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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Danny Loves Video Games - Based on the True Story of Danny Pena (Hardcover): Luna Danny Loves Video Games - Based on the True Story of Danny Pena (Hardcover)
Luna; Contributions by Ani
R588 R526 Discovery Miles 5 260 Save R62 (11%) Ships in 10 - 15 working days
How Does Streaming Work? (Paperback): Christine Elizabeth Eboch How Does Streaming Work? (Paperback)
Christine Elizabeth Eboch
R211 Discovery Miles 2 110 Ships in 12 - 17 working days

Whether you're watching a movie, bingeing on a classic TV show or listening to your favourite song, you're probably streaming it. Videotapes, DVDs and CDs are mostly just memories now. Streaming puts a world of options at your fingertips when you're at home and, with a smartphone or tablet, when you're on the go. Find out how streaming was invented, how it works and what the future might hold for this part of a high-tech life.

ICT InteraCT for Key Stage 3 Pupil's Book 1 (Paperback): Bob Reeves ICT InteraCT for Key Stage 3 Pupil's Book 1 (Paperback)
Bob Reeves
R785 Discovery Miles 7 850 Ships in 12 - 17 working days

ICT InteraCT is a new course delivering everything teachers and students need for success at Key Stage 3. The series combines digital resources with Student's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to students at Key Stage 3. Placing an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks, the resources provide: - A stimulating, scenario-based approach - Levelled assessments that are differentiated by task - Teacher's guidance on how to assess the levels and map the contents of the course to the revised Programme of Study, STUs, QCA Scheme of Work and other initiatives, such as Every Child Matters - Formative and summative assessment opportunities - including interactive tests - Tasks that cover skills, knowledge and understanding to promote ICT capability - Truly integrated print and electronic content The Pupil's book contains access to digital resources which are perfect for home and independent learning. The book also features activities that are designed for use with students when the IT suite is not available, reinforcing knowledge and understanding.

B is for Bitcoin (Hardcover): Graeme Moore B is for Bitcoin (Hardcover)
Graeme Moore
R776 R636 Discovery Miles 6 360 Save R140 (18%) Ships in 12 - 17 working days
ABCs of Machine Learning (Tinker Toddlers) (Hardcover): Dhoot ABCs of Machine Learning (Tinker Toddlers) (Hardcover)
Dhoot
R450 Discovery Miles 4 500 Ships in 12 - 17 working days
The Clueless Project Manager - A Case of Project Management Reality (Hardcover): Abhay V Trivedi Ph D The Clueless Project Manager - A Case of Project Management Reality (Hardcover)
Abhay V Trivedi Ph D
R726 Discovery Miles 7 260 Ships in 9 - 15 working days

The Clueless Project Manager is a humor book on project management written for project managers, managers and anyone interested in getting a chuckle out of the work environment. It emphasizes the many trials and dilemma of a project manager as he tries to deal with problems on all fronts: his boss, the customer, the people who work under him, the suppliers and the entire world that surrounds him. The hero of the book "B.S." is a goofball with no understanding of the formal techniques of project management but outshines his "guru" by presenting him with thoughts that can only come from true understanding of human interactions. The book is written with the intent of sharing some of the best practices of project management as defined and perceived by different individuals. The book is also a reminder that most projects fail not due to a lack of understanding of the technical subject matter as they due to the lack of dealing with people. Lack of humor in the workplace can be the biggest hindrance to a successful and "high blood pressure free" environment.

BARRY LOSER: TOTAL WINNER (Paperback): Jim Smith BARRY LOSER: TOTAL WINNER (Paperback)
Jim Smith
R190 R171 Discovery Miles 1 710 Save R19 (10%) Ships in 10 - 15 working days

Brand new adventures for Barry Loser in this new series of full colour graphic novels - perfect for fans of DogMan, Bunny vs Monkey and Kitty Quest 'RIDONKULOUSLY FUNNY, EVERY KID SHOULD GET THEIR HOOTER INTO THIS TOTAL WINNER OF A GRAPHIC NOVEL' - Jenny Pearson, bestselling author of The Super Miraculous Journey of Freddie Yates Celebrating Barry Loser's 10th birthday with a new series of graphic novel adventures! The bestselling, award-winning Barry Loser series is ten years old and Barry, Bunky, Nancy and the gang are off on a series of new adventures - in full colour graphic novel format and with 'how to draw' sections to help you make your own comic books! In the first book, Barry has had enough of being a loser and wants to prove he's a Total Winner, but when his parents ban him from gaming he has to think outside of the box . . . Barry also has a new cat called French Fries - the keelest cat ever amen. Jim Smith's books have sold 840k copies in the English language, and sold in 17 territories. He won the Roald Dahl Funny Prize, the Scholastic Lollies award, was shortlisted for the Waterstones prize, and had a World Book Day book. Have you got all of Jim Smith's amazekeel books? Barry Loser: I am not a loser Barry Loser: I am still not a loser Barry Loser: I am so over being a loser Barry Loser: I am sort of a loser Barry Loser and the holiday of doom Barry Loser and the case of the crumpled carton Barry Loser hates half term Barry Loser and the birthday billions Barry Loser: worst school trip ever! Barry Loser is the best at football NOT Barry Loser and the trouble with pets My dad is a loser free ebook My mum is a loser free ebook Future Ratboy and the attack of the killer robot grannies Future Ratboy and the invasion of the nom-noms Future Ratboy and the quest for the missing thingy The Super Weird Mysteries Danger at Donut Diner Attack of the Haunted Lunchbox My Pencil Case is a Time Machine

Computer Science Education - Perspectives on Teaching and Learning in School (Hardcover): Sue Sentance, Erik Barendsen, Nicol R... Computer Science Education - Perspectives on Teaching and Learning in School (Hardcover)
Sue Sentance, Erik Barendsen, Nicol R Howard, Carsten Schulte
R2,667 Discovery Miles 26 670 Ships in 12 - 17 working days

Drawing together the most up-to-date research from experts all across the world, the second edition of Computer Science Education offers the most up-to-date coverage available on this developing subject, ideal for building confidence of new pre-service and in-service educators teaching a new discipline. It provides an international overview of key concepts, pedagogical approaches and assessment practices. Highlights of the second edition include: - New sections on machine learning and data-driven (epistemic) programming - A new focus on equity and inclusion in computer science education - Chapters updated throughout, including a revised chapter on relating ethical and societal aspects to knowledge-rich aspects of computer science education - A new set of chapters on the learning of programming, including design, pedagogy and misconceptions - A chapter on the way we use language in the computer science classroom. The book is structured to support the reader with chapter outlines, synopses and key points. Explanations of key concepts, real-life examples and reflective points keep the theory grounded in classroom practice. The book is accompanied by a companion website, including online summaries for each chapter, 3-minute video summaries by each author and an archived chapter on taxonomies and competencies from the first edition.

Learn to Code Practice Book 2 Third Edition (Paperback): Claire Lotriet, Adam Chase Learn to Code Practice Book 2 Third Edition (Paperback)
Claire Lotriet, Adam Chase
R419 Discovery Miles 4 190 Ships in 12 - 17 working days
Toby's best wall - Machine Learning For Kids: Support Vector Machines (Hardcover): Rocket Baby Club Toby's best wall - Machine Learning For Kids: Support Vector Machines (Hardcover)
Rocket Baby Club
R459 Discovery Miles 4 590 Ships in 10 - 15 working days
Knowledge Quiz: Computer Science (Paperback): Gemma Moine Knowledge Quiz: Computer Science (Paperback)
Gemma Moine
R293 Discovery Miles 2 930 Ships in 12 - 17 working days

The Knowledge Quiz series is a deviously simple and effective way for students to revise for GCSE subjects. Put together by teaching experts, these easy-to-use books feature tear-out quizzes to help students memorise the large body of knowledge that form the basis of success in exams.Rather than just flicking through revision cards expecting things to stick in your memory, self-quizzing allows students to complete multiple copies of the same quiz and kept doing them until you get them right every time. This edition will help students to effectively drill the essential facts necessary for success in the GCSE Computer Science exam.

ClearRevise AQA GCSE Computer Science 8525 2020 (Paperback): PG Online ClearRevise AQA GCSE Computer Science 8525 2020 (Paperback)
PG Online
R286 Discovery Miles 2 860 Ships in 9 - 15 working days

Illustrated practise and revision Over 500 marks worth of examination style questions. Answers provided for all questions within the book. Illustrated topics to improve memory and recall. Specification references for every topic. Examination tips and techniques. Free Python solutions pack. Absolute clarity is the aim with a new generation of revision guide for the 2020s. This guide has been expertly compiled and edited by successful former teachers of Computer Science, highly experienced examiners and a good dollop of scientific research into what makes revision most effective. Past examinations questions are essential to good preparation, improving understanding and confidence. This guide has combined revision with tips and more practice questions than you could shake a stick at. All the essential ingredients for getting a grade you can be really proud of. Each specification topic has been referenced and distilled into the key points to make in an examination for top marks. Questions on all topics assessing knowledge, application and analysis are all specifically and carefully devised throughout this book.

Ultimate Dot-To-Dot: Minecraft - 40 Incredible Puzzles with Up to 1,000 Dots (Paperback): Gareth Moore Ultimate Dot-To-Dot: Minecraft - 40 Incredible Puzzles with Up to 1,000 Dots (Paperback)
Gareth Moore
R246 R190 Discovery Miles 1 900 Save R56 (23%) Out of stock
Python Challenge 2021 (Paperback): Python Challenge 2021 (Paperback)
R382 Discovery Miles 3 820 Ships in 9 - 15 working days

Learn to program fast in 155 challenges, 53 examples and 85 pages.There's no substitute for practice when it comes to learning a new skill! Python syntax is simple to learn, but becoming an expert in writing programs to solve different kinds of problems takes a bit longer. That's why this book has a short explanation of each new statement or technique, followed by one or more examples and then loads of practice challenges.Some of the challenges will take you only a minute or two, using the Python Interactive window to try out new statements and get immediate results. As you get further into the book, you will be challenged to write programs to perform different kinds of tasks - for example to find the results of a calculation, write a program for a simplified cash machine, sort a list of items into alphabetical order, or to record data in a text file to be read, formatted, and printed.The programming solutions to some challenges have been helpfully simplified for an inexperienced programmer to modify rather than to write from scratch. This builds your confidence in problem-solving. That's why 35 challenges consist of partially written programs for you to complete.

Secrets and Mysteries Handbook for Minecraft - Handbook for Minecraft: 30 AWESOME Secrets REVEALED (Unofficial) (Hardcover):... Secrets and Mysteries Handbook for Minecraft - Handbook for Minecraft: 30 AWESOME Secrets REVEALED (Unofficial) (Hardcover)
Blockboy
R418 Discovery Miles 4 180 Ships in 12 - 17 working days
ICT InteraCT for Key Stage 3 Pupil's Book 3 (Hardcover): Bob Reeves ICT InteraCT for Key Stage 3 Pupil's Book 3 (Hardcover)
Bob Reeves
R649 R379 Discovery Miles 3 790 Save R270 (42%) In Stock

ICT InteraCT is a new course delivering everything teachers and students need for success at Key Stage 3. The series combines digital resources with Student's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to students at Key Stage 3. Placing an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks, the resources provide: - A stimulating, scenario-based approach - Levelled assessments that are differentiated by task - Teacher's guidance on how to assess the levels and map the contents of the course to the revised Programme of Study, STUs, QCA Scheme of Work and other initiatives, such as Every Child Matters - Formative and summative assessment opportunities - including interactive tests - Tasks that cover skills, knowledge and understanding to promote ICT capability - Truly integrated print and electronic content The Pupil's book contains access to digital resources which are perfect for home and independent learning. The book also features activities that are designed for use with students when the IT suite is not available, reinforcing knowledge and understanding.

Teaching and Learning with Multimedia (Paperback): Janet Collins, Michael Hammond, Jerry Wellington Teaching and Learning with Multimedia (Paperback)
Janet Collins, Michael Hammond, Jerry Wellington
R1,400 Discovery Miles 14 000 Ships in 12 - 17 working days


This book is an introduction to the issues and practicalities of using multimedia in classrooms - both primary and secondary, and across a range of subject areas. The book draws on material from a range of case studies and focuses on areas of concern for teachers and researchers.
Using IT effectively continues to be a problem for many teachers, and there is still a long way to go toward organising this properly. The book takes a thorough look at IT in the school, discussing and examining issues such as:
* IT and the National Curriculum
* foreign language teaching
* differing curricular needs
* opportunities and constraints of groupwork
* talking books and primary reading
* ways in which multimedia supports readers.
The book also looks at some of the more philosophical issues such as the implications of home-computers and the limits of independent learning, and the notion of "edutainment" - the relationship of motivation and enjoyment to learning.
Finally, the book makes comparisons across the curriculum and between primary and secondary sectors and raises questions about the future of IT in schools, arguing that teachers should make a significant contribution to decisions about future development.


eBook available with sample pages: 0203441303

Routing and Switching Essentials v6 Course Booklet (Paperback): Cisco Networking Academy Routing and Switching Essentials v6 Course Booklet (Paperback)
Cisco Networking Academy
R948 Discovery Miles 9 480 Ships in 12 - 17 working days

Routing and Switching Essentials v6 Course Booklet Your Cisco Networking Academy Course Booklet is designed as a study resource you can easily read, highlight, and review on the go, wherever the Internet is not available or practical: * The text is extracted directly, word-for-word, from the online course so you can highlight important points and take notes in the "Your Chapter Notes" section. * Headings with the exact page correlations provide a quick reference to the online course for your classroom discussions and exam preparation. * An icon system directs you to the online curriculum to take full advantage of the images embedded within the Networking Academy online course interface and reminds you to do the labs, interactive activities, packet tracer activities, watch videos, and take the chapter quizzes. The Course Booklet is a basic, economical paper-based resource to help you succeed with the Cisco Networking Academy online course. Related titles: Routing and Switching Essentials v6 Companion Guide book: 978-1-58713-428-9 eBook: 978-0-13-466965-6 Routing & Switching Essentials v6 Labs & Study Guide book: 978-1-58713-426-5 CCNA Routing and Switching Portable Command Guide, Fourth Edition book: 978-1-58720-588-0 eBook: 978-0-13-446617-0

Code-It: How To Teach Primary Programming Using Scratch (Paperback): Phil Bagge Code-It: How To Teach Primary Programming Using Scratch (Paperback)
Phil Bagge
R615 R562 Discovery Miles 5 620 Save R53 (9%) Ships in 12 - 17 working days

The Scratch: The ideal place to begin programming! Key Stage 2 Programming Curriculum Guide Most primary teachers and pupils have little - if any - experience programming. This book, classroom-tested and perfected by the author through his website code-it.co.uk, aids teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum. Code It can be used to supplement existing programming modules or as a complete KS2 computer science program of study. It contains a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test. There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the cross-curricular benefits of developing depth in programming. The Scratch programming language, already widely recognised in schools, is freely accessible online or as a download at home. Scratch is the ideal place to begin programming as there is no other system that allows pupils to create such a wide variety of projects across primary and secondary education. It also enables pupils to extend their understanding independently through the Scratch online community - the new computing curriculum is truly transformational!

Minecraft Guide to Ocean Survival (Hardcover): Mojang AB Minecraft Guide to Ocean Survival (Hardcover)
Mojang AB 2
R200 R160 Discovery Miles 1 600 Save R40 (20%) Ships in 5 - 10 working days

Minecraft's oceans are teeming with colourful life and rare treasures, but new dangers lurk beneath the surface of the water and survival can prove difficult for even the bravest adventurer.

The official Minecraft Guide to Ocean Survival will teach you how to breathe underwater, find valuable sunken loot and fight off guardians and other menacing mobs of the deep.

With insider info and tips from the experts at Mojang, this is the definitive guide to underwater survival for aquatic adventurers.

The Way Things Work Now (Hardcover): David MacAulay The Way Things Work Now (Hardcover)
David MacAulay
R1,118 R954 Discovery Miles 9 540 Save R164 (15%) Ships in 10 - 15 working days
Getting to Know Hackety Hack (Paperback): Don Rauf Getting to Know Hackety Hack (Paperback)
Don Rauf
R482 Discovery Miles 4 820 Ships in 10 - 15 working days
Getting to Know the Raspberry Pi(r) (Paperback): Nicki Peter Petrikowski Getting to Know the Raspberry Pi(r) (Paperback)
Nicki Peter Petrikowski
R477 Discovery Miles 4 770 Ships in 10 - 15 working days
Getting to Know Ruby (Paperback): Heather Moore Niver Getting to Know Ruby (Paperback)
Heather Moore Niver
R477 Discovery Miles 4 770 Ships in 10 - 15 working days
Audrey The Entrepreneur - Machine Learning For Kids: Decision Trees (Hardcover): Rocket Baby Club Audrey The Entrepreneur - Machine Learning For Kids: Decision Trees (Hardcover)
Rocket Baby Club
R459 Discovery Miles 4 590 Ships in 10 - 15 working days
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