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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

My Revision Notes: OCR A Level Computer Science: Second Edition (Paperback): George Rouse, Jason Pitt, Sean O'byrne My Revision Notes: OCR A Level Computer Science: Second Edition (Paperback)
George Rouse, Jason Pitt, Sean O'byrne
R745 Discovery Miles 7 450 Ships in 9 - 17 working days

Set your students on track to achieve the best grade possible with My Revision Notes: OCR A Level Computer Science. Our clear and concise approach to revision will help students learn, practise and apply their skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide that can be relied on to build both knowledge and confidence. With My Revision Notes: OCR A Level Computer Science, students can: > Consolidate knowledge with clear, focused and relevant content coverage, based on what examiners are looking for > Develop understanding with self-testing - our regular 'Now test yourself,' tasks and answers will help commit knowledge to memory > Improve technique through exam-style practice questions, expert tips and examples of typical mistakes to avoid > Identify key connections between topics and subjects with our 'Learning links' focus > Plan and manage a successful revision programme with our topic-by-topic planner, new exam breakdown feature, user-friendly definitions throughout and questions and answers online

Essential SQA Exam Practice: National 5 Computing Science Questions and Papers - From the publisher of How to Pass (Paperback):... Essential SQA Exam Practice: National 5 Computing Science Questions and Papers - From the publisher of How to Pass (Paperback)
Lesley Russell
R380 Discovery Miles 3 800 Ships in 9 - 17 working days

Exam board: SQA Level: National 5 Subject: Computing Science First teaching: August 2017 First exam: Summer 2018 Practice makes permanent. Feel confident and prepared for the SQA National 5 Computing Science exam with this two-in-one book, containing practice questions for every topic, plus two full practice papers - all written by an experienced examiner. > Choose which topics you want to revise: A simple grid enables you to pick particular areas of the course that you want to answer questions on, with solutions provided at the back of the book > Remember more in your exam: Repeated and extended practice will give you a secure knowledge of the key areas of the course (software design and development; computer systems; database design and development; web design and development) > Familiarise yourself with the exam paper: Both practice papers mirror the language and layout of the real SQA papers; complete them in timed, exam-style conditions to increase your confidence before the exams > Find out how to achieve a better grade: Answers to the practice papers have commentaries for each question, with tips on writing successful answers and avoiding common mistakes Fully up to date with SQA's requirements The questions, mark schemes and guidance in this practice book match the requirements of the revised SQA National 5 Computing Science specification for examination from 2018 onwards.

Pearson Edexcel GCSE (9-1) Computer Science (Paperback): Ann Weidmann, Cynthia Selby, David Waller Pearson Edexcel GCSE (9-1) Computer Science (Paperback)
Ann Weidmann, Cynthia Selby, David Waller
R1,061 Discovery Miles 10 610 Ships in 9 - 17 working days

The Pearson Edexcel GCSE (9-1) Computer Science Student Book is aligned to the 2020 specification, bringing Computer Science to life with real-world examples, and providing support for the new practical on-screen assessment. The Pearson Edexcel GCSE (9-1) Computer Science 2020 Student Book offers: * plenty of practical activities for programming that follow the PRIMM pedagogy * real world examples and case studies of Computer Science in Action to help make the content relevant and inspiring to students * worked examples and activities using the PLS or 'Programming Language Subset' (Python) for a simple and comprehensive approach to programming * simplified content to make it as accessible as possible. This Student Book also helps students with concise and productive exam preparation. This includes: * exam questions at the end of every section to consolidate knowledge * extensive Preparing for the exam material, including student answers and examiner commentary, plus example exam questions using only the Pearson Edexcel command words * data files to support the on-screen assessment, which can be found in the interactive scheme of work.

Minecraft How to Draw (Paperback): Mojang AB Minecraft How to Draw (Paperback)
Mojang AB
R295 R264 Discovery Miles 2 640 Save R31 (11%) Ships in 5 - 10 working days

Pick up your pencil and learn how to draw your favourite Minecraft mobs! Ever wanted to draw your favourite mob, but didn't know how? With this book, you'll learn how to do that and so much more! Learn everything from drawing basic blocks to how to draw all your favourite mobs with step-by-steps and finally putting everything together in a big, blocky scene. By the end of this book, you'll have the skills you need to draw anything you want in Minecraft! There's even some spaces throughout where you can practise on the page. So grab your pencil and let's get drawing!

BGE S1-S3 Computing Science and Digital Literacy: Third and Fourth Levels (Paperback): David Alford BGE S1-S3 Computing Science and Digital Literacy: Third and Fourth Levels (Paperback)
David Alford
R801 Discovery Miles 8 010 Ships in 9 - 17 working days

Syllabus: CfE (Curriculum for Excellence, from Education Scotland) and SQA Level: BGE S1-3: Third and Fourth Levels Subject: Computing Science and Digital Literacy Create, innovate, solve problems, achieve. Through 30% theory and 70% practical work, pupils are challenged and motivated to develop their skills, knowledge and understanding from S1 to S3. Covering all CfE Third and Fourth Level Benchmarks for Technologies: Computing Science and Digital Literacy, this ready-made and differentiated course puts progression for every pupil at the heart of your curriculum. > Follow a consistent, classroom-tested lesson structure: Each double-page spread provides the learning intentions, key concept explanations and activities for one lesson > Build and apply computational thinking skills: From creating games and coding in Python to designing web pages and databases, pupils will analyse, test and evaluate different software and devices > Meet the needs of each pupil in your class: The content and activities are designed to ensure accessibility for those with low prior attainment, while extension tasks will stretch high achieving pupils > Effectively check and assess progress: 'Work it out' knowledge-check questions support formative assessment within each lesson, helping you to monitor progression against the Experiences & Outcomes and Benchmarks > Lay firm foundations for National qualifications: The skills, knowledge and understanding established through the course will set up pupils for success at National 5 and beyond > Deliver the 'responsibility for all' Es and Os: Plenty of activities that address literacy, numeracy and health and wellbeing skills are threaded through the book

Divatastic Be's A Girl's Guidebook to STEM Careers - A Girl's Guidebook to STEM Careers (Hardcover): Nancy... Divatastic Be's A Girl's Guidebook to STEM Careers - A Girl's Guidebook to STEM Careers (Hardcover)
Nancy Franklin-Wright
R550 Discovery Miles 5 500 Ships in 18 - 22 working days
Computer Science Education - Perspectives on Teaching and Learning in School (Hardcover): Sue Sentance, Erik Barendsen, Nicol R... Computer Science Education - Perspectives on Teaching and Learning in School (Hardcover)
Sue Sentance, Erik Barendsen, Nicol R Howard, Carsten Schulte
R2,865 Discovery Miles 28 650 Ships in 10 - 15 working days

Drawing together the most up-to-date research from experts all across the world, the second edition of Computer Science Education offers the most up-to-date coverage available on this developing subject, ideal for building confidence of new pre-service and in-service educators teaching a new discipline. It provides an international overview of key concepts, pedagogical approaches and assessment practices. Highlights of the second edition include: - New sections on machine learning and data-driven (epistemic) programming - A new focus on equity and inclusion in computer science education - Chapters updated throughout, including a revised chapter on relating ethical and societal aspects to knowledge-rich aspects of computer science education - A new set of chapters on the learning of programming, including design, pedagogy and misconceptions - A chapter on the way we use language in the computer science classroom. The book is structured to support the reader with chapter outlines, synopses and key points. Explanations of key concepts, real-life examples and reflective points keep the theory grounded in classroom practice. The book is accompanied by a companion website, including online summaries for each chapter, 3-minute video summaries by each author and an archived chapter on taxonomies and competencies from the first edition.

Grandma and Grandpa Can You Code (Hardcover): Timothy Amadi, Eugene Amadi, Daniel Amadi Grandma and Grandpa Can You Code (Hardcover)
Timothy Amadi, Eugene Amadi, Daniel Amadi
R538 Discovery Miles 5 380 Ships in 18 - 22 working days
Learn Python through Nursery Rhymes and Fairy Tales - Classic Stories Translated into Python Programs (Coding for Kids and... Learn Python through Nursery Rhymes and Fairy Tales - Classic Stories Translated into Python Programs (Coding for Kids and Beginners) (Hardcover)
Shari Eskenas; Illustrated by Ana Quintero Villafraz
R881 Discovery Miles 8 810 Ships in 18 - 22 working days
Digital T Level: Digital Support Services and Digital Business Services (Core) (Paperback): Sonia Stuart, Maureen Everett Digital T Level: Digital Support Services and Digital Business Services (Core) (Paperback)
Sonia Stuart, Maureen Everett
R1,333 Discovery Miles 13 330 Ships in 10 - 15 working days

Tackle the core elements of the Digital Support Services or Digital Business Services T Level with this comprehensive resource. Written by highly respected authors, Mo Everett and Sonia Stuart, this clear, accessible and thorough textbook will guide learners through the key principles, concepts and terminology, as well as providing the inside track into what it takes to kick-start a career in the Digital world. - Simplify complex topics with summary tables, diagrams, key term definitions and a glossary. - Track and strengthen knowledge by using learning outcomes at the beginning of every unit and 'Test Yourself' questions. - Apply knowledge and understanding across 100s of engaging activities and research tasks. - Prepare for exams and the employer-set project using practice questions and project practice exercises. - Get ready for the workplace with industry tips and real-world examples. - Be guided through the course by expert authors Mo Everett and Sonia Stuart, who draw on their extensive industry and teaching experience. The Digital Support Services and Digital Business Services route core elements are covered in this Student Textbook. We have released the Digital Support Services pathway core elements online, for free. Visit www.hoddereducation.co.uk/digitalsupportservices/pathwaycore to learn more.

Oh, No ... Hacked Again! - A Story About Online Safety (Hardcover): Zinet Kemal Oh, No ... Hacked Again! - A Story About Online Safety (Hardcover)
Zinet Kemal
R545 Discovery Miles 5 450 Ships in 18 - 22 working days
Cambridge Primary Computing Learner's Book Stage 6 (Paperback): Roland Birbal, Michele Taylor, Nazreen Mohammed, Michelle... Cambridge Primary Computing Learner's Book Stage 6 (Paperback)
Roland Birbal, Michele Taylor, Nazreen Mohammed, Michelle Koon Koon, Carissa Gookool
R742 Discovery Miles 7 420 Ships in 9 - 17 working days

We are working with Cambridge International to gain endorsement for this forthcoming series. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout. - Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment. - Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation. - Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks. Contents How to use this book Term 1 Unit 1 Flowcharts in programming (Scratch MIT: Be a designer) Unit 2 Be a data manager Unit 3 Selecting hardware and software Unit 4 Variables in programming (Scratch MIT: Be a storyteller) Term 2 Unit 5 Digital content Unit 6 Sub-routines in Programming (Scratch MIT: Be an animator) Unit 7 Be a data architect Unit 8 Micro:Bit Makecode: Be an innovator Term 3 Unit 9 Keeping data safe Unit 10 Scratch MIT: Be a game developer Unit 11 Storage and robots Unit 12 iRobot: Be a problem solver Glossary

FORTNITE Official: How to Draw Volume 3 (Paperback): Epic Games FORTNITE Official: How to Draw Volume 3 (Paperback)
Epic Games
R322 R295 Discovery Miles 2 950 Save R27 (8%) Ships in 9 - 17 working days

Learn how to draw the latest Fortnite Battle Pass designs with this brand-new official guide from Epic Games. Want to recreate the action-packed looks from the Battle Passes? Well, now you can with this special themed guide, brought to you by Epic Games. With clear step-by-step instructions to take you from initial sketch to finished artwork, this book will help elevate your drawing skills to Tier 100. INCLUDES: * 16 CLASSIC OUTFITS * 8 STYLISH EMOTICONS * SUPERCOOL BACK BLING, GLIDERS, AND HARVESTING TOOLS * TOP DRAWING TIPS Featuring the authentic Fortnite holographic seal.

Buzzy's Adventures in Online Privacy - Privacy Teaching Tool for Parents and Caregivers (Hardcover): Soylu Bilal,... Buzzy's Adventures in Online Privacy - Privacy Teaching Tool for Parents and Caregivers (Hardcover)
Soylu Bilal, Aluskewicz Patricia; Illustrated by Pietraszek Olga
R657 Discovery Miles 6 570 Ships in 10 - 15 working days
My Revision Notes: Level 1/Level 2 Cambridge National in Creative iMedia: Second Edition (Paperback): Kevin Wells My Revision Notes: Level 1/Level 2 Cambridge National in Creative iMedia: Second Edition (Paperback)
Kevin Wells
R406 Discovery Miles 4 060 Ships in 9 - 17 working days

Set your students on track to achieve the best grade possible with My Revision Notes: Level 1 / Level 2 Cambridge Nationals in Creative iMedia (J834). Our clear and concise approach to revision will help students learn, practise and apply their skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide that can be relied on to build both knowledge and confidence. >> Consolidate knowledge with clear, concise and relevant content coverage, based on what examiners are looking for. >> Extend understanding with our regular 'Now Test Yourself', tasks and answers provided online for students to access. >> Improve technique through our increased exam support, including exam-style practice questions, expert exam tips and examples of typical mistakes to avoid. >> Identify key connections between topics and subjects with our 'Making Links' focus and further ideas for follow-up and revision activities. >> Plan and manage a successful revision programme with our topic-by-topic planner, new skills checklist and exam breakdown features, user-friendly definitions and glossary.

A Day in Code - An illustrated story written in the C programming language (Hardcover): Shari Eskenas A Day in Code - An illustrated story written in the C programming language (Hardcover)
Shari Eskenas; Illustrated by Ana Quintero Villafraz
R569 Discovery Miles 5 690 Ships in 18 - 22 working days
Kramer the Gamer (Hardcover): McArthur Margaret Kramer the Gamer (Hardcover)
McArthur Margaret; Illustrated by Bryan Jason Ynion
R847 Discovery Miles 8 470 Ships in 18 - 22 working days
Pat's Online Chat (Hardcover): McArthur Margaret Pat's Online Chat (Hardcover)
McArthur Margaret; Illustrated by Bryan Jason Ynion
R870 Discovery Miles 8 700 Ships in 18 - 22 working days
Higher Computing Science (Paperback): Jane Paterson, John Walsh Higher Computing Science (Paperback)
Jane Paterson, John Walsh
R1,201 Discovery Miles 12 010 Ships in 9 - 17 working days

Exam board: SQA Level: Higher Subject: Computing Science First teaching: August 2018 First exams: Summer 2019 Trust highly experienced teachers and authors Jane Paterson and John Walsh to guide you through the latest SQA Higher Computing Science specification (for examination from 2019 onwards). This is the most comprehensive resource available for this course, brought to you by Scotland's No. 1 textbook publisher. - Gain in-depth knowledge of the four areas of study (Software Design and Development, Database Design and Development, Web Design and Development, Computer Systems) with clear explanations of every concept and topic - Understand advanced concepts and processes as numerous examples throughout the book show the theory in action - Build the skills of analysis, design, implementation, testing and evaluation that are required for success in both the exam and the assignment - Apply the knowledge and skills developed through the course to a variety of practical tasks and end-of-chapter 'check your learning' questions - Use computing terminology confidently and accurately by consulting a detailed glossary of all key terms and acronyms

A.I. - How Patterns Helped Artificial Intelligence Defeat World Champion Lee Sedol (Hardcover): Peter Willis A.I. - How Patterns Helped Artificial Intelligence Defeat World Champion Lee Sedol (Hardcover)
Peter Willis; Darcy Pattison
R580 R529 Discovery Miles 5 290 Save R51 (9%) Ships in 18 - 22 working days
My Revision Notes: OCR GCSE (9-1) Computer Science, Third Edition (Paperback): George Rouse My Revision Notes: OCR GCSE (9-1) Computer Science, Third Edition (Paperback)
George Rouse
R449 Discovery Miles 4 490 Ships in 9 - 17 working days

Target exam success with My Revision Notes. Our updated approach to revision will help students learn, practise and apply skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide students can rely on to build both knowledge and confidence. My Revision Notes: OCR GCSE Computer Science will help students: > Strengthen subject knowledge and key terms by working through clear and focused key content > Test understanding and identify areas for improvement with 'check your understanding' questions > Plan and manage a successful revision programme with the 'exam breakdown', 'countdown to the exams' and 'now test yourself' sections > Check answers to the practice questions against the answers provided > Enhance exam technique through exam-style questions and tips from leading author George Rouse

Chasing Fame and Fortune: Can You Become a Pro Gamer (Paperback): Eric Braun Chasing Fame and Fortune: Can You Become a Pro Gamer (Paperback)
Eric Braun
R238 R226 Discovery Miles 2 260 Save R12 (5%) Ships in 18 - 22 working days
Fun Activity Book for Minecrafters - Coloring, Puzzles, Dot to Dot, Word Search, Mazes and More: Fun And Relaxing For Kids... Fun Activity Book for Minecrafters - Coloring, Puzzles, Dot to Dot, Word Search, Mazes and More: Fun And Relaxing For Kids (Unofficial Minecraft Book): Fun Activity Book for Minecrafters: Coloring, Puzzles, Dot to Dot, Word Search, Mazes and More: Fun And Relaxing For Kids (Unofficial Book) (Hardcover)
Crafty
R507 Discovery Miles 5 070 Ships in 10 - 15 working days
Rob's New Smartpad (Hardcover): Margaret McArthur Rob's New Smartpad (Hardcover)
Margaret McArthur; Illustrated by Bryan Jason Ynion
R758 Discovery Miles 7 580 Ships in 18 - 22 working days
Minecraft Survival Sticker Book - An Official Minecraft Book From Mojang (Paperback): Mojang AB Minecraft Survival Sticker Book - An Official Minecraft Book From Mojang (Paperback)
Mojang AB 1
R270 R241 Discovery Miles 2 410 Save R29 (11%) Ships in 5 - 10 working days

The only official sticker book created in collaboration with Mojang!

Take your first steps into the Overworld, and learn all about the perils that await with this official Mojang activity book, filled with survival tips, secret tricks and hundreds of stickers.

Discover which hostile mobs are best avoided, learn how to build an epic base, and find out where to locate the best blocks and items by completing the exciting activities inside. With so much to do, there’s enough to keep young Minecrafters busy for hours!

Collect all of the official Minecraft books to become the best Minecrafter you can be:

Minecraft Guide to Exploration

Minecraft Guide to Creative

Minecraft Guide to Redstone

Minecraft Guide to The Nether and the End

Minecraft Mobestiary

Minecraft Survival Tin

Minecraft The Survivors' Book of Secrets

Minecraft: Exploded Builds: Medieval Fortress

Minecraft Blockopedia

Mojang is the Swedish video game developer that introduced the world to Minecraft, the gaming sensation built upon blocks. Markus ‘Notch’ Persson founded the company so that he could give up his day job and go into full-time Creative Mode with his best friend Carl Manneh. The alpha version of Minecraft was launched in 2009, and the official game went on sale in 2011. Since then 70 million copies have been sold. It is now the third best-selling video game of all time. Mojang HQ has also developed Scrolls, Cobalt, and Crown and Council. Mojang was bought by Microsoft in 2014, but remains the hub of the Minecraft empire.

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