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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General

Adventures for Bored Adults - Games. Challenges. Activities. Treats. (Hardcover): Paula McGuire Adventures for Bored Adults - Games. Challenges. Activities. Treats. (Hardcover)
Paula McGuire
R260 R237 Discovery Miles 2 370 Save R23 (9%) Ships in 9 - 17 working days

THIS BOOK IS A MUST-HAVE FOR: staycationing, holidaying, hen or stag dos, parties, office fun, quiet days in. Adventures for Bored Adults will help you beat the boredom with these 100+ hilarious solo and group games, competitive challenges, fun activities and relaxing treats. Whether you're with friends or family, on the move or at home, alone or in a group, it's your ultimate guide to a good time. Never a dull moment again. FEATURING: Bounce the Egg, Spaghetti Scrabble, Pick a sinner, the Gym Bunnies challenge, Morse Inspector, Ransom Devil, Secret Streaking and many more.

My Storytelling Guide Companion (Paperback): Aron Christensen My Storytelling Guide Companion (Paperback)
Aron Christensen
R200 Discovery Miles 2 000 Ships in 18 - 22 working days
Delta Green - Tales from Failed Anatomies (Paperback): Robin D. Laws, John Scott Tynes Delta Green - Tales from Failed Anatomies (Paperback)
Robin D. Laws, John Scott Tynes; Dennis Detwiller
R457 Discovery Miles 4 570 Ships in 18 - 22 working days
The Keep of the Lich Lord (Paperback): Dave Morris, Jamie Thomson The Keep of the Lich Lord (Paperback)
Dave Morris, Jamie Thomson
R320 Discovery Miles 3 200 Ships in 18 - 22 working days
Shadow, Sword & Spell - Under Pashuvanam's Lush (Paperback): Gabriel Brouillard Shadow, Sword & Spell - Under Pashuvanam's Lush (Paperback)
Gabriel Brouillard; Edited by Roderick Robertson
R483 Discovery Miles 4 830 Ships in 18 - 22 working days

Under Pashuvanam's Lush Beidha. The name invokes wonderment. It fuels the imagination of storytellers. It fills merchants with a lust for riches. Covering most of this land is a thick jungle called the Pashuvanam, or Jungle of Beasts. The jungle deserves its name. Fierce monsters and animals plague Beidhanids and Nipuans alike, sometimes destroying entire villages. Over the last few centuries, most of the dangerous creatures have been driven away from major settlements and main roads, giving the inhabitants a sense of security. Still, stories of unspeakable horrors lurking in the jungle's depth persist-and are regularly proven true. Under Pashuvanam's Lush is your introduction to this land. Here you will find adventure, rumor and mysteries. More than a sourcebook, this is an adventure which takes the heroes from the civilization of this land and through the dark foreboding jungles to ruins long forgotten. What evil lurks under the lush?

Forsooth! (Paperback): Sam Liberty Forsooth! (Paperback)
Sam Liberty; Illustrated by Melissa Newman-Evans; Edited by Janine Liberty
R503 Discovery Miles 5 030 Ships in 18 - 22 working days

Prepare to get your bard on. Forsooth challenges three-to-six players to improvise one of Shakespeare's greatest lost works. There's no need for a game master, no need to prepare anything in advance, and the rules take just minutes to learn. If you love theatre, or literature, or being a complete ham for the amusement of your friends, this game is for you. From cast generation to curtain call, a game lasts around two or three hours, and a handy Cliff Notes edition allows for even faster game play - right around 90 comedy-or-drama-packed minutes. Great for a casual night of gaming, or building epic cycles of drama with your role-playing group, Forsooth is easy to pick up, but loaded with challenges for even the most serious RPG aficionado.

Roulette My Way (Paperback): Herb Stephens Roulette My Way (Paperback)
Herb Stephens
R583 Discovery Miles 5 830 Ships in 18 - 22 working days
Mythic Monsters - Magical Beasts (alternate cover) (Paperback): Tom Phillips, Alistair Rigg, Jason Nelson Mythic Monsters - Magical Beasts (alternate cover) (Paperback)
Tom Phillips, Alistair Rigg, Jason Nelson
R314 Discovery Miles 3 140 Ships in 18 - 22 working days
Hardnova 2 Revised & Expanded - Space Action Roleplaying (Paperback): Brett M. Bernstein Hardnova 2 Revised & Expanded - Space Action Roleplaying (Paperback)
Brett M. Bernstein; As told to Matt Drake, Clash Bowley
R513 Discovery Miles 5 130 Ships in 18 - 22 working days
Mythic Magic - Advanced Spells I (Paperback): Jason Nelson Mythic Magic - Advanced Spells I (Paperback)
Jason Nelson
R446 Discovery Miles 4 460 Ships in 18 - 22 working days
G-Core Deluxe (Hardcover): Jay Libby G-Core Deluxe (Hardcover)
Jay Libby
R591 Discovery Miles 5 910 Ships in 18 - 22 working days

Super Hero Role-Playing System Selling Points: -Easy to learn rules -Kid friendly Complete Rules -including: 1d10 mechanics, powers list, game master support -Only needs a ten-sided die -FULL COLOR -Compatible with FASERIP -LOADS of FREE online FASERIP material

Raging Swan Press's GM's Miscellany - Random Wilderness Encounters (Paperback): Creighton Broadhurst, David Posener,... Raging Swan Press's GM's Miscellany - Random Wilderness Encounters (Paperback)
Creighton Broadhurst, David Posener, Ben Kent
R504 Discovery Miles 5 040 Ships in 18 - 22 working days
Explosives - Tephra: the Steampunk RPG (Paperback): Cracked Monocle Explosives - Tephra: the Steampunk RPG (Paperback)
Cracked Monocle
R301 Discovery Miles 3 010 Ships in 18 - 22 working days

The power of your gentleman adventurer is about to explode Contained within these gunpowder-stained pages are all you'll need to put more bang in your travels through the world of Tephra. With this trusty handbook as your guide, you and your fellow pyrotechnicians will be able to set the battlefield ablaze with firebombs and take advantage of the tactical explosions of squibs. Learn new augments for these and your more standard explosives that wil make them walk, bounce, smoke, emit shockwaves, implode, and work under water. Not into setting off explosives? This book will also teach you how to ricochet the projectile of your choice so that no target will ever be out of your reach. Like both? Combine them to bounce your bombs onto the uncouth vagabonds of your choice But first you'll meet renegade sky pirates calling themselves the BombRats, a bunch of crazed bombers who enjoy destroying airships as much as they like looting them. Be prepared, this is some serious content: - 45 new specialties - 54 new explosive augments - 3 new adversaries - 3 new stories - 16 new items - 6 new trinkets This is a supplement for Tephra: the Steampunk RPG. It is intended to be used with the Tephra Playing Guide.

Character Creation Guide - How to construct great fictional characters (Paperback): Kim E Lumbard Character Creation Guide - How to construct great fictional characters (Paperback)
Kim E Lumbard
R287 Discovery Miles 2 870 Ships in 18 - 22 working days
Mythic Hero Fantasy Roleplaying Game (Paperback): Johanus Haidner, Wendy Drew Mythic Hero Fantasy Roleplaying Game (Paperback)
Johanus Haidner, Wendy Drew; Johanus Haidner
R632 Discovery Miles 6 320 Ships in 18 - 22 working days

Mythology tells us of heroes of all sorts. We read of Merlin and Arthur. We hear about how Beowulf fought Grendil. There is Cu Chulainn, Achilles, Lancelot, Robin Hood, Perseus, Mulan, Penelope, Finn, Hiawatha, Boudica, and many, many more. Heroes come from royalty or everyday life. Their backgrounds vary as much as they do. And everyone fantasizes about being one at some point in life. Every child dreams of being a hero. And so now we have a role-playing game that lets us all become heroes... Mythic Hero With a unique character personality system to help guide players, Mythic Hero includes a combat system based on realistic fighting that is straight-forward and quick to play. Any character can expand their skills well beyond the starting career (if one is chosen), including wizardry Yet, beware There are monsters and villains to be overcome in the unique world-system. Magic includes three areas of study; the physical, the mental, and the spiritual... It is magic for the thinking man. Using a percentile (d10) and d6 system, there is a huge variety of play options in this table top role-playing game. Fun for ages 8 and up.

MasterBook Companion (Classic Reprint) (Paperback): George Strayton, Paul Sudlow, John Terra MasterBook Companion (Classic Reprint) (Paperback)
George Strayton, Paul Sudlow, John Terra
R487 Discovery Miles 4 870 Ships in 18 - 22 working days

This is a reprinted edition of the companion to the classic MasterBook universal roleplaying system. Everything you want in your game world... and more All the "extras" you want and need for your MasterBook roleplaying game universe, including Spells, Equipment, New Skills and Background Options, Vehicle Combat Rules, Tips on World-Creation and Cross-Genre Roleplaying, Index to MasterBook, and MasterBook/OpenD6 Conversion Notes. Whether you're playing in an existing MasterBook world or creating your own, this book is essential to any campaign.

Algernon Files 3.0, Volume 2 (Paperback): Aaron Sullivan Algernon Files 3.0, Volume 2 (Paperback)
Aaron Sullivan
R490 Discovery Miles 4 900 Ships in 18 - 22 working days
Mythic Monsters - Inner Planes (Paperback): Jonathan Keith Mythic Monsters - Inner Planes (Paperback)
Jonathan Keith
R318 Discovery Miles 3 180 Ships in 18 - 22 working days

The seventh volume in our Mythic Monsters series, Mythic Monsters: Inner Planes brings you a dozen and one weirdling wanderers from the Elemental and Ethereal Planes, roaming planar portals and primordial energy pools to menace those that delve too deeply into the fundamental roots of the universe, or that ask too great a price from races ancient when their world was young. Twelve of your favorite planar creatures are here, updated for the mythic rules, and when we say updated we mean complete stat blocks, yes, but more than that every ancient ambassador and primal predator of the inner planes has its own unique and exciting new mythic abilities, from a mythic xill's otherworldly coordination and phase warrior to the conflagration and searing arrogance of a mythic noble efreeti malik This product includes mythic versions of the nobles of the four great genie races, as well as mythic jann and the undead of the genie world, mythic ghuls, as well as mythic versions of such classic creatures as the salamander and xorn, covering CRs from 5 to 16. In addition to a dozen existing otherworldly foes, Mythic Monsters: Inner Planes also describes the mysterious Portal Code and its applications for plane travelers, as well as the nature of genies and wishes in a mythic campaign, including the ability of mythic genies to overrule the wishes of their lesser kin. To top it all off, Mythic Monsters: Inner Planes introduces an entirely new 13th mythic monster, the implacable liminal hound, hunter of the transitive realms and teleportational vortices that join the planes together, and a deadly menace to those whose frequent jaunts between worlds threaten to unravel the spatial fabric of reality The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they've seen it all or know the standard monster stats as well as you do. That look of surprise and "What was THAT?" will warm any GM's heart. Download this 34-page mythic monster supplement today, and look forward to future releases in the Mythic Monsters line.

Song of Drums and Tomahawks - Fast Play Skirmish Rules for the French & Indian War and More (Paperback): Mike Stelzer, Keith... Song of Drums and Tomahawks - Fast Play Skirmish Rules for the French & Indian War and More (Paperback)
Mike Stelzer, Keith Finn, Mike Demana
R368 Discovery Miles 3 680 Ships in 18 - 22 working days
Path of Dragons (Paperback): Jason Nelson Path of Dragons (Paperback)
Jason Nelson
R315 Discovery Miles 3 150 Ships in 18 - 22 working days
Path of War (Paperback): Chris Bennett Path of War (Paperback)
Chris Bennett
R624 Discovery Miles 6 240 Ships in 18 - 22 working days
Psionics Embodied (Paperback): Jeremy Smith, Andreas Ronnqvist Psionics Embodied (Paperback)
Jeremy Smith, Andreas Ronnqvist; Illustrated by Gordon Napier
R516 Discovery Miles 5 160 Ships in 18 - 22 working days
Principia Chaotica (Paperback): Michael Gearman Principia Chaotica (Paperback)
Michael Gearman; Daniel Myers
R213 Discovery Miles 2 130 Ships in 18 - 22 working days

Principia Chaotica is a flexible, multi-genre game system, designed to provide a simple, easy to learn framework that would emphasize the role-playing aspects of adventure gaming.

Mythic Monsters - Giants (Paperback): Tom Phillips, Alistair J. Rigg, Jason Nelson Mythic Monsters - Giants (Paperback)
Tom Phillips, Alistair J. Rigg, Jason Nelson
R315 Discovery Miles 3 150 Ships in 18 - 22 working days
Wasuremonogatari (color) - Wa, The Anime & Manga RPG (Paperback): Joseph Lee Bush Wasuremonogatari (color) - Wa, The Anime & Manga RPG (Paperback)
Joseph Lee Bush
R501 Discovery Miles 5 010 Ships in 18 - 22 working days
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