0
Your cart

Your cart is empty

Browse All Departments
Price
  • R0 - R50 (19)
  • R50 - R100 (160)
  • R100 - R250 (192)
  • R250 - R500 (507)
  • R500+ (443)
  • -
Status
Format
Author / Contributor
Publisher

Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Minecraft Bite-Size Builds (Hardcover): Mojang AB, The Official Minecraft Team Minecraft Bite-Size Builds (Hardcover)
Mojang AB, The Official Minecraft Team
R348 R330 Discovery Miles 3 300 Save R18 (5%) Ships in 18 - 22 working days
Computer Skills Office 2010: Level 2: Student's Book (Paperback): L. Nawrattel Computer Skills Office 2010: Level 2: Student's Book (Paperback)
L. Nawrattel
R367 Discovery Miles 3 670 Ships in 5 - 10 working days

This series is designed to meet the needs of students and lecturers of the National Certificate Vocational. Features for the student include: Easy-to-understand language; Real-life examples; A key word feature for important subject terms; A dictionary feature for difficult words; A reflect-on-how-you-learn feature to explore personal learning styles; Workplace-oriented activities; and Chapter summaries that are useful for exam revision.

Social Media and Education - Now the Dust Has Settled (Paperback): Neil. Selwyn, Eve Stirling Social Media and Education - Now the Dust Has Settled (Paperback)
Neil. Selwyn, Eve Stirling
R1,371 Discovery Miles 13 710 Ships in 12 - 19 working days

Social media are now established as an important aspect of contemporary education. We live in times where social media applications such as Facebook, Twitter, Tumblr and Snapchat are mainstream educational tools; where most new educational technologies claim to have a 'social' element; and it increasingly makes no sense to distinguish between learning 'online' and 'offline'. It studies users' experiences and views of social media; addresses questions of equality and diversity concerning who is doing what with social media; examines how the use of social media applications sits alongside pre-existing cultures and structures of schooling; and brings to light the unintended and unexpected results of social media in education. Altogether, this collection of writing provides a nuanced and interesting discussion of the realities of social media use across different aspects of education. This book was originally published as a special issue of Learning, Media and Technology.

National 5 Computing Science Revision Guide - Revise for Sqa Exams (Paperback, 2nd Revised edition): Ray Krachan, Ted Hastings,... National 5 Computing Science Revision Guide - Revise for Sqa Exams (Paperback, 2nd Revised edition)
Ray Krachan, Ted Hastings, Leckie
R479 Discovery Miles 4 790 Ships in 9 - 17 working days

Exam Board: SQA Level: National 5 Subject: Computing Science First Teaching: 2017, First Exam: 2018 National 5 Computing Science Revision Guide provides easy-to-use and value-for-money revision for all abilities and learning styles, including guidance on the National 5 course and assessments structure. Colourful double-page spreads aid both comprehensive and revision planning Topics are broken down into small, easily managed sections, complemented with lots of diagrams and illustrations to aid retention Quick Tests and Top Tips help keep students focused on the exam's precise demands Revision checklists help students to manage and track their progress in the lead up to the exam A glossary presents all of the key terms and definitions essential for the exam Formerly known as Leckie Success Guides - the number one revision brand in Scotland.

POKEMON: Alola Region Adventure Guide (Paperback): Simcha Whitehill POKEMON: Alola Region Adventure Guide (Paperback)
Simcha Whitehill 1
R156 R142 Discovery Miles 1 420 Save R14 (9%) Ships in 9 - 17 working days

Follow Ash on his quest through Alola from the very beginning! Join the iconic Trainer and his beloved Pikachu as they meet dozens of fascinating new Pokemon and Pokemon Trainers. You'll get the inside scoop on Alola's coolest characters, most challenging gyms and much more. A brilliant full-colour guide to the Pokemon of Alola with: character profiles regional info background facts pull-out poster

Social Media (Paperback): Shalini Vallepur Social Media (Paperback)
Shalini Vallepur; Designed by Danielle Rippengill
R274 R249 Discovery Miles 2 490 Save R25 (9%) Ships in 9 - 17 working days

The internet connects us with people from all around the world. People use the internet every day to buy things, play games, talk with their friends, and find things out about the world around them. It is very useful, but it can also be dangerous. From shopping and gaming to information and social media, Internet Issues teaches you all about how to stay safe on the internet.

Information (Paperback): Shalini Vallepur Information (Paperback)
Shalini Vallepur; Designed by Danielle Rippengill
R274 R249 Discovery Miles 2 490 Save R25 (9%) Ships in 9 - 17 working days

The internet connects us with people from all around the world. People use the internet every day to buy things, play games, talk with their friends, and find things out about the world around them. It is very useful, but it can also be dangerous. From shopping and gaming to information and social media, Internet Issues teaches you all about how to stay safe on the internet.

Coding, Robotics, and Engineering for Young Students - A Tech Beginnings Curriculum (Grades Pre-K-2) (Paperback): Ann... Coding, Robotics, and Engineering for Young Students - A Tech Beginnings Curriculum (Grades Pre-K-2) (Paperback)
Ann Gadzikowski
R1,067 Discovery Miles 10 670 Ships in 12 - 19 working days

Coding, Robotics, and Engineering for Young Students builds foundational computer science and robotics skills and knowledge in bright Pre-K-grade 2 students. Originally developed as enrichment courses for Northwestern University's Center for Talent Development, this curriculum emphasizes active, hands-on, and collaborative learning. Students are challenged to learn computer science content, such as coding, and robotics and engineering concepts, as well as practice high-level academic skills, such as creative problem solving, computational thinking, and critical thinking. Instructional practices balance screen time with active, collaborative classroom engagement. Learning is deepened when students are challenged to navigate the transition from a virtual learning environment to a tangible learning environment. The lessons can be implemented as standalone enrichment experiences or as part of a coordinated scope and sequence that leads to higher level computer science and engineering studies. Grades Pre-K-2

Distance Learning (Hardcover): Julie Murray Distance Learning (Hardcover)
Julie Murray
R820 R713 Discovery Miles 7 130 Save R107 (13%) Ships in 10 - 15 working days
Create the Code: Sound and Video (Paperback): Max Wainewright Create the Code: Sound and Video (Paperback)
Max Wainewright
R280 Discovery Miles 2 800 Ships in 12 - 19 working days

Discover how your everyday tech works while developing your coding skills! Sound and video are everywhere! You can watch and listen on your phone, on your tablet, but can you create them with code and how are they added to websites? Let's take a look inside how these work and learn to code our own in Create the Code: Sound and Video. Using Scratch and HTML, you'll create a simple music sequencer, code some sound effects and even embed videos into web pages. Each book in the Create the Code series explains the key computer code and systems that are used to create and control the tech you use everyday such as the Internet, your smartphone, music and films and your apps. Step-by-step activities teach you how to create your own versions on screen with code The series uses Scratch, HTML and JavaScript as the coding languages Author Max Wainewright is a leading authority on teaching kids to code. Perfect for coders aged 9 and up.

Oxford International Primary Computing: Student Book 2 (Paperback, 2nd Revised edition): Alison Page, Karl Held, Diane Levine,... Oxford International Primary Computing: Student Book 2 (Paperback, 2nd Revised edition)
Alison Page, Karl Held, Diane Levine, Howard Lincoln
R534 Discovery Miles 5 340 Ships in 6 - 10 working days

A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking

Unofficial STEM Quest for Minecrafters: Grades 3-4 (Paperback): Stephanie J. Morris Unofficial STEM Quest for Minecrafters: Grades 3-4 (Paperback)
Stephanie J. Morris 1
R231 Discovery Miles 2 310 Ships in 10 - 15 working days

Get ready for a brain-building STEM adventure! Give kids the academic advantage with STEM Quest for Minecrafters: Grades 3-4. This problem-solving workbook challenges young minecrafters to apply their natural creativity and reasoning skills to real-world situations. Science, technology, engineering, and math come to life on the pages of each colorfully illustrated lesson. This book: Allows young gamers to engineer solutions, crack codes, and stretch their brains in fun and exciting ways Supports STEM education initiatives and builds twenty-first-century learning skills Encourages kids to dive eagerly into a unique, colorful, kid-friendly offline learning adventure Whether it's designing a new mob, evaluating natural resources, engineering a mine cart, or using the binary alphabet to crack a code, third and fourth graders will discover new ways to stretch their brains, build their confidence, and satisfy their appetite for hands-on learning.

Roblox Top Role-Playing Games 2020 (Ukrainian, Hardcover): Craig Jelley, Alex Wiltshire Roblox Top Role-Playing Games 2020 (Ukrainian, Hardcover)
Craig Jelley, Alex Wiltshire; Illustrated by Ryan Marsh
R316 R291 Discovery Miles 2 910 Save R25 (8%) Ships in 9 - 17 working days
Code: STEM - Transport (Hardcover): Max Wainewright Code: STEM - Transport (Hardcover)
Max Wainewright; Illustrated by John Haslam
R401 Discovery Miles 4 010 Ships in 12 - 19 working days

Each book goes inside a different machine or technology and explains the key computer code and systems that are controlling them. Step-by-step activities teach you how to create your own versions of these machines on screen, and bring them to life - with code!

The focus is placed on modern technologies that actually use code to work, rather than looking back at steam engines, etc. This will keep the practice of coding firmly in the contemporary.

Each book assumes readers have reasonable general computer skills. The series uses Scratch as the coding language, as this is still the most used, user-friendly and flexible in building projects, however no prior experience of Scratch is expected and each book will include a spread introducing Scratch.

Teachers have always used ICT across the curriculum and are looking for contexts to teach coding in. Kids that are interested in STEAM and the high-interest topics covered, will be engaged by the opportunity to explore the STEAM concepts creatively with code.

Min Builds a Train Track: An If-Then Story (Hardcover): Elizabeth Everett Min Builds a Train Track: An If-Then Story (Hardcover)
Elizabeth Everett; Illustrated by Christos Skaltsas
R801 Discovery Miles 8 010 Ships in 10 - 15 working days
Baby Loves Coding! (Board book): Ruth Spiro, Irene Chan Baby Loves Coding! (Board book)
Ruth Spiro, Irene Chan
R210 Discovery Miles 2 100 Ships in 12 - 19 working days
Pete Makes a Pizza: A Sequence Story (Paperback): Elizabeth Everett Pete Makes a Pizza: A Sequence Story (Paperback)
Elizabeth Everett; Illustrated by Christos Skaltsas
R308 Discovery Miles 3 080 Ships in 12 - 19 working days
Sara Cleans Her Room: A Sorting Story (Paperback): Elizabeth Everett Sara Cleans Her Room: A Sorting Story (Paperback)
Elizabeth Everett; Illustrated by Christos Skaltsas
R306 R282 Discovery Miles 2 820 Save R24 (8%) Ships in 12 - 19 working days
Dungeon Academy: Tourney of Terror - Dungeons & Dragons (Paperback): Madeleine Roux Dungeon Academy: Tourney of Terror - Dungeons & Dragons (Paperback)
Madeleine Roux
R210 R188 Discovery Miles 1 880 Save R22 (10%) Ships in 5 - 10 working days

Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the Dungeon walls. Something BIG has come knocking on the gates of Dungeon Academy! The undefeated Waterdeep Dragons have arrived for the Tourney of Terror games, which happens every fifty years and features every monster's favourite sport: Goreball! The Dungeon Academy Flumphs are outnumbered, outsized, and outmonstered! But our hero, Zelli Stormclash (a forbidden human, secretly disguised as a minotaur), is no stranger to impossible odds. Just a few weeks ago, Zelli and her crew, the Danger Club, came face-to-face with a maniacal necromancer and his army of undead! If this wasn't enough to raise scales Zelli's reoccurring nightmare of a dark entity annihilating her world may be more than just a bad dream. Something sinister is lurking in the halls of the academy, and only Zelli seems to notice. But when Zelli uncovers a dark past hidden beneath Dungeon Academy, she unlocks something that will concern everyone at school, every dragon at Waterdeep, and everything within the Forgotten Realms. Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover the hidden secrets that dwell deep within themselves, and within Dungeon Academy!

ICT Level 2 (Spiral bound): Rosy Robinson ICT Level 2 (Spiral bound)
Rosy Robinson
R2,336 R217 Discovery Miles 2 170 Save R2,119 (91%) Ships in 12 - 19 working days
Basic Java Programming for Kids and Beginners (Revised Edition) (Paperback): Basic Java Programming for Kids and Beginners (Revised Edition) (Paperback)
R502 Discovery Miles 5 020 Ships in 10 - 15 working days
Keyboarding Skills for Children with Disabilities (Paperback): DE Penso Keyboarding Skills for Children with Disabilities (Paperback)
DE Penso
R1,392 Discovery Miles 13 920 Ships in 12 - 19 working days

Children who have difficulty with handling a pen or pencil or who have problems with organising movements at a cerebral level are at a great disadvantage in school no matter what their intellectual and academic levels may be. Personal computers and electronic keyboards can revolutionise the lives of children with these types of difficulties enabling them to perform in the classroom with their peers.

However, since such equipment is costly, it is essential that an accurate assessment is made of the child's needs and abilities to ensure that appropriate equipment is chosen. It is equally important when teaching keyboarding skills to select methods and techniques which are appropriate to each child's strengths and weaknesses.

Coding for Kids - Beginners' Complete And Intuitive Guide To Learning To Code (2022 Crash Course for Newbies) (Paperback):... Coding for Kids - Beginners' Complete And Intuitive Guide To Learning To Code (2022 Crash Course for Newbies) (Paperback)
Scott Vargas
R594 R532 Discovery Miles 5 320 Save R62 (10%) Ships in 10 - 15 working days
Approaches and Frameworks for HCI Research (Paperback): John Long Approaches and Frameworks for HCI Research (Paperback)
John Long
R1,457 Discovery Miles 14 570 Ships in 12 - 19 working days

This research textbook, designed for young Human-Computer Interaction (HCI) researchers beginning their careers, surveys the research models and methods in use today and offers a general framework to bring together the disparate concepts. HCI spans many disciplines and professions, including information science, applied psychology, computer science, informatics, software engineering and social science making it difficult for newcomers to get a good overview of the field and the available approaches. The book's rigorous 'approach-and-framework' response is to the challenge of retaining growth and diversification in HCI research by building up a general framework from approaches for Innovation, Art, Craft, Applied, Science and Engineering. This general framework is compared with other HCI frameworks and theories for completeness and coherence, all within a historical perspective of dissemination success. Readers can use this as a model to design and assess their own research frameworks and theories against those reported in the literature.

Nintendo (Hardcover): Paige V Polinsky Nintendo (Hardcover)
Paige V Polinsky
R395 Discovery Miles 3 950 Ships in 9 - 17 working days
Free Delivery
Pinterest Twitter Facebook Google+
You may like...
My Revision Notes: Level 1/Level 2…
Kevin Wells Paperback R414 Discovery Miles 4 140
Pearson REVISE BTEC National Information…
Ian Bruce, Daniel Richardson, … Digital product license key R543 Discovery Miles 5 430
Pearson REVISE BTEC Tech Award Digital…
Alan Jarvis Digital product license key R285 Discovery Miles 2 850
Progress in Computing: Key Stage 3
George Rouse, Lorne Pearcey, … Paperback R969 Discovery Miles 9 690
Coding & Robotics: Grade 6 - Workbook
Paperback R200 Discovery Miles 2 000
Rob's New Smartpad
Margaret McArthur Hardcover R816 Discovery Miles 8 160
Grandma and Grandpa Can You Code
Timothy Amadi, Eugene Amadi, … Hardcover R577 Discovery Miles 5 770
Coding for Kids - A Hands-on Guide to…
Elliot Davis Hardcover R685 Discovery Miles 6 850
Godot Learning GDScript the Fun Way
Michael McGuire Hardcover R1,493 Discovery Miles 14 930
Pearson Edexcel GCSE (9-1) Computer…
Ann Weidmann, Cynthia Selby, … Paperback R1,077 Discovery Miles 10 770

 

Partners