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Books > Children's & Educational > Technology & applied sciences > Computing & information technology
Did you know there's a single spot on your brain that recognizes numbers? Or that the first computer bugs were actual insects and that most of the internet is under water? This fascinating book is filled with 100 fascinating facts, bright, infographic illustrations, a glossary and index and links to specially selected websites to find out more.
The Pearson Edexcel GCSE (9-1) Computer Science Student Book provides detailed coverage of the 2016 specification, enabling you to approach your exams and assessment with confidence. This Student Book offers: a comprehensive understanding of computer science and computational thinking, helping you to access the course content and make progress with your learning. an awareness of the applications of computer science for problem solving in the real world definitions of key words, enabling you to recognise and use appropriate terms and vocabulary regular activities to support progression and encourage further thinking and investigation preparation for the exam section to support revision. Our Student Book will also be available as a Kindle edition.
Learn how to draw the latest Fortnite Battle Pass designs with this brand-new official guide from Epic Games. Want to recreate the action-packed looks from the Battle Passes? Well, now you can with this special themed guide, brought to you by Epic Games. With clear step-by-step instructions to take you from initial sketch to finished artwork, this book will help elevate your drawing skills to Tier 100. INCLUDES: * 16 CLASSIC OUTFITS * 8 STYLISH EMOTICONS * SUPERCOOL BACK BLING, GLIDERS, AND HARVESTING TOOLS * TOP DRAWING TIPS Featuring the authentic Fortnite holographic seal.
Travel through all the Pokemon regions in this epic search and find! From Alola to Sinnoh, Kanto to Galar, this book takes you on a journey through all the regions of of Pokemon. Find Electric-type Pokemon playing in the park, Water-type Pokemon in Johto creek and many more in this search and find adventure. Hours of fun to be had seeking Pikachu and his friends in every action-packed scene!
The perfect coloring book for fans of Sonic the Hedgehog! Over 60 pages of coloring fun with your favorite characters like Sonic, Tails, Knuckles, and more in this super awesome coloring book!
Nanoscience is of central importance in the physical and biological
sciences and is now pervasive in technology. However nanomagnetism
has a special role to play as magnetic properties depend uniquely
on both dimensionality and lengthscales. Nanomagnetism is already
central to data storage, sensor and device technologies but is
increasingly being used in the life sciences and medicine. This
volume aims to introduce scientists, computer scientists, engineers
and technologists from diverse fields to this fascinating and
technologically important new branch of nanoscience. The volume
should appeal to both the interested general reader but also to the
researcher wishing to obtain an overview of this fast moving field.
This title has been endorsed by Cambridge Assessment International Education. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout. - Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment. - Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation. - Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks. Contents How to use this book Term 1 Unit 1 Making programs clear Unit 2: Hardware and software work together Unit 3: Be a data expert Unit 4: Be a designer Term 2 Unit 5: Networks are everywhere Unit 6: Be a storyteller Unit 7: Computers and robots Unit 8: Be a musician Term 3 Unit 9: Sending secret messages Unit 10: Be a game developer Unit 11: Be a data designer Unit 12: Be an artist Glossary
The goal of this Volume "Conceptual Foundations of Materials: A
standard model for ground- and excited-state properties" is to
present the fundamentals of electronic structure theory that are
central to the understanding and prediction of materials phenomena
and properties. The emphasis is on foundations and concepts. The
Sections are designed to offer a broad and comprehensive
perspective of the field. They cover the basic aspects of modern
electronic structure approaches and highlight their applications to
the structural (ground state, vibrational, dynamic and
thermodynamic, etc.) and electronic (spectroscopic, dielectric,
magnetic, transport, etc.) properties of real materials including
solids, clusters, liquids, and nanostructure materials. This
framework also forms a basis for studies of emergent properties
arising from low-energy electron correlations and interactions such
as the quantum Hall effects, superconductivity, and other
cooperative phenomena.
The Edexcel International GCSE (9-1) ICT Student Book provides comprehensive coverage of the new specification and is designed to supply students with the best preparation possible for the examination. These new resource also have international relevance and support at their core. Learning is embedded with differentiated exercises and exam practice throughout. Provides free access to an ActiveBook, a digital version of the Student Book, which can be accessed online, anytime, anywhere supporting learning beyond the classroom. Transferable skills, needed for progression into higher education and employment, are signposted allowing students to understand, and engage with, the skills they're gaining. Reviewed by a language specialist to ensure the book is written in a clear and accessible style for students whose first language may not be English. Glossary of key terminology. Teacher support materials available online. Available: August-September 2017
The only official sticker book created in collaboration with Mojang! Take your first steps into the Overworld, and learn all about the perils that await with this official Mojang activity book, filled with survival tips, secret tricks and hundreds of stickers. Discover which hostile mobs are best avoided, learn how to build an epic base, and find out where to locate the best blocks and items by completing the exciting activities inside. With so much to do, there’s enough to keep young Minecrafters busy for hours! Collect all of the official Minecraft books to become the best Minecrafter you can be: Minecraft Guide to Exploration Minecraft Guide to Creative Minecraft Guide to Redstone Minecraft Guide to The Nether and the End Minecraft Mobestiary Minecraft Survival Tin Minecraft The Survivors' Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft Blockopedia Mojang is the Swedish video game developer that introduced the world to Minecraft, the gaming sensation built upon blocks. Markus ‘Notch’ Persson founded the company so that he could give up his day job and go into full-time Creative Mode with his best friend Carl Manneh. The alpha version of Minecraft was launched in 2009, and the official game went on sale in 2011. Since then 70 million copies have been sold. It is now the third best-selling video game of all time. Mojang HQ has also developed Scrolls, Cobalt, and Crown and Council. Mojang was bought by Microsoft in 2014, but remains the hub of the Minecraft empire.
We are working with Cambridge International to gain endorsement for this forthcoming series. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout. - Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment. - Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation. - Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks. Contents How to use this book Term 1 Unit 1 Scratch MIT: Be a designer Unit 2 Be a data storyteller Unit 3 Computer storage Unit 4 Scratch MIT: Be a storyteller Term 2 Unit 5 Network devices and websites Unit 6 Scratch MIT: Be an animator Unit 7 Be a data engineer Unit 8 Micro:Bit Makecode: Be an innovator Term 3 Unit 9 Cellular networks and data packets Unit 10 Scratch MIT: Be a game developer Unit 11 Artificial intelligence Unit 12 iRobot Level 2: Be a problem solver Glossary
Learn to read with the official Minecraft Young Readers! Practise your reading skills and develop your vocabulary as you read stories about your favourite game. This book is perfect for new readers who are beginning to read simple stories with help. With short sentences and familiar vocabulary, new readers will develop confidence while enjoying reading about their favourite videogame characters. Content has been created with an educational consultant to help engage with reluctant and less confident readers. Graded level 2: Orange. Discover the first two titles Minecraft Mobs in the Overworld and Survival Modes publishing in May 2021, with future titles planned for November 2021 to meet customer demand.
Each book contains three complete sets of practice papers with full worked solutions and hints and notes on the marks allocated directly alongside the relevant steps of the solution, so your students can make most sense of them and build their confidence. Designed to survive the rigours of the classroom and home, all the papers are bound into a durable book. Accessible write-in format allows students to take an active role in their revision.
A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking |
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