key Stage 3 (Paperback): George Rouse, Lorne Pearcey, Ben Barnes, Tristan Kirkpatrick, Graham Hastings,... Progress in Computing: Key Stage 3 (Paperback)
George Rouse, Lorne Pearcey, Ben Barnes, Tristan Kirkpatrick, Graham Hastings, …
R983 Discovery Miles 9 830 Ships in 9 - 17 working days

Reboot your Key Stage 3 classroom with this all-in-one textbook that will inspire you to deliver creative Computing lessons with confidence. > Boost knowledge and skills in bite-sized chunks: every double-page spread represents a lesson's worth of targeted content and activities > Build understanding of the principles of Computing and improve IT skills with a range of engaging activities > Challenge students to think creatively about what they are learning and how it can be applied in the real world > Empower students to check and drive their own progress through Key Stage 3 and to GCSE, Cambridge Nationals and BTEC, and beyond, with regular knowledge check-ins and activities > Ensure complete coverage of the National Curriculum, with an easy-to-follow Progression Framework We've listened to how you teach Computing at Key Stage 3 and designed our brand-new toolkit of digital and printed resources around you! Comprising of everything you will need to confidently deliver the National Curriculum in Computing and develop students' ICT skills, Progress in Computing: Key Stage 3 combines lesson plans, presentations, interactive resources, quizzes and assessments with a Student Book. The Progress in Computing digital and print 'toolkit' will be formed of 16 modules that can be used flexibly to suit a teacher's context. Our brand-new digital platform will also give you unparalleled flexibility in terms of choosing your own pathway through the resources, with the bonus of all elements being tagged clearly against the curriculum, our 2 and 3-year Scheme of Work and progression to Key Stage 4 qualifications. Digital resources include: - videos, animations, online self-marking coding challenges and worksheets - teaching and learning support and lesson plans including course planners for centres in England and Wales - a mixture of teacher-led, teacher-facilitated, plugged and unplugged activities - baseline assessment and an end of Key Stage 3 assessment, with auto-marked homework quizzes and end-of-module assessments track progress throughout the course.

Nintendo Switch Gaming Guide (Hardcover): Chris Stead Nintendo Switch Gaming Guide (Hardcover)
Chris Stead
R602 Discovery Miles 6 020 Ships in 18 - 22 working days
Buzzy's Adventures in Online Privacy - Privacy Teaching Tool for Parents and Caregivers (Hardcover): Soylu Bilal,... Buzzy's Adventures in Online Privacy - Privacy Teaching Tool for Parents and Caregivers (Hardcover)
Soylu Bilal, Aluskewicz Patricia; Illustrated by Pietraszek Olga
R657 Discovery Miles 6 570 Ships in 10 - 15 working days
Minecraft: Guide to Redstone (Updated) (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Guide to Redstone (Updated) (Hardcover)
Mojang AB, The Official Minecraft Team
R323 Discovery Miles 3 230 Ships in 18 - 22 working days
Preparing Pre-Service Teachers to Teach Computer Science - Models, Practices, and Policies (Hardcover): Chrystalla Mouza, Aman... Preparing Pre-Service Teachers to Teach Computer Science - Models, Practices, and Policies (Hardcover)
Chrystalla Mouza, Aman Yadav, Anne Ottenbreit-Leftwich
R2,770 Discovery Miles 27 700 Ships in 18 - 22 working days

Computer science has emerged as a key driver of innovation in the 21st century. Yet preparing teachers to teach computer science or integrate computer science content into K-12 curricula remains an enormous challenge. Recent policy reports have suggested the need to prepare future teachers to teach computer science through pre-service teacher education programs. In order to prepare a generation of teachers who are capable of delivering computer science to students, however, the field must identify research-based examples, pedagogical strategies, and policies that can facilitate changes in teacher knowledge and practices. The purpose of this book is to provide examples that could help guide the design and delivery of effective teacher preparation on the teaching of computer science. This book identifies promising pathways, pedagogical strategies, and policies that will help teacher education faculty and preservice teachers infuse computer science content into their curricula as well as teach stand-alone computing courses. Specifically, the book focuses on pedagogical practices for developing and assessing pre-service teacher knowledge of computer science, course design models for pre-service teachers, and discussion of policies that can support the teaching of computer science. The primary audience of the book is students and faculty in educational technology, educational or cognitive psychology, learning theory, teacher education, curriculum and instruction, computer science, instructional systems, and learning sciences.

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