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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art
Up Against the Wall: Art, Activism, and the AIDS Poster offers nearly 200 examples of visually arresting and socially meaningful posters. Taken from more than 8,000 held in the collection in the University of Rochester's River Campus Libraries' Department of Rare Books, Special Collections, and Preservation. The collection, one of the largest of its kind in the world, was donated to the University of Rochester by Dr. Edward Atwater. The book accompanies an exhibition of AIDS education posters displayed at the Memorial Art Gallery of the University of Rochester, Rochester, NY. The posters, spanning the years from 1982 to the present, show how social, religious, civic, and public health agencies have addressed the controversial, often contested terrain of the HIV/AIDS pandemic within the public realm. Organizations and creators tailored their messages to audiences, both broad and very specific, and used a wide array of strategies, employing humor, emotion, scare tactics, simple scientific explanations, sexual imagery, and many other methods to communicate powerfully and effectively.
Featuring the complete Zits comics from 2020, the newest treasury by award-winning duo Jerry Scott and Jim Borgman is filled with zaniness, wit, and relatable comedic truths about being - and raising - a teenager. Featuring the award-winning combination of Jerry Scott's trademark humor and Jim Borgman's brilliant line art, Zits is the perfect comic for anyone parenting a teenager, or who remembers the days of sleeping in until noon, subsisting entirely on pizza, and rehearsing for an arena rock tour from the cozy confines of the garage. This fantastic Zits treasury presents the timeless teenage antics of Jeremy and friends and the trials of his Baby Boomer parents. Filled with lessons about growing up and growing older, this book contains so many laughs it will make your sides hurt.
A dysfunctional family lives in the shadow of a world famous comic strip and its tyrannical creator Caleb is a middle-aged painter with a non-starter career. He also happens to be the only child of one of the world's most famous cartoonists, Jimmi Wyatt. Known for the internationally beloved father and son comic Sonny Side Up, Jimmi made millions drawing saccharine family stories while neglecting his own son. Now sober, Caleb is haunted by his wasted past and struggling to take responsibility for his present before it's too late. His always patient boyfriend, James, is reaching the end of his rope. When Caleb gets the chance to step out from his father's shadow and shape the most public aspect of the family business, he makes every bad decision and watches his life fall apart. Is it too late to repair the harm? Are we forever doomed to make the same mistakes our parents did? Joe Ollmann is a master at portraying inner torment. His characters vacillate and sob and rage. His furrow-browed and deeply-lined cartooning has never been more expressive than in Fictional Father. Caleb storms around and slumps in equal measure as he tries to figure out who he is beyond the neglected son of a famous man. In addition to being a devastating portrait of the Wyatt family, Fictional Father is a hilariously sardonic interrogation of art-making and cartooning in particular.
During his career as one of America's most sought-after
illustrators, Andrew Loomis (1889-1959) taught at the American
Academy of Art in Chicago, and in 1939 he codified his lessons in
his first manual, "Fun with a Pencil." Four years later it had
already been through six printings, and he followed up over the
next two decades with a series of even more successful how-to books
that remain the gold standard for artists to this day.
For beginners up, everything you need to know. Includes 28 teaching videos to view online. This combined book and video-guide to drawing manga will allow artists of ANY ability to master this hugely popular drawing style. The 256 page book is packed with step-by-step tutorials on every aspect of manga drawing, basing the instructions around traditional sketching and colouring techniques, and including digital tools for rendering and finishing artwork. The author is highly accomplished professional artist Sonia Leong, who is also creating 28 two-minute video demonstrations designed to link specifically to the content of this book. These video clips are hosted online, and accessed from the book's pages using QR codes (or URLs), making this one of the most user-friendly manga tutor books on the market. Readers will learn how to build up characters from basic shapes and measurements, get the anatomy and poses absolutely right, add crucial design elements to enhance drawings and stories, render artwork in different styles and mediums (including digital), and even start to create comic pages and sequences- for publication in print or online.
With this high-quality sketchbook, experienced and aspiring manga artists can take what they've learned about drawing manga and create their own manga graphic novels. The opening pages of this sketchbook include information on filling the panels, creating drama with angles, using speech balloons, and creating special effects. After that, the book is divided into six sections, each with a cover template and blank, black-framed panels that allow artists to create different manga stories from start to finish. The possibilities are endless!
In 1977, Dave Sim (b. 1956) began to self-publish Cerebus, one of the earliest and most significant independent comics, which ran for 300 issues and ended, as Sim had planned from early on, in 2004. Over the run of the comic, Sim used it as a springboard to explore not only the potential of the comics medium but also many of the core assumptions of Western society. Through it he analyzed politics, the dynamics of love, religion, and, most controversially, the influence of feminism--which Sim believes has had a negative impact on society. Moreover, Sim inserted himself squarely into the comic as Cerebus's creator, thereby inviting criticism not only of the creation, but also of the creator. What few interviews Sim gave often pushed the limits of what an interview might be in much the same way that Cerebus pushed the limits of what a comic might be. In interviews Sim is generous, expansive, provocative, and sometimes even antagonistic. Regardless of mood, he is always insightful and fascinating. His discursive style is not conducive to the sound bite or to easy summary. Many of these interviews have been out of print for years. And, while the interviews range from very general, career-spanning explorations of his complex work and ideas, to tightly focused discussions on specific details of Cerebus, all the interviews contained herein are engaging and revealing.
You asked, we listened. Hot on the heels of our best-selling flat-display bookstand, we've worked with our bookbinder to develop the next must-have. These stands display your book upright, whether closed or open to leaf through, allowing you to proudly showcase your favorite tome without damaging or straining its spine. Made of solid glass-like acrylic, these are available in three sizes custom-made to carry our entire catalogue. Whether it's a big-and-bold Collector's Edition or one of our Basic Art volumes, an XXL-sized monograph or a compact Bibliotheca Universalis: all TASCHEN books deserve the royal treatment. Size XL: For all of our XXL-sized giants, including Collector's Editions (even enclosed in their clamshell box!) Also available: Size M: Fit for Bibliotheca Universalis, Basic Art series, and all regular titles Size L: Can accommodate up to our XL series
Representing countries as far-reaching and distinct as Italy, the Netherlands, Japan, Austria, Guatemala, and the United States (to name a few), the 34 international artists featured in this collection reveal the richness and diversity of contemporary graphic arts. In addition to more classical artistic mediums like painting, photography, illustration, graphic design, animation and sculpture, these artists have evolved to leave their mark on the world in bold, non-traditional, exciting ways: wood printing, visual branding, street art, music production, customized accessories, surf and skatewear design, tattoos, and more. The artists featured pay tribute to the muses of their creativity, with appreciative nods to their predecessors and track lists of the music that inspires their work. ARTtitude highlights some of the most iconic and unusual artists of the moment: Adam Rabalais, Olivier Coipel, Josh Brown, Supakitch, Tim Clark, Arnaud Pages, blarf, Chris Coppola, Diego Gravinese, and many more.
The ultimate guide to visual storytelling! How to make the audience "feel" the story while they are "reading" the story. Using his experiences from working in the comic book industry, movie studios and teaching, Marcos introduces the reader to a step-by-step system that will create the most successful storyboards and graphics for the best visual communication. After a brief discussion on narrative art, Marcos introduces us to drawing and composing a single image, to composing steady shots to drawing to compose for continuity between all the shots. These lessons are then applied to three diverse story lines - a train accident, a cowboy tale and bikers approaching a mysterious house. In addition to setting up the shots, he also explains and illustrates visual character development, emotive stances and expressions along with development of the environmental setting to fully develop the visual narrative.
Drew Struzan has created some of the most iconic movie posters of
the last 30 years, including Raiders of the Lost Ark, Star Wars:
The Empire Strikes Back, Harry Potter and the Sorcerer's Stone and
Blade Runner.
The end of the twentieth century and the turn of the new millennium witnessed an unprecedented flood of traumatic narratives and testimonies of suffering in literature and the arts. Graphic novels, free at last from long decades of stern censorship, helped explore these topics by developing a new subgenre: the trauma graphic novel. This book seeks to analyze this trend through the consideration of five influential graphic novels in English. Works by Paul Hornschemeier, Joe Sacco, Art Spiegelman, Alan Moore and Dave Gibbons will be considered as illustrative examples of the representation of individual, collective, and political traumas. This book provides a link between the contemporary criticism of Trauma Studies and the increasingly important world of comic books and graphic novels.
'Ask me to paint anything you wish and I will try no matter how specific or surreal your demands. You name it. I'll paint it. On Paint.' Jim has painted some truly unhinged requests - from 'Kanye West giving birth to himself' and 'Ross Kemp on toast' to 'A swan wearing Bjoerk as a dress' and 'Bill Oddie beating Hitler at Catchphrase' - each brought to life with painstaking detail using nothing but an archaic version of Microsoft Paint and an optical mouse. Many have since become beloved icons of British internet culture, such as 'The chestburster scene from Alien portrayed by famous TV puppets' and the infamous 'Tory Squat Party'. Of Mouse and Man is the very best of Jim's first five years of work alongside never-before-seen material and unique insights into his creative process.
Hungry for a new drawing challenge? Well, get ready to enter planet cute! In her new collection, artist-author Angela Nguyen turns even the most mundane foods into living, breathing, adorable characters that you will want to draw yourself. As well as cute food-creature fusions such as blueberry kittens and sausage dog hotdogs, in Angela's captivating world, sleeping cats lounge atop sushi, curl inside donuts, or peek out from pizza crusts. Including beautifully clear and straightforward step-by-step instructions and minimal text, How to Draw Really Cute Food is great for both visual learners and those interested in learning the essential techniques of kawaii. With chapters on appetizers, entrees, desserts, snacks and drinks, these inventive designs are sure to delight and amuse.
Arthur E. Waite and artist Pamela Colman Smith's Rider-Waite Tarot (1909) is the most popular Tarot in the world. Today, it is affectionately referred to as the Rider-Waite-Smith Tarot in recognition of the high quality of Smith's contributions. Waite and Smith's deck has become the gold standard for identifying, categorizing, and analyzing contemporary Tarot and other meditation decks based on archetypes. Developments in both visual and literary history and theory have influenced Tarot since its fifteenth-century invention as a game and subsequent adaptations for esotericism, cartomancy, and meditation. Updated for an evolving cultural context, this analysis considers Tarot in relation to conventional art movements, including Symbolism, Surrealism, and the modernist "grid." Tarot has a strong relationship with post-modern art concepts such as the dissolution of the modernist hierarchy, Pattern and Decoration art, and collage. This work also explores the close connection between Tarot and the invention of the literary novel and includes new material on the representation of Tarot in film and fiction and a new chapter on the growing interest in the archetypal "shadow" and "shadow work," particularly in deck design and its applications in the new millennium.
This is the story of Carol Danvers, a US Air Force officer who later became Captain Marvel. Carol Danvers has a big dream of going into space one day and she's determined to work hard and follow her ambitions. Fighting stereotypes and her father along the way, Carol joins the Air Force and ends up as head of security at a top secret NASA base where a series of events suddenly turn her world upside down. She emerges as Captain Marvel, one of the most powerful Super Heroes in history. This is a story about dreams, being true to yourself and taking charge of your own power. Marvel Origins tell the stories of our favourite Marvel characters from their early lives and struggles to getting their powers and becoming some of the best-known Super Heroes of all time. These action-packed books are the perfect way to introduce children to the world of Marvel or to learn more about their favourite heroes. (c) 2020 MARVEL
Learn to draw the fun way! Like almost everyone in the world, you are bursting with raw artistic talent just waiting to be released. In a few deft sweeps of your pencil, capture the character of your 'victim'. Use swift strokes to create a face that has instant appeal. Exaggerate the features to make a comical caricature. Brighten up someone's day with your own tiny bit of magic! "Yes, you can do it," says Mark Linley, "and I show you exactly how!"
"Looking for Calvin and Hobbes" is an affectionate and revealing book about uncovering the story behind this most uncommon trio - a man, a boy and his tiger. From the get-go, it was obvious that this was no ordinary comic strip. Calvin was named after the 16th-century Protestant theologian who believed in predestination, Hobbes after the philosopher a century later who once observed that life is 'nasty, brutish and short'. Watterson injected real philosophical questions into his strip and coupled his commentaries with groundbreaking artwork. His lavish half-page Sunday strips completely re-envisioned the potential of the comics, while never detracting from his poignant humor. Bill Watterson was completely different from most comic strip creators because he never wanted to see Calvin & Hobbes turn into a commercial monolith. A longtime liberal and former political cartoonist, he staunchly refused to have the characters merchandised - a decision which could have netted him millions of additional dollars in income per year - and rarely made public appearances or granted interviews. When Steven Spielberg called him to talk about making an animated Calvin & Hobbes movie, Watterson didn't take the call. As a result, dozens of bootleg items have flooded the market. There were only 3,160 strips ever produced, but Watterson has left behind an impressive legacy. Calvin & Hobbes references litter the pop culture landscape and his fans are as varied as they are numerable.
Longlisted for the 2021 Kate Greenaway Medal'A quiet masterpiece . . . a love story, a hope story, a story out of time, out of stricture, out of the narrow artificial bounds by which we try to contain the wild wonderland of reality because we are too frightened to live wonder-stricken' Maria Popova, Brain Pickings'The tales feel like half-remembered dreams, peopled with fairytale characters and magnificent creatures' Rebecca Armstrong, i Paper Best Books of 2020'A powerful spell book to make the sleepless fall into slumber and the agitated calm' i Paper'A lyrical and enchanting collection' ScotsmanThis book is not meant to be read from cover to cover. It is a book for dreamers. Slight of word, rich of image, its purpose is to ease the soul. The paintings between these covers were worked in the between times, an unwinding of the soul, when the pressures of work were too much. Dreams and wishes are the inspiration at times like this. Threaded through the curious world of The Unwinding are words, slight and lyrical. Their aim is to set the reader's mind adrift from the troubles of our times, into peaceful harbours where imagination can stretch, where quiet reflection can bring peace. The Unwinding is designed to be a companion, a talisman to be turned to again and again and a place of respite from an increasingly frantic and complex world. |
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