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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art
Brian Blomerth first fused his singularly irreverent underground comix style with heavily-researched history in 2019's Brian Blomerth's Bicycle Day, a Technicolor retelling of the discovery of LSD. Now, the illustrator and graphic novelist continues his wild and woolly excursions into the history of mind expansion with Mycelium Wassonii, an account of the lives and trips of R. Gordon and Valentina Wasson, the pioneering scientist couple responsible for popularizing the use of psychedelic mushrooms. A globetrotting vision of hallucinatory science and religious mysticism with appearances by Life Magazine, the CIA, and the Buddha, Mycelium Wassonii is a visual history and a love story as only Blomerth's Isograph pen can render it.
Ceri's humorous but meaningful message accompanied by Ralph's sensational paintings will satisfy art-lovers and conservationists alike. Following on from Extinct Boids and Nextinction, Critical Critters is the third in this epic trilogy of books dedicated to extinct and critically endangered animals from cartoonist Ralph Steadman and film-maker Ceri Levy - the GONZOVATIONISTS. Expect plenty more of what made the first two books so successful - unpredictable nonsense beasts, irreverent jokes, a diary-style record of the creative mayhem, and around 100 spectacular illustrations by Ralph of critically endangered mammals, insects, fish, lizards and trees – a stunning collection, with a serious conservation message.
The legendary masterpieces of Hokusai-fifteen volumes in a single
chunky book. Hokusai Manga is one of the masterpieces by Katsushika
Hokusai (1760-1849), a master of Ukiyo-e art, depicting ordinary
people's lives, animals, plants, landscapes and human figures,
historical and supernatural, even demons and monsters, as if it
were a visual encyclopedia, amounting to fifteen volumes. Hokusai
Manga turned out to be very popular among every class of people,
from feudal lords to the general public, and became a long time
best-seller in the Edo period. This book selects pieces from each
volume and compiles them into one charming book.
Milani has selectively gathered a visual repertoire of nearly 200 posters by over 100 designers from around the world, that transcend the written word to deliver a unique perspective on social issues. No Words Posters is a collection of nearly 200 posters by over 100 designers from around the world. Milani has selectively gathered a visual repertoire of images that transcend the written word to deliver a unique perspective on social issues. ARMANDO MILANI is a member of the Alliance Graphique Internationale (AGI) and president of Milani Design, with offices located in Milan and Provence. His previously published books include: Double Life, From the Eye to the Heart: 50 logos/50 posters and 50 Poems of Lawrence Ferlinghetti and 50 Images of Armando Milani. In 2003, Milani's poster design War/Peace was selected for international distribution by the United Nations.
By placing comics in a lively dialogue with contemporary narrative theory, The Narratology of Comic Art builds a systematic theory of narrative comics, going beyond the typical focus on the Anglophone tradition. This involves not just the exploration of those properties in comics that can be meaningfully investigated with existing narrative theory, but an interpretive study of the potential in narratological concepts and analytical procedures that has hitherto been overlooked. This research monograph is, then, not an application of narratology in the medium and art of comics, but a revision of narratological concepts and approaches through the study of narrative comics. Thus, while narratology is brought to bear on comics, equally comics are brought to bear on narratology.
An examination of the popular horror comics of the 1950s and their re-emergence thirty years later. The popular horror comics of the 1950s not only frightened their readers, they also alarmed Cold War politicians who enacted the prohibitive Comics Code, sacrificing horror on the altar of good taste. Wandtke examines and explainsthe story of the resurgence of horror comics and introduces readers to the new shape of horror comics within the American culture in the 1980s. Terrence Wandtke is a professor at Judson University and the author of The Dark Night Returns (RIT, 2015).
Facsimile edition of an important witness to the impact of the Normans on the ecclesiastical culture of England. Anglo-Saxon Chronicle, MS F [London, British Library, Cotton Domitian A.viii, folios 30-70] is unique in presenting a sustainedly bilingual [Latin and Old English] text. Palaeographicalevidence dates the manuscript to caAD1100; from its script it is clear that it was written at Canterbury. It is a witness - in language and script - to the impact of the Norman regime on the ecclesiastical culture of England and particularly its most important church. The evidence which it provides for the history of the Kentish dialect attests at the same time to the breakdown at Canterbury of the late West Saxon literary standard. In view of its importance in various contexts,the publisher and general editors now issue, as a supplementary volume to the collaborative edition, a complete facsimile of this interesting book as a preliminary to a new edition in the series, with an introduction outlining theproblems posed by the manuscript. Professor DAVID DUMVILLE is Professor of History and Palaeography at the University of Aberdeen.
Now in spectacular full colour throughout, a special 10th anniversary edition of the internationally bestselling journal that started it all--with more than 7 million copies sold! Perhaps you're a seasoned Wreck-er, having made your way through one or more copies of Wreck This Journal. Or maybe you're new to the phenomenon (little do you know, this experience might just change your life). Whatever the case, you've found the perfect book to inflict damage on... The revolution is now in colour. Why colour? Because it's dangerous. And if it isn't dangerous, then it isn't worth doing. You are hereby challenged to now try everything you've never done with colour. Everything. Mixing, ripping, spewing, streaming, hurling, blowing up, throwing, dropping, exploding. Welcome to an all new-edition of Wreck This Journal, now in spectacular full colour! With a mix of new, altered, and favourite prompts, Wreck This Journal: Now in Colour invites you to destroy with colour. What colours will you use to &*%$ it up?
This book helps you learn to draw manga step by step with over 1000 illustrations. It offers everything you need to know about materials and techniques, creating characters, using props and backgrounds, building action scenes, digital enhancement and simple anime creation. It incorporates methods used to create all styles of manga, including shojo, shonen and super-deformed characters. It explains how to digitally enhance your manga drawings and transform them into anime animation. The Japanese drawing style known as manga has rapidly evolved from simple wood-block etchings and low-budget, black-and-white graphic novels to one of the most diverse, popular and celebrated contemporary art forms. This book is an illustrated guide to creating your own manga characters. There are sections on shojo and shonen, and manga characters in both hand-drawn and digital mediums. The book also explores the history and latest achievements in anime. With much to offer both a professional or a complete manga novice, this practical volume provides expert instruction about this cutting-edge and innovative art form.
From bed head to battle hair, the way you style your manga character's hair can make or break their look. In this guide, discover hundreds of styles to transform your sketches into amazing illustrations. How to Draw Hairstyles for Manga includes: Detailed information on how hair influences characters and scenes, how it grows and moves, common male and female hairstyles, and more! Step-by-step instruction for sectioning and drawing hair to achieve more realistic looks. Plus, learn tips and tricks for taking styles up a notch. 600+ illustrations showing hundreds of hairstyles from multiple angles. From French braids and ponytails to defying gravity with underwater looks and epic battle scene styles, this book has it all! With step-by-step guidance and hundreds of sample illustrations, this is your must-have guide to drawing hairstyles for your manga characters. What are you waiting for? Grab your supplies and get started drawing with style!
This second collection of gorgeously illustrated artworks highlights events from volumes 10 through 15 of the main story. The definitive edition also includes illustrations from volumes 1 through 3 of Sword Art Online: Progressive, as well as art from animated productions, games, and conventions. A must-have for SAO fans and abec fans alike!
Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes
Historical Dictionary of Animation and Cartoons is intended to provide an overview of the animation industry and its historical development. The animation industry has been in existence as long (some would argue longer) than cinema, yet it has had less exposure in terms of the discourse of moving-image history. This book introduces animation by considering the various definitions that have been used to describe it over the years. A different perception of animation by producers and consumers has affected how the industry developed and changed over the past hundred years. This second edition of Historical Dictionary of Animation and Cartoons contains a chronology, an introduction, and an extensive bibliography. The dictionary section has over 300 cross-referenced entries on animators, directors, studios, techniques, films, and some of the best-known characters. This book is an excellent resource for students, researchers, and anyone wanting to know more about animation and cartoons.
When Superman debuted 1938, he ushered in a string of imitators-Batman, Wonder Woman, Captain Marvel, Captain America. But what about the many less well-known heroes who lined up to fight crooks, super villains or Hitler, like the Shield, the Black Terror, Crimebuster, Cat-Man, Dynamic Man, the Blue Beetle, the Black Cat and even Frankenstein? These and other four-color fighters crowded the newsstands from the late 1930s through the early 1950s. Most have since been overlooked, and not necessarily because they were victims of poor publication. This book gives the other superheroes of the Golden Age of comics their due.
Noma Bar's innovative, playful style has made him one of the most sought-after illustrators working today, with a broad range of commissions from magazines and newspapers - including Empire, the New York Times, Wired, the Guardian and Time Out - and numerous private and advertising clients. His use of negative space and minimalist forms creates images with multiple readings that can delight and shock in equal measure. Each of Bar's illustrations tells a story that is hidden in the details, with the message revealing itself as you look more closely. Noma Bar has handpicked his most iconic illustrations and favourite works, each one displaying the distinctive style that has established his reputation. The works are organized into thematic chapters such as `Pretty Ugly' (portraits), `In Out' (sex), `Life Death' (conflict), and `Less More' (daily life). Alongside the images, Bar reveals his working methods and the stories behind his often idiosyncratic inspiration for different illustrations, and reflects on how his life experiences have shaped him as an artist. As a collection, the whole is much greater than the sum of these many, many-layered parts. It is destined to become a must-have reference source for all professionals in the worlds of graphic design and illustration, while also being an enthralling treasury for any follower of visual and popular culture. This limited, slipcased edition includes an exclusive screen print. One copy in this release of 1000 copies contains a one-of-a-kind gold-leaf print.
One of the first edited collections devoted exclusively to digital comics, Perspectives on Digital Comics demonstrates the varied ways one can read, interpret, view, and use digital comics. These original essays discuss digital comics made specifically for web consumption, digital reproductions of print-comics, and scanned comics. Written for those who may not be familiar with digital comics and/or digital comic scholarship, the contributors explore theories for understanding and reading digital comics, criticism and analysis of specific digital comic titles, the global reach of digital comics, and how digital comics can be used in educational settings.
"In many respects it is a book unlike many others. It is an individual, as all good books should be. It is quirky, eclectic, eccentric even, but in a world intent on reproducing that which has already been regurgitated I personally felt the need for something a bit more idiosyncratic, I can only hope that you agree!" - Simon Owen A well known artist specialising in racing car subjects, the late Simon Owen's detailed, expertly executed work conveys the life, the vibrancy, the essence and passion of motorsports and racing cars, like no other. Simon's work is a visual feast for lovers of automotive art and motorsport. Over the last few years, Simon had worked on developing a series of stunningly detailed computer-generated digital images, focussing on individual racing cars and their liveries. Seventy-seven of these images have been compiled to create this extraordinary book, and each is presented with a relevant quote from a legend of the motor racing world. Along with these beautiful and unique artworks, this book represents a chance to gain a rare peek into the artist's working methods, revealing some of his developmental work and showing how the digital images were constructed.
Horror comics were among the first comic books published--ghastly tales that soon developed an avid young audience, along with a bad reputation. Parent groups, psychologists, even the U.S. Government joined in a crusade to wipe out the horror comics industry--and they almost succeeded. Yet the genre survived and flourished, from the 1950s to today. This history covers the tribulations endured by horror comics creators and the broader impact on the comics industry. The genre's ultimate success helped launch the careers of many of the biggest names in comics. Their stories and the stories of other key players are included, along with a few surprises.
The adventure continues as author/illustrator Chris Ayers adds another 365 animals to his zoological menagerie with The Daily Zoo: Year Three. The series began as a personal project in 2006 as a means of art therapy for Chris as he recovered from acute myelogenous leukemia, a cancer of the blood. The premise was to draw one animal each day. In this latest installment, Chris - still going strong in terms of his health and his art - brings us such whimsical characters as koala gymnasts, tigers in tuxedos, and golfing frogs (who cheat!). Accompanying the images are the author's continuing reflections on his cancer experience and his artistic processes, as well as fun animal factoids.
The Gorillaz Art Book is here! Featuring brand new artwork by Jamie Hewlett, who has invited more than 40 creators to offer new interpretations of 2D, Murdoc Niccals, Noodle, and Russel Hobbs in one expansive volume of original artwork. Contributing artists include Ruff Mercy, Kim Jung Gi, Robert Smith, Kerbscrawler Ghost, Robert Valley, Craig McCracken and Tim McCourt & Max Taylor. Celebrating 20 years of Gorillaz, this latest Z2 partnership sees Hewlett expand the band’s collaborative vision to fellow visual artists in The Gorillaz Art Book, a stunning visual feast of 306 pages.
John Jennings (b. 1970) is perhaps best known for his collaboration with Damian Duffy on the New York Times bestseller and Eisner Award-winning graphic novel adaptation of Octavia Butler's Kindred. However, Jennings is also a graphic designer and comic book scholar who, throughout his career, has conducted several interviews that shed light on the importance of Black Speculative narratives. The most enlightening of his interviews are brought together in John Jennings: Conversations. As a collective these interviews explore folklore, systemic racism, his Mississippi roots, and the phrase Jennings cocreated, the Ethnogothic. Jennings discusses the necessity for black heroes, not just for the sake of diversity, but for inclusiveness, touching on the conventions he has cofounded, such as the Schomburg Center's Black Comic Book Festival in Harlem. He addresses the struggle to be financially compensated for work, and he speaks at length about how being a professor informs his craft where he continues to examine black stereotypes in popular culture with courses of his own design. As a group the interviews in John Jennings: Conversations give a picture of a black man forging a way where comic books have afforded him a means to carve out an important space for people of color.
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