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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > General

Full Moon (Paperback): Paul Stefko Full Moon (Paperback)
Paul Stefko
R378 Discovery Miles 3 780 Ships in 18 - 22 working days

"You came here to get rich. You harvest metals and silicon for space construction. You mine He-3 for fusion power. You spend weeks alone, surveying tens of thousands of square miles. At the end of the month, you come to town, accounts flush with currency. You came here to start over. You've done things you can't talk about to anyone. Things you aren't proud of. Up here, nobody gives a damn. You can keep yourself to yourself, as long as you don't piss anybody off. You came here to live free. No government. No taxes. No prisons. No law at all. Or so they said. You came here looking for something you couldn't find on Earth. Good luck with that." "Full Moon" is a roleplaying game about life on the lunar frontier. Your characters are lonely prospectors, ambitious criminals, or plain folk just hoping for a better life. Factions struggle to build a community in this unforgiving place. Will you throw in with one? Or will you make a name for yourselves on your own terms? Uses a streamlined version of the Fate system. Conflicts range from one-on-one gunfights to struggles that shape the entire setting. Build your own campaign world or use the sample setting for quick play. Includes a complete adventure that can frame an entire campaign.

Who Invited The Stiff To Dinner? - An Interactive Party Play for Teens and Adults (Paperback): Yesenia a. Thomas Who Invited The Stiff To Dinner? - An Interactive Party Play for Teens and Adults (Paperback)
Yesenia a. Thomas; S. E. Thomas
R332 Discovery Miles 3 320 Ships in 18 - 22 working days

When the maid discovers good ol' Rick O. Mortice dead, the Inspector and his overly eager Lieutenant sidekick are out to discover the culprit Everyone has a motive and the accusations fly-but not before they go ahead and sit down to a luxurious meal. After all, why let one stiff ruin dinner? This dynamic, interactive dinner drama is a great party game for you and your guests Teens and adults will love to adopt a new persona, dress the part, and solve the mystery No memorization required to participate in this family-friendly, hilarious party play. This game is for 15 people, 10 male and 5 female (but sometimes it's even more fun to mix up gender roles ). Included: Invitations Name Tags Name Place Markers Directions for the Host/Hostess Character Descriptions 1 Copy of the Full Script

Delta Green - Extremophilia (Paperback): Shane Ivey Delta Green - Extremophilia (Paperback)
Shane Ivey
R484 Discovery Miles 4 840 Ships in 18 - 22 working days
3deep 2nd Edition - Fast and Simple Role Playing (Paperback): Mr Peter Rudin-Burgess 3deep 2nd Edition - Fast and Simple Role Playing (Paperback)
Mr Peter Rudin-Burgess
R276 Discovery Miles 2 760 Ships in 18 - 22 working days
Crisis at Falling Spring Station (5E) (Paperback): Brian Suskind, Ben McFarland, Legendary Games Crisis at Falling Spring Station (5E) (Paperback)
Brian Suskind, Ben McFarland, Legendary Games
R407 Discovery Miles 4 070 Ships in 18 - 22 working days
Fear Response - Cinematic Horror Roleplaying (Paperback): C. Michael Hall Fear Response - Cinematic Horror Roleplaying (Paperback)
C. Michael Hall; Illustrated by C. Michael Hall, Sean Yates
R246 Discovery Miles 2 460 Ships in 18 - 22 working days
Mythic Monsters - Plants (Paperback): Mike D Welham, Alistair J. Rigg, Jonathan H. Keith Mythic Monsters - Plants (Paperback)
Mike D Welham, Alistair J. Rigg, Jonathan H. Keith
R320 Discovery Miles 3 200 Ships in 18 - 22 working days
Psionics Augmented - Occult (Paperback): Kevin Ryan, Doug Haworth, Adam Boucher Psionics Augmented - Occult (Paperback)
Kevin Ryan, Doug Haworth, Adam Boucher
R610 Discovery Miles 6 100 Ships in 18 - 22 working days
Legendary Planet - Mind Tyrants of the Merciless Moons (Paperback): Tim Hitchcock, Chris A. Jackson, Mike D Welham Legendary Planet - Mind Tyrants of the Merciless Moons (Paperback)
Tim Hitchcock, Chris A. Jackson, Mike D Welham
R614 Discovery Miles 6 140 Ships in 18 - 22 working days
The King's Curse (5E) (Paperback): Jeff Ibach, Paris Crenshaw The King's Curse (5E) (Paperback)
Jeff Ibach, Paris Crenshaw
R403 Discovery Miles 4 030 Ships in 18 - 22 working days
Crisis at Falling Spring Station (Paperback): Legendary Games, Brian Suskind, Ben McFarland Crisis at Falling Spring Station (Paperback)
Legendary Games, Brian Suskind, Ben McFarland
R407 Discovery Miles 4 070 Ships in 18 - 22 working days
Supergame (Classic Reprint) - Classic Super-Powered Roleplaying (Paperback): Aimee (Hartlove) Milan, Jay Hartlove Supergame (Classic Reprint) - Classic Super-Powered Roleplaying (Paperback)
Aimee (Hartlove) Milan, Jay Hartlove
R528 Discovery Miles 5 280 Ships in 18 - 22 working days
Dark Waters - A solitaire adventure for Four Against Darkness Recommended for characters of level 1 and 2 (Paperback): Andrea... Dark Waters - A solitaire adventure for Four Against Darkness Recommended for characters of level 1 and 2 (Paperback)
Andrea Sfiligoi, Heather Shinn, J M Woiak
R240 Discovery Miles 2 400 Ships in 18 - 22 working days
Orphans of the Hanged Man (Paperback): Michael Allen, Matt Goodall, Legendary Games Orphans of the Hanged Man (Paperback)
Michael Allen, Matt Goodall, Legendary Games
R373 Discovery Miles 3 730 Ships in 18 - 22 working days
Obsidian Apocalypse (Paperback): Jp Chapleau, Kalyna Conrad, Eric Hindley Obsidian Apocalypse (Paperback)
Jp Chapleau, Kalyna Conrad, Eric Hindley
R1,581 Discovery Miles 15 810 Ships in 18 - 22 working days

A dark star fell from the sky bringing with it the end of all things The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. An undead world ruled by fear and horror. Undead nightmares prowl the darkest forest with malevolent ghouls, grim demonic fiends and horrific vampires prey on a fearful populace. The world is dominated by the monstrously powerful immortal evils that reigns supreme over this world. And with all this the mysterious force known as Nightwall. Evil dominates the world to be challenged by noble heroes fighting to take back a world that should belong to them. Are you willing to take up the fight? Inside this book you will find you'll need to embark on adventures in the exciting setting of Obsidian Apocalypse: * Four toolkit setting templates: Infernus Risen - Angels and Demons have been brought to this world and engage in battles all over this world; World of the Elder Gods - The meteor is actually a prison from unusual monsters that breaks open and escapes to this world; Pandemic Contagion - A super powerful virus begins infecting, mutating and killing people of this world; and World of the Undead - Undead raise due to the necromantic energy in the meteor. * Highly detailed regions and history, new organizations to launch your campaign * 7 new races usable as player characters. * Over 90 new feats and over 100 new spells. * All new monsters and monster templates. * And much more.

Feats Reforged II - The Advanced Feats (Paperback): P. J. Harn, Skip Twitchell, Brian Berg Feats Reforged II - The Advanced Feats (Paperback)
P. J. Harn, Skip Twitchell, Brian Berg
R320 Discovery Miles 3 200 Ships in 18 - 22 working days

TPK Games is pleased to present: Feats Reforged, Volume II, The Advanced Feats Character growth is an important aspect of any fantasy roleplaying game, and with the advent of feats in 3rd edition D&D, players have always had a lot of growth potential and new abilities. One of the problems people discussed is that many feats are static and have a diminished amount of return as you advance. We decided to change that. In Feats Reforged, feats scale in ability as you do, so that their level of ability matches your own. Many of the so-called "worthless" feats have now been reforged, so that their abilities are on par with other feats, and each feat now scales in ability with their users. You will find that most feats now also have an additional bonus effect at around 7th, 14th and sometimes even 20th level. This represents your increase in skill with these feats and talents. In addition, these feats are an excellent resource if you play in a low magic setting. You can focus on allowing the players to be the heroes, relying on their own abilities, rather than focusing on the magic items they carry. Every feat should remain viable, at every level. Inside Feats Reforged, Volume II, you will find nearly 150 reforged feats from the Advanced Player's Guide. With these new variations of the classic feats you will find much more utility and benefit, even after leveling past their initial value. Hammer these into your game and reforge your feats

Axis of Blood and Iron - Dystopia Rising Sourcebook (Paperback): Michael Pucci, Ian Powell, Megan Dawson Jaffe Axis of Blood and Iron - Dystopia Rising Sourcebook (Paperback)
Michael Pucci, Ian Powell, Megan Dawson Jaffe
R498 Discovery Miles 4 980 Ships in 18 - 22 working days

In Cold Blood. When the apocalypse roared in, it took the mettle of a desperate coalition to hold it back. Forged in the war against the undead, hammered by the demand of their own survivors, and wrought on the backs of a thousand thousand slaves, this axis is the largest bastion of what could still be called civilization left in the wastes. And while the fuel may be tainted with blood, the trains still run on time. Welcome to the Iron Works, the industrial megalopolis which now rings the Great Lake. Trains and highways can speed you from the music and mechanical mayhem of Motor City, to the windy, deadly hub of Rail City to the bustling breadbasket of Mill City and beyond. Try not to notice the Iron Slaves glowing with sullen discontent at every turn. In the mighty Ironworks, the zed are kept at bay, but the politics will kill quicker than a bullet. Not all of the land the Lake touches belongs to the Ironworks, however. On the northern shore lies the land of the Reclaimers. This frozen land and her friendly people had their borders forced by the Merican mob, bringing the undead plague and ruin with them. Now, they wait and prepare for the day they can free their threatened land and captive people from the power of the Ironworks.

The Bandit's Cave (5e) (Paperback): Paris Crenshaw The Bandit's Cave (5e) (Paperback)
Paris Crenshaw
R380 Discovery Miles 3 800 Ships in 18 - 22 working days
The Hobbit Hole #20 - A Fantasy Gaming Magazine (Paperback): Js The Hobbit Hole #20 - A Fantasy Gaming Magazine (Paperback)
Js
R337 Discovery Miles 3 370 Ships in 18 - 22 working days
Legends of Albadyn Player's Handbook - A Roleplaying Game by Humanity Studios (Paperback): Jacob Snow Legends of Albadyn Player's Handbook - A Roleplaying Game by Humanity Studios (Paperback)
Jacob Snow
R503 Discovery Miles 5 030 Ships in 18 - 22 working days
Ultimate War (5E) (Paperback): Jason Nelson, Mike Kimmel, Legendary Games Ultimate War (5E) (Paperback)
Jason Nelson, Mike Kimmel, Legendary Games
R377 Discovery Miles 3 770 Ships in 18 - 22 working days
Raging Swan's Fane of the Undying Sleeper (Paperback): Creighton Broadhurst Raging Swan's Fane of the Undying Sleeper (Paperback)
Creighton Broadhurst
R293 Discovery Miles 2 930 Ships in 18 - 22 working days
Hawk & Moor - Book 2 - The Dungeons Deep (Paperback): Kent David Kelly Hawk & Moor - Book 2 - The Dungeons Deep (Paperback)
Kent David Kelly
R691 Discovery Miles 6 910 Ships in 18 - 22 working days
Horrific Fears (Paperback): Louis Porter Horrific Fears (Paperback)
Louis Porter
R270 Discovery Miles 2 700 Ships in 18 - 22 working days

Games in the genre of dark fantasy and horror work naturally work against some of the accepted assumptions of heroic fantasy. In a typical fantasy RPG game, combat might not be as dangerous and threatening in a fear or horror based adventure.

Melee - The Adventurer's Guide (Paperback): Eric Breitenbach Melee - The Adventurer's Guide (Paperback)
Eric Breitenbach
R518 Discovery Miles 5 180 Ships in 18 - 22 working days
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