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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Redstone Handbook for Minecraft - Learn to Create Awesome Redstone Devices (Unofficial) (Hardcover): Blockboy Redstone Handbook for Minecraft - Learn to Create Awesome Redstone Devices (Unofficial) (Hardcover)
Blockboy
R542 R448 Discovery Miles 4 480 Save R94 (17%) Ships in 10 - 15 working days
Minecraft Guide to PVP Minigames - An Official Minecraft Book From Mojang (Hardcover): Mojang AB Minecraft Guide to PVP Minigames - An Official Minecraft Book From Mojang (Hardcover)
Mojang AB 1
R200 R160 Discovery Miles 1 600 Save R40 (20%) Ships in 5 - 17 working days

When it comes to making minigames for Minecraft, the only limit is your imagination.

The official Minecraft Guide to PVP Minigames is full of inspiring games for you to recreate in your own world. Whether you prefer non-PVP combat games like arrow golf and elytra ace or games that let you battle other players like spleef and sky wars, there's something for everyone.

With insider info and tips from the experts at Mojang, this is the definitive guide to PVP Minigames for Minecraft.

Perfect for Minecraft fans of all ages.

Human-AI Interaction - How We Work with Artificial Intelligence (Hardcover): Readyai Human-AI Interaction - How We Work with Artificial Intelligence (Hardcover)
Readyai
R565 Discovery Miles 5 650 Ships in 12 - 17 working days
Cambridge Lower Secondary Computing 9 Student's Book (Paperback): Tristan Kirkpatrick, Pam Jones, Ben Barnes, Margaret... Cambridge Lower Secondary Computing 9 Student's Book (Paperback)
Tristan Kirkpatrick, Pam Jones, Ben Barnes, Margaret Debbadi
R871 Discovery Miles 8 710 Ships in 12 - 17 working days

We are working with Cambridge International to gain endorsement for this forthcoming series. Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression. - Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks. - Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts. - Develop computational thinking with an emphasis on broadening understanding throughout the activities. - Provide clear guidance on e-safety with a strong focus throughout. Contents Introduction 1 Presenting choices: combining constructs 2 Design your own network: shape and size 3 Coding and testing: game development for the Micro:bit 4 Drilling down: How the processor processes 5 Big data modelling and analysis: databases and spreadsheets 6 An array of skills: expert storytelling Glossary Index

How to Draw Emojis - Learn to Draw 50 of your Favourite Emojis - For Kids, Teens & Adults (Hardcover): Emojilife Coloring How to Draw Emojis - Learn to Draw 50 of your Favourite Emojis - For Kids, Teens & Adults (Hardcover)
Emojilife Coloring
R522 Discovery Miles 5 220 Ships in 12 - 17 working days
Coding for kids Scratch (Hardcover): Mark B Bennet Coding for kids Scratch (Hardcover)
Mark B Bennet
R680 R568 Discovery Miles 5 680 Save R112 (16%) Ships in 10 - 15 working days
We Love Sonic! - The ultimate guide to the world's fastest hedgehog (Paperback): Jane Kent We Love Sonic! - The ultimate guide to the world's fastest hedgehog (Paperback)
Jane Kent 1
R185 R148 Discovery Miles 1 480 Save R37 (20%) Ships in 5 - 17 working days

This is your one-stop source for all Sonic facts, figures and fun, with reviews and info on Sonic games, TV shows, characters and much more. There's a countdown of the top 20 Sonic games, profiles of Sonic, Tails and their friends and foes, and loads of info on the best Sonic TV shows too. Plus there are tons of tips, tricks and secrets on how to ace your favourite Sonic games, and special features on the history of the character and his world. No Sonic the Hedgehog fan should be without this fantastic unofficial celebration book.

Sonic & Friends Sticker Activity Book (Paperback): Penguin Young Readers Licenses Sonic & Friends Sticker Activity Book (Paperback)
Penguin Young Readers Licenses
R186 R142 Discovery Miles 1 420 Save R44 (24%) Ships in 10 - 15 working days

On sale in time to celebrate the new Sonic live-action movie, this book is packed with puzzles, games, four sheets of stickers, and fun facts about the world's fastest hedgehog. Featuring sixteen full-color pages illustrated in the classic Sonic style, this sticker activity book provides tons of fun activities all about Sonic and his friends, plus four pages of stickers!

Nanomagnetism, Volume 1 - Ultrathin Films, Multilayers and Nanostructures (Hardcover): D L L Mills, J.A.C. Bland Nanomagnetism, Volume 1 - Ultrathin Films, Multilayers and Nanostructures (Hardcover)
D L L Mills, J.A.C. Bland
R4,441 Discovery Miles 44 410 Ships in 12 - 17 working days

Nanoscience is of central importance in the physical and biological sciences and is now pervasive in technology. However nanomagnetism has a special role to play as magnetic properties depend uniquely on both dimensionality and lengthscales. Nanomagnetism is already central to data storage, sensor and device technologies but is increasingly being used in the life sciences and medicine. This volume aims to introduce scientists, computer scientists, engineers and technologists from diverse fields to this fascinating and technologically important new branch of nanoscience. The volume should appeal to both the interested general reader but also to the researcher wishing to obtain an overview of this fast moving field.
The contributions come from acknowledged leaders in the field who each give authoritative accounts of key fundamental aspects of nanomagnetism to which they have themselves made a major contribution. After a brief introduction by the editors, Wu first surveys the fundamental properties of magnetic nanostructures. The interlayer exchange interactions within magnetic multilayer structures is next discussed by Stiles. Camley then discusses the static, dynamic and thermal properties of magnetic multilayers and nanostructures, followed by an account of the phenomenon of exchange anisotropy by Berkowitz and Kodama. This latter phenomenon is widely in current read head devices for example. The transport properties of nanostructures also are spectacular, and again underpin computer technology, as we see from the discussion of giant magnetoresistance (GMR) and tunnelling magnetoresistance (TMR) presented by Fert and his colleagues. Beyond GMR and TMR we look to the field of spintronics where new electronic devices are envisioned and for which quantum
computing may depend as discussed in the chapter by Flatte and Jonker.
The volume concludes with discussion of the recently discovered phenomenon of current induced switching of magnetization by Edwards and Mathon.
* Subject is in the forefront of nanoscience
* All Section authors are leading figures in this key field
* Presentations are accessible to non specialists, with focus on underlying fundamentals

Emoji Coloring Book - Designs, Collages & Fun Quotes for Kids, Boys, Girls, Teens and Adults (Hardcover): Emojilife Coloring Emoji Coloring Book - Designs, Collages & Fun Quotes for Kids, Boys, Girls, Teens and Adults (Hardcover)
Emojilife Coloring
R586 R496 Discovery Miles 4 960 Save R90 (15%) Ships in 10 - 15 working days
How Does Streaming Work? (Hardcover): Christine Elizabeth Eboch How Does Streaming Work? (Hardcover)
Christine Elizabeth Eboch
R334 Discovery Miles 3 340 Ships in 12 - 17 working days

Whether you're watching a movie, bingeing on a classic TV show or listening to your favourite song, you're probably streaming it. Videotapes, DVDs and CDs are mostly just memories now. Streaming puts a world of options at your fingertips when you're at home and, with a smartphone or tablet, when you're on the go. Find out how streaming was invented, how it works and what the future might hold for this part of a high-tech life.

Somi the Computer Scientist - Princess Can Code (Hardcover, Princess Can Code Ed.): Bukola Somide Somi the Computer Scientist - Princess Can Code (Hardcover, Princess Can Code Ed.)
Bukola Somide; Designed by Muyiwa Somide; Illustrated by Pablo Peruzzi
R654 Discovery Miles 6 540 Ships in 10 - 15 working days
Coding for kids Python (Hardcover): Mark B Bennet Coding for kids Python (Hardcover)
Mark B Bennet
R737 R617 Discovery Miles 6 170 Save R120 (16%) Ships in 10 - 15 working days
Conceptual Foundations of Materials, Volume 2 - A Standard Model for Groundand Excited-State Properties (Hardcover, 2nd... Conceptual Foundations of Materials, Volume 2 - A Standard Model for Groundand Excited-State Properties (Hardcover, 2nd edition)
Steven G. Louie, Marvin L. Cohen
R5,363 Discovery Miles 53 630 Ships in 10 - 15 working days

The goal of this Volume "Conceptual Foundations of Materials: A standard model for ground- and excited-state properties" is to present the fundamentals of electronic structure theory that are central to the understanding and prediction of materials phenomena and properties. The emphasis is on foundations and concepts. The Sections are designed to offer a broad and comprehensive perspective of the field. They cover the basic aspects of modern electronic structure approaches and highlight their applications to the structural (ground state, vibrational, dynamic and thermodynamic, etc.) and electronic (spectroscopic, dielectric, magnetic, transport, etc.) properties of real materials including solids, clusters, liquids, and nanostructure materials. This framework also forms a basis for studies of emergent properties arising from low-energy electron correlations and interactions such as the quantum Hall effects, superconductivity, and other cooperative phenomena.
Although some of the basics and models for solids were developed in the early part of the last century by figures such as Bloch, Pauli, Fermi, and Slater, the field of electronic structure theory went through a phenomenal growth during the past two decades, leading to new concepts, understandings, and predictive capabilities for determining the ground- and excited-state properties of real, complex materials from first principles. For example, theory can now be used to predict the existence and properties of materials not previously realized in nature or in the laboratory. Computer experiments can be performed to examine the behavior of individual atoms in a particular process, to analyze the importance of different mechanisms, or just to see what happen if one varies the interactions and parameters in the simulation. Also, with ab initio calculations, one can determine from first principles important interaction parameters which are needed in model studies of complex processes or highly correlated systems. Each time a new material or a novel form of a material is discovered, electronic structure theory inevitably plays a fundamental role in unraveling its properties.
- Provides the foundations of the field of condensed matter physics
- An excellent supplementary text for classes on condensed matter physics/solid state physics
- Volume covers current work at the forefront
- Presentations are accessible to nonspecialists, with focus on underlying fundamentals

Cambridge IGCSE and O Level Computer Science Computer Systems Workbook (Paperback): David Watson, Helen Williams Cambridge IGCSE and O Level Computer Science Computer Systems Workbook (Paperback)
David Watson, Helen Williams
R396 R365 Discovery Miles 3 650 Save R31 (8%) Ships in 12 - 17 working days

This series is endorsed by Cambridge International to support the full syllabus for examination from 2023. Develop understanding of computer systems, the internet and emerging technologies with further practise questions and activities. This Workbook provides additional support for the computer systems question papers for Cambridge IGCSE (TM) and O Level Computer Science. -Become accomplished computer scientists: the workbook provides a series of questions designed to test and develop knowledge of how computer systems and associated technologies work. Answers to the Systems Workbook are available in our Teacher's Guide with Boost Subscription 9781398318502

Minecraft How to Draw (Paperback): Mojang AB Minecraft How to Draw (Paperback)
Mojang AB
R270 R216 Discovery Miles 2 160 Save R54 (20%) Ships in 5 - 17 working days

Pick up your pencil and learn how to draw your favourite Minecraft mobs! Ever wanted to draw your favourite mob, but didn't know how? With this book, you'll learn how to do that and so much more! Learn everything from drawing basic blocks to how to draw all your favourite mobs with step-by-steps and finally putting everything together in a big, blocky scene. By the end of this book, you'll have the skills you need to draw anything you want in Minecraft! There's even some spaces throughout where you can practise on the page. So grab your pencil and let's get drawing!

It's Cool To Be Clever - The Story of Edson C. Hendricks, the Genius Who Invented the Design for the Internet (Hardcover):... It's Cool To Be Clever - The Story of Edson C. Hendricks, the Genius Who Invented the Design for the Internet (Hardcover)
Leanne Jones; Illustrated by Anna Mah
R429 Discovery Miles 4 290 Ships in 12 - 17 working days

"It's Cool To Be Clever: The story of Edson C. Hendricks, the genius who invented the design for the Internet"

IT'S COOL TO BE CLEVER tells the true story of an inquisitive boy in the 1950s who doesn't fit in at school. Edson Hendricks is bullied because he is so smart (people accuse him of getting answers from his father who is the principal) and has red hair. He finds comfort in an imaginary world where he has machine parts, and no internal organs or emotions.

Years later, Edson's strange capacity to think like a machine helps him create a new way for computers to communicate. His "connectionless" network design paves the way for today's Internet.

Author LEANNE JONES is a private investigator living in Victoria, British Columbia, Canada. At one time, when she was a school teacher, she noticed that children of genius need as much encouragement as anyone else. She became interested in Edson Hendricks's story because of his key role in the greatest invention in the world today. Leanne hopes this book will inspire others who have important ideas that should always be encouraged.

The illustrations of dream-like visions and dynamic gears -- illuminating the mind of a young inventor -- are drawn with magic realism by Anna Mah.

Cambridge IGCSE and O Level Computer Science Second Edition (Paperback): David Watson, Helen Williams Cambridge IGCSE and O Level Computer Science Second Edition (Paperback)
David Watson, Helen Williams
R1,233 Discovery Miles 12 330 Ships in 12 - 17 working days

This title is endorsed by Cambridge Assessment International Education to support the full syllabus for examination from 2023. Benefit from the knowledge of our renowned expert authors to navigate through the content of the updated Cambridge IGCSE (TM) and O Level Computer Science syllabuses (0478/0984/2210). - Develop computational thinking and problem-solving skills: clearly-explained concepts are followed by opportunities to implement in the programming language of choice. - Build an understanding of computer systems and associated technologies: carefully prepared worked examples explain new ideas alongside activities to test and consolidate. - Navigate the syllabus confidently: supplementary subject content is flagged clearly, with introductions to each topic outlining the learning objectives. - Satisfy curiosity: students are encouraged to deepen their knowledge and understanding of the subject with Extension Activities and Find Out More. - Consolidate skills and check understanding: self-assessment questions, activities and exam-style questions are embedded throughout the book, alongside key definitions of technical terms and a glossary. Answers to the Student Book are available in Cambridge IGCSE and O Level Computer Science Teacher's Guide with Boost Subscription 9781398318502

Cambridge IGCSE Information and Communication Technology Third Edition (Paperback): David Watson, Graham Brown Cambridge IGCSE Information and Communication Technology Third Edition (Paperback)
David Watson, Graham Brown
R1,263 Discovery Miles 12 630 Ships in 12 - 17 working days

This title is endorsed by Cambridge Assessment International Education to support the full syllabus for examination from 2023. Written by renowned expert authors, our updated resources enable the learner to effectively navigate through the content of the updated Cambridge IGCSE (TM) Information and Communication Technology syllabuses (0417/0983). - Develop skills when working with documents, databases and presentations: detailed step-by-step guidance demonstrates precisely how to perform a full range of software skills. - Build an understanding of theory: concepts are carefully explained and consolidated with a range of different activities. - Tackle spreadsheets and website authoring with confidence: challenging ideas are fully exemplified, with plenty of opportunity to practice using embedded Tasks. - Navigate the syllabus confidently: learning content is clearly mapped to the syllabus, with introductions to each topic outlining the learning objectives. - Consolidate skills and check understanding: activities and exam-style questions are embedded throughout the book, alongside key definitions of technical terms and a Glossary.

Technology For All: Wi-Fi Around the World (Paperback): David Bjerklie Technology For All: Wi-Fi Around the World (Paperback)
David Bjerklie
R297 R243 Discovery Miles 2 430 Save R54 (18%) Ships in 10 - 15 working days

Many people take the Internet for granted. But there are places that lack Internet access. Being connected helps people connect, and new ideas are being developed and tested to bring the Internet to more of the world. This nonfiction book will keep students engaged in reading about Internet access as they build their literacy, vocabulary, and comprehension skills. Important text features include a glossary, index, and table of contents. The Reader's Guide and culminating activity require students to connect back to the text as they develop their higher-order thinking skills. Check It Out! provides resources for additional reading and learning. With TIME For Kids content, this book aligns with national and state standards and will keep grade 3 students reading from cover to cover.

My Revision Notes: OCR GCSE (9-1) Computer Science, Third Edition (Paperback): George Rouse My Revision Notes: OCR GCSE (9-1) Computer Science, Third Edition (Paperback)
George Rouse
R382 Discovery Miles 3 820 Ships in 12 - 17 working days

Target exam success with My Revision Notes. Our updated approach to revision will help students learn, practise and apply skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide students can rely on to build both knowledge and confidence. My Revision Notes: OCR GCSE Computer Science will help students: > Strengthen subject knowledge and key terms by working through clear and focused key content > Test understanding and identify areas for improvement with 'check your understanding' questions > Plan and manage a successful revision programme with the 'exam breakdown', 'countdown to the exams' and 'now test yourself' sections > Check answers to the practice questions against the answers provided > Enhance exam technique through exam-style questions and tips from leading author George Rouse

Primary Computing and Digital Technologies: Knowledge, Understanding and Practice (Hardcover, 7th Revised edition): Keith... Primary Computing and Digital Technologies: Knowledge, Understanding and Practice (Hardcover, 7th Revised edition)
Keith Turvey, John Potter, Jeremy Burton, Jonathan Allen, Jane Sharp
R2,722 Discovery Miles 27 220 Ships in 12 - 17 working days

What do you need to know to teach computing in primary schools? How do you teach it? This book offers practical guidance on how to teach the computing curriculum in primary schools, coupled with the subject knowledge needed to teach it. This Seventh Edition is a guide to teaching the computing content of the new Primary National Curriculum. It includes many more case studies and practical examples to help you see what good practice in teaching computing looks like. It also explores the use of ICT in the primary classroom for teaching all curriculum subjects and for supporting learning in every day teaching. New chapters have been added on physical computing and coding and the importance of web literacy, bringing the text up-to-date. Computing is both a subject and a powerful teaching and learning tool throughout the school curriculum and beyond into many areas of children's learning lives. This book highlights the importance of supporting children to become discerning and creative users of digital technologies as opposed to passive consumers.

POKEMON: Alola Region Adventure Guide (Paperback): Simcha Whitehill POKEMON: Alola Region Adventure Guide (Paperback)
Simcha Whitehill 1
R153 R112 Discovery Miles 1 120 Save R41 (27%) Ships in 12 - 17 working days

Follow Ash on his quest through Alola from the very beginning! Join the iconic Trainer and his beloved Pikachu as they meet dozens of fascinating new Pokemon and Pokemon Trainers. You'll get the inside scoop on Alola's coolest characters, most challenging gyms and much more. A brilliant full-colour guide to the Pokemon of Alola with: character profiles regional info background facts pull-out poster

Language Comprehension As Structure Building (Paperback): Morton Ann Gernsbacher Language Comprehension As Structure Building (Paperback)
Morton Ann Gernsbacher
R1,440 Discovery Miles 14 400 Ships in 12 - 17 working days

This book presents a new theoretical framework -- what Gernsbacher calls the Structure Building Framework -- for understanding language comprehension in particular, and cognitive processing in general. According to this framework, the goal in comprehending both linguistic and nonlinguistic materials is to build a coherent mental representation or "structure" of the information being comprehended. As such, the underlying processes and mechanisms of structure building are viewed as general, cognitive processes and mechanisms. The strength of the volume lies in its empirical detail: a thorough literature review and solid original data.

National 5 Computing Science Revision Guide - Revise for Sqa Exams (Paperback, 2nd Revised edition): Ray Krachan, Ted Hastings,... National 5 Computing Science Revision Guide - Revise for Sqa Exams (Paperback, 2nd Revised edition)
Ray Krachan, Ted Hastings, Leckie
R361 R263 Discovery Miles 2 630 Save R98 (27%) Ships in 12 - 17 working days

Exam Board: SQA Level: National 5 Subject: Computing Science First Teaching: 2017, First Exam: 2018 National 5 Computing Science Revision Guide provides easy-to-use and value-for-money revision for all abilities and learning styles, including guidance on the National 5 course and assessments structure. Colourful double-page spreads aid both comprehensive and revision planning Topics are broken down into small, easily managed sections, complemented with lots of diagrams and illustrations to aid retention Quick Tests and Top Tips help keep students focused on the exam's precise demands Revision checklists help students to manage and track their progress in the lead up to the exam A glossary presents all of the key terms and definitions essential for the exam Formerly known as Leckie Success Guides - the number one revision brand in Scotland.

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