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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Sonic & Friends Sticker Activity Book (Paperback): Penguin Young Readers Licenses Sonic & Friends Sticker Activity Book (Paperback)
Penguin Young Readers Licenses
R196 R166 Discovery Miles 1 660 Save R30 (15%) Ships in 10 - 15 working days

On sale in time to celebrate the new Sonic live-action movie, this book is packed with puzzles, games, four sheets of stickers, and fun facts about the world's fastest hedgehog. Featuring sixteen full-color pages illustrated in the classic Sonic style, this sticker activity book provides tons of fun activities all about Sonic and his friends, plus four pages of stickers!

How Do I Manage My Social Media? (Paperback): Ruth Bennett, Sarah Eason How Do I Manage My Social Media? (Paperback)
Ruth Bennett, Sarah Eason
R301 R271 Discovery Miles 2 710 Save R30 (10%) Ships in 9 - 17 working days
Using Technology (Hardcover): John Wood Using Technology (Hardcover)
John Wood
R414 R378 Discovery Miles 3 780 Save R36 (9%) Ships in 9 - 17 working days

Use your big monkey brain to do things that even your teachers can't do. With these books, you will talk to computers, create games, draw pictures and find information. Come on, code monkeys - let's write some code!

Ultimate Sketch Challenge (Pokemon) (Hardcover, 2nd edition): Maria S Barbo Ultimate Sketch Challenge (Pokemon) (Hardcover, 2nd edition)
Maria S Barbo
R219 Discovery Miles 2 190 Ships in 12 - 19 working days

Gotta scratch 'em all!Can you find your favourite Pokemon? They're all hiding in this awesome Scratch and Sketch book! Use the wooden stylus to scratch and reveal classic characters like Pikachu, Bulbasaur, Charmander, Squirtle, Rowlet, Litten, Popplio and many more. Then create your own cool rainbow-coloured designs! This book provides hours of fun! The perfect gift for any Pokemon fanIncludes tons of fun activities and drawing prompts

Coding for Beginners: Using Python (Spiral bound): Louie Stowell Coding for Beginners: Using Python (Spiral bound)
Louie Stowell 1
R491 R354 Discovery Miles 3 540 Save R137 (28%) Ships in 12 - 19 working days

A beginner's guide to coding using Python, one of the most popular computer languages. Step-by-step instructions show how to get started and write a simple program. New commands are introduced with examples and colourful pictures so by the end of the book, readers can code games, drawings and more. Includes extra help and downloads online.

Forging Worlds: Stories Behind the Art of Blizzard Entertainment (Hardcover): Micky Neilson Forging Worlds: Stories Behind the Art of Blizzard Entertainment (Hardcover)
Micky Neilson; Foreword by Samwise Didier
R1,342 R1,135 Discovery Miles 11 350 Save R207 (15%) Ships in 10 - 15 working days

To celebrate Blizzard's 30th anniversary, a gorgeous retrospective on artistry at Blizzard and the impact the studio has left emblazoned on gaming history. For thirty years, Blizzard has been pushing boundaries and breaking expectations of what it means to draw for video games. Get a glimpse behind the curtain at how art has evolved at Blizzard and meet some of the artists who've shaped Blizzard's style and range to what it is today. Discover how art cross-pollinated amongst game teams and how grassroots movements from fans inspired some of Blizzard's most iconic artwork. With insights from more than fifty artists, animators, designers, and storytellers, this sweeping compendium is fans' ultimate keys to the kingdom of three decades in Blizzard artistry. Dig into the technical side of Blizzard polish-how light bounces around optimistic Overwatch scenes but seeps through the cracks in Diablo. Explore the development history behind your favorite games, including how Blizzard's fallen games helped produce some of the studio's most iconic heroes. Pore over never before seen images of the worldbuilding process, how levels and landscapes were born from post-it doodles and whiteboard sketches.

Toby's Helpful Spirits - Machine Learning For Kids: Neural Networks (Hardcover): Rocket Baby Club Toby's Helpful Spirits - Machine Learning For Kids: Neural Networks (Hardcover)
Rocket Baby Club
R526 Discovery Miles 5 260 Ships in 10 - 15 working days
What is Coding? (Hardcover): Steffi Cavell-Clarke What is Coding? (Hardcover)
Steffi Cavell-Clarke; Designed by Danielle Webster-Jones
R406 R369 Discovery Miles 3 690 Save R37 (9%) Ships in 9 - 17 working days

Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l|Could you program a toaster Make a phone call on a watch Stop a thief from stealing your identity With computers we can do all this and more. Learn about our digital lives from staying safe online to understanding a computer's languages and discover how computers store and use our information in Computers and Coding. This series uses engaging imagery and simple information to equip young readers with the digital skills they need to live and learn in a virtual world.l

Fostering Computational Thinking Among Underrepresented Students in STEM - Strategies for Supporting Racially Equitable... Fostering Computational Thinking Among Underrepresented Students in STEM - Strategies for Supporting Racially Equitable Computing (Hardcover)
Jacqueline Leonard, Roni Ellington, Jakita Thomas, Monica Mitchell, Olatokunbo Fashola
R4,566 Discovery Miles 45 660 Ships in 12 - 19 working days

This book broadly educates preservice teachers and scholars about current research on computational thinking (CT). More specifically, attention is given to computational algorithmic thinking (CAT), particularly among underrepresented K-12 student groups in STEM education. Computational algorithmic thinking (CAT)-a precursor to CT-is explored in this text as the ability to design, implement, and evaluate the application of algorithms to solve a variety of problems. Drawing on observations from research studies that focused on innovative STEM programs, including underrepresented students in rural, suburban, and urban contexts, the authors reflect on project-based learning experiences, pedagogy, and evaluation that are conducive to developing advanced computational thinking, specifically among diverse student populations. This practical text includes vignettes and visual examples to illustrate how coding, computer modeling, robotics, and drones may be used to promote CT and CAT among students in diverse classrooms.

Fostering Computational Thinking Among Underrepresented Students in STEM - Strategies for Supporting Racially Equitable... Fostering Computational Thinking Among Underrepresented Students in STEM - Strategies for Supporting Racially Equitable Computing (Paperback)
Jacqueline Leonard, Roni Ellington, Jakita Thomas, Monica Mitchell, Olatokunbo Fashola
R1,339 Discovery Miles 13 390 Ships in 12 - 19 working days

This book broadly educates preservice teachers and scholars about current research on computational thinking (CT). More specifically, attention is given to computational algorithmic thinking (CAT), particularly among underrepresented K-12 student groups in STEM education. Computational algorithmic thinking (CAT)-a precursor to CT-is explored in this text as the ability to design, implement, and evaluate the application of algorithms to solve a variety of problems. Drawing on observations from research studies that focused on innovative STEM programs, including underrepresented students in rural, suburban, and urban contexts, the authors reflect on project-based learning experiences, pedagogy, and evaluation that are conducive to developing advanced computational thinking, specifically among diverse student populations. This practical text includes vignettes and visual examples to illustrate how coding, computer modeling, robotics, and drones may be used to promote CT and CAT among students in diverse classrooms.

Kagiso Reader: Bagwera (NCS): Grade R: Book 1 (Sotho, Northern, Paperback): Barbara Coombe, Heather Moore, Maggie Slingsby Kagiso Reader: Bagwera (NCS): Grade R: Book 1 (Sotho, Northern, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R68 Discovery Miles 680 Ships in 5 - 10 working days

Dingwalwa tsa Kagiso ke sekema sa dipuku tsa go bala tsa maemo tsa Afrika Borwa tseo di lebisitswego go Sehlopha sa Fase (Dikreiti R-3). Di hwetsagala ka maleme a a latelago: English, Afrikaans, SiSwati, Xitsonga, Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi le IsiNdebele. Ka diswantsho tsa mebalabala tse botse, baithuti ba kgona go godisa tsebo ya go bala le go ngwala. Kagiso readers is a South African graded reading scheme for the foundation phase (Grades R-3). It is available in the following languages: English, Afrikaans, SiSwati, Xitsonga, Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi and IsiNdebele. The Kagiso readers enable learners to develop literacy incrementally.

Via Afrika Computer Applications Technology Grade 12 Learner's Book (Paperback): E.L. Llewellyn, F. Avrakotos, N. Dlamini,... Via Afrika Computer Applications Technology Grade 12 Learner's Book (Paperback)
E.L. Llewellyn, F. Avrakotos, N. Dlamini, S.M. Oelofsen, B. Rennie, …
R332 Discovery Miles 3 320 Ships in 5 - 8 working days
Getting to Know Python (Paperback): Simone Payment Getting to Know Python (Paperback)
Simone Payment
R547 Discovery Miles 5 470 Ships in 10 - 15 working days
3D Printing and Maker Lab for Kids, Volume 22 - Create Amazing Projects with CAD Design and STEAM Ideas (Paperback): Eldrid... 3D Printing and Maker Lab for Kids, Volume 22 - Create Amazing Projects with CAD Design and STEAM Ideas (Paperback)
Eldrid Sequeira
R650 R490 Discovery Miles 4 900 Save R160 (25%) Ships in 12 - 19 working days

Create 25 amazing projects with 3D printing! With 3D Printing and Maker Lab for Kids, you can explore the creative potential behind this game-changing technology. Design your projects using free browser-based versions of CAD software Tinkercad and SketchUp. Follow the simple steps to create a variety of different projects. Learn about the fascinating science behind your creations. Get guidance on organizing team activities and contests. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus-all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids. Be a part of the future with 3D Printing and Maker Lab for Kids!

ClearRevise Edexcel GCSE Computer Science 1CP2 2020 (Paperback): ClearRevise Edexcel GCSE Computer Science 1CP2 2020 (Paperback)
1
R338 Discovery Miles 3 380 Ships in 9 - 17 working days

Absolute clarity is the aim with a new generation of revision guide for the 2020s. This guide has been expertly compiled and edited by successful former teachers of Computer Science, highly experienced examiners and a good dollop of scientific research into what makes revision most effective. Past examinations questions are essential to good preparation, improving understanding and confidence. This guide has combined revision with tips and more practice questions than you could shake a stick at. All the essential ingredients for getting a grade you can be really proud of. Each specification topic has been referenced and distilled into the key points to make in an examination for top marks. Questions on all topics assessing knowledge, application and analysis are all specifically and carefully devised throughout this book.

Via Afrika Computer Applications Technology Grade 10 Teacher's Guide (Paperback): E.L. Llewellyn, B. Johnstone, S.I.... Via Afrika Computer Applications Technology Grade 10 Teacher's Guide (Paperback)
E.L. Llewellyn, B. Johnstone, S.I. Mathibela, S.M. Oelofsen, B. Rennie, …
R311 Discovery Miles 3 110 Ships in 5 - 8 working days
Kagiso Reader: Mangwalo a mabedi (NCS): Grade 2: Book 1 (Sotho, Northern, Paperback): Barbara Coombe, Heather Moore, Maggie... Kagiso Reader: Mangwalo a mabedi (NCS): Grade 2: Book 1 (Sotho, Northern, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R75 Discovery Miles 750 Ships in 5 - 10 working days

The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.

GM Foods (Paperback): Jen Green GM Foods (Paperback)
Jen Green
R633 Discovery Miles 6 330 Ships in 12 - 19 working days

This series looks at environmental issues that affect our world today. It is an ideal support for classroom teaching as well as being brilliant reference books for the home. It is designed with educational consultants to support the National Curriculum and the National Literacy Strategy.

Integrating Computer Science Across the Core - Strategies for K-12 Districts (Paperback): Tom Liam Lynch, Gerald Ardito, Pam... Integrating Computer Science Across the Core - Strategies for K-12 Districts (Paperback)
Tom Liam Lynch, Gerald Ardito, Pam Amendola
R1,021 Discovery Miles 10 210 Ships in 12 - 19 working days

Integrating Computer Science Across the Core is a guide to systematizing computer science and computational thinking practices in your school. While most books explain how to teach computer science as a stand-alone discipline, this innovative approach will help you leverage your existing curriculum to deepen and expand students' learning experiences in all content areas. Effective, equitable, and sustainable, this blueprint provides principals, curriculum directors, directors of technology, and other members of your school or district leadership team with suggested organizational structures, tips for professional learning, and key resources like planning instruments.

Integrating Computer Science Across the Core - Strategies for K-12 Districts (Hardcover): Tom Liam Lynch, Gerald Ardito, Pam... Integrating Computer Science Across the Core - Strategies for K-12 Districts (Hardcover)
Tom Liam Lynch, Gerald Ardito, Pam Amendola
R3,637 Discovery Miles 36 370 Ships in 12 - 19 working days

Integrating Computer Science Across the Core is a guide to systematizing computer science and computational thinking practices in your school. While most books explain how to teach computer science as a stand-alone discipline, this innovative approach will help you leverage your existing curriculum to deepen and expand students' learning experiences in all content areas. Effective, equitable, and sustainable, this blueprint provides principals, curriculum directors, directors of technology, and other members of your school or district leadership team with suggested organizational structures, tips for professional learning, and key resources like planning instruments.

Star Wars Coding Projects (Paperback): Jon Woodcock Star Wars Coding Projects (Paperback)
Jon Woodcock; Foreword by Kiki Prottsman
R413 R196 Discovery Miles 1 960 Save R217 (53%) Ships in 12 - 19 working days

Learn to code games and use Scratch, guided by your favourite Star Wars (TM) characters!Star Wars Coding Projects is a step-by-step visual guide to coding fun projects in Scratch and shows you everything you need to know to create cool computer projects, animations, and games. Create your own sprites and use them in your projects. Build your own characters, navigate a spaceship through an asteroid belt, and go on a jetpack adventure. Learn essential coding skills, share your projects with friends, and challenge them to beat your scores. Each project consists of simple, numbered steps that are fully illustrated and easy to follow, with inspiration from Star Wars. Coding games have never been so easy or fun. (c) & TM 2017 LUCASFILM LTD. Used Under Authorization.

The Way Things Work Now (Hardcover): David MacAulay The Way Things Work Now (Hardcover)
David MacAulay
R1,176 R1,035 Discovery Miles 10 350 Save R141 (12%) Ships in 10 - 15 working days
Minecraft: Amazing Bite-Size Builds (Over 20 Awesome Mini-Projects) (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Amazing Bite-Size Builds (Over 20 Awesome Mini-Projects) (Hardcover)
Mojang AB, The Official Minecraft Team
R370 R345 Discovery Miles 3 450 Save R25 (7%) Ships in 10 - 15 working days
Kagiso Reader: Kanegelo ya makgolo (NCS): Grade 2: Book 3 (Sotho, Northern, Paperback): Barbara Coombe, Heather Moore, Maggie... Kagiso Reader: Kanegelo ya makgolo (NCS): Grade 2: Book 3 (Sotho, Northern, Paperback)
Barbara Coombe, Heather Moore, Maggie Slingsby
R75 Discovery Miles 750 Ships in 5 - 10 working days

Dingwalwa tsa Kagiso ke sekema sa dipuku tsa go bala tsa maemo tsa Afrika Borwa tseo di lebisitswego go Sehlopha sa Fase (Dikreiti R-3). Di hwetsagala ka maleme a a latelago: English, Afrikaans, Siswati, Xitsonga, Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi le IsiNdebele. Ka diswantsho tsa mebalabala tse botse, baithuti ba kgona go godisa tsebo ya go bala le go ngwala.Kagiso Readers is a South African graded reading scheme for the Foundation Phase (Grades R-3). It is available in the following languages: English, Afrikaans, Siswati, Xitsonga, Tshivenda, IsiZulu, Sesotho, IsiXhosa, Setswana, Sepedi and IsiNdebele. The Kagiso readers enable learners to develop literacy incrementally.

Get Ahead in Computing: Amazing Applications & Perfect Programs (Hardcover): Clive Gifford Get Ahead in Computing: Amazing Applications & Perfect Programs (Hardcover)
Clive Gifford
R409 Discovery Miles 4 090 Ships in 12 - 19 working days

Amazing Applications and Perfect Programs explores operating systems, computer programs, sorting and storing files, databases, and the programs that allow users to have fun with words, pictures and sounds. The computers that are used in schools, homes and businesses around the world rely on computer programs. Learn about the amazing variety of these programs today and how they can be used from everything from the most complicated finances to simple word processing. Exercises teach key skills such as word processing, creating documents and using databases. Stretch Yourself features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. True Story features give real-world anecdotes from the world of information technology. Computer Hero features look at the forerunners of digital technology that have paved the way for scientists today. Other titles in the Get Ahead in Computing series: Awesome Algorithms & Creative Coding, Amazing Applications & Perfect Programs, and Computer Networks.

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