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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art
A FLAME TREE NOTEBOOK. Beautiful and luxurious the journals combine
high-quality production with magnificent art. Perfect as a gift,
and an essential personal choice for writers, notetakers,
travellers, students, poets and diarists. Features a wide range of
well-known and modern artists, with new artworks published
throughout the year. BEAUTIFULLY DESIGNED. The highly crafted
covers are printed on foil paper, embossed then foil stamped,
complemented by the luxury binding and rose red end-papers. The
covers are created by our artists and designers who spend many
hours transforming original artwork into gorgeous 3d masterpieces
that feel good in the hand and look wonderful on a desk or table.
PRACTICAL, EASY TO USE. Flame Tree Notebooks come with practical
features too: a pocket at the back for scraps and receipts; two
ribbon markers to help keep track of more than just a to-do list;
robust ivory text paper, printed with lines; and when you need to
collect other notes or scraps of paper the magnetic side flap keeps
everything neat and tidy. THE ARTIST. From a young age, Josephine
Wall has been passionate about light and colour, fantasy and visual
story telling. She uses acrylic paint to build textural layers and
create colourful effects and believes that there are never enough
hours in the day for her to paint all the images that are in her
head. THE FINAL WORD. As William Morris said, "Have nothing in your
houses that you do not know to be useful, or believe to be
beautiful."
The Art of the Dead showcases the vibrant, charismatic poster art
that emerged from the streets of San Francisco in 1964 and 1966. It
traces the cultural, political, and historical influences of
posters as art back to Japanese wood blocks through Bell Epoque, on
to the Beatniks, the Free Speech Movement, and the Acid Tests.
Featuring interviews and profiles of the key artists, including
Rick Griffin, Stanley Mouse Miller, Alton Kelley, Wes Wilson, and
Victor Moscoso.
The book uses Grateful Dead as the vehicle to tell the story of
poster art as The Dead were the band that ultimately proved to be
the most substantive and engaged partner for the artists and hence
featured the best art of any rock 'n' roll band ever. The book will
follow a chronological evolution of the art from the band's
origination in 1965 through Jerry Garcia's death in 1995.
The book is in four-color throughout, featuring iconic and rare
images as well as extensive process material, including sketches,
original art, blue lines, film, and printing plates that show how
the art was created. It will also include essays by Greil Marcus,
Peter Coyote, and Victoria Binder, as well as essays on the
elements of the printing process from the original art to the final
poster.
Ultimately, the Art of the Dead makes the case that poster art is
truly an original form of American fine art.
The Chinese artist Liu Ye's meticulous, colorful canvases convey
his love of literature in the first publication dedicated to his
paintings of books. The Beijing-based artist Liu Ye is known for
his precise, deftly rendered representational paintings. Drawn
equally from contemporary culture and old master painting, Liu's
wide-ranging visual touchstones include Piet Mondrian, Miffy the
Bunny, and Prada advertisements. In this new publication devoted to
his book paintings, the artist examines the book as both a physical
object and cultural totem. Playing with geometry and perspective,
Liu creates extraordinary and disorienting portraits of this most
familiar subject. Liu's Book Painting series, begun in 2013,
depicts close-up views of books that are turned open to reveal
empty pages, an approach that emphasizes the object's form over its
content. Rendering books' material structure-endpapers, binding,
spine-in sensual detail, these paintings indicate an obsession with
the book as an object and a lifelong love of literature. Liu's
father was a children's book author who introduced him to Western
writers at a young age, fueling his curiosity and imagination. Many
of the books in Liu's father's collection were banned in Cultural
Revolution-era China and the artist read them secretly throughout
his childhood. This formative experience figures in his popular
Banned Books series and in his book paintings in general. Published
on the occasion of a solo exhibition presented at David Zwirner,
New York, in 2020, this catalogue includes new writing by the
acclaimed poet Zhu Zhu, who traces the evolution of the book form
in Liu's work, as well as an interview with the artist by Hans
Ulrich Obrist.
This detailed analysis of the adult manga phenomenon describes and
analyzes the complex attitudes towards manga in Japan since the
1980s. Topics covered include: the revival of manga censorship and
the moral panic surrounding manga otaku; the repression of the
amateur manga subculture; and the promotion of certain genres of
manga by educational and cultural institutions. The book aims to
show how manga's status in Japanese society is intimately linked to
changes in the balance of power between artists and editors.
First detailed analysis of the phenomenon in English. Describes and
analyses the complex new attitudes to manga since the 1980s.
Provocative and timely, the book shows how manga's status in
Japanese society is intimately linked to changes in the balance of
power between artists and editors.
In The Secret Origins of Comics Studies, today's leading comics
scholars turn back a page to reveal the founding figures dedicated
to understanding comics art. Edited by comics scholars Matthew J.
Smith and Randy Duncan, this collection provides an in-depth study
of the individuals and institutions that have created and shaped
the field of Comics Studies over the past 75 years. From Coulton
Waugh to Wolfgang Fuchs, these influential historians, educators,
and theorists produced the foundational work and built the
institutions that inspired the recent surge in scholarly work in
this dynamic, interdisciplinary field. Sometimes scorned, often
underappreciated, these visionaries established a path followed by
subsequent generations of scholars in literary studies,
communication, art history, the social sciences, and more. Giving
not only credit where credit is due, this volume both offers an
authoritative account of the history of Comics Studies and also
helps move the field forward by being a valuable resource for
creating graduate student reading lists and the first stop for
anyone writing a comics-related literature review.
The investigation onto the museum raid continues, but it's a
difficult one. One of the four 'knights' has already died in his -
guarded - hospital room, and FBI Agent Reilly is unknowingly
engaged in a race to find the other thieves before the mysterious
assassins trying to eliminate them. Meanwhile, young archaeologist
Tess Chaykin is following up the Templar lead - one that the FBI
considers too far-fetched to be worth looking into...
Lily O’Farrell started drawing cartoons as a way of making sense
of the everyday sexism she encountered as a young woman, and her
Instagram feed has now grown to over 225,000 followers.
In Kyle Theory, Lily addresses the pressing issues of the day
through hilarious and relatable cartoons, from #MeToo and the
patriarchy, to racism, internet culture and how to deal with
trolls. Feminism is for everybody, and so is this book.
Over the last ten years, Australian artist Matthew Revert has
gained a cult fanbase in various artistic fields including graphic
design, writing, & music. TRY NOT TO THINK BAD THOUGHTS
collects over 150 pieces of absurdist collage, watercolor, and ink,
imbued with humor, horror, sex, heart, and surreal love.
A Darkly Humorous Collection of Cartoons Rejected by The New Yorker
From the No. 1 international bestselling author, film producer and
Wattpad platform icon Anna Todd - the continuation of her
bestselling love story AFTER in Volume Two of After: The Graphic
Novel. Fall in love all over again in volume two of the graphic
novel adaptation of the global phenomenon AFTER! Uncover Tessa and
Hardin's love story as you've never seen it before . . . There was
the time before Tessa met Hardin, and then there's everything AFTER
. . . As good girl Tessa Young embarks on her first year of college
at Washington Central University, she has direction, ambition and a
new circle of friends who are always trying to push her beyond her
comfort zone. Chief among them is fellow student, campus bad boy -
and son of the University's Chancellor - Hardin Scott, who has
simultaneously enraged and seduced her. Tessa can hardly abide
Hardin's antics and ex-girlfriends yet, despite their differences,
Tessa and Hardin are undeniably, passionately drawn to one other,
and willing to risk a bumpy ride for a romance that will consume
and change them both. Anna Todd's original story comes to life with
breathtaking illustrations by Pablo Andres. Featuring twelve pages
of behind-the-scenes and character profile bonus content, Volume
Two of After: The Graphic Novel is the ultimate collector's item
for fans everywhere!
In Graphic Storytelling and Visual Narrative, Will Eisner one of
the most influential comic artists of the twentieth century lays
out the fundamentals of storytelling and their application in the
comic book and graphic novel. In a work that will prove invaluable
for comic artists and filmmakers, Eisner reveals how to construct a
story and the basics of crafting a visual narrative. Filled with
examples from Eisner's work as well as that of artists like Art
Spiegelman and R. Crumb, this essential work covers everything from
the fine points of graphic storytelling to the big picture of the
medium, including how to: Combine words and images into seamless
storytelling. Wield images like narrative tools. Master different
types of comic book stories. Write and illustrate effective
dialogue. Develop ideas that can be turned into dynamic stories. "
The legendary Samurai, and the sharp-edged katanas they mastered,
are the point of this thrill-seeking guide to drawing swordfights,
battle scenes and skirmishes. The Complete Guide to Drawing Dynamic
Manga Sword Fighters provides a highly detailed series of
lessons--ideal for digital artists--starting with the body, the
fighter's stance and the various ways your characters can be
twisted, torqued and turned into powerful poses. No detail is
overlooked: from the grip on the weapon to the intense look on your
character's face. Also included is an entire chapter devoted to the
various razor-sharp weapons your characters can come armed with.
This invaluable manga drawing guide then concludes with a gallery
of full-color scenes, poses and anime stills showing important,
aspirational details: captivating scenes, compelling characters and
powerful weapons at the ready. With this book, intermediate artists
of all ages can refine their style and add intensity, authenticity
and drama to their stories. Enjoy as your characters slash, fence
and fight their way through your own custom-designed action manga.
This large-format poster book lets you decorate your walls with
images from Katie Scott's Botanicum. Featuring plantlife of all
kinds, from right around the world, it's a stunning celebration of
all things botanical.
As there has yet to be any substantial scrutiny of the complex
confluences a more sustained dialogue between disability studies
and comics studies might suggest, Disability in Comic Books and
Graphic Narratives aims through its broad range of approaches and
focus points to explore this exciting subject in productive and
provocative ways.
The surely soon-to-be million-copy bestselling sort-of
inspirational parody.. A timeless parody of Charlie Mackesy's The
Boy, the Mole, the Fox and the Horse. Enter the world of me, Panda,
plus my sometime-friends Cat and Teddy. You will find us living our
best lives, trying (and occasionally succeeding) to be kind to each
other. The cat is quite nice but can be a little bit selfish. Teddy
can come across as very nice, with his squeaky voice and looking so
tiny and helpless. But I must warn you, Teddy can be a vicious
little backstabber, actually. This is a book of nice illustrations
and some words from which you will likely gain some sort of
inspiration. Like: 'Just because you're struggling, it doesn't mean
you're failing... But it might do.' 'Nothing beats kindness,' said
the cat. 'Gin does', said Panda. 'If you don't stop saying
inspirational things to me, I'm going to punch you up the hooter.'
'You OK, hun?' asked Panda, but he was just taking the piss. 'We're
just so, so lucky to have each other as friends, and it's going to
make a marvellous book.'
A lavishly illustrated biography of James Gillray, inventor of the
art of political caricature James Gillray (1756-1815) was late
Georgian Britain's funniest, most inventive, and most celebrated
graphic satirist and continues to influence cartoonists today. His
exceptional drawing, matched by his flair for clever dialogue and
amusing titles, won him unprecedented fame; his sophisticated
designs often parodied artists such as William Hogarth, Joshua
Reynolds, and Henry Fuseli, while he borrowed and wittily
redeployed celebrated passages from William Shakespeare and John
Milton to send up politicians in an age-as now-where society was
fast changing, anxieties abounded, truth was sometimes scarce, and
public opinion mattered. Tim Clayton's definitive biography
explores Gillray's life and work through his friends,
publishers-the most important being women-and collaborators, aiming
to identify those involved in inventing satirical prints and the
people who bought them. Clayton thoughtfully explores the tensions
between artistic independence, financial necessity, and the
conflicting demands of patrons and self-appointed censors in a time
of political and social turmoil. Distributed for the Paul Mellon
Centre for Studies in British Art
This well focused and perceptive analysis of a phenomenon in our
popular culture--the new respectability of the comic book
form--argues that the comics medium has a productive tradition of
telling true stories with grace and economy. It details vividly the
outburst of underground comics in the late 1960s and '70s, whose
cadre of artistically gifted creators were committed to writing
comic books for adults, an audience they made aware that comic
books can offer narratives of great power and technical
sophistication.
In this study Joseph Witek examines the rise of the comic book
to a position of importance in modern culture and assesses its
ideological and historical implications. Jack Jackson, Art
Spiegelman, and Harvey Pekar are among the creators whom Witek
credits for the emergence of the comic book as a serious artistic
medium. As American codes of ethics, aesthetics, and semiotics have
evolved, so too has the comic book as a mode for presenting the
weightier matters of history. It is safe to claim that comic books
are not just for kids anymore.
Graphic novels (kurimchaek) are a major art form in North Korea,
produced by agents of the regime to set out its vision in a range
of important areas. This book provides an analysis of North Korean
graphic novels, discussing the ideals they promote and the tensions
within those ideals, and examining the reception of graphic novels
in North Korea and by North Korean refugees in South Korea.
Particular themes considered include the ideal family and how the
regime promotes this; patriotism, and its conflict with class
identities; and the portrayal of the Korean War - "The Fatherland
Liberation War", as it is known in North Korea - and the
subsequent, continuing stand-off. Overall, the book demonstrates
the importance of graphic novels in North Korea as a tool for
bringing up children and for promoting North Korean ideals. In
addition, however, the book also shows that although the regime
sees the imaginative power of graphic novels as a necessity for
effective communication, graphic novels are also viewed with
caution in that they exist in everyday social life in ways that the
regime may be aware of, and seeks to control, but cannot dominate
completely.
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