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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art
The end of the twentieth century and the turn of the new millennium witnessed an unprecedented flood of traumatic narratives and testimonies of suffering in literature and the arts. Graphic novels, free at last from long decades of stern censorship, helped explore these topics by developing a new subgenre: the trauma graphic novel. This book seeks to analyze this trend through the consideration of five influential graphic novels in English. Works by Paul Hornschemeier, Joe Sacco, Art Spiegelman, Alan Moore and Dave Gibbons will be considered as illustrative examples of the representation of individual, collective, and political traumas. This book provides a link between the contemporary criticism of Trauma Studies and the increasingly important world of comic books and graphic novels.
Steve Gerber (1947-2008) is among the most significant comics writers of the modern era. Best known for his magnum opus Howard the Duck, he also wrote influential series such as Man-Thing, Omega the Unknown, The Phantom Zone, and Hard Time, expressing a combination of intelligence and empathy rare in American comics. Gerber rose to prominence during the 1970s. His work for Marvel Comics during that era helped revitalize several increasingly cliched generic conventions of superhero, horror, and funny animal comics by inserting satire, psychological complexity, and existential absurdism. Gerber's scripts were also often socially conscious, confronting, among other things, capitalism, environmentalism, political corruption, and censorship. His critique also extended into the personal sphere, addressing such taboo topics as domestic violence, racism, inequality, and poverty. This volume follows Gerber's career through a range of interviews, beginning with his height during the 1970s and ending with an interview with Michael Eury just before Gerber's death in 2008. Among the pieces featured is a 1976 interview with Mark Lerer, originally published in the low-circulation fanzine Pittsburgh Fan Forum, where Gerber looks back on his work for Marvel during the early to mid-1970s, his most prolific period. This volume concludes with selections from Gerber's dialogue with his readers and admirers in online forums and a Gerber-based Yahoo Group, wherein he candidly discusses his many projects over the years. Gerber's unique voice in comics has established his legacy. Indeed, his contribution earned him a posthumous induction into the Will Eisner Comic Book Hall of Fame.
Tell your friends how much they mean to you with this customizable gift book, which pairs 46 endearing fill-in-the-blank prompts with humorous illustrations of the Peanuts gang. Once completed, this interactive fill-in book becomes a personalized gift full of funny, memorable, and sweet expressions of appreciation that friends and loved ones will cherish for years to come.
I think that if you're an editor, and you do what's right, you occasionally have to say 'no' to people. To the good people, the professionals, that's fine. But the people who are 'hacks,' they won't like that."" As an American comic book writer, editor, and businessman, Jim Shooter (b. 1951) remains among the most important figures in the history of the medium. Starting in 1966 at the age of fourteen, Shooter, as the young protege of verbally abusive DC editor Mort Weisinger, helped introduce themes and character development more commonly associated with DC competitor Marvel Comics. Shooter created several characters for the Legion of Super-Heroes, introduced Superman's villain the Parasite, and jointly devised the first race between the Flash and Superman. When he later ascended to editor-in-chief at Marvel Comics, the company, indeed the medium as a whole, was moribund. Yet by the time Shooter left the company a mere decade later, the industry had again achieved considerable commercial viability, with Marvel dominating the market. Shooter enjoyed many successes during his tenure, such as Chris Claremont and John Byrne's run on the Uncanny X-Men, Byrne's work on the Fantastic Four, Frank Miller's Daredevil stories, Walt Simonson's crafting of Norse mythology in Thor, and Roger Stern's runs on Avengers and The Amazing Spider-Man, as well as his own successes writing Secret Wars and Secret Wars II. After a rift at Marvel, Shooter then helped lead Valiant Comics into one of the most iconic comic book companies of the 1990s, before moving to start-up companies Defiant and Broadway Comics. Interviews collected in this book span Shooter's career. Included here is a 1969 interview that shows a restless teenager; the 1973 interview that returned Shooter to comics; a discussion from 1980 during his pinnacle at Marvel; and two conversations from his time at Valiant and Defiant Comics. At the close, an extensive, original interview encompasses Shooter's full career.
Author Michael Chabon described Ben Katchor (b. 1951) as "the creator of the last great American comic strip." Katchor's comic strip Julius Knipl, Real Estate Photographer, which began in 1988, brought him to the attention of the readers of alternative weekly newspapers along with a coterie of artists who have gone on to public acclaim. In the mid-1990s, NPR ran audio versions of several Julius Knipl stories, narrated by Katchor and starring Jerry Stiller in the title role. An early contributor to RAW, Katchor also contributed to Forward, the New Yorker, Slate, and weekly newspapers. He edited and published two issues of Picture Story, which featured his own work, with articles and stories by Peter Blegvad, Jerry Moriarty, and Mark Beyer. In addition to being a dramatist, Katchor has been the subject of profiles in the New Yorker, a recipient of a MacArthur "Genius Grant" and a Guggenheim Fellowship, and a fellow at both the American Academy in Berlin and the New York Public Library. Katchor's work is often described as zany or bizarre, and author Douglas Wolk has characterized his work as "one or two notches too far" beyond an absurdist reality. And yet the work resonates with its audience because, as was the case with Knipl's journey through the wilderness of a decaying city, absurdity was only what was usefully available; absurdity was the reality. Julius Knipl, Real Estate Photographer presaged the themes of Katchor's work: a concern with the past, an interest in the intersection of Jewish identity and a secular commercial culture, and the limits and possibilities of urban life.
2022 Eisner Award Winner for Best Academic/Scholarly Work Japanese comics, commonly known as manga, are a global sensation. Critics, scholars, and everyday readers have often viewed this artform through an Orientalist framework, treating manga as the exotic antithesis to American and European comics. In reality, the history of manga is deeply intertwined with Japan’s avid importation of Western technology and popular culture in the early twentieth century.  Comics and the Origins of Manga reveals how popular U.S. comics characters like Jiggs and Maggie, the Katzenjammer Kids, Felix the Cat, and Popeye achieved immense fame in Japan during the 1920s and 1930s. Modern comics had earlier developed in the United States in response to new technologies like motion pictures and sound recording, which revolutionized visual storytelling by prompting the invention of devices like speed lines and speech balloons. As audiovisual entertainment like movies and record players spread through Japan, comics followed suit. Their immediate popularity quickly encouraged Japanese editors and cartoonists to enthusiastically embrace the foreign medium and make it their own, paving the way for manga as we know it today.  By challenging the conventional wisdom that manga evolved from centuries of prior Japanese art and explaining why manga and other comics around the world share the same origin story, Comics and the Origins of Manga offers a new understanding of this increasingly influential artform.
In the tradition of Schulz and Peanuts, an epic and revelatory biography of Krazy Kat creator George Herriman that explores the turbulent time and place from which he emerged-and the deep secret he explored through his art. The creator of the greatest comic strip in history finally gets his due-in an eye-opening biography that lays bare the truth about his art, his heritage, and his life on America's color line. A native of nineteenth-century New Orleans, George Herriman came of age as an illustrator, journalist, and cartoonist in the boomtown of Los Angeles and the wild metropolis of New York. Appearing in the biggest newspapers of the early twentieth century-including those owned by William Randolph Hearst-Herriman's Krazy Kat cartoons quickly propelled him to fame. Although fitfully popular with readers of the period, his work has been widely credited with elevating cartoons from daily amusements to anarchic art. Herriman used his work to explore the human condition, creating a modernist fantasia that was inspired by the landscapes he discovered in his travels-from chaotic urban life to the Beckett-like desert vistas of the Southwest. Yet underlying his own life-and often emerging from the contours of his very public art-was a very private secret: known as "the Greek" for his swarthy complexion and curly hair, Herriman was actually African American, born to a prominent Creole family that hid its racial identity in the dangerous days of Reconstruction. Drawing on exhaustive original research into Herriman's family history, interviews with surviving friends and family, and deep analysis of the artist's work and surviving written records, Michael Tisserand brings this little-understood figure to vivid life, paying homage to a visionary artist who helped shape modern culture.
This book is an analysis of the Amar Chitra Katha genre, historical comic-books that capture and promote a middle class masculine identity, as culture became the new site for right-wing hegemonic politics in India over the last 4 decades of the 20th century.
Contributions by Ofra Amihay, Madeline Backus, Samantha Baskind, Elizabeth Rae Coody, Scott S. Elliott, Assaf Gamzou, Susan Handelman, Leah Hochman, Leonard V. Kaplan, Ken Koltun-Fromm, Shiamin Kwa, Samantha Langsdale, A. David Lewis, Karline McLain, Ranen Omer-Sherman, Joshua Plencner, and Jeffrey L. Richey Comics and Sacred Texts explores how comics and notions of the sacred interweave new modes of seeing and understanding the sacral. Comics and graphic narratives help readers see religion in the everyday and in depictions of God, in transfigured, heroic selves as much as in the lives of saints and the meters of holy languages. Coeditors Assaf Gamzou and Ken Koltun-Fromm reveal the graphic character of sacred narratives, imagining new vistas for both comics and religious texts. In both visual and linguistic forms, graphic narratives reveal representational strategies to encounter the sacred in all its ambivalence. Through close readings and critical inquiry, these essays contemplate the intersections between religion and comics in ways that critically expand our ability to think about religious landscapes, rhetorical practices, pictorial representation, and the everyday experiences of the uncanny. Organized into four sections-Seeing the Sacred in Comics; Reimagining Sacred Texts through Comics; Transfigured Comic Selves, Monsters, and the Body; and The Everyday Sacred in Comics-the essays explore comics and graphic novels ranging from Craig Thompson's Habibi and Marvel's X-Men and Captain America to graphic adaptions of religious texts such as 1 Samuel and the Gospel of Mark. Sacred Texts and Comics shows how claims to the sacred are nourished and concealed in comic narratives. Covering many religions, not only Christianity and Judaism, this rare volume contests the profane/sacred divide and establishes the import of comics and graphic narratives in disclosing the presence of the sacred in everyday human experience.
This is a critical overview of monster magazines from the 1950s through the 1970s. "Monster magazine" is a blanket term to describe both magazines that focus primarily on popular horror movies and magazines that contain stories featuring monsters, both of which are illustrated in comic book style and printed in black and white. The book describes the rise and fall of these magazines, examining the contributions of Marvel Comics and several other well-known companies, as well as evaluating the effect of the Comics Code Authority on both present and future efforts in the field. It identifies several sub-genres, including monster movies, zombies, vampires, sword-and-sorcery, and pulp-style fiction. The work includes several indexes and technical credits.
Edward Koren is best known for his cartoons and covers for "The New Yorker" magazine. This book explores the full range of the art he has produced during the past five decades: original drawings for cartoons and illustrated books as well as prints and posters. A variety of finished drawings are included--figures that emerged from the commedia dell'arte, fanciful beasts that might occupy a diorama in the American Museum of Natural History, cyclists pedaling through cities and countryside--all documenting the inventive play of the artist's imagination through the motion of his pen or pencil. David Rosand is Meyer Schapiro Professor of Art History at Columbia University. Diana Fane is curator emerita of the arts of the Americas at the Brooklyn Museum.
Contributions by Dorian Alexander, Janine Coleman, Gabriel Gianola, Mel Gibson, Michael Goodrum, Tim Hanley, Vanessa Hemovich, Christina Knopf, Christopher McGunnigle, Samira Nadkarni, Ryan North, Lisa Perdigao, Tara Prescott, Philip Smith, and Maite Ucaregui The explosive popularity of San Diego's Comic-Con, Star Wars: The Force Awakens and Rogue One, and Netflix's Jessica Jones and Luke Cage all signal the tidal change in superhero narratives and mainstreaming of what were once considered niche interests. Yet just as these areas have become more openly inclusive to an audience beyond heterosexual white men, there has also been an intense backlash, most famously in 2015's Gamergate controversy, when the tension between feminist bloggers, misogynistic gamers, and internet journalists came to a head. The place for gender in superhero narratives now represents a sort of battleground, with important changes in the industry at stake. These seismic shifts-both in the creation of superhero media and in their critical and reader reception-need reassessment not only of the role of women in comics, but also of how American society conceives of masculinity. Gender and the Superhero Narrative launches ten essays that explore the point where social justice meets the Justice League. Ranging from comics such as Ms. Marvel, Batwoman: Elegy, and Bitch Planet to video games, Netflix, and cosplay, this volume builds a platform for important voices in comics research, engaging with controversy and community to provide deeper insight and thus inspire change.
A stylish set of posters advertising glamorous getaways by railWhether it's messing about in boats on the Norfolk Broads, water-skiing at Felixtowe, reclining at the water's edge on a Welsh beach, or soaking up the culture of the Scottish capital, this delightful set of posters evokes the golden era of British rail travel. These advertisements for great holiday destinations will recreate the spirit of those halcyon summers. Destinations include Falmouth: "Equable climate all year round," Devon, Cromer: "Where the poppies grow," Colwyn Bay: "The Gateway to the Welsh Rockies," Felixstowe, The Cambrian Coast: "Miles of glorious sands," The Norfolk Broads: "200 miles of safe inland waterways," and Edinburgh.
RETURN TO PLANET CUTE!!! Kawaii: How to Draw Really Cute Animals teaches you how to draw almost 100 different creatures in an adorable manner. Don't believe seagulls and stingrays can be cute? Think again! You don't need any specialist tools or materials to start drawing cute stuff: all you need is a biro or marker pen, then you're ready to go! In her latest book, artist and illustrator Angela Nguyen starts by teaching you the essential techniques of kawaii through quick and easy exercises on the basic shapes, effects and style. From there, jump straight into drawing the myriad beasts - small and big - you can find inside the book, from household pets to the exotic animals in the seas and skies. The clear and easy-to-follow step-by-step diagrams are great for visual learners, and make following the instructions for your kawaii critters a breeze. As a brand new addition to this series, interactive pages have been included to encourage you to get drawing straight away, and practice alongside Angela's examples. A perfect book for beginners - add cute-appeal to your furry 'n' feathered companions in no time at all! Other title in the series is the incredibly popular Kawaii: How to Draw Really Cute Stuff
"The Ordinary and The Odd" is the first book from artist and graphic designer, Swen Swenson. Swenson's use of simple and minimilst illustrations, evoking playful and sometimes odd encounters is a pleasure for any viewer of his work. His style is instantly recognisable and each image conjures the imagination to create stories that can be both quirky and also calming. In this book we see Swenson encapsulate a variety of themes including: urban landscape, nature, transport and engineering and human life. Through subtle and peaceful tones, each image touches on a quiet moment that is perhaps contrasted with a surprising twist or sense of anticipation. Graphic illustration is ever more present in our visual world and media. Characters and scenes depicted are relatable to a wide audience and Swenson's work is relates to our lives through recognisable content in his art, requiring us to stay still, consider the scene and reflect.
The greatest super heroes of the DC Comics universe -- Wonder Woman, Batman, Superman, The Flash, Cyborg, Aquaman, and Green Lantern -- come to life in this kit! It includes: 7 lenticular magnets of members of the Justice League. Each is depicted morphing from their alter ego into super hero form: Diana Prince/Wonder Woman; Bruce Wayne/Batman; Clark Kent/Superman; Arthur Curry/Aquaman; Victor Stone/Cyborg; Wally West/The Flash; John Stewart/Green Lantern 48-page book on the Justice League, featuring full-color illustrations throughout
Winner of the Literacy Research Association's 2015 Edward B. Fry Book Award Immigration is an ongoing, global phenomenon and schools and teachers in host countries must continually find new ways of working with the increasing numbers of immigrant pupils, including refugees and asylum seekers. Language and literacy are crucial for inclusion in a new context but these must be developed in spaces where these children feel safe to explore themes that resonate with their experiences; to express their understanding and to engage in intercultural exchange. Visual Journeys Through Wordless Narratives presents the exploration of response strategies to Shaun Tan's The Arrival. The inquiry was carried out in educational settings, with children from many different parts of the world, in four host countries: the UK, Spain, Italy and the USA. The findings reveal the benefits of using wordless narratives such as picturebooks and graphic novels together with visual strategies to support immigrant children's literary understandings and visual literacy. They also reveal the wealth of experiences the children bring with them which have the potential to transform educational practices.
A full-color art book showcasing the terrific and terrifying work of Sui Ishida, creator of the hit manga and anime Tokyo Ghoul and Tokyo Ghoul:re. A full-color art book showcasing creator Sui Ishida’s incredible work on Tokyo Ghoul :re, the best-selling sequel series to the hit manga and anime Tokyo Ghoul. Tokyo Ghoul:re Illustrations: zakki features artwork and behind-the-scenes notes, commentary and a Q&A from Tokyo Ghoul creator Sui Ishida. Discover the creative process behind the popular series in gloriously ghoulish full color.
Author Michael Chabon described Ben Katchor (b. 1951) as "the creator of the last great American comic strip." Katchor's comic strip Julius Knipl, Real Estate Photographer: Stories, which began in 1988, brought him to the attention of the readers of alternative weekly newspapers along with a coterie of artists who have gone on to public acclaim. In the mid-1990s, NPR ran audio versions of several Julius Knipl stories, narrated by Katchor and starring Jerry Stiller in the title role. An early contributor to RAW, Katchor has contributed to Forward, New Yorker, Slate, and weekly newspapers. He edited and published two issues of Picture Story, which featured his own work, with articles and stories by Peter Blegvad, Jerry Moriarty, and Mark Beyer. In addition to being a dramatist, Katchor has been the subject of profiles in the New Yorker, a recipient of a MacArthur "Genius Grant" and a Guggenheim Fellowship, and a fellow at both the American Academy in Berlin and the New York Public Library. Katchor's work is often described as zany or bizarre, and author Douglas Wolk has characterized his work as "one or two notches too far" beyond an absurdist reality. And yet the work resonates with its audience because, as was the case with Knipl's journey through the wilderness of a decaying city, absurdity was only what was usefully available; absurdity was the reality. Julius Knipl, Real Estate Photographer: Stories presaged the themes of Katchor's work: a concern with the past, an interest in the intersection of Jewish identity and a secular commercial culture, and the limits and possibilities of urban life.
In clear and easy-to-follow steps, this highly effective textbook
sets out everything that students need to know to produce competent
and visually exciting illustrations. It is suitable both for class
use and self-teaching, and shows how to create lively fashion
illustrations of men, women and children.
Contributions by Jordan Bolay, Ian Brodie, Jocelyn Sakal Froese, Dominick Grace, Eric Hoffman, Paddy Johnston, Ivan Kocmarek, Jessica Langston, Judith Leggatt, Daniel Marrone, Mark J. McLaughlin, Joan Ormrod, Laura A. Pearson, Annick Pellegrin, Mihaela Precup, Jason Sacks, and Ruth-Ellen St. Onge. This overview of the history of Canadian comics explores acclaimed as well as unfamiliar artists. Contributors look at the myriad ways that English-language, Francophone, indigenous, and queer Canadian comics and cartoonists pose alternatives to American comics, to dominant perceptions, even to gender and racial categories. In contrast to the United States' melting pot, Canada has been understood to comprise a social, cultural, and ethnic mosaic, with distinct cultural variation as part of its identity. This volume reveals differences that often reflect in highly regional and localized comics such as Paul MacKinnon's Cape Breton-specific Old Trout Funnies, Michel Rabagliati's Montreal-based Paul comics, and Kurt Martell and Christopher Merkley's Thunder Bay-specific zombie apocalypse. The collection also considers some of the conventionally "alternative" cartoonists, namely Seth, Dave Sim, and Chester Brown. It offers alternate views of the diverse and engaging work of two very different Canadian cartoonists who bring their own alternatives into play: Jeff Lemire in his bridging of Canadian/US and mainstream/alternative sensibilities and Nina Bunjevac in her own blending of realism and fantasy as well as of insider/outsider status. Despite an upsurge in research on Canadian comics, there is still remarkably little written about most major and all minor Canadian cartoonists. This volume provides insight into some of the lesser-known Canadian alternatives still awaiting full exploration.
Comics Studies Here and Now marks the arrival of comics studies scholarship that no longer feels the need to justify itself within or against other fields of study. The essays herein move us forward, some in their re-diggings into comics history and others by analyzing comics-and all its transmedial and fan-fictional offshoots-on its own terms. Comics Studies stakes the flag of our arrival-the arrival of comics studies as a full-fledged discipline that today and tomorrow excavates, examines, discusses, and analyzes all aspects that make up the resplendent planetary republic of comics. This collection of scholarly essays is a testament to the fact that comic book studies have come into their own as an academic discipline; simply and powerfully moving comic studies forward with their critical excavations and theoretical formulas based on the common sense understanding that comics add to the world as unique, transformative cultural phenomena.
For fans of Peter Bagge (b. 1957) and his bracing satirical writing and drawing, this collection offers a perfect means to track how he describes his career choices, work habits, preoccupations, and comedic sensibility since the 1980s. Featuring a new interview and much previously unavailable material, this book delivers insightful, occasionally gossipy, sometimes funny, and often tart conversations. His career has intersected with the modern history of comics, from underground comix and indie comics to comics journalism and graphic nonfiction. Bagge's detailed, garrulous, and often grotesquely funny (and discomfiting) work harks back to the underground generation, recalling Robert Crumb and Gilbert Shelton, while also pointing forward to the emergence of alternative comics as a distinct genre. His signature series, the rawly humorous Hate (1990-1998) and his editorship (1983-1986) of the often outrageous Weirdo magazine, founded by Crumb, established Bagge as a leading voice in alternative comics, and his rude, wildly expressive cartooning makes him a counterpoint to the still introspection of recent literary graphic novels. In his career over three decades, Bagge has left his mark on various formats and genres, as a prolific cartoonist, an accomplished musician, and a sometime essayist, editor, and animator. While his creative output encompasses autobiographical comics, graphic nonfiction, magazine illustrations, gag cartoons, minicomics, political commentary, superhero parodies, comic strips, animated videos, and one-page humor pieces, Bagge stands out for creating continuity-based graphic stories that revolve around sharply defined, over-the-top fictional characters. Libertarians know him for his comics journalism, as his graphic biography of Margaret Sanger in 2013 reaches new audiences. While some have lazily branded Bagge as a grunge-era visual satirist, his creative restlessness and expanding body of work make it difficult to confine him within any single genre, cultural niche, or historical moment.
In The Expanding Art of Comics: Ten Modern Masterpieces, prominent scholar Thierry Groensteen offers a distinct perspective on important evolutions in comics since the 1960s through close readings of ten seminal works. He covers over half a century of comics production, sampling a single work from the sixties (Ballad of the Salt Sea by Hugo Pratt), seventies (The Airtight Garage of Jerry Cornelius by Moebius), eighties (Watchmen by Alan Moore and Dave Gibbons), and nineties (Epileptic by David B.). Then this remarkable critic, scholar, and author of The System of Comics and Comics and Narration delves into recent masterpieces, such as Building Stories by Chris Ware. Each of these books created an opening, achieved a breakthrough, offered a new narrative model, or took up an emerging tendency and perfected it. Groensteen recaptures the impact with which these works, each in its own way, broke with what had gone before. He regards comics as an expanding art, not only because groundbreaking works such as these are increasing in number, but also because it is an art that has only gradually become aware of its considerable potential and is unceasingly opening up new expressive terrain. |
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