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Books > Children's & Educational > Technology & applied sciences > Computing & information technology

Herobrine Goes On Vacation (Paperback): Zack Zombie Herobrine Goes On Vacation (Paperback)
Zack Zombie
R240 Discovery Miles 2 400 Ships in 18 - 22 working days
Teamwork Makes the Body Work! - Working as a Team (Paperback): Sommer Conway Teamwork Makes the Body Work! - Working as a Team (Paperback)
Sommer Conway
R278 Discovery Miles 2 780 Ships in 18 - 22 working days
Herobrine Goes on Vacation (Paperback): Zack Zombie Books, Zack Zombie Herobrine Goes on Vacation (Paperback)
Zack Zombie Books, Zack Zombie
R241 Discovery Miles 2 410 Ships in 18 - 22 working days
Learning Python: A Course in 16 Lessons for GCSE (Paperback): Tony Hawken Learning Python: A Course in 16 Lessons for GCSE (Paperback)
Tony Hawken
R537 Discovery Miles 5 370 Ships in 18 - 22 working days

This is an introductory text book that teaches Python programming. It is intended mainly for GCSE and IGCSE Computer Science students. It is a very practical book and assumes that the student knows little. The book starts by looking at the Python programming environment, then entering commands at the command prompt. Later on short programs,followed by longer programs. By the time the last chapter has been reached longer programs suitable for coursework are discussed. If used as a text book to learn programming, it is suggested that one lesson (chapter) from the book is studied each week. That way a student can learn Python in 4 months.

The Tech Savvy Users Guide to the Digital World (Paperback): Lori Getz The Tech Savvy Users Guide to the Digital World (Paperback)
Lori Getz
R382 Discovery Miles 3 820 Ships in 18 - 22 working days
Project Code: Create An Animation with Scratch (Hardcover, Illustrated Edition): Kevin Wood Project Code: Create An Animation with Scratch (Hardcover, Illustrated Edition)
Kevin Wood
R409 Discovery Miles 4 090 Ships in 9 - 17 working days

In Project Code: Animation, young coders can use and refine their Scratch skills to create cool, professional animations. Project Code is a great series for young coders already familiar with Scratch, who are ready to take the next step. With a series of fun projects to master, each book allows readers to explore, create and learn coding fundamentals as they go along. This series supports the National Curriculum for Computing at KS2 and is ideal for readers aged 6 and up.

The Evolution of Video Games - Technology Books Children's Reference & Nonfiction (Paperback): Baby Professor The Evolution of Video Games - Technology Books Children's Reference & Nonfiction (Paperback)
Baby Professor
R386 R355 Discovery Miles 3 550 Save R31 (8%) Ships in 18 - 22 working days
Things Before and After - How Technology has Improved Lives (Paperback): Baby Professor Things Before and After - How Technology has Improved Lives (Paperback)
Baby Professor
R296 R271 Discovery Miles 2 710 Save R25 (8%) Ships in 18 - 22 working days
Guia de los pokemon de Alola / Pokemon: Alola Region Handbook (Spanish, Paperback): Varios Autores Guia de los pokemon de Alola / Pokemon: Alola Region Handbook (Spanish, Paperback)
Varios Autores
R657 Discovery Miles 6 570 Ships in 10 - 15 working days
Internet (Paperback, 2nd ed.): Jack Lasky Internet (Paperback, 2nd ed.)
Jack Lasky
R933 Discovery Miles 9 330 Ships in 18 - 22 working days
Kagiso Reader: Enkulu nencinci (NCS): Grade 1: Book 11 (Xhosa, Staple bound): Barbara Coombe, Heather Moore, Maggie Slingsby Kagiso Reader: Enkulu nencinci (NCS): Grade 1: Book 11 (Xhosa, Staple bound)
Barbara Coombe, Heather Moore, Maggie Slingsby
R73 Discovery Miles 730 Ships in 5 - 10 working days

The Kagiso readers series is an illustrated graded reading scheme for the foundation phase, which presents a range of situations and contexts authentically and realistically. These readers will enable learners to develop literacy skills incrementally and with confidence to motivate them to read further. Reading is integrated with other aspects of language, thus developing listening, speaking, writing, thinking and reasoning skills, as well as language structure and usage. Available in the following languages: English, Afrikaans, Siswati, Sesotho, Xitsonga, Tshivenda, IsiZulu, IsiXhosa, Setswana, Sepedi, IsiNdebele.

Diary of Herobrine's Child [An Unofficial Minecraft Book] (Paperback): Crafty Nichole Diary of Herobrine's Child [An Unofficial Minecraft Book] (Paperback)
Crafty Nichole
R172 Discovery Miles 1 720 Ships in 18 - 22 working days
Coding Projects in Python (Hardcover, Bound for Schools & Libraries ed.): Ben Morgan, Steve Setford, Carol Vorderman, Craig... Coding Projects in Python (Hardcover, Bound for Schools & Libraries ed.)
Ben Morgan, Steve Setford, Carol Vorderman, Craig Steele, Claire Quigley, …
R1,030 R887 Discovery Miles 8 870 Save R143 (14%) Ships in 18 - 22 working days
Code-It Workbook 3: Algorithm to Code Using Scratch (Paperback): Phil Bagge Code-It Workbook 3: Algorithm to Code Using Scratch (Paperback)
Phil Bagge
R1,047 Discovery Miles 10 470 Ships in 18 - 22 working days

Code IT Primary Programming Series Basic computer coding is now among the most important skills a child can have for their future. There are many programming languages designed specifically for children to begin their studies, but the Scratch programming language, already recognised in schools around the world, is widely considered as the ideal place to begin programming in early education. The highly successful Code-It series is a comprehensive guide to teaching Scratch to children in a classroom setting. It is designed for the UK-based KS2 curriculum but can easily be used to supplement other programming courses for children between the ages of 7 and 11. There are four pupil workbooks designed to work in conjunction with the Code-It teacher handbook. They provide structure and resources for the children, including optional homework activities to extend to learning outside the classroom. Workbook 3 explains how to think, program and debug exciting programming projects such as Counting Machine, Music Abstraction, Random Word, Coin Sorter, Crab Maze, Toilet Fan, Car Park Barrier and Angle Menu. It also explains how to use analytical computational thinking skills for algorithm design, algorithm evaluation, decomposition, generalisation and abstraction; extend resilience and problem solving through the computational doing skills of converting algorithm into code and debugging; expand pupils' knowledge of sequence, repetition, selection and variable use; introduce the basic use of a list; and program Lego models using Lego Wedo and Scratch.

Diary of a Pokemon Go Legend - 9 (Paperback): K T Coolbricks Diary of a Pokemon Go Legend - 9 (Paperback)
K T Coolbricks
R150 Discovery Miles 1 500 Ships in 18 - 22 working days
Matrix Computing for 11-14 Teacher Handbook 2 (Paperback): Diane Levine Matrix Computing for 11-14 Teacher Handbook 2 (Paperback)
Diane Levine
R1,155 R582 Discovery Miles 5 820 Save R573 (50%) In Stock

Delivering the new KS3 National Curriculum for Computing, equipping students to use creative computational thinking, preparing them for GCSE and the digital world beyond. This Teacher Handbook includes full curriculum coverage with Programme of Study and CAS objectives listed for each chapter, differentiated activities and learning outcomes for different abilities, lesson overviews and model answers to practice questions. Also includes preparation for using the programming languages App Inventor and Python.

Matrix Computing for 11-14: Teacher Handbook 3 (Paperback): Diane Levine Matrix Computing for 11-14: Teacher Handbook 3 (Paperback)
Diane Levine
R380 R208 Discovery Miles 2 080 Save R172 (45%) In Stock

Delivering the new KS3 National Curriculum for Computing, equipping students to use creative computational thinking, preparing them for GCSE and the digital world beyond. This Teacher Handbook includes full curriculum coverage with Programme of Study and CAS objectives listed for each chapter, differentiated activities and learning outcomes for different abilities, lesson overviews and model answers to practice questions. Also includes preparation for using the programming languages App Inventor and Python.

Impumelelo Kwilitheresi: Ibanga 1: Incwadi Yokufunda 3 - Ekhaya (CAPS) (Zulu, Paperback): The Molteno Project Impumelelo Kwilitheresi: Ibanga 1: Incwadi Yokufunda 3 - Ekhaya (CAPS) (Zulu, Paperback)
The Molteno Project
R44 Discovery Miles 440 Ships in 5 - 10 working days

Impumelelo kwilitheresi is a home language course developed especially for the literacy learning programme in the Revised National Curriculum Statement (NCS). This pioneering course was developed by the Molteno project and has achieved remarkable results in both South Africa and other sub-Saharan African counties. The programme not only helps children to read fluently and write easily and accurately in their home language, but also to acquire the essential literacy skills that will enable them to become proficient in additional languages - specifically English, when it is to become the language of learning and teaching. Although Impumelelo kwilitheresi is already well-known for its success in literacy education, this new edition has been designed and written specifically around the critical outcomes, learning outcomes and assessment standard of the revised National Curriculum Statement. Another new and exciting development is that the course has now been extended grades 2 and 3. Here is a list of resources for all three grades: teacher's guide; classroom set of four conversation poster; classroom set of phonic posters; teacher's sentence maker and word cards; teacher's sentence holder or plastic stand; learner's book for each learner; learner's sentence makers and word cards for each learner; learners' sentence holders or plastic stands; impumelelo kwilitheresi readers 1 to 10.

Ciphers, Codes, Algorithms, and Keys (Hardcover): Laura La Bella Ciphers, Codes, Algorithms, and Keys (Hardcover)
Laura La Bella
R952 Discovery Miles 9 520 Ships in 18 - 22 working days
From the Wheel to the Internet! Children's Technology Books - The History of Computers - Children's Computers &... From the Wheel to the Internet! Children's Technology Books - The History of Computers - Children's Computers & Technology Books (Paperback)
Pfiffikus
R281 Discovery Miles 2 810 Ships in 18 - 22 working days
Micro Chips! What Are They and How We Use Them - Technology for Kids - Children's Computers & Technology Books... Micro Chips! What Are They and How We Use Them - Technology for Kids - Children's Computers & Technology Books (Paperback)
Pfiffikus
R281 Discovery Miles 2 810 Ships in 18 - 22 working days
Getting Paid to Manage Social Media (Hardcover): Don Rauf Getting Paid to Manage Social Media (Hardcover)
Don Rauf
R990 Discovery Miles 9 900 Ships in 18 - 22 working days
Busy Robots Coloring Book (Paperback): Speedy Publishing LLC Busy Robots Coloring Book (Paperback)
Speedy Publishing LLC
R280 R258 Discovery Miles 2 580 Save R22 (8%) Ships in 18 - 22 working days
Robot Coloring Book - Super Fun Coloring Pages (Paperback): Speedy Publishing LLC Robot Coloring Book - Super Fun Coloring Pages (Paperback)
Speedy Publishing LLC
R280 R258 Discovery Miles 2 580 Save R22 (8%) Ships in 18 - 22 working days
Artificial Intelligence and the Technological Singularity (Hardcover): Anne C. Cunningham Artificial Intelligence and the Technological Singularity (Hardcover)
Anne C. Cunningham
R1,274 Discovery Miles 12 740 Ships in 18 - 22 working days
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