0
Your cart

Your cart is empty

Browse All Departments
Price
  • R0 - R50 (18)
  • R50 - R100 (172)
  • R100 - R250 (218)
  • R250 - R500 (435)
  • R500+ (484)
  • -
Status
Format
Author / Contributor
Publisher

Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Scratch Programming for Beginners - A Kid's Guide to Coding Fundamentals (Paperback): Raina Burditt Scratch Programming for Beginners - A Kid's Guide to Coding Fundamentals (Paperback)
Raina Burditt
R406 Discovery Miles 4 060 Ships in 18 - 22 working days
IT is Gr8! @ Graad 12 - Teorie CAPS (Afrikaans, Paperback): IT is Gr8! @ Graad 12 - Teorie CAPS (Afrikaans, Paperback)
R257 Discovery Miles 2 570 Ships in 4 - 6 working days
Computers - Workbook 2 (Paperback): Computers - Workbook 2 (Paperback)
R52 Discovery Miles 520 Ships in 4 - 6 working days
Computers - Workbook 1 (Paperback): Computers - Workbook 1 (Paperback)
R52 Discovery Miles 520 Ships in 4 - 6 working days
Electronic Document Preparation and Management for CSEC Study Guide (Mixed media product, New edition): Ann-Margaret Jacob,... Electronic Document Preparation and Management for CSEC Study Guide (Mixed media product, New edition)
Ann-Margaret Jacob, Caribbean Examinations Council
R815 Discovery Miles 8 150 Ships in 10 - 15 working days

These Study Guides have been developed exclusively with the Caribbean Examinations Council (CXC(r)) to be used as an additional resource by candidates who are following the Caribbean Secondary Education Certificate (CSEC(r)) programme. They provide candidates with extra support to help them maximise their performance in their examinations.

Kagiso Reader: Ketane ye e timetsego (NCS): Grade 3: Book 4 (Sotho, Northern, Paperback): Barbara Coombe, Heather Moore, Maggie... Kagiso Reader: Ketane ye e timetsego (NCS): Grade 3: Book 4 (Sotho, Northern, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R85 Discovery Miles 850 Ships in 5 - 10 working days

The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.

Poptropica Ultimate Official Guide (Paperback): Poptropica Ultimate Official Guide (Paperback)
1
R120 R109 Discovery Miles 1 090 Save R11 (9%) Ships in 5 - 7 working days

Welcome to the wonderful world of Poptropica. Poptropica is a virtual world where kids can play games, learn amazing facts and meet new friends. Learn how to make the most of your Poptropica experience with this complete official guide. Meet the characters, explore the islands and find out all you need to know to get the most out of your game-playing experience.

The Ultimate Unofficial Encyclopedia for Minecrafters - An A - Z Book of Tips and Tricks the Official Guides Don't Teach... The Ultimate Unofficial Encyclopedia for Minecrafters - An A - Z Book of Tips and Tricks the Official Guides Don't Teach You (Hardcover)
Megan Miller
R524 Discovery Miles 5 240 Ships in 18 - 22 working days

This adventure series is created especially for readers who love the fight of good vs. evil, magical academies like Hogwarts in the Harry Potter saga, and games like Minecraft, Terraria, and Pokemon GO. From abandoned mineshafts to mini-games, mods, and zombie sieges, The Ultimate Unofficial Encyclopedia for Minecrafters reveals expert tricks of the trade for gamers. Want to know where you'll find the most diamonds or how to protect your villagers at night? This A--Z reference is a quick guide to all the tips you want to know, including: How to spawn and kill the Wither boss How to rescue a baby zombie villager How to make a portal without a diamond pickaxe How to make a secret passageway using paintings This exciting book will cover everything players need to know about mining, farming, building, villagers, the Nether, and more! A big book of players' hacks for Minecrafters organized in an easy-to-reference A--Z encyclopedia format, this book will show readers the ins and outs of the game, how to survive and thrive, and various mods that can improve play. The book will be illustrated with screenshots throughout, making it easy for new and experienced Minecrafters to build, fight, protect, and survive in their creative worlds.

Focus Computer Applications Technology: Grade 11: Learner's Book with Learner's CD-ROM - CAPS compliant (Mixed media... Focus Computer Applications Technology: Grade 11: Learner's Book with Learner's CD-ROM - CAPS compliant (Mixed media product)
B. Dill, I. Frances, S. Nunkumar
R440 Discovery Miles 4 400 Ships in 5 - 10 working days
Super Rabbit Boy Blasts Off!: A Branches Book (Press Start! #5) - Volume 5 (Paperback): Thomas Flintham Super Rabbit Boy Blasts Off!: A Branches Book (Press Start! #5) - Volume 5 (Paperback)
Thomas Flintham; Illustrated by Thomas Flintham 1
R182 R170 Discovery Miles 1 700 Save R12 (7%) Ships in 18 - 22 working days

Super Rabbit Boy always saves the day, but can he save space? Pick a book. Grow a Reader!This series is part of Scholastic's early chapter book line, Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow!Help! Meanie King Viking is causing trouble out in space! Super Rabbit Boy knows he can stop him. But can he fly a wobbly Level 1 rocketship, stop an army of space robots, and find King Viking? This latest Press Start! adventure is simply out of this world!With full-color art by Thomas Flintham!

Coding with Scratch 3.0 - Workbook 2 (Paperback): Lex Sharp Coding with Scratch 3.0 - Workbook 2 (Paperback)
Lex Sharp
R339 Discovery Miles 3 390 Ships in 9 - 17 working days
Steve Jobs: Insanely Great (Paperback): Jessie Hartland Steve Jobs: Insanely Great (Paperback)
Jessie Hartland; Illustrated by Jessie Hartland
R359 Discovery Miles 3 590 Ships in 18 - 22 working days
Students Computer Learning Guide - Pratyek Chatr Ki Computer Learning Guide (Hindi, Paperback): Shikha Gupta, Shikha Nautiyal Students Computer Learning Guide - Pratyek Chatr Ki Computer Learning Guide (Hindi, Paperback)
Shikha Gupta, Shikha Nautiyal
R230 Discovery Miles 2 300 Ships in 10 - 15 working days

Vartamaan samay meen shiksha ka mahattv bahut barh gaya hai. Usee prakaar uccatar shreenee meen acchee ankoon see pareeksha utteern karana gaya hai bhee anivaary hoo. Joo chaatra meerit meen sthaan banaatee hain, unheen hee haathoonhaath liya jaata hai. Roozagaar kee avasar caahee jitanee kam hoon, shreeshthatasuucee meen uunnca sthaan paanee vaalee chaatroon koo kooee caah kar bhee naheen rook sakata. Aisee chaatroon koo soors, sifaarish ya rishvat kee kabhee bhee aavashyakata naheen hootee. Pareeksha meen sarvoocc ank praapt karanee kee liee joo chaatra bharapuur prayatn karatee hain, unheen apanee kairiyar meen bhee sarvoocc sthaan mil jaata hai. Meerit meen sthaan banaanee kee liee doo hee muul mantra hainmpakka iraada aur karee meehanat. Sheesh sab lakshyapraapti kee auzaar maatra hain. Ab aapakoo ghabaraanee ya niraash hoonee kee aavashyakata naheen hai. Pareeksha kee bhuut bhagaeen aur taiyaaree meen jut jaeen. Meerit meen aanee vaalee chaatra aagee calakar apanee parivaar koo aarthik sudrrhata pradaan karatee hain, samaaj meen pratishtha praapt karatee hain aur kaaryaksheetra meen kaarmikoon aur prabandhan kee beec lookapriy ban jaatee hain. Jaaneemaanee leekhak daae. Prakaashacandr gangaraaree nee apanee pustak vidyaarthee jeevan meen maanasik vikaas eevan shaareerik svaasthy meen aisee thoos upaay aur takaneekeen sujhaee hain, jin par amal karakee aap vaastav meen apana maanasik vikaas kar sakatee hain. Aap bhee inheen aajamaiee, phir deekhiee, kis tarah saphalata aapakee kadam cuumanee lageegee.(In modern time, education has gained great importance. In the same way, good marks in examinations are also very important. The meritorious students are preferred over others in jobs or studies. Students with merit and calibre reach their goals. To top in any field, one must keep two things in mind firstly, hard work and secondly, total dedication. Such students get good placement, good career and success. ) #v&spublishers

Maths Skills for GCSE Computer Science (Paperback): Alison Page Maths Skills for GCSE Computer Science (Paperback)
Alison Page
R472 Discovery Miles 4 720 Ships in 10 - 15 working days

The maths needed to succeed in GCSE Computer Science is harder now than ever before. Suitable for all awarding bodies, this practical handbook addresses all of the maths skills needed for GCSE Computer Science specifications. Worked examples, practice questions, 'remember points' and 'stretch yourself' questions give students the key knowledge and then the opportunity to practise and build confidence.

Oxford International Primary Computing: Teacher's Guide 2 (Paperback): Alison Page, Diane Levine, Karl Held Oxford International Primary Computing: Teacher's Guide 2 (Paperback)
Alison Page, Diane Levine, Karl Held
R898 R471 Discovery Miles 4 710 Save R427 (48%) In Stock

Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games. Within each stage, six key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: Control the computer - exploring the vital skills of logic and programming Working with text -from editing simple text to creating engaging outputs Handling Data - turning numbers in to useful and easy to understand data The Internet - how can we use the internet safely, and how can we trust what we read? Multimedia - harnessing technology creatively for graphics, animations, movies and more Computing in society - asking big questions about real life applications of technology, from social media safety to the history of the world wide web For the teacher, the Teacher's Guides provide step-by-step guidance for each lesson, as well as comprehensive information on the knowledge, software and skills required to provide reassurance for specialist and non-specialist teachers alike.

Cambridge IGCSE (TM) ICT Student's Book and CD-Rom (Paperback, 2nd Revised edition): Paul Clowrey, Colin Stobart Cambridge IGCSE (TM) ICT Student's Book and CD-Rom (Paperback, 2nd Revised edition)
Paul Clowrey, Colin Stobart
R1,018 Discovery Miles 10 180 Ships in 10 - 15 working days

The Collins Cambridge IGCSE (R) ICT Student Book Second Edition provides in-depth coverage of the 0417 syllabus for first teaching from 2014 with an engaging approach that uses scenarios to build skills and link the theory to the practice of ICT, while showing students how to make progress, prepare for exams and achieve their targets. Exam Board: Cambridge Assessment International Education First teaching: 2014 First exams: 2016 Be ready to teach the new 2014 syllabus for first examination in 2016 with the second edition of this popular course book. Fully and comprehensively updated to match the specification and include the latest hardware and software information. Build skills with an engaging approach that uses scenarios to link the theory to the practice of ICT, Fully cover the Cambridge IGCSE (R) ICT syllabus. Each topic is broken down into manageable chunks to allow you to apply and consolidate your learning. New Unit 8 included on Security and Safety. Have confidence in the content and approach of the Student Book, which is written by highly experienced ICT teachers. Successfully prepare for exams with end of session review and revise sections and summary boxes; exam-style question and past paper questions, sample answers at different grades and comments on these answers. The accompanying CD-ROM includes source files to accompany practical tasks and answers to past paper questions in the Student Book, with comments on these answers. This title is endorsed by Cambridge Assessment International Education.

Code This Game! - Make Your Game Using Python, Then Break Your Game to Create a New One! (Hardcover): M.E. Gray Code This Game! - Make Your Game Using Python, Then Break Your Game to Create a New One! (Hardcover)
M.E. Gray; Illustrated by Keith Zoo 1
R364 Discovery Miles 3 640 Ships in 5 - 7 working days

Make it! Code it! Break it! Mod it! Code This Game! is a nonfiction visual guide that teaches young readers, 10-14, how to program and create their very own video game. Each chapter introduces key coding concepts as kids build an action strategy game in Python, an open-source programming language. The book features an innovative stand-up format that allows kids to read, program, and play their game simultaneously. With easy-to-follow, step-by-step instructions, Code This Game! teaches kids to build a strategy action game called "Attack of the Vampire Pizzas!" The book also teaches how to modify the game and follow one's imagination by incorporating downloadable art assets. By the time kids finish the book, they'll have mastered basic coding concepts and created a personalised game.

Diary of a Minecraft Zombie, 2: Bullies and Buddies (Paperback): Zack Zombie Diary of a Minecraft Zombie, 2: Bullies and Buddies (Paperback)
Zack Zombie
R236 Discovery Miles 2 360 Ships in 18 - 22 working days

12 year old Zombie is back for another hilarious and exciting adventure.

This time Zombie is up against some of the meanest and scariest mob bullies at school.

Will he be able to stop the mob bullies from terrorizing him and his friends, and make it back in one piece?

Get Your Copy Today and Jump into the Adventure and See!

Growing with Technology: Level 1 (Spiral bound, New edition): Gary Shelly, Thomas J. Cashman, Rachel Biheller-Bunin Growing with Technology: Level 1 (Spiral bound, New edition)
Gary Shelly, Thomas J. Cashman, Rachel Biheller-Bunin
R1,104 R1,036 Discovery Miles 10 360 Save R68 (6%) Ships in 10 - 15 working days

Preparing today's children for tomorrow's technology! The computing fundamentals program designed to prepare elementary students for a future using technology.

Coding For Beginners: Using Scratch (Hardcover, New Edition): Jonathan Melmoth, Louie Stowell, Rosie Dickins Coding For Beginners: Using Scratch (Hardcover, New Edition)
Jonathan Melmoth, Louie Stowell, Rosie Dickins; Illustrated by Shaw Nielsen
R387 R356 Discovery Miles 3 560 Save R31 (8%) Ships in 9 - 17 working days

This friendly beginner's guide covers the basics of Scratch coding, one of the most popular programs used in UK primary schools on the National Curriculum. With step-by-step instructions showing children how to create games, animations and more, plus Scratch menu guides, a glossary and links to websites for free downloads and helpful tips.

Compute-IT: Student's Book 3 - Computing for KS3 (Paperback): Mark Dorling, George Rouse Compute-IT: Student's Book 3 - Computing for KS3 (Paperback)
Mark Dorling, George Rouse
R912 Discovery Miles 9 120 Ships in 10 - 15 working days

Exam Board: OCR, AQA, Edexcel & WJEC Level: KS3 Subject: Mathematics First Teaching: September 2015 First Exam: June 2016 Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the third title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.

Compute-IT: Student's Book 2 - Computing for KS3 (Paperback): Mark Dorling, George Rouse Compute-IT: Student's Book 2 - Computing for KS3 (Paperback)
Mark Dorling, George Rouse
R913 Discovery Miles 9 130 Ships in 10 - 15 working days

Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the second title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.

Artificial Intelligence and Work (Paperback): Alicia Z. Klepeis Artificial Intelligence and Work (Paperback)
Alicia Z. Klepeis
R251 R227 Discovery Miles 2 270 Save R24 (10%) Ships in 9 - 17 working days

What kind of work might be taken over by Artificial Intelligence (AI)? From doing dangerous jobs to helping to create products, the ideas are endless. Learn how the future of work might change because of AI.

Nintendo (Hardcover): Paige V Polinsky Nintendo (Hardcover)
Paige V Polinsky
R397 Discovery Miles 3 970 Ships in 10 - 15 working days
Cambridge IGCSE (R) ICT Coursebook with CD-ROM Revised Edition (Paperback, 2nd Revised edition): Victoria Wright, Denis E.... Cambridge IGCSE (R) ICT Coursebook with CD-ROM Revised Edition (Paperback, 2nd Revised edition)
Victoria Wright, Denis E. Taylor
R1,057 Discovery Miles 10 570 Ships in 9 - 17 working days

This comprehensive resource is written to cover the Cambridge IGCSE ICT syllabus (0417). Cambridge IGCSE (R) ICT Second edition provides a complete course for developing and practising the skills required for students of Cambridge IGCSE ICT. The coursebook contains detailed explanations of concepts, worked examples and exercises to consolidate knowledge. The accompanying CD-ROM contains the source files required to complete the practical tasks set in the chapters. This Revised edition incorporates changes made to the syllabus for examination from 2020. Answers to the coursebook questions are in the teacher's resource.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Minecraft: Amazing Bite-Size Builds…
Mojang AB, The Official Minecraft Team Hardcover R310 Discovery Miles 3 100
Pokemon Seek and Find: Kanto
Viz_Unknown Hardcover R236 Discovery Miles 2 360
Hacks for Minecrafters: Master Builder…
Megan Miller Paperback  (1)
R192 Discovery Miles 1 920
Emoji Coloring Book - Designs, Collages…
Emojilife Coloring Hardcover R540 R504 Discovery Miles 5 040
Fun Activity Book for Minecrafters…
Crafty Hardcover R507 Discovery Miles 5 070
Minecraft: Blockopedia - Updated Edition
Mojang AB, The Official Minecraft Team Hardcover R1,035 R939 Discovery Miles 9 390
Minecraft: Master Builds
Mojang AB, The Official Minecraft Team Hardcover R1,028 R907 Discovery Miles 9 070
Minecraft Escape Rooms
Mojang AB Hardcover R385 R344 Discovery Miles 3 440
Hacks for Minecrafters: Combat Edition…
Megan Miller Paperback  (1)
R197 Discovery Miles 1 970
Minecraft: Guide to Redstone (Updated)
Mojang AB, The Official Minecraft Team Hardcover R323 Discovery Miles 3 230

 

Partners