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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General
It is the future and time travel is real. But it is not the time
travel where you step into a machine and step out in another place,
instead it is the passing of consciousness and control from present
to the past. Two factions understand the power and use of this new
development and intend to use it to save the world from an unclear
but definitely approaching disaster. The Authority seeks to create
a world free from turmoil and strife by keeping things nice
controlled and orderly. The Network wants to unhinge linear time
enough to prevent this dark future, while maintaining mankind's
freedom. What would you do if you had the power to change the past?
How will the future react as you become an Agent of Change.
In this issue of Due Vigilance you'll find a set of
monster-versus-city rules for pitting your heroes against foes who
tower over the skyline You'll also meet a whole troupe of evil
Kaiju and their misanthropic human counterparts. From the undying
cruelty of Itaihime, to the madness of Waira the Strange, a variety
of fully developed super-sized menaces await within these pages. Or
use the provided guidelines on designing Kaiju Kultists and other
giant creatures to create menaces of your own Designed and written
by veteran Mutants and Masterminds author Jack Norris, Kaiju
Kultists presents six fully detailed villains and a host of other
NPCs. Illustrations are provided in full color by Denis Loubet,
Denise Jones, and Alex Williamson, including print-and-play
standees for all the featured characters. The Kaiju Kultists want
to stomp out all of humanity... only your heroes stand in their way
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