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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Naruto: Ninja and Hero - Ninja and Hero (Hardcover): Kenny Abdo Naruto: Ninja and Hero - Ninja and Hero (Hardcover)
Kenny Abdo
R697 R612 Discovery Miles 6 120 Save R85 (12%) Ships in 18 - 22 working days
Pac-Man: Arcade Pioneer - Arcade Pioneer (Hardcover): Kenny Abdo Pac-Man: Arcade Pioneer - Arcade Pioneer (Hardcover)
Kenny Abdo
R703 R618 Discovery Miles 6 180 Save R85 (12%) Ships in 18 - 22 working days
DK Workbooks: Coding in Scratch: Games Workbook - Create Your Own Fun and Easy Computer Games (Paperback): Jon Woodcock, Steve... DK Workbooks: Coding in Scratch: Games Workbook - Create Your Own Fun and Easy Computer Games (Paperback)
Jon Woodcock, Steve Setford
R172 R154 Discovery Miles 1 540 Save R18 (10%) Ships in 18 - 22 working days
Animal Crossing (Hardcover): Jessica Rusick Animal Crossing (Hardcover)
Jessica Rusick
R730 R638 Discovery Miles 6 380 Save R92 (13%) Ships in 18 - 22 working days
Converting 2D to 3D (Poster): Converting 2D to 3D (Poster)
R96 Discovery Miles 960 Ships in 6 - 10 working days
Speech and Sounds with Scratchjr (Paperback): Tracy Gardner, Elbrie de Kock Speech and Sounds with Scratchjr (Paperback)
Tracy Gardner, Elbrie de Kock
R417 Discovery Miles 4 170 Ships in 18 - 22 working days
Super Smash Bros. (Hardcover): Jessica Rusick Super Smash Bros. (Hardcover)
Jessica Rusick
R732 R640 Discovery Miles 6 400 Save R92 (13%) Ships in 18 - 22 working days
Complete Computer Science for Cambridge IGCSE (R) & O Level (Mixed media product): Alison Page, David Waters Complete Computer Science for Cambridge IGCSE (R) & O Level (Mixed media product)
Alison Page, David Waters
R475 Discovery Miles 4 750 Ships in 6 - 10 working days

Help students to develop and apply problem solving and computational thinking skills in context with the practical, step-by-step approach of Complete Computer Science. This comprehensive text supports the previous Cambridge IGCSE (0478) & O Level (2210) syllabuses. Build strong achievement with extensive programming support and plenty of practice exercises that ensure through understanding of trickier topics like number representation, flowcharts, pseudocode and databases. Challenge students who have the potential to excel with plenty of stretching extension material. Written by highly experienced authors and examiners, Complete Computer Science is also supported by an extensive Teacher Guide, to help you deliver the course effectively.

Basher Science Mini: Artificial Intelligence - When Computers Get Smart! (Paperback): Tom Jackson Basher Science Mini: Artificial Intelligence - When Computers Get Smart! (Paperback)
Tom Jackson; Illustrated by Simon Basher
R188 Discovery Miles 1 880 Ships in 10 - 15 working days
Coding in Transportation (Hardcover, Large Type / Large Print Ed): Elizabeth Noll Coding in Transportation (Hardcover, Large Type / Large Print Ed)
Elizabeth Noll
R396 Discovery Miles 3 960 Ships in 10 - 15 working days
Simple Algorithms (Hardcover): Sam Thompson Simple Algorithms (Hardcover)
Sam Thompson; Designed by Dan Scase
R381 R348 Discovery Miles 3 480 Save R33 (9%) Ships in 9 - 17 working days

First Coding introduces children to the basic principles of programming and computing, from being safe on the internet to their first steps in computer logic. This series uses easy-to-read text and colourful images, as well as real examples of code.

Coding for kids scratch (Paperback): Bennet Coding for kids scratch (Paperback)
Bennet
R586 Discovery Miles 5 860 Ships in 9 - 17 working days
Primary Computing and Digital Technologies: Knowledge, Understanding and Practice (Paperback, 7th Revised edition): Keith... Primary Computing and Digital Technologies: Knowledge, Understanding and Practice (Paperback, 7th Revised edition)
Keith Turvey, John Potter, Jeremy Burton, Jonathan Allen, Jane Sharp
R1,119 Discovery Miles 11 190 Ships in 9 - 17 working days

What do you need to know to teach computing in primary schools? How do you teach it? This book offers practical guidance on how to teach the computing curriculum in primary schools, coupled with the subject knowledge needed to teach it. This Seventh Edition is a guide to teaching the computing content of the new Primary National Curriculum. It includes many more case studies and practical examples to help you see what good practice in teaching computing looks like. It also explores the use of ICT in the primary classroom for teaching all curriculum subjects and for supporting learning in every day teaching. New chapters have been added on physical computing and coding and the importance of web literacy, bringing the text up-to-date. Computing is both a subject and a powerful teaching and learning tool throughout the school curriculum and beyond into many areas of children's learning lives. This book highlights the importance of supporting children to become discerning and creative users of digital technologies as opposed to passive consumers.

Debugging Code (Hardcover): John Wood Debugging Code (Hardcover)
John Wood
R381 R349 Discovery Miles 3 490 Save R32 (8%) Ships in 9 - 17 working days

First Coding introduces children to the basic principles of programming and computing, from being safe on the internet to their first steps in computer logic. This series uses easy-to-read text and colourful images, as well as real examples of code.

Amazing Applications and Perfect Programs (Paperback): Clive Gifford Amazing Applications and Perfect Programs (Paperback)
Clive Gifford
R224 R118 Discovery Miles 1 180 Save R106 (47%) In Stock
Computer Coding Python Games for Kids (Paperback): Carol Vorderman Computer Coding Python Games for Kids (Paperback)
Carol Vorderman 1
R511 R471 Discovery Miles 4 710 Save R40 (8%) Ships in 9 - 17 working days

Learn how to code in Python by building and playing your own computer games, from mind-bending brainteasers to crazy action games with explosive sound effects and 3D graphics.

Whether you're a seasoned programmer or a beginner hoping to learn Python, you'll find Computer Coding Python Games for Kids fun to read and easy to follow. Each chapter shows how to construct a complete working game in simple numbered steps. Using freely available resources, such as PyGame Zero and Blender, you can add animations, music, scrolling backgrounds, 3D scenery, and other exciting professional touches.

After building the game, find out how to adapt it to create your own personalised version with secret hacks and cheat codes!

Along the way, you'll master the key concepts that programmers need to write code - not just in Python but in all programming languages. Find out what bugs, loops, flags, strings, tuples, toggles, and turtles are. Learn how to plan and design the ultimate game - and then play it to destruction as you test and debug it. Before you know it, you'll be a coding genius!

Artificial Intelligence and Entertainment (Paperback): Tammy Enz Artificial Intelligence and Entertainment (Paperback)
Tammy Enz
R251 R227 Discovery Miles 2 270 Save R24 (10%) Ships in 9 - 17 working days

The future of entertainment is here. Computers have outsmarted expert chess champions, and gaming software knows how to adapt to your playing style. Artificial Intelligence (AI) is at the heart of these changes. Learn how AI has transformed entertainment and about the problems we could soon face because of AI.

Algorithms (Hardcover): John Wood Algorithms (Hardcover)
John Wood
R381 R349 Discovery Miles 3 490 Save R32 (8%) Ships in 9 - 17 working days

Use your big monkey brain to do things that even your teachers can't do. With these books, you will talk to computers, create games, draw pictures and find information. Come on, code monkeys - let's write some code!

Beginner's Step-by-Step Coding Course - Learn Computer Programming the Easy Way (Hardcover): Dk Beginner's Step-by-Step Coding Course - Learn Computer Programming the Easy Way (Hardcover)
Dk 1
R535 R491 Discovery Miles 4 910 Save R44 (8%) Ships in 5 - 10 working days

The simplest, most visual introduction to coding for adults. Using a graphic method to break complex subjects into user-friendly chunks, computer coding has never been easier thanks to this programming book. Here's what you'll find inside the pages of this coding for beginners book: - To reinforce learning, practical coding projects are followed by suggestions and challenges for the reader to adapt and personalise a project - Step-by-step explanations visually break down each section of code and explain how coding works - Written and checked by a team of expert coders - Includes widely used languages, from introduction to career-useful From learning Python coding and Javascript to HTML and Scratch, Beginner's Step-by-Step Coding Course brings the most essential coding skills within easy reach! Each chapter contains tutorials on practical programming projects designed to teach you the main applications of each coding language, such as building websites, creating games, and designing apps. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete programme. This essential coding guide contains everything you need to get on the road to code! It's perfect for anyone who wants to learn to code for a hobby or who wants to take their first steps towards a career in coding.

How Do Computers Follow Instructions? - A Book about Programming (Hardcover): J T Liso How Do Computers Follow Instructions? - A Book about Programming (Hardcover)
J T Liso; Illustrated by Srimalie Bassani
R260 Discovery Miles 2 600 Ships in 18 - 22 working days
Secrets and Mysteries Handbook for Minecraft - Handbook for Minecraft: 30 AWESOME Secrets REVEALED (Unofficial) (Paperback):... Secrets and Mysteries Handbook for Minecraft - Handbook for Minecraft: 30 AWESOME Secrets REVEALED (Unofficial) (Paperback)
Blockboy
R173 R159 Discovery Miles 1 590 Save R14 (8%) Ships in 18 - 22 working days
Girls Who Code - Learn to Code and Change the World (Paperback): Reshma Saujani Girls Who Code - Learn to Code and Change the World (Paperback)
Reshma Saujani 1
R621 R562 Discovery Miles 5 620 Save R59 (10%) Ships in 9 - 17 working days

Crack the code to your future dreams

Since 2012, the organization Girls Who Code has been leading the charge to get girls interested in technology and coding. Now its founder, Reshma Saujani, wants to inspire you to be a girl who codes!

Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be. No matter your interest—sports, the arts, baking, student government, social justice—coding can help you do what you love and make your dreams come true.

Whether you’re a girl who’s never coded before, a girl who codes, or a parent raising one, this entertaining book, printed in bold two-color and featuring art on every page, will have you itching to create your own apps, games, and robots to make the world a better place.

100 Ideas for Primary Teachers: Coding (Paperback): Martin Burrett 100 Ideas for Primary Teachers: Coding (Paperback)
Martin Burrett 1
R484 Discovery Miles 4 840 Ships in 9 - 17 working days

No matter what you teach, there is a 100 Ideas title for you! The 100 Ideas series offers teachers practical, easy-to-implement strategies and activities for the classroom. Each author is an expert in their field and is passionate about sharing best practice with their peers. Each title includes at least ten additional extra-creative Bonus Ideas that won't fail to inspire and engage all learners. Coding comprises half of the National Curriculum strands for computing, and 100 Ideas for Primary Teachers: Coding is packed with resources that will give every teacher the confidence to deliver it. The easy-to-follow and practical activities in this book will be invaluable for all teachers, whether they are new to coding and just getting to grips with the basics, or are more experienced and wish to expand their repertoire. All the ideas have been carefully selected and written to be appropriate for the widest range of pupils' ages and abilities, and to be used with most coding platforms and devices - making them compatible with any existing scheme. Readers can also access and download additional free resources and templates online - 100 ideas is just the start!

National 5 Computing Science Revision Guide - Revise for Sqa Exams (Paperback, 2nd Revised edition): Ray Krachan, Ted Hastings,... National 5 Computing Science Revision Guide - Revise for Sqa Exams (Paperback, 2nd Revised edition)
Ray Krachan, Ted Hastings, Leckie
R450 Discovery Miles 4 500 Ships in 9 - 17 working days

Exam Board: SQA Level: National 5 Subject: Computing Science First Teaching: 2017, First Exam: 2018 National 5 Computing Science Revision Guide provides easy-to-use and value-for-money revision for all abilities and learning styles, including guidance on the National 5 course and assessments structure. Colourful double-page spreads aid both comprehensive and revision planning Topics are broken down into small, easily managed sections, complemented with lots of diagrams and illustrations to aid retention Quick Tests and Top Tips help keep students focused on the exam's precise demands Revision checklists help students to manage and track their progress in the lead up to the exam A glossary presents all of the key terms and definitions essential for the exam Formerly known as Leckie Success Guides - the number one revision brand in Scotland.

Herobrine Goes on Vacation (Paperback): Zack Zombie Books, Zack Zombie Herobrine Goes on Vacation (Paperback)
Zack Zombie Books, Zack Zombie
R241 Discovery Miles 2 410 Ships in 18 - 22 working days
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