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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

ClearRevise OCR Creative iMedia Levels 1/2 J834 (Paperback): PG Online ClearRevise OCR Creative iMedia Levels 1/2 J834 (Paperback)
PG Online
R312 Discovery Miles 3 120 Ships in 9 - 17 working days

ClearRevise OCR iMedia Covers mandatory externally assessed unit R093 and NEA unit R094 Illustrated topics to improve memory and recall Comprehensive case studies to show application of concepts Over 250 marks worth of examination style questions Answers provided for all questions within the book Examination tips and techniques Absolute clarity is the aim with a new generation of revision guide for the 2020s. This guide has been expertly compiled and edited by successful teachers of iMedia, media industry professionals, highly experienced examiners and a good dollop of scientific research into what makes revision most effective. Past examination questions are essential to good preparation, improving understanding and confidence. This guide has combined revision with tips and more practice questions than you could shake a stick at. All the essential ingredients for getting a grade you can be really proud of. Each specification topic has been referenced and distilled into the key points to make in an examination for top marks. Questions on all topics assessing knowledge, application and analysis are all specifically and carefully devised throughout this book. Detailed case studies distill key concepts whilst demonstrating the development of long answer questions.

AQA GCSE Computer Science, Second Edition (Paperback): George Rouse, Lorne Pearcey, Gavin Craddock, Ian Paget AQA GCSE Computer Science, Second Edition (Paperback)
George Rouse, Lorne Pearcey, Gavin Craddock, Ian Paget
R1,022 Discovery Miles 10 220 Ships in 9 - 17 working days

Updated specification; first teaching September 2020. Specification code: 8525 Written by leading Computer Science teachers, this textbook will guide students through the updated AQA GCSE Computer Science specification topic by topic, and provide them with standalone recap and review sections, practice questions, worked examples and clear explanations of complex topics. This textbook: >> Prepares students for assessment with numerous practice questions for all topics >> Develops computational thinking skills >> Provides differentiated material with the 'beyond the spec' feature >> Includes standalone recap and review sections at the end of each chapter >> Provides definitions of technical terms, along with a glossary of words to ensure students feel confident with the assessment. Authors George Rouse, Lorne Pearcey and Gavin Craddock are highly respected and widely published authors of resources.

Cambridge IGCSE and O Level Computer Science Computer Systems Workbook (Paperback): David Watson, Helen Williams Cambridge IGCSE and O Level Computer Science Computer Systems Workbook (Paperback)
David Watson, Helen Williams
R415 Discovery Miles 4 150 Ships in 9 - 17 working days

This series is endorsed by Cambridge International to support the full syllabus for examination from 2023. Develop understanding of computer systems, the internet and emerging technologies with further practise questions and activities. This Workbook provides additional support for the computer systems question papers for Cambridge IGCSE (TM) and O Level Computer Science. -Become accomplished computer scientists: the workbook provides a series of questions designed to test and develop knowledge of how computer systems and associated technologies work. Answers to the Systems Workbook are available in our Teacher's Guide with Boost Subscription 9781398318502

Cambridge IGCSE and O Level Computer Science Second Edition (Paperback): David Watson, Helen Williams Cambridge IGCSE and O Level Computer Science Second Edition (Paperback)
David Watson, Helen Williams
R1,310 Discovery Miles 13 100 Ships in 9 - 17 working days

This title is endorsed by Cambridge Assessment International Education to support the full syllabus for examination from 2023. Benefit from the knowledge of our renowned expert authors to navigate through the content of the updated Cambridge IGCSE (TM) and O Level Computer Science syllabuses (0478/0984/2210). - Develop computational thinking and problem-solving skills: clearly-explained concepts are followed by opportunities to implement in the programming language of choice. - Build an understanding of computer systems and associated technologies: carefully prepared worked examples explain new ideas alongside activities to test and consolidate. - Navigate the syllabus confidently: supplementary subject content is flagged clearly, with introductions to each topic outlining the learning objectives. - Satisfy curiosity: students are encouraged to deepen their knowledge and understanding of the subject with Extension Activities and Find Out More. - Consolidate skills and check understanding: self-assessment questions, activities and exam-style questions are embedded throughout the book, alongside key definitions of technical terms and a glossary. Answers to the Student Book are available in Cambridge IGCSE and O Level Computer Science Teacher's Guide with Boost Subscription 9781398318502

Gcse Computer Science for Aqa Student Book with Cambridge Elevate Enhanced Edition (2 Years) (Mixed media product): David Waller Gcse Computer Science for Aqa Student Book with Cambridge Elevate Enhanced Edition (2 Years) (Mixed media product)
David Waller
R993 Discovery Miles 9 930 Ships in 9 - 17 working days

A new series of bespoke, full-coverage resources developed for the 2016 GCSE Computer Science qualifications. Written for the AQA GCSE Computer Science specification for first teaching from 2016, this print Student Book and enhanced digital bundle is designed to help students master underlying computing principles and concepts, and develop their computational thinking, programming and problem-solving skills. Interactive worksheets consolidate students' learning and rich digital content including animations help relate computer science to everyday life. This resource allows students to annotate text and add audio notes, and enables teachers to assess, track and report on students' progress. Accessible online and on tablet devices through the Cambridge Elevate app (iOS and Android).

ICT InteraCT for Key Stage 3 Pupil's Book 1 (Paperback): Bob Reeves ICT InteraCT for Key Stage 3 Pupil's Book 1 (Paperback)
Bob Reeves
R842 Discovery Miles 8 420 Ships in 10 - 15 working days

ICT InteraCT is a new course delivering everything teachers and students need for success at Key Stage 3. The series combines digital resources with Student's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to students at Key Stage 3. Placing an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks, the resources provide: - A stimulating, scenario-based approach - Levelled assessments that are differentiated by task - Teacher's guidance on how to assess the levels and map the contents of the course to the revised Programme of Study, STUs, QCA Scheme of Work and other initiatives, such as Every Child Matters - Formative and summative assessment opportunities - including interactive tests - Tasks that cover skills, knowledge and understanding to promote ICT capability - Truly integrated print and electronic content The Pupil's book contains access to digital resources which are perfect for home and independent learning. The book also features activities that are designed for use with students when the IT suite is not available, reinforcing knowledge and understanding.

Minecraft Young Readers: The Sky's the Limit! (Paperback): Mojang AB Minecraft Young Readers: The Sky's the Limit! (Paperback)
Mojang AB
R170 R153 Discovery Miles 1 530 Save R17 (10%) Ships in 9 - 17 working days

Emmy and Birch go on an adventure to take to the sky with this Young Reader book, the only official levelled reader series based on Minecraft, the world's best-selling video game! Minecraft is the best-selling video game of all time! And now learning to read has never been more fun for fans ages 4 to 7. They'll get a great introduction to the game through the adventures of two young players, Emmy and Birch-and their tame wolf Byte-who are new to the world of Minecraft but always ready to explore. This time, Birch wants to go flying more than anything. Emmy has an idea for getting the right materials but it is going to be an incredible journey. Look for these other great Minecraft titles: * Mobs in the Overworld! (Minecraft) 9780755500444 * Survival Mode! (Minecraft) 9780755500451 * Escape From the Nether (Minecraft) 9780755500468

B is for Bitcoin (Hardcover): Graeme Moore B is for Bitcoin (Hardcover)
Graeme Moore
R677 R636 Discovery Miles 6 360 Save R41 (6%) Ships in 18 - 22 working days
ABCs of Machine Learning (Tinker Toddlers) (Hardcover): Dhoot ABCs of Machine Learning (Tinker Toddlers) (Hardcover)
Dhoot
R491 Discovery Miles 4 910 Ships in 10 - 15 working days
Minecraft: Dungeon Crawl (Woodsword Chronicles #5) (Paperback): Nick Eliopulos Minecraft: Dungeon Crawl (Woodsword Chronicles #5) (Paperback)
Nick Eliopulos
R201 R183 Discovery Miles 1 830 Save R18 (9%) Ships in 9 - 17 working days

Book five in the OFFICIAL Minecraft fiction series for readers age 7+ Ash, Morgan, Harper, Po and Jodi are back for their fifth adventure in the world of Minecraft. When Morgan and his friends receive an unwelcome visit from the elusive Evoker King, they find themselves on a quest to find a secret item hidden in the depths of an unknown dungeon. But not is all as it seems, and they must gear up for an epic journey rife with danger, dragons and mysterious foes. Meanwhile, in the real world, the school play seems to be full of its own traps and troubles. Will Morgan and the gang finally uncover the identiy of the Evoker King? For fans of the Minecraft game, Jumanji and Wreck it Ralph.

Minecraft Survival Mode Level 2 (Paperback): Mojang AB Minecraft Survival Mode Level 2 (Paperback)
Mojang AB
R170 R153 Discovery Miles 1 530 Save R17 (10%) Ships in 9 - 17 working days

Learn to read with the official Minecraft Young Readers! Practise your reading skills and develop your vocabulary as you read stories about your favourite game. This book is perfect for new readers who are beginning to read simple stories with help. With short sentences and familiar vocabulary, new readers will develop confidence while enjoying reading about their favourite videogame characters. Content has been created with an educational consultant to help engage with reluctant and less confident readers. Graded level 2: Orange.

Discover the first two titles Minecraft Mobs in the Overworld and Survival Modes publishing in May 2021, with future titles planned for November 2021 to meet customer demand.

Minecraft: Guide to Combat (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Guide to Combat (Hardcover)
Mojang AB, The Official Minecraft Team
R333 Discovery Miles 3 330 Ships in 18 - 22 working days
Cbse All in One Informatics Practices with Python Pandas Class 12 2022-23 (as Per Latest Cbse Syllabus Issued on 21 April 2022)... Cbse All in One Informatics Practices with Python Pandas Class 12 2022-23 (as Per Latest Cbse Syllabus Issued on 21 April 2022) (Paperback, 3rd Revised edition)
Neetu Gaikwad
R1,367 Discovery Miles 13 670 Ships in 18 - 22 working days
Cbse All in One Information Technology Class 9 2022-23 (as Per Latest Cbse Syllabus Issued on 21 April 2022) (Paperback, 4th... Cbse All in One Information Technology Class 9 2022-23 (as Per Latest Cbse Syllabus Issued on 21 April 2022) (Paperback, 4th Revised edition)
Neetu Gaikwad
R1,534 Discovery Miles 15 340 Ships in 18 - 22 working days
Just Click for the Caribbean (Mixed media product, 3rd Revised edition): Howard Lincoln, Alison Page Just Click for the Caribbean (Mixed media product, 3rd Revised edition)
Howard Lincoln, Alison Page
R829 Discovery Miles 8 290 Ships in 10 - 15 working days

Written to support 11 - 14 year-old students in developing technological literacy and competence, Just Click for the Caribbean Third Edition provides a strong foundation for lower secondary students to study Information Technology at CSEC level. Designed by experts from the region, this curriculum-aligned course fully supports the syllabus you follow. This third edition has been fully revised with scaffolded topics that develop students' theoretical and practical and practical knowledge in Information Technology, encouraging independent learning and providing a foundation for further study.

Toby's best wall - Machine Learning For Kids: Support Vector Machines (Hardcover): Rocket Baby Club Toby's best wall - Machine Learning For Kids: Support Vector Machines (Hardcover)
Rocket Baby Club
R471 Discovery Miles 4 710 Ships in 18 - 22 working days
Cbse All in One Computer Applications Class 9 (as Per Latest Cbse Syllabus Issued on 21 April 2022) (Paperback, 10th Revised... Cbse All in One Computer Applications Class 9 (as Per Latest Cbse Syllabus Issued on 21 April 2022) (Paperback, 10th Revised edition)
Neetu Gaikwad
R1,598 Discovery Miles 15 980 Ships in 18 - 22 working days
ClearRevise AQA GCSE Computer Science 8525 2020 (Paperback): PG Online ClearRevise AQA GCSE Computer Science 8525 2020 (Paperback)
PG Online
R306 Discovery Miles 3 060 Ships in 9 - 17 working days

Illustrated practise and revision Over 500 marks worth of examination style questions. Answers provided for all questions within the book. Illustrated topics to improve memory and recall. Specification references for every topic. Examination tips and techniques. Free Python solutions pack. Absolute clarity is the aim with a new generation of revision guide for the 2020s. This guide has been expertly compiled and edited by successful former teachers of Computer Science, highly experienced examiners and a good dollop of scientific research into what makes revision most effective. Past examinations questions are essential to good preparation, improving understanding and confidence. This guide has combined revision with tips and more practice questions than you could shake a stick at. All the essential ingredients for getting a grade you can be really proud of. Each specification topic has been referenced and distilled into the key points to make in an examination for top marks. Questions on all topics assessing knowledge, application and analysis are all specifically and carefully devised throughout this book.

Learn to Code Practice Book 2 Third Edition (Paperback): Claire Lotriet, Adam Chase Learn to Code Practice Book 2 Third Edition (Paperback)
Claire Lotriet, Adam Chase
R478 Discovery Miles 4 780 Ships in 10 - 15 working days
ClearRevise Cambridge IGCSE Computer Science 0478/0984 2021 (Paperback): ClearRevise Cambridge IGCSE Computer Science 0478/0984 2021 (Paperback)
R309 Discovery Miles 3 090 Ships in 9 - 17 working days

Illustrated revision and practice.Absolute clarity is the aim with a new generation of IGCSE Computer Science revision guide. This clear study guide has been expertly compiled and edited by successful former teachers of Computer Science, highly experienced examiners and a good dollop of scientific research into what makes revision most effective and more accessible. Past examinations question are essential to good preparation, improving understanding and confidence. This guide has combined revision with tips and more practice questions than you could shake a stick at. All the essential ingredients for getting a grade you can be really proud of. Each specification topic has been referenced and distilled into the key points to make in an examination for top marks. Questions on all topics assessing knowledge, application and analysis are all specifically and carefully devised throughout this book. This book is suitable for the 0478 9-1 IGCSE, the 0984 A*-G IGCSE and the 2210 O Level for examination in 2023 onwards. Hundreds of marks worth of examination style questions Answers provided for all questions within the books Illustrated topics to improve memory and recall Specification references for every topic Examination tips and techniques Free Python solutions pack

Danny Loves Video Games - Based on the True Story of Danny Pena (Hardcover): Luna Danny Loves Video Games - Based on the True Story of Danny Pena (Hardcover)
Luna; Contributions by Ani
R529 Discovery Miles 5 290 Ships in 18 - 22 working days
Cbse All in One Informatics Practices with Python Pandas Class 12 for 2022 Exam (Paperback): Neetu Gaikwad Cbse All in One Informatics Practices with Python Pandas Class 12 for 2022 Exam (Paperback)
Neetu Gaikwad
R1,015 Discovery Miles 10 150 Ships in 18 - 22 working days
Cbse Information Technology Term 2 Class 10 for 2022 Exam (Cover Theory and MCQS) (Paperback): Rashi Bansal Cbse Information Technology Term 2 Class 10 for 2022 Exam (Cover Theory and MCQS) (Paperback)
Rashi Bansal
R559 Discovery Miles 5 590 Ships in 18 - 22 working days
Teaching and Learning with Multimedia (Paperback): Janet Collins, Michael Hammond, Jerry Wellington Teaching and Learning with Multimedia (Paperback)
Janet Collins, Michael Hammond, Jerry Wellington
R1,485 Discovery Miles 14 850 Ships in 10 - 15 working days


This book is an introduction to the issues and practicalities of using multimedia in classrooms - both primary and secondary, and across a range of subject areas. The book draws on material from a range of case studies and focuses on areas of concern for teachers and researchers.
Using IT effectively continues to be a problem for many teachers, and there is still a long way to go toward organising this properly. The book takes a thorough look at IT in the school, discussing and examining issues such as:
* IT and the National Curriculum
* foreign language teaching
* differing curricular needs
* opportunities and constraints of groupwork
* talking books and primary reading
* ways in which multimedia supports readers.
The book also looks at some of the more philosophical issues such as the implications of home-computers and the limits of independent learning, and the notion of "edutainment" - the relationship of motivation and enjoyment to learning.
Finally, the book makes comparisons across the curriculum and between primary and secondary sectors and raises questions about the future of IT in schools, arguing that teachers should make a significant contribution to decisions about future development.


eBook available with sample pages: 0203441303

ICT InteraCT for Key Stage 3 Pupil's Book 3 (Hardcover): Bob Reeves ICT InteraCT for Key Stage 3 Pupil's Book 3 (Hardcover)
Bob Reeves
R649 R379 Discovery Miles 3 790 Save R270 (42%) In Stock

ICT InteraCT is a new course delivering everything teachers and students need for success at Key Stage 3. The series combines digital resources with Student's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to students at Key Stage 3. Placing an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks, the resources provide: - A stimulating, scenario-based approach - Levelled assessments that are differentiated by task - Teacher's guidance on how to assess the levels and map the contents of the course to the revised Programme of Study, STUs, QCA Scheme of Work and other initiatives, such as Every Child Matters - Formative and summative assessment opportunities - including interactive tests - Tasks that cover skills, knowledge and understanding to promote ICT capability - Truly integrated print and electronic content The Pupil's book contains access to digital resources which are perfect for home and independent learning. The book also features activities that are designed for use with students when the IT suite is not available, reinforcing knowledge and understanding.

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