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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Hello, Robot! - Day-To-Day Life with Artificial Intelligence (Hardcover): Cosicosa Hello, Robot! - Day-To-Day Life with Artificial Intelligence (Hardcover)
Cosicosa; Illustrated by Ana Seixas
R623 R291 Discovery Miles 2 910 Save R332 (53%) Ships in 12 - 19 working days
Math Codes for Minecrafters - Skill-Building Puzzles and Games for Hours of Entertainment! (Paperback): Jen Funk Weber Math Codes for Minecrafters - Skill-Building Puzzles and Games for Hours of Entertainment! (Paperback)
Jen Funk Weber
R350 Discovery Miles 3 500 Ships in 10 - 15 working days

Challenge your kid to crack these video-game themed math codes and show them how much fun learning can be! Kids can choose from over 50 colorfully illustrated puzzles featuring their favorite gaming characters and scenarios. Their mission: to unlock the secret code, spell out the secret message, or solve the equation before the game ends (or the creeper explodes!). With diamond swords, suits of armor, zombies, and magical potions to keep every page fun and exciting, kids won't even realize that they're practicing and developing core math and problem-solving skills. Builds foundational math skills in addition, subtraction, multiplication, and division. Helps them practice fact families, balancing equations, and more. Encourages young gamers to use what they know to tackle exciting math challenges Supports classroom learning at home, in the car, and anywhere else you take it with you! Perfect for reluctant learners and kids who can't get enough of math or secret codes, Math Codes for Minecrafters makes every kid feel like they're winning at math.

Cambridge IGCSE and O Level Computer Science Second Edition (Paperback): David Watson, Helen Williams Cambridge IGCSE and O Level Computer Science Second Edition (Paperback)
David Watson, Helen Williams
R1,388 Discovery Miles 13 880 Ships in 9 - 17 working days

This title is endorsed by Cambridge Assessment International Education to support the full syllabus for examination from 2023. Benefit from the knowledge of our renowned expert authors to navigate through the content of the updated Cambridge IGCSE (TM) and O Level Computer Science syllabuses (0478/0984/2210). - Develop computational thinking and problem-solving skills: clearly-explained concepts are followed by opportunities to implement in the programming language of choice. - Build an understanding of computer systems and associated technologies: carefully prepared worked examples explain new ideas alongside activities to test and consolidate. - Navigate the syllabus confidently: supplementary subject content is flagged clearly, with introductions to each topic outlining the learning objectives. - Satisfy curiosity: students are encouraged to deepen their knowledge and understanding of the subject with Extension Activities and Find Out More. - Consolidate skills and check understanding: self-assessment questions, activities and exam-style questions are embedded throughout the book, alongside key definitions of technical terms and a glossary. Answers to the Student Book are available in Cambridge IGCSE and O Level Computer Science Teacher's Guide with Boost Subscription 9781398318502

ICT InteraCT for Key Stage 3 Pupil's Book 1 (Paperback): Bob Reeves ICT InteraCT for Key Stage 3 Pupil's Book 1 (Paperback)
Bob Reeves
R890 Discovery Miles 8 900 Ships in 12 - 19 working days

ICT InteraCT is a new course delivering everything teachers and students need for success at Key Stage 3. The series combines digital resources with Student's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to students at Key Stage 3. Placing an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks, the resources provide: - A stimulating, scenario-based approach - Levelled assessments that are differentiated by task - Teacher's guidance on how to assess the levels and map the contents of the course to the revised Programme of Study, STUs, QCA Scheme of Work and other initiatives, such as Every Child Matters - Formative and summative assessment opportunities - including interactive tests - Tasks that cover skills, knowledge and understanding to promote ICT capability - Truly integrated print and electronic content The Pupil's book contains access to digital resources which are perfect for home and independent learning. The book also features activities that are designed for use with students when the IT suite is not available, reinforcing knowledge and understanding.

Danny Loves Video Games - Based on the True Story of Danny Pena (Hardcover): Luna Danny Loves Video Games - Based on the True Story of Danny Pena (Hardcover)
Luna; Contributions by Ani
R568 Discovery Miles 5 680 Ships in 10 - 15 working days
Sonic & Friends Sticker Activity Book (Paperback): Penguin Young Readers Licenses Sonic & Friends Sticker Activity Book (Paperback)
Penguin Young Readers Licenses
R186 R158 Discovery Miles 1 580 Save R28 (15%) Ships in 10 - 15 working days

On sale in time to celebrate the new Sonic live-action movie, this book is packed with puzzles, games, four sheets of stickers, and fun facts about the world's fastest hedgehog. Featuring sixteen full-color pages illustrated in the classic Sonic style, this sticker activity book provides tons of fun activities all about Sonic and his friends, plus four pages of stickers!

Cambridge IGCSE Information and Communication Technology Study and Revision Guide Second Edition (Paperback): David Watson,... Cambridge IGCSE Information and Communication Technology Study and Revision Guide Second Edition (Paperback)
David Watson, Graham Brown
R823 Discovery Miles 8 230 Ships in 9 - 17 working days

Stretch yourself to achieve the highest grades, with structured syllabus coverage, varied exam-style questions and annotated sample answers, to help you to build the essential skill set for exam success. - Benefit from expert advice and tips on skills and knowledge from experienced subject authors - Target revision and focus on important concepts and skills with key objectives at the beginning of every chapter - Keep track of your own progress with a handy revision planner - Consolidate and apply your understanding of key content with exam-style questions - Apply your understanding of theoretical content and practical skills with sample practice papers, written by the authors, at the end of the book and online.

ABCs of Machine Learning (Tinker Toddlers) (Hardcover): Dhoot ABCs of Machine Learning (Tinker Toddlers) (Hardcover)
Dhoot
R517 Discovery Miles 5 170 Ships in 12 - 19 working days
Cambridge Lower Secondary Computing 8 Student's Book (Paperback): Tristan Kirkpatrick, Pam Jones, Ben Barnes, Margaret... Cambridge Lower Secondary Computing 8 Student's Book (Paperback)
Tristan Kirkpatrick, Pam Jones, Ben Barnes, Margaret Debbadi
R931 Discovery Miles 9 310 Ships in 9 - 17 working days

We are working with Cambridge International to gain endorsement for this forthcoming series. Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression. - Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks. - Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts. - Develop computational thinking with an emphasis on broadening understanding throughout the activities. - Provide clear guidance on e-safety with a strong focus throughout. Contents Introduction 1 TeenTech: Network structure and security 2 It's all in the planning: Pseudocode and algorithms 3 Let's talk technology: What's going on inside 4 Testing conditions: Developing games 5 Click and collect: Data collection and validation 6 Iterating through a solution: software design and development Glossary Index

Minecraft: Amazing Bite-Size Builds (Over 20 Awesome Mini-Projects) (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Amazing Bite-Size Builds (Over 20 Awesome Mini-Projects) (Hardcover)
Mojang AB, The Official Minecraft Team
R334 Discovery Miles 3 340 Ships in 10 - 15 working days
Just Click for the Caribbean (Mixed media product, 3rd Revised edition): Howard Lincoln, Alison Page Just Click for the Caribbean (Mixed media product, 3rd Revised edition)
Howard Lincoln, Alison Page
R877 Discovery Miles 8 770 Ships in 12 - 19 working days

Written to support 11 - 14 year-old students in developing technological literacy and competence, Just Click for the Caribbean Third Edition provides a strong foundation for lower secondary students to study Information Technology at CSEC level. Designed by experts from the region, this curriculum-aligned course fully supports the syllabus you follow. This third edition has been fully revised with scaffolded topics that develop students' theoretical and practical and practical knowledge in Information Technology, encouraging independent learning and providing a foundation for further study.

Minecraft Young Readers: Escape from the Nether! (Paperback): Farshore Minecraft Young Readers: Escape from the Nether! (Paperback)
Farshore
R180 R161 Discovery Miles 1 610 Save R19 (11%) Ships in 5 - 10 working days

Journey into the Nether (if you dare) in this Step Into Reading Step 3 Levelled Reader, the only official levelled reader series based on Minecraft, the world's best-selling video game! Learn to read with the official Minecraft Young Readers! Practise your reading skills and develop your vocabulary as you read stories about your favourite game. Minecraft (R) is the best-selling video game of all time! And now learning to read has never been more fun for fans of the game ages 4 to 7. They'll get a great introduction to the game's most mysterious biomes when two players, Emmy and Birch - and their tame wolf Byte - set out on an epic adventure into the mysterious Nether! This Step 3 Step into Reading Levelled Reader includes more than 30 full-colour stickers to add to the fun. Look for these other great Minecraft (R) titles: * Mobs in the Overworld! (Minecraft) 9780755500444 * Survival Mode! (Minecraft) 9780755500451 * Escape From the Nether (Minecraft) 9780755500468 Step 3 readers feature engaging characters in easy-to-follow plots about popular topics for children who are ready to read on their own. (c) 2022 Mojang AB and Mojang Synergies AB. MINECRAFT and MOJANG are trademarks or registered trademarks of Mojang Synergies AB.

Toby's best wall - Machine Learning For Kids: Support Vector Machines (Hardcover): Rocket Baby Club Toby's best wall - Machine Learning For Kids: Support Vector Machines (Hardcover)
Rocket Baby Club
R506 Discovery Miles 5 060 Ships in 10 - 15 working days
Cbse Information Technology Term 2 Class 10 for 2022 Exam (Cover Theory and MCQS) (Paperback): Rashi Bansal Cbse Information Technology Term 2 Class 10 for 2022 Exam (Cover Theory and MCQS) (Paperback)
Rashi Bansal
R600 Discovery Miles 6 000 Ships in 10 - 15 working days
Learn to Code Practice Book 2 Third Edition (Paperback): Claire Lotriet, Adam Chase Learn to Code Practice Book 2 Third Edition (Paperback)
Claire Lotriet, Adam Chase
R504 Discovery Miles 5 040 Ships in 12 - 19 working days
Minecraft: Blockopedia - Updated Edition (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Blockopedia - Updated Edition (Hardcover)
Mojang AB, The Official Minecraft Team
R1,124 R1,007 Discovery Miles 10 070 Save R117 (10%) Ships in 10 - 15 working days
Cbse All in One Informatics Practices with Python Pandas Class 12 for 2022 Exam (Paperback): Neetu Gaikwad Cbse All in One Informatics Practices with Python Pandas Class 12 for 2022 Exam (Paperback)
Neetu Gaikwad
R1,095 Discovery Miles 10 950 Ships in 10 - 15 working days
ICT InteraCT for Key Stage 3 Pupil's Book 3 (Hardcover): Bob Reeves ICT InteraCT for Key Stage 3 Pupil's Book 3 (Hardcover)
Bob Reeves
R649 R379 Discovery Miles 3 790 Save R270 (42%) In Stock

ICT InteraCT is a new course delivering everything teachers and students need for success at Key Stage 3. The series combines digital resources with Student's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to students at Key Stage 3. Placing an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks, the resources provide: - A stimulating, scenario-based approach - Levelled assessments that are differentiated by task - Teacher's guidance on how to assess the levels and map the contents of the course to the revised Programme of Study, STUs, QCA Scheme of Work and other initiatives, such as Every Child Matters - Formative and summative assessment opportunities - including interactive tests - Tasks that cover skills, knowledge and understanding to promote ICT capability - Truly integrated print and electronic content The Pupil's book contains access to digital resources which are perfect for home and independent learning. The book also features activities that are designed for use with students when the IT suite is not available, reinforcing knowledge and understanding.

Teaching and Learning with Multimedia (Paperback): Janet Collins, Michael Hammond, Jerry Wellington Teaching and Learning with Multimedia (Paperback)
Janet Collins, Michael Hammond, Jerry Wellington
R1,575 Discovery Miles 15 750 Ships in 12 - 19 working days


This book is an introduction to the issues and practicalities of using multimedia in classrooms - both primary and secondary, and across a range of subject areas. The book draws on material from a range of case studies and focuses on areas of concern for teachers and researchers.
Using IT effectively continues to be a problem for many teachers, and there is still a long way to go toward organising this properly. The book takes a thorough look at IT in the school, discussing and examining issues such as:
* IT and the National Curriculum
* foreign language teaching
* differing curricular needs
* opportunities and constraints of groupwork
* talking books and primary reading
* ways in which multimedia supports readers.
The book also looks at some of the more philosophical issues such as the implications of home-computers and the limits of independent learning, and the notion of "edutainment" - the relationship of motivation and enjoyment to learning.
Finally, the book makes comparisons across the curriculum and between primary and secondary sectors and raises questions about the future of IT in schools, arguing that teachers should make a significant contribution to decisions about future development.


eBook available with sample pages: 0203441303

Cbse All in One Computer Science Class 11 for 2022 Exam (Paperback, 9th Revised edition): Neetu Gaikwad Cbse All in One Computer Science Class 11 for 2022 Exam (Paperback, 9th Revised edition)
Neetu Gaikwad
R1,212 Discovery Miles 12 120 Ships in 10 - 15 working days
Cbse All in One Information Practices Class 11 for 2022 Exam (Paperback, 3rd Revised edition): Neetu Gaikwad Cbse All in One Information Practices Class 11 for 2022 Exam (Paperback, 3rd Revised edition)
Neetu Gaikwad
R1,094 Discovery Miles 10 940 Ships in 10 - 15 working days
Code-It: How To Teach Primary Programming Using Scratch (Paperback): Phil Bagge Code-It: How To Teach Primary Programming Using Scratch (Paperback)
Phil Bagge
R713 R622 Discovery Miles 6 220 Save R91 (13%) Ships in 9 - 17 working days

The Scratch: The ideal place to begin programming! Key Stage 2 Programming Curriculum Guide Most primary teachers and pupils have little - if any - experience programming. This book, classroom-tested and perfected by the author through his website code-it.co.uk, aids teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum. Code It can be used to supplement existing programming modules or as a complete KS2 computer science program of study. It contains a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test. There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the cross-curricular benefits of developing depth in programming. The Scratch programming language, already widely recognised in schools, is freely accessible online or as a download at home. Scratch is the ideal place to begin programming as there is no other system that allows pupils to create such a wide variety of projects across primary and secondary education. It also enables pupils to extend their understanding independently through the Scratch online community - the new computing curriculum is truly transformational!

Secrets and Mysteries Handbook for Minecraft - Handbook for Minecraft: 30 AWESOME Secrets REVEALED (Unofficial) (Hardcover):... Secrets and Mysteries Handbook for Minecraft - Handbook for Minecraft: 30 AWESOME Secrets REVEALED (Unofficial) (Hardcover)
Blockboy
R475 R406 Discovery Miles 4 060 Save R69 (15%) Ships in 9 - 17 working days
Five Nights at Freddy's: Survival Logbook (Hardcover): Scott Cawthon Five Nights at Freddy's: Survival Logbook (Hardcover)
Scott Cawthon 1
R343 R313 Discovery Miles 3 130 Save R30 (9%) Ships in 9 - 17 working days

Based on the bestselling horror video game series Five Nights at Freddy's, this essential logbook offers night guards new to Freddy Fazbear's Pizza a chance for self-reflection during their first week on the job. Quizzes, lists, and prompts throughout reinforce training, provide room to log in-game events and allow for introspection on the best qualities of a Freddy's employee - namely, a genuine disregard for instinctive self-preservation. It's all here in this logbook - just be sure to fill out your emergency contact information first!

Getting to Know Hackety Hack (Paperback): Don Rauf Getting to Know Hackety Hack (Paperback)
Don Rauf
R528 Discovery Miles 5 280 Ships in 10 - 15 working days
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