![]() |
Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
||
|
Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art
Was Superman's arch nemesis Lex Luthor based on Aleister Crowley? Can Captain Marvel be linked to the Norse god Thor? In "Our Gods Wear Spandex", Christopher Knowles answers these questions and brings to light many other intriguing links between superheroes and the enchanted world of estoerica. Occult students and comic-book fans alike will discover countless fascinating connections, from the fact that like DC Comics editor Julius Schwartz started his career as H.P. Lovecraft's agent, to the tantalizing influence of Madame Blavatsky's Theosophy on the birth of comics, and the Gnosticism of Superman.The book also traces the rise of the comic superhero and how they relate to several cultural trends in the late 19th century, specifically the occult explosion in Western Europe and America. Knowles reveals the distinct superhero archetypes - for example, the Messiah, the Golem and the Amazon -and shows how the occult Bohemian underground of the early 20th century was the breeding ground for the modern comic book. With the popularity of occult comics writers like "Invisibles" creator Grant Morrison and "V for Vendetta" creator Alan Moore, the vast ComiCon audience is poised for someone to seriously introduce them to the esoteric mysteries. Chris Knowles is doing just that in this epic book.The chapters include: Ancient of Days, Ascended Masters, God and Gangsters, Mad Scientists and Modern Sorcerers, and many more. From the ghettos of Prague and the Halls of Valhalla to the Fortress of Solitude and the aisles of BEA and ComiCon, this is the first book to show the inextricable link between superheroes and the enchanted world of esoterica.
Celebrating 35 years of rare and iconic TRANSFORMERS imagery, this deluxe art book will delight fans of all ages! One of the world's most popular franchises, Transformers has been delighting fans since 1984. Now, in this deluxe hardcover celebration, Hasbro reveals behind-the-scenes production sketches, beautifully polished final art, and everything in-between. From the obscure to the iconic, this book features packaging artwork, animation models, video game designs, comic pages, and, for the first time ever, production artwork from all six Paramount live-action films! Lovingly curated by Transformers archivist Jim Sorenson, this is the most comprehensive collection of Transformers imagery ever assembled. (c) 2019 Hasbro. All Rights Reserved.
As McCarthyism swept across the United States and capitalism was king, white America enjoyed a feeling of pride and security that was reflected in advertising. Carelessly flooding society with dangerous misinformation, companies in the 50s promoted everything from vacations in Las Vegas, where guests could watch atomic bombs detonate, to cigarettes as healthy mood-enhancers, promoted by a baby who claims his mother feels better after she smokes a Marlboro. From "The World's Finest Automatic Washer" to the Cadillac which "Gives a Man a New Outlook," you'll find a colorful plethora of ads for just about anything the dollar could buy. Oh, and "Have you noticed how many of your neighbors are using Herman Miller furniture these days?" If only you could really travel back in time and pick up a few chairs for your collection...
As children, learning to read, we look first at the illustrations - but how do these tell their stories differently to the words? Words & Pictures explores this question through three encounters between writers and artists. It looks at how artists have responded to two great, contrasting works, Paradise Lost and Pilgrim's Progress; at Hogarth and Fielding, great innovators, sharing common aims; and at Wordsworth and Bewick, a poet and engraver, both working separately, but both imbued with the spirit of their age. A brief coda turns to a fourth relationship: writers and artists who collaborate from the start, like Dickens and Phiz, and Lewis Carroll and Tenniel. Sometimes amusing, sometimes moving, this is a book to pore over and enjoy. The visions it considers link daily life to the universal, the passionate and the sublime.
Dive into this monstrously massive compendium and explore all of the hunting fields, monsters, weaponry and lore that turned Capcom’s beloved Monster Hunter franchise into a global hit! Monster Hunter: World is one of the biggest games to release in years, and an epic game deserves an epic book! Explore the world of Monster Hunter firsthand with detailed commentary from the producers, beautiful reproductions of designs and concept art, spotlights on the weapons you can forge, and a trek through the story of the game—from the moment the Fifth Fleet made landfall in the New World all the way through the end of their hunt for Zorah Magdaros and their investigation of the Elder Crossing!
It's no secret that most New Yorker readers flip through the magazine to look at the cartoons before they ever lay eyes on a word of the text. But what isn't generally known is that over the decades a growing cadre of women artists have contributed to the witty, memorable cartoons that readers look forward to each week. Now Liza Donnelly, herself a renowned cartoonist with The New Yorker for more than twenty years, has written this wonderful, in-depth celebration of women cartoonists who have graced the pages of the famous magazine from the Roaring Twenties to the present day. An anthology of funny, poignant, and entertaining cartoons, biographical sketches, and social history all in one, Funny Ladies offers a unique slant on 20th-century and early 21st-century America through the humorous perspectives of the talented women who have captured in pictures and captions many of the key social issues of their time. As someone who understands firsthand the cartoonist's art, Donnelly is in a position to offer distinctive insights on the creative process, the relationships between artists and editors, what it means to be a female cartoonist, and the personalities of the other New Yorker women cartoonists, whom she has known over the years. Funny Ladies reveals never-before-published material from The New Yorker archives, including correspondence from Harold Ross, Katharine White, and many others. In addition, Donnelly has interviewed all of the living female cartoonists, many of their male counterparts, and editors and writers: David Remnick, Roger Angell, Lee Lorenz, Harriet Walden (legendary editor Harold Ross's secretary), Bob Mankoff, Eldon Dedini, Dana Fradon, Frank Model, Bob Weber, Sam Gross, Gahan Wilson, Joe Farris, among others. Combining a wealth of information with an engaging and charming narrative, plus more than seventy cartoons, along with photographs and self-portraits of the cartoonists, Funny Ladies beautifully portrays the art and contributions of the brilliant female cartoonists in America's greatest magazine.
The Book of Sarah is missing from the bible, so artist Sarah Lightman sets out to make her own: questioning religion, family, motherhood and what it takes to be an artist in this quietly subversive visual autobiography from NW3. The Jerusalem Bible, Ellerdale Road, St Paul's Girls School and a baby monitor: books and streets, buildings and objects ll this bildungsroman set in Hampstead, North West London. Sarah Lightman has been drawing her life since she was a 22-year-old undergraduate at The Slade School of Art. The Book of Sarah traces her journey from modern Jewish orthodoxy to a feminist Judaism, as she searches between the complex layers of family and family history that she inherited and inhabited. While the act of drawing came easily, the letting go of past failures, attachments and expectations did not. It is these that form the focus of Sarah's astonishingly beautiful pages, as we bear witness to her making the world her own.
From the late eighteenth to the early twentieth century, hundreds
of British women wrote about and drew from nature. Some--like the
beloved children's author Beatrix Potter, who produced natural
history about hedgehogs as well as fiction about rabbits--are still
familiar today. But others have all but disappeared from view.
Barbara Gates recovers these lost works and prints them alongside
little-known pieces by more famous authors, like Potter's field
notes on hedgehogs, reminding us of better known stories that help
set the others in context.
Delectable dessert patterns to satisfy any sweet tooth. Crochet a variety of sweet things, including key chains, pouches, bag mascots, and more!
A delightful translation of one of the finest, and most beautiful, examples of a medieval Bestiary. Bestiaries are a particularly characteristic product of medieval England, and give a unique insight into the medieval mind. Richly illuminated and lavishly produced, they were luxury objects for noble families. Their three-fold purpose was to provide a natural history of birds, beasts and fishes, to draw moral examples from animal behaviour (the industrious bee, the stubborn ass), and to reveal a mystical meaning - the phoenix, for instance, as a symbol ofChrist's resurrection. This Bestiary, MS Bodley 764, was produced around the middle of the thirteenth century and is of singular beauty and interest. The lively illustrations have the freedom and naturalistic quality ofthe later Gothic style, and make dazzling use of colour. This book reproduces the 136 illuminations to the same size and in the same place as the original manuscript, fitting the text around them. Richard Barber's translation from the original Latin is a delight to read, capturing both the serious intent of the manuscript and its charm. RICHARD BARBER has written many books on the history of and life in the middle ages, from his Somerset MaughamAward-winning The Knight and Chivalry, by way of biographies of Henry II and the Black Prince, to an anthology of Arthurian literature from England, France and Germany, Arthurian Legends, and an account of the historical Arthur, King Arthur: Hero and Legend.
Are you a bit of a lone wolf, who is stirred into leading through a crisis - like Wolverine? Or do you exhibit the overachieving prowess of a Superman? Or perhaps your experience makes you a bit more of a Father Figure, like the mighty Optimus Prime? Superheroes play a huge part in popular culture, and beyond. They inspire people and make them aspire to greatness. One reason they seem larger than life is their willingness to sacrifice and their impressive strength of character - which translates into remarkable leadership ability. Lead Like a Superhero goes in depth into the psyche of well-known Comic Book Icons, analyzing their leadership strengths and weaknesses, and what makes them tick. But here is the kicker: it will, through it's one of a kind lens, enable its readers to recognize the superhero leaders around them, or better yet... the one within. Sebastien Richard's deepest desire for Lead Like a Superhero is that it will inspire a younger generation of leaders to embrace the values modelled by the likes of Superman, Spiderman, or Wonder Woman to better lead their own lives and the lives of those around them. These values are timeless, universal, and they shape the character of the best men and women out there. Ditch the suit... Embrace the cape, and lead like a Superhero!
The male form is the focus here--twisting, leaping and tumbling in dramatic action sequences! Master manga and anime artist Kyachi shows you the secrets professional Japanese artists use to create dynamic motion on the page. A series of detailed tutorials show you how to draw the male form in every possible position. Individual lessons cover standing, sitting, reclining, walking, running, kicking, pitching, swimming, dribbling and sparring. A rogues' gallery is also presented, showing how to create dastardly villains, armed with weapons and ready to rumble. With the help of this complete guide, you'll be able to: Populate the page or screen with eye-catching movement and powerful action poses Master Kyachi's methods through step-by-step progressions--before it's time to try it on your own Follow along with charming caricature guides who offer essential tips and steer you clear of pitfalls It can be intimidating to draw people as a beginning artist, but Learn to Draw Manga Men is meant to dispel those exact fears and wipe away any hesitations you may have. Begin with a blank page or empty screen and start populating it with people. Before you know it, your characters will come to life before you! Kyachi has distilled her specialized knowledge of the skeleton, muscles and physical structures, explaining and analyzing the most difficult aspects of figure drawing and presenting it to you in a clear and simple way. With the help of this fantastic resource, you'll soon master detailed male characters to include in your own comic strip or graphic novel! *Recommended for artists 16 & up*
The definitive biography of Marvel legend Stan Lee, celebrating the 100th anniversary of his birth. Stan Lee's extraordinary life was as epic as the superheroes he co-created, from the Amazing Spider-Man to the Mighty Avengers. His ideas and voice are at the heart of global culture, loved by millions of superhero fans around the world. In Stan Lee: A Life, award-winning cultural historian Bob Batchelor offers an in-depth and complete look at this iconic visionary. Born in the Roaring Twenties, growing up in the Great Depression, living and thriving through the American Century, and dying in the twenty-first century, Stan Lee's life is a unique representation of recent American history. Batchelor examines Lee's fascinating American life by drawing out all its complexity, drama, heartache, and humor, revealing how Lee introduced the world to heroes that were just as fallible and complex as their creator-and just like all of us. An up-close look at a legendary figure, this centennial edition includes completely new material to give the full measure of a man whose genius continues to mesmerize audiences worldwide. Candid, authoritative, and absorbing, this is the biography of a man who dreamed of one day writing the Great American Novel, but ended up doing so much more-revolutionizing culture by creating new worlds and heroes that have entertained generations.
By placing comics in a lively dialogue with contemporary narrative theory, The Narratology of Comic Art builds a systematic theory of narrative comics, going beyond the typical focus on the Anglophone tradition. This involves not just the exploration of those properties in comics that can be meaningfully investigated with existing narrative theory, but an interpretive study of the potential in narratological concepts and analytical procedures that has hitherto been overlooked. This research monograph is, then, not an application of narratology in the medium and art of comics, but a revision of narratological concepts and approaches through the study of narrative comics. Thus, while narratology is brought to bear on comics, equally comics are brought to bear on narratology.
Before photography was invented, we relied on illustrations, paintings and, even more so, real dead bodies to gaze upon decaying flesh. Many visual expressions of death were used to moralize or romanticise death. Vanitas paintings were made to remind us that life is only temporary and all mortal possessions remain in vain. The Japanese Kusozu tradition of watercolour paintings, that depict the nine stages of the decaying body, from the first moment of death unto the final stages, were made to remind us not to give into bodily desires. Romantic war paintings asked the viewer to fight for the cause. In DEATH BOOK, you will find various signs and symbols related to death, such as skulls, violence, accidents, spirits, cadavers, sexual acts and references to religion and Christ. The works included remind us of our living status, in ways that are sometimes funny, arousing or DEAD serious. A true representation of death, and its associated pain is impossible, but the works included attempt to communicate the agony, the anguish, the grave sadness and, sometimes, the humour associated with death. DEATH BOOK is art directed by PZtoday, who has designed the book as a Bible/Address book. With an introduction by Pernilla Ellens and Lauren Raaijmakers and featuring drawings, paintings and illustrations from Alicia Gibson, Christina Quarles, Dallas Seitz, Ellen Cantor, Franko B, Gray Wielebinski, Hermann Nitsch, Ion Birch, Keith Boadwee, Lin Ke, Mike Diana, Namio Harukawa, Oliver Eales, Patrick Wray, PZtoday, Qiu Xiaofei, Richard Hawkins, Sutapa Biswas, Toshio Saeki, Urs Luthi, Vittorio Scarpati, Will Henry, Julien Ceccaldi and many more.
Renowned Japanese manga artist, international instructor, and illustrator of the Wedding Peach series Nao Yazawa guides you step by step through all phases of manga drawing, from developing characters to creating a story line and story boards. With this detailed guide, learn every aspect of how to draw manga, including poses, movement, perspective, and props. Starting with rough sketches, you'll learn to add ink, coloration, special effects, and finishing touches to create dynamic manga characters and stories. You'll also find tips on how to give your characters lively facial expressions and how to create backgrounds with simple perspective. Learn authentic manga drawing from a manga master.
Foss's groundbreaking and distinctive science fiction art revolutionized paperback covers in the 1970s and 80s. Dramatically raising the bar for realism and invention, his trademark battle-weary spacecraft, dramatic alien landscapes and crumbling brutalist architecture irrevocably changed the aesthetic of science fiction art and cinema. Featuring work for books by Isaac Asimov, E. E. 'Doc' Smith, Arthur C. Clarke, A. E. Van Vogt and Philip K. Dick, and film design for Ridley Scott and Stanley Kubrick, this volume brings together many rare and classic images that have never been seen or reprinted before. The first comprehensive retrospective of Chris Foss' sf career. Chris Foss' name has become pre-eminent among sf artists...He is in love with the monstrous, with angular momentum, with inertia-free projectiles and irresistable objects. A" - Brian Aldiss [Foss'] creations are real machines, not just an artist's dreams. They combine the two elements so essential to science fiction: realism and a sense of wonder...A medieval goldsmith of future eons.A" - Alejandro Jodorowsky. Rian Hughes is an award-winning graphic designer, illustrator, font designer and comics artist, noted for his work on 2000AD, and Dan Dare. His illustration work is highly distinctive, wearing its design influences on its sleeve. Clients include Virgin Airways, Penguin Books, DC Comics (for whom he has designed numerous logos), Eurostar the BBC and a range of magazines and newspapers. He is the editor and designer of several books including "Lifestyle Illustration of the 60s" and the recently released "Cult-ure". "One of the most successful and prolific designer/illustrators of the past 20 years" - Roger Sabin, Eye magazine
When Superman debuted 1938, he ushered in a string of imitators-Batman, Wonder Woman, Captain Marvel, Captain America. But what about the many less well-known heroes who lined up to fight crooks, super villains or Hitler, like the Shield, the Black Terror, Crimebuster, Cat-Man, Dynamic Man, the Blue Beetle, the Black Cat and even Frankenstein? These and other four-color fighters crowded the newsstands from the late 1930s through the early 1950s. Most have since been overlooked, and not necessarily because they were victims of poor publication. This book gives the other superheroes of the Golden Age of comics their due.
Horror comics were among the first comic books published--ghastly tales that soon developed an avid young audience, along with a bad reputation. Parent groups, psychologists, even the U.S. Government joined in a crusade to wipe out the horror comics industry--and they almost succeeded. Yet the genre survived and flourished, from the 1950s to today. This history covers the tribulations endured by horror comics creators and the broader impact on the comics industry. The genre's ultimate success helped launch the careers of many of the biggest names in comics. Their stories and the stories of other key players are included, along with a few surprises.
"How" "to Draw Noir Comics: The Art and Technique of Visual Storytelling" is an instructional book based on the cinematic, high contrast noir style of acclaimed comic book and graphic novel illustrator, Shawn Martinbrough. Martinbrough's work has been published by DC Comics, Vertigo and Marvel Comics, illustrating stories ranging from Batman to the X-Men. This is his first book, released through Watson-Guptill Publications and The Nielsen Company. In "How to Draw Noir Comics," Martinbrough shows how the expert use of the color black is critical for drawing noir comics. He demonstrates how to set a mood, design characters and locations, stage action and enhance drama, and discusses important topics like page layout, panel design, and cover design. "How to Draw Noir Comics" includes "The Truce," an original graphic novel written and illustrated by Martinbrough which incorporates the many lessons addressed throughout the book, and has an introduction by critically-acclaimed novelist Greg Rucka, author of the graphic novel "Whiteout," currently in production as a major motion picture. |
You may like...
100+ Years of Plastics - Leo Baekeland…
E. Thomas Strom, Seth Rasmussen
Hardcover
R5,463
Discovery Miles 54 630
|