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Books > Children's & Educational > The arts > General
From the majestic elephant to the curious monkey, wild animals, and the way they behave, never cease to amaze children. Clare Beaton shares her passion for the world around us and suggests creative nature crafts for adults and children to enjoy together. This is the book that brings the wild to your door! Inventive wild animal crafts perfect for school or at home. Fact pages to educate and inspire. Wholesome, healthy recipes for the whole family. Fresh-air activities to encourage well-being.
Gotta Draw 'em All Learn to draw one of the top all-time favorite
cartoon characters--Pikachu-- and other popular Pokemon
Grab your pencil. Pick up some paper. And get ready to tdraw the
coolest, most action-packed Pokemon art ever. Catch step-by-step
secret tips on drawing your favorite Pokemon, like Pikachu, Togepi,
Chikorita, Meowth, Pichu, Houndour, Lugia, Cyndaquil, and more
Plus, draw bonus poses of Pokemon in action, and create your own
battle scenes
You'll be a Pokmon drawing-Master in no time
This book integrates the three fields critical theory, digital art
making, and pedagogy, drawing from scholarship and practices of new
media, social practice and community-based arts interventions, and
arts education pedagogy. With a collection of essays from an
international group of authors, we guide readers through steps
artists and art educators use to explore digital media, using new
media art making to enable voices and interrupt power structures.
The three sections of formation, co-construction, and intervention
through critical digital practice, provide a survey of current
research in new media art pedagogy and social practice. The first
section explores interaction techniques, sound technology, 3D
printing, pedagogy as sociomaterial, and data visualization as
forms of critical digital media. The second section demonstrates
examples of social media as means to engage communities and digital
art making to critically investigate citizenship, local and
international issues, and bring together intergenerational
conversation. The last section offers examples of new media art
practices addressing the sociopolitical status quo to empower
socially disadvantaged and relegated groups of people. Our
collection offers an important survey to university new media art
and social practice courses to show the range of ways media arts
technology can be used in art practice.
One of the most popular series ever published for young Americans,
these classics have been praised alike by parents, teachers, and
librarians. With these lively, inspiring, fictionalized biographies
-- easily read by children of eight and up -- today's youngster is
swept right into history.
Aimed at non-specialist primary teachers, this book offers support
for the two attainment targets of the national cuuriculum in art:
investigating and making, and knowledge and understanding. It uses
examples and materials to explore various areas of children's
development in art making and understanding, and also aims to equip
teachers with strategies for developing their own understanding and
appreciation of the subject. Units included cover such areas
as:
* children's motivation to make art
* developing co-operative work with artists in schools
* learning about art from other cultures
* learning about art from different historical periods
* 2D and 3D art
* assessing children's art
A large size version of The Game of sculpture for children to
create their own unique piece of art.
RETURN TO PLANET CUTE!!! Kawaii: How to Draw Really Cute Animals
teaches you how to draw almost 100 different creatures in an
adorable manner. Don't believe seagulls and stingrays can be cute?
Think again! You don't need any specialist tools or materials to
start drawing cute stuff: all you need is a biro or marker pen,
then you're ready to go! In her latest book, artist and illustrator
Angela Nguyen starts by teaching you the essential techniques of
kawaii through quick and easy exercises on the basic shapes,
effects and style. From there, jump straight into drawing the
myriad beasts - small and big - you can find inside the book, from
household pets to the exotic animals in the seas and skies. The
clear and easy-to-follow step-by-step diagrams are great for visual
learners, and make following the instructions for your kawaii
critters a breeze. As a brand new addition to this series,
interactive pages have been included to encourage you to get
drawing straight away, and practice alongside Angela's examples. A
perfect book for beginners - add cute-appeal to your furry 'n'
feathered companions in no time at all! Other title in the series
is the incredibly popular Kawaii: How to Draw Really Cute Stuff
Learn numbers through fine art! Spark your child's creativity and
curiosity with this delightfully curated counting book featuring
some of the world's most iconic paintings. In this collection, your
child will discover artwork by Gustav Klint, Mary Gassatt, Vincent
van Gogh, Clara Peeters, and many others. Help them count the
flower petals in Gaugin's Still Life with Teapot and Fruit, teach
them different colors while examining Redon's Butterflies, and
discuss the shapes used in Sarah Ann Wilson's Album Quilt. With a
fun rhyming scheme and large, colorful text, 123s of Art will
inspire your budding art lovers as they learn to count to 20 by
locating objects in paintings. Then, as your child grows, you can
read the playful poems aloud together and answer the interactive
questions that accompany each painting.
As schools are being encouraged to develop more flexible and
creative approaches to education, Using the Visual Arts for
Cross-curricular Teaching and Learning provides practical guidance
and ideas on using the visual arts as a starting point for
imaginative, effective learning across a wide range of curriculum
subjects. Underpinned by established and current educational
thinking, it uses real-life examples to explore how this approach
has been used successfully by individual class teachers and as
whole-school projects. Offering proven strategies supporting the
principles of personalized learning, it will help you involve
children in devising cross-curricular themes and setting their own
lines of enquiry. Supplemented throughout with case studies and
ideas for great artworks to get projects started, as well as
examples of children's own work, it explores: developing individual
pupils' talent and respect for their own and other cultures; using
a single painting as a starting point for learning in a range of
subjects; finding inspiration for your own cross-curricular
projects using the visual arts; underpinning all activities with
educational purpose; planning for and assessing progression in
learning; discovering and using art resources in your region. The
tried and tested strategies in Using the Visual Arts for
Cross-curricular Teaching and Learning will give all primary school
teachers the confidence to explore the benefits of placing the
visual arts at the centre of a creative, appealing curriculum.
Makers, Crafters, Educators brings the do-it-yourself (DIY) ethos
of maker and crafter movements into educational environments, and
examines the politics of cultural change that undergird them.
Addressing making and crafting in relation to community and
schooling practices, culture, and place, this edited collection
positions making as an agent of change in education. In the
volume's five sections-Play and Hacking, Access and Equity,
Interdependence and Interdisciplinarity, Cultural and Environmental
Sustainability, and Labor and Leisure-authors from around the world
present a collage of issues and practices connecting object making,
participatory culture, and socio-cultural transformation. Offering
gateways into cultural practices from six continents, this volume
explores the participatory culture of maker and crafter spaces in
education and reveals how community sites hold the promise of such
socio-cultural transformation.
Social-Emotional Learning Using Makerspaces and Passion Projects is
chock-full of meaningful projects that educators can use to teach
social-emotional skills in grades 3-6. The projects show students
how to create a digital calming room, prototype an inclusive
playground, and make recycled cards with paper circuits to spread
kindness. They also teach young makers how to focus on
self-regulation and self-care, engage in community outreach by
helping struggling families, and tell their own stories using
podcasting and green screening. In addition, the book provides
teachers with helpful strategies for scaffolding passion projects,
funding a makerspace, and tips for building community and
celebrating diversity. With the engaging ideas in this book,
educators will be able to help their students build direct
connections to social awareness, relationship skills, responsible
decision-making, self-management, and self-awareness (CASEL's SEL
Framework).
This edited book gathers seven established art educators-educator
artists who address art education from the philosophical position
of Deleuze and Guattari. This book raises questions as to where the
future of art and its education might be heading if the focus on
art was to be repositioned along Deleuze and Guattari's philosophy
of immanence. The chapters are speculative as they query what is
'thinking' in the art process. There is an attempt to project other
forms of what art can 'do,' and the curriculum that can emerge when
a student-centered problematic is explored along such lines.
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Feminist Flashcards
(Cards)
Julie Merberg; Illustrated by Alyssa Gonzalez
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R431
R392
Discovery Miles 3 920
Save R39 (9%)
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Ships in 9 - 17 working days
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Downtown Bookwork presents an adorably-illustrated set of Feminist Flashcards. Each fully illustrated card has lots of learning value: A single letter will represent an important feminist with a simple, age-appropriate description of her accomplishments or significance. There are also instructions for games to be played with the cards: from matching colours to sorting alphabetically to counting. Plus, the cards can be arranged to make a feminist masterpiece puzzle. Includes 40 cards and a booklet detailing the feminists included.
A beautifully packaged collection of Tove Jansson's classic Moomin
artwork showcased alongside warm, witty and mindful quotes from the
original books and characters. Packed full of stunning artwork from
the Moomin archive including book covers, illustrations and a
detailed map of Moominvalley, this book is a wonderful introduction
to the magical world of the Moomins and a must-have for any Moomin
fan. Printed on sturdy, high-quality A4 card, each picture can be
pulled out and framed, or the book can be read from start to finish
to give a history of the Moomins and their unique world. Tove
Jansson's art, creative vision and philosophy have led her to
become one of the world's most treasured children's authors and
illustrators. Born in Helsinki to artist parents, she worked as a
celebrated artist, author, and political cartoonist, but she is
best known as the creator of the Moomins, the charming and quirky
inhabitants of Moominvalley whose lives are filled with adventure,
warmth and kindness. Publishing to celebrate the 75th anniversary
of the creation of the Moomins, this gorgeous gift book is peppered
with inspirational quotes and additional info alongside the
artwork, and will appeal to collectors and new fans alike.
This board book version of Frida Kahlo--an international bestseller
in the critically acclaimed Little People, BIG DREAMS
series--introduces the youngest dreamers to this world-renowned
painter. When Frida was a teenager, a terrible road accident
changed her life forever. Unable to walk, she began painting from
her bed. Her self-portraits, which show her pain and grief, but
also her passion for life and instinct for survival, have made her
one of the most famous artists of the twentieth century. Babies and
toddlers will love to snuggle as you read to them the engaging
story of this fascinating painter, and will also enjoy exploring
the stylish and quirky illustrations of this sturdy board book on
their own. Little People, BIG DREAMS is a best-selling series of
books and educational games that explore the lives of outstanding
people, from designers and artists to scientists and activists. All
of them achieved incredible things, yet each began life as a child
with a dream. This empowering series offers inspiring messages to
children of all ages, in a range of formats. The board books are
told in simple sentences, perfect for reading aloud to babies and
toddlers. The hardcover versions present expanded stories for
beginning readers. Boxed gift sets allow you to collect a selection
of the books by theme. Paper dolls, learning cards, matching games,
and other fun learning tools provide even more ways to make the
lives of these role models accessible to children. Inspire the next
generation of outstanding people who will change the world with
Little People, BIG DREAMS!
From his childhood in rural Missouri to his legendary stature as a film and television icon, Walt governed his life with imagination, ingenuity, and scrupulous attention to detail. Faced with both public failures and massive success, he revolutionised the art form of animation, always seeking innovative solutions, cutting edge technology, and new ways of storytelling. Devoted to perfection, Walt was not always easy to work with, but no one can deny his profound talent and impact. Charting Walt's progression from farm boy to actor to artist, animator, director, and entertainment celebrity, Walt's own words are presented and contextualized within Doreen Rappaport's signature compelling prose. Illustrated with vivid authenticity by animator/painter John Pomeroy, this stunning entry in the award-winning Big Words series reveals a man of deep and varied passions with a constantly evolving vision, and a storyteller above all.
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Let's Play!
(Hardcover)
Herve Tullet
1
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R304
R264
Discovery Miles 2 640
Save R40 (13%)
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Ships in 10 - 15 working days
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It's only a yellow dot... but what a dot it is! Readers won't be
able to resist this jaunty, adventurous dot, nor its invitation to
play along. Thus begins a spectacular ride of colour, motion,
shape, and imagination, filled with the artistry and delight that
we know and love so well from Press Here and Mix It Up! But on this
journey, prepare to leap headlong into a completely new dimension:
emotion. Connecting not only to the mind but also to the heart,
this dot expresses an extraordinary sense of humour, fear, joy, and
more as it pushes, lurches, wiggles, and slides its way through-and
even off!-the pages of this glorious companion to Press Here and
Mix It Up!
Michelangelo: A Reference Guide to His Life and Works cover the
life and works of Michelangelo Buonarroti. Michelangelo is
considered to be one of the greatest masters in history and he
produced some of the most notable icons of civilization, including
the Sistine Ceiling frescoes, the Moses, and the Pieta at St.
Peter's. Includes a detailed chronology of Michelangelo's life,
family, and work. The A to Z section includes the major events,
places, and people in Michelangelo's life and the complete works of
his sculptures, paintings, architectural designs, drawings, and
poetry. The bibliography includes a list of publications concerning
his life and work. The index thoroughly cross-references the
chronological and encyclopedic entries.
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