|
Books > Arts & Architecture > Industrial / commercial art & design > General
A cultural history of modern lifestyle viewed through film and
multimedia experiments of midcentury designers Charles and Ray
Eames For the designers Charles and Ray Eames, happiness was both a
technical and ideological problem central to the future of liberal
democracy. Being happy demanded new things but also a vanguard life
in media that the Eameses modeled as they brought film into their
design practice. Midcentury modernism is often considered
institutionalized, but Happiness by Design casts Eames-era
designers as innovative media artists, technophilic humanists,
change managers, and neglected film theorists. Happiness by Design
offers a fresh cultural history of midcentury modernism through the
film and multimedia experiments of Charles and Ray Eames and their
peers-Will Burtin, Laszlo Moholy-Nagy, and Gyoergy Kepes, among
others-at a moment when designers enjoyed a new cultural prestige.
Justus Nieland traces how, as representatives of the American
Century's exuberant material culture, Cold War designers engaged in
creative activities that spanned disciplines and blended art and
technoscience while reckoning with the environmental reach of media
at the dawn of the information age. Eames-era modernism, Nieland
shows, fueled novel techniques of culture administration, spawning
new partnerships between cultural and educational institutions,
corporations, and the state. From the studio, showroom floor, or
classroom to the stages of world fairs and international
conferences, the midcentury multimedia experiments of Charles and
Ray Eames and their circle became key to a liberal democratic
lifestyle-and also anticipated the look and feel of our networked
present.
Winner of the 2019 H.R.F. Keating Award for best biography or
critical book related to crime fiction! A lavish full-colour
celebration of the 2000 books by more than 250 authors published by
the iconic Crime Club between 1930 and 1994. The Hooded Gunman was
the sinister figure who, having appeared in various guises on the
covers of Collins' various series of Mystery and Detective books in
the 1920s, finally gained recognition with the launch of Collins'
Crime Club, becoming the definitive imprint stamp on more than
2,000 books published by that august imprint between 1930 and 1994.
From Agatha Christie to Reginald Hill, the Hooded Gunman was a
guarantee of a first-class crime novel for almost 65 years, and
those books are now as sought after and collectable and almost any
other book series, with many commanding high prices and almost
impossible to find. In the year that Collins - the publisher
founded by William Collins in Glasgow in 1819 - is enjoying its
200th birthday, this book celebrates probably its most famous
publishing imprint. Written and researched by Agatha Christie
writer, expert and archivist Dr John Curran, this sumptuous coffee
table book looks back at the history of the Crime Club and its
authors, showing the jackets of every book published by the imprint
over seven decades, and the descriptive 'blurbs' of every book,
running to more than 350,000 words. With facts, figures and lists,
and drawing on rare archival photos, correspondence and marketing
materials, it is the first time that anyone has attempted to
chronicle the publishing of the Crime Club - the ultimate book for
fans of crime fiction and also of twentieth century book jacket
design. The Hooded Gunman won the H.R.F. Keating Award for best
2019 biography or critical book related to crime fiction, and was
also nominated for an Edgar Award from the Mystery Writers of
America.
Design pervades our lives. Everything from drafting a PowerPoint
presentation to planning a state-of-the-art bridge embodies this
universal human activity. But what makes a great design? In this
compelling and wide-ranging look at the essence of invention,
distinguished engineer and author Henry Petroski argues that, time
and again, we have built success on the back of failure--not
through easy imitation of success. Success through Failure shows us
that making something better--by carefully anticipating and thus
averting failure--is what invention and design are all about.
Petroski explores the nature of invention and the character of the
inventor through an unprecedented range of both everyday and
extraordinary examples--illustrated lectures, child-resistant
packaging for drugs, national constitutions, medical devices, the
world's tallest skyscrapers, long-span bridges, and more. Stressing
throughout that there is no surer road to eventual failure than
modeling designs solely on past successes, he sheds new light on
spectacular failures, from the destruction of the Tacoma Narrows
Bridge in 1940 and the space shuttle disasters of recent decades,
to the collapse of the World Trade Center in 2001. Petroski also
looks at the prehistoric and ancient roots of many modern designs.
The historical record, especially as embodied in failures, reveals
patterns of human social behavior that have implications for large
structures like bridges and vast organizations like NASA. Success
through Failure--which will fascinate anyone intrigued by design,
including engineers, architects, and designers
themselves--concludes by speculating on when we can expect the next
major bridge failure to occur, and the kind of bridge most likely
to be involved.
This book is about immersive experience design, the art of creating
spaces that tell a story. lt's the result of 25 years of work by
one of Europe's first specialised XD agencies. Starting in 1991,
the authors witnessed the rise of a completely new industry, mixing
graphic, spatial and theatrical arts with interaction design and
personal growth. Worlds of Wonder is the illustrated summary of
that ongoing journey. lt is intended for everyone in the process of
revealing their brand, art, history or ideas about the future.
Spatial storytelling is as old as architecture, and modern media
technologies have boosted its scale and expressive powers. The more
the online world grows, the greater the need becomes for actual
spaces of wonder and imagination. People seek out those spaces to
indulge in immersive experiences and social interaction. A very
exciting industry is emerging. One that is growing in depth and in
strength. This book contains many examples, with the intention of
giving you a sense of what works and why, from the psychological
foundations of consumer behaviour to practical steps to action.
Worlds of Wonder is an invitation to anyone involved in this
inspiring field.
Design a long life full of love, purpose, well-being, and
friendship, at any age, using the creative tools of award-winning
product designer, author, and world's #1 life coach Ayse Birsel.
What does it mean to craft the life you want, as you grow older?
For industrial designer and author Ayse Birsel, the answer draws on
key principles of design-like optimism, empathy, collaboration,
open-mindedness, and holistic thinking-as well as the experiences
of older people on the pioneering frontiers of long life. Longer
life is a thrilling, modern opportunity, and like so many parts of
life it needs to be thoughtfully designed.Thinking about a long
life is very exciting indeed. It's also a new phenomenon. Fifty
years ago, living into one's seventies was considered the mark of a
long life. Today, seventy feels young, eighty feels normal, and
ninety is within reach. Birsel believes this new horizon of life is
as important and exciting as the invention of moving pictures. Or
that of automobiles, or even space travel. Her point is, when a
change this big happens, innovation follows. This book is for
everyone who is interested in defining their long life, using
design thinking tools. It's an interactive book with exercises that
will help you think creatively by asking you to visualize your
life. It is full of insights learned from wise people who have
lived the longest. It is organized into the four themes of Love,
Purpose, Well-Being, and Friendship, and contains insights that
will help you love better, find purpose, practice well-being, and
make friends. Drawing on Birsel's year-long codesign research with
older people, Design the Long Life You Love offers readers of all
ages-from those in their twenties and thirties just starting out,
to those in mid-life looking for a change, to those in later life
who are the experts for us all-thought-provoking questions,
exercises for self-exploration, and interviews with innovative
entrepreneurs and thought-leaders to guide them on their own
journeys of crafting the next phase of life. Focusing on four keys
areas-Love, Purpose, Well-Being, and Friendship-this book pairs
life lessons from people who've lived the longest with design tools
to help you plan your own long life, whether you're looking ahead
to retirement, a home post-children, or starting a new project that
makes you come alive. Playfulness is key to creating a long life,
and readers will find that reflected in this joy-filled book.
Whimsical, two-color drawings, illustrated interviews with
thought-leaders, and interactive exercises will put you in the
mindset of a designer as you foster creativity and explore what
your own long life can look like. When it comes to our lives, we
are our own innovators-so let's begin to learn how to do just that.
Welcome to Design the Long Life You Love!
Drawing from deep archival research and extensive interviews, Atari
Design is a rich, historical study of how Atari's industrial and
graphic designers contributed to the development of the video game
machine. Innovative game design played a key role in the growth of
Atari - from Pong to Asteroids and beyond - but fun, challenging
and exciting game play was not unique to the famous Silicon Valley
company. What set it apart from its competitors was innovation in
the coin-op machine's cabinet. Atari did not just make games, it
designed products for environments. With "tasteful packaging",
Atari exceeded traditional locations like bars, amusement parks and
arcades, developing the look and feel of their game cabinets for
new locations such as fast food restaurants, department stores,
country clubs, university unions, and airports, making game-play a
ubiquitous social and cultural experience. By actively shaping the
interaction between user and machine, overcoming styling
limitations and generating a distinct corporate identity, Atari
designed products that impacted the everyday visual and material
culture of the late 20th century. Design was never an afterthought
at Atari.
Popular culture in the latter half of the twentieth century
precipitated a decisive change in style and body image. Postwar
film, television, radio shows, pulp fiction and comics placed
heroic types firmly within public consciousness. This book
concentrates on these heroic male types as they have evolved from
the postwar era and their relationship to fashion to the present
day. As well as demonstrating the role of male icons in
contemporary society, this book's originality also lies in showing
the many gender slippages that these icons help to effect or
expose. It is by exploring the somewhat inviolate types accorded to
contemporary masculinity that we see the very fragility of a stable
or rounded male identity.
|
You may like...
Vantine's.
N. A. a. Vantine and Company (New York
Hardcover
R716
Discovery Miles 7 160
|