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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Tackling A Level Projects in Computer Science AQA 7517 (Paperback): Tackling A Level Projects in Computer Science AQA 7517 (Paperback)
R455 Discovery Miles 4 550 Ships in 9 - 15 working days

Completing an A Level Computer Science project is a huge undertaking for any student regardless of their competence in programming. The key to success is to plan and write a strong report, evidencing what has been carried out. Tackling A Level projects in Computer Science for AQA 7517 is the essential student guide for completing the project and, in particular, the report, with confidence and independence. It contains clear and concise instruction and examples of what needs to be included. From how to generate initial ideas and choose end users, to how to evidence your final product; this book covers it all. This guide does not specifically teach programming and is therefore suitable for use with any language or project idea being undertaken. With important tips and advice based on the author's intimate experience with Computer Science projects, this will help to keep a project's progress on track. Finally, a guide that can help students to submit their final project with confidence before the deadline.

Logic (Hardcover): John Wood Logic (Hardcover)
John Wood
R389 R356 Discovery Miles 3 560 Save R33 (8%) Ships in 9 - 15 working days

First Coding introduces children to the basic principles of programming and computing, from being safe on the internet to their first steps in computer logic. This series uses easy-to-read text and colourful images, as well as real examples of code.

Compute-IT: Student's Book 2 - Computing for KS3 (Paperback): Mark Dorling, George Rouse Compute-IT: Student's Book 2 - Computing for KS3 (Paperback)
Mark Dorling, George Rouse
R897 Discovery Miles 8 970 Ships in 12 - 17 working days

Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the second title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.

Oxford International Primary Computing: Student Book 3 (Paperback, 2nd Revised edition): Alison Page, Karl Held, Diane Levine,... Oxford International Primary Computing: Student Book 3 (Paperback, 2nd Revised edition)
Alison Page, Karl Held, Diane Levine, Howard Lincoln
R560 Discovery Miles 5 600 Ships in 6 - 10 working days

A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking

Baby Loves Coding! (Board book): Ruth Spiro, Irene Chan Baby Loves Coding! (Board book)
Ruth Spiro, Irene Chan
R213 R202 Discovery Miles 2 020 Save R11 (5%) Ships in 12 - 17 working days
The ICT Teacher's Handbook - Teaching, learning and managing ICT in the secondary school (Hardcover, 2nd edition): Roger... The ICT Teacher's Handbook - Teaching, learning and managing ICT in the secondary school (Hardcover, 2nd edition)
Roger Crawford
R4,302 Discovery Miles 43 020 Ships in 12 - 17 working days

The ICT Teacher's Handbook is an indispensable guide for all teachers responsible for the teaching and management of ICT in the secondary school, both as a comprehensive introduction for students learning to teach ICT and as a source of ongoing support for busy practising teachers. Illustrated throughout with case studies, key further reading and guidance on where to find and how to choose the best software and resources, the book also features a guide to specifications, software for whole school support and a useful glossary of key terms. Key topics covered include: Organising and delivering the ICT National Curriculum at key stages 3 and 4 and post 16 Teaching and learning with VLEs, IWBs, social networking and mobile technologies Assessment, record keeping and reporting Popular hardware, software and networks External assessment, target setting and tracking Managing technical support and technicians Preparing for promotion and managing an ICT department Strategies for whole school management of ICT Written for trainee and experienced ICT teachers and managers in both English and international schools, The ICT Teacher's Handbook is an authoritative guide designed to support effective teaching and learning, and efficient use of technology in all schools.

Complete Computer Science for Cambridge IGCSE (R) & O Level (Mixed media product): Alison Page, David Waters Complete Computer Science for Cambridge IGCSE (R) & O Level (Mixed media product)
Alison Page, David Waters
R439 Discovery Miles 4 390 Ships in 6 - 10 working days

Help students to develop and apply problem solving and computational thinking skills in context with the practical, step-by-step approach of Complete Computer Science. This comprehensive text supports the previous Cambridge IGCSE (0478) & O Level (2210) syllabuses. Build strong achievement with extensive programming support and plenty of practice exercises that ensure through understanding of trickier topics like number representation, flowcharts, pseudocode and databases. Challenge students who have the potential to excel with plenty of stretching extension material. Written by highly experienced authors and examiners, Complete Computer Science is also supported by an extensive Teacher Guide, to help you deliver the course effectively.

Welcome to the World of Sonic (Paperback): Lloyd Cordill Welcome to the World of Sonic (Paperback)
Lloyd Cordill
R209 R196 Discovery Miles 1 960 Save R13 (6%) Ships in 10 - 15 working days
Create the Code: Computer Graphics (Hardcover): Max Wainewright Create the Code: Computer Graphics (Hardcover)
Max Wainewright
R422 Discovery Miles 4 220 Ships in 9 - 15 working days

Discover how your everyday tech works while developing your coding skills! Computer graphics are everywhere! From the icons and buttons you tap to open and navigate apps to the impressive special effects in movies, these are created by computers and more or less complex code. Let's take a look inside how these work and learn to code our own in Create the Code: Computer Graphics. Using Scratch and HTML, you'll create a simple drawing app, code an explosion and even make a 3D model of the Solar System. Each book in the Create the Code series explains the key computer code and systems that are used to create and control the tech you use everyday such as the Internet, your smartphone, music and films and your apps. Step-by-step activities teach you how to create your own versions on screen with code The series uses Scratch, HTML and MIT's App Inventor as the coding languages Author Max Wainewright is a leading authority on teaching kids to code. Perfect for coders aged 9 and up.

Coding with Scratch 3.0 - Workbook 2 (Paperback): Lex Sharp Coding with Scratch 3.0 - Workbook 2 (Paperback)
Lex Sharp
R346 Discovery Miles 3 460 Ships in 9 - 15 working days
Action-Adventure Games (Hardcover): Kirsty Holmes Action-Adventure Games (Hardcover)
Kirsty Holmes; Designed by Gareth Liddington
R401 Discovery Miles 4 010 Ships in 12 - 17 working days

Get good at games with our in-depth guides to digital fun. From super strategies to roaring racers get those nimble thumbs ready to learn our top tips and tricks and master the art of videogames. Level up your lingo and learn from the pros then round up your friends to show off your skills with out handy guides you'll be ready to get your game on

Code Academy and the Hack Attack! (Hardcover): Kirsty Holmes Code Academy and the Hack Attack! (Hardcover)
Kirsty Holmes; Designed by Danielle Webster-Jones
R383 R363 Discovery Miles 3 630 Save R20 (5%) Ships in 12 - 17 working days

Enrol in Code Academy and kick off your first term with Ro-Bud, your computerised classmate! Learn about logic, discover debugging, and find out what happens when Ro-Bud loses her memory, and on the way, build the basics of coding and computers. Brrrrring! Time for Coding Class!

Growing with Technology: Level 1 (Spiral bound, New edition): Gary Shelly, Thomas J. Cashman, Rachel Biheller-Bunin Growing with Technology: Level 1 (Spiral bound, New edition)
Gary Shelly, Thomas J. Cashman, Rachel Biheller-Bunin
R2,052 R1,852 Discovery Miles 18 520 Save R200 (10%) Ships in 10 - 15 working days

Preparing today's children for tomorrow's technology! The computing fundamentals program designed to prepare elementary students for a future using technology.

Oxford International Lower Secondary Computing Student Book 9 (Paperback, 2nd Revised edition): Alison Page, Karl Held, Diane... Oxford International Lower Secondary Computing Student Book 9 (Paperback, 2nd Revised edition)
Alison Page, Karl Held, Diane Levine, Howard Lincoln
R633 Discovery Miles 6 330 Ships in 6 - 10 working days

A complete three-year lower secondary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking

Code Club Book of Scratch (Hardcover): Russell Barnes Code Club Book of Scratch (Hardcover)
Russell Barnes
R408 Discovery Miles 4 080 Ships in 12 - 17 working days
Hacks for Minecrafters: Combat Edition - The Unofficial Guide to Tips and Tricks That Other Guides Won't Teach You... Hacks for Minecrafters: Combat Edition - The Unofficial Guide to Tips and Tricks That Other Guides Won't Teach You (Hardcover)
Megan Miller
R305 R233 Discovery Miles 2 330 Save R72 (24%) Ships in 12 - 17 working days

From the author of Hacks for Minecrafters and Hacks for Minecrafters: Master Builder comes the most encompassing guide ever to combat in the world of Minecraft! With more than 100 million registered Minecraft accounts and rights picked up by Warner Brothers for an action-adventure film in the style of The Lego Movie, Minecraft is on its way to becoming the next big children's brand. In particular, this adventure series is created especially for readers who love the fight of good vs. evil, magical academies like Hogwarts in the Harry Potter saga, and games like Minecraft, Terraria, and Pokemon GO. While there are several successful game guides on the market already, this book will be the first unofficial "hacker's" guide dedicated to combat and geared toward seven- to twelve-year-old Minecrafters. With Hacks for Minecrafters: Combat Edition, kids will learn how to defend their property and fight off hostile mobs and monsters like zombies, spiders, and skeletons! Other tips include: Updated enchanting for armor, weapons, and more How to deal with new behaviors for hostile mobs The best ways to defeat new hostile mobs, such as killer bunnies, ocean-dwelling guardians, elder guardian mini-bosses, and the rare endermite And much more! Packed with expert tips, cheats, and hacks on fighting all types of enemies and with over one hundred screenshots, Hacks for Minecrafters: Combat Edition shows exactly how the experts defend themselves and fight attackers, from cave spiders to creepers to zombie pigmen. In Minecraft, the risk of attack is ever-present, and players need to know how to build weapons, set traps, and escape to safety.

Coding Games in Python (Paperback): Dk Coding Games in Python (Paperback)
Dk
R614 R545 Discovery Miles 5 450 Save R69 (11%) Ships in 10 - 15 working days
Oxford International Lower Secondary Computing Student Book 8 (Paperback, 2nd Revised edition): Alison Page, Karl Held, Diane... Oxford International Lower Secondary Computing Student Book 8 (Paperback, 2nd Revised edition)
Alison Page, Karl Held, Diane Levine
R633 Discovery Miles 6 330 Ships in 6 - 10 working days

A complete three-year lower secondary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking

The Official Pokemon Encyclopedia (Hardcover, Updated & Expanded): Pokemon The Official Pokemon Encyclopedia (Hardcover, Updated & Expanded)
Pokemon 1
R419 R373 Discovery Miles 3 730 Save R46 (11%) Ships in 5 - 7 working days

The essential guide for any Pokémon fan, containing newly discovered characters and a taster of the Galar region.

Revisit unforgettable moments in Ash's journey to become a Pokémon Master. Travel from Kanto to Kalos, Johto to Sinnoh and not forgetting Alola and new region, Galar!

Get to know Trainers, old and new as they guide Ash through his adventures. Learn battle moves and meet Gym Leaders, plus learn about some legendary battles along the way.

And of course, meet old and new Pokémon characters. Learn their types, moves, key stats, strengths and weaknesses with the newly updated Pokédex, including Alolan characters and a sneak peak at some Galar Pokemon, too!

This comprehensive guide contains everything fans need to immerse themselves in the wonderful world of Pokémon.

Level Up 2023: An AFK Book (Paperback): Scholastic Level Up 2023: An AFK Book (Paperback)
Scholastic
R413 Discovery Miles 4 130 Ships in 10 - 15 working days

Check out the ultimate annual video game guide from Scholastic AFK! Level Up 2023 is full of the latest information on the hottest games of the last year, how they were developed, and how to beat them. Get ready for another awesome year of gaming with this ultimate guide to all your favorite games, including a definitive list of the biggest games of the past year and hottest new ones coming in 2023! Level Up 2023 is the most comprehensive guide to all the best games, tech, and streamers, featuring a bunch of the year's greatest gaming moments.This complete guide is packed with secrets, stats, tips, and tricks for all your favorite games. All games featured in AFK's Level Up 2023 are rated T for Teen or younger -- perfect for young gamers.

Pokemon Seek and Find: Johto (Hardcover): Viz_Unknown Pokemon Seek and Find: Johto (Hardcover)
Viz_Unknown
R268 R240 Discovery Miles 2 400 Save R28 (10%) Ships in 10 - 15 working days
Pathways to Computer Integrated Manufacturing: Level 4: Student's Book (Paperback): L. Maraschin, C. Brink Pathways to Computer Integrated Manufacturing: Level 4: Student's Book (Paperback)
L. Maraschin, C. Brink
R569 Discovery Miles 5 690 Ships in 5 - 10 working days

The Pathways series assists students in achieving the National Certificate (Vocational) qualification. Pathways not only equips students with the required knowledge, understanding and practical skills, but also empowers them to apply this learning with confidence in the classroom and ultimately in the workplace. Each Pathways Student Book is clearly structured and easy to use. Each topic covers every Subject Outcome, Learning Outcome and Assessment Standard. Accessible, easy-to-understand language makes learning easy. Concepts are clearly defined. A glossary at the beginning of each topic clearly explains important words and terminology. Informative artwork supports the text. This Student Book is accompanied by a Lecturer's Guide.

Oxford International Primary Computing: Student Book 2 (Paperback, 2nd Revised edition): Alison Page, Karl Held, Diane Levine,... Oxford International Primary Computing: Student Book 2 (Paperback, 2nd Revised edition)
Alison Page, Karl Held, Diane Levine, Howard Lincoln
R500 Discovery Miles 5 000 Ships in 6 - 10 working days

A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking

Animal Crossing New Horizons Pro Island Designer - Build, customize and design your ultimate island paradise! (Paperback):... Animal Crossing New Horizons Pro Island Designer - Build, customize and design your ultimate island paradise! (Paperback)
Claire Lister
R188 Discovery Miles 1 880 Ships in 12 - 17 working days

Ready to take your Animal Crossing island to the next level? Animal Crossing New Horizons Pro Island Designer shows you how to master your creativity and build your dream island paradise! Create inspiring interiors and exciting outdoor areas, including an ice cream parlour and DJ dancefloor with step-by-step guides. Plus, learn how to master Custom Designs and make your own stylish outfits, awesome accessories and unique finishing touches. Here is everything you need to get the most out of the game!

Crack-Up Comics Collection (Bendy) (Paperback): Vannotes _ Crack-Up Comics Collection (Bendy) (Paperback)
Vannotes _; Illustrated by Mady Giuliani, Ciro Cangialosi
R347 R329 Discovery Miles 3 290 Save R18 (5%) Ships in 10 - 15 working days

This collection of vintage 1930s-1940s Bendy comic strips is a must-have for those wanting to peek into the silly, scary world of Bendy and his friends! For those dying to know more about the simple, darkly funny cartoons produced at Joey Drew Studios, look no further than this illustrated collection of comics based on the exploits of Bendy, Boris the Wolf, Alice Angel and all their friends! This collection of vintage comic strip adaptations brings to life the best of the many cartoon features produced by Joey Drew Studios.

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