![]() |
Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
||
|
Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art
How do you go about illustrating a children's book? Where do the ideas come from? How do you get published? This book answers all these questions and more. With practical tips throughout, it explains and follows the journey from first idea to final completed book.
Learn how to draw stylish manga characters with this fun workbook geared toward budding artists. Start out by tracing the sample illustrations, then practice drawing using the provided guidelines. Once you master the basics, you'll be freehanding your own awesome manga girls in no time!
In Long Drawn Out Trip: My Life, Gerald Scarfe tells his life story for the first time. With captivating, often thrilling stories, he takes us from his childhood and early days at Punch and Private Eye, through his long and occasionally tumultuous career as the Sunday Times cartoonist, to his film-making at the BBC and much-loved designs for Pink Floyd's The Wall and Disney's Hercules. Along the way he has drawn Churchill from life, gone on tour with The Beatles and thoroughly upset Mrs Mary Whitehouse. It is a very personal, wickedly funny and caustically insightful account of an artist's life at the forefront of contemporary culture and society.
Evolve is one of the most anticipated games of 2015, promising a groundbreaking multiplayer and boss-battle experience. The Art of Evolve chronicles each step in the creation of this highly innovative game, from character design to motion capture. This gorgeous coffee-table edition is a comprehensive behind-the-scenes look at 2K's exhilarating new game, with extensive concept and development art and in-depth creator commentary.
A visual feast of 400 dazzling images, this is a comprehensive survey of the genre over the last century. The book also offers an overview of the development of fashion, as seen through the eyes of the greatest illustrators of the day. Early in the century, fashion illustration reflected new, liberating currents in art and culture, such as the exoticism of the Ballets Russes, while the postwar period saw inspiration from the great Parisian couturiers. After the dominance of the celebrity fashion photographer in the 60s, a new generation of illustrators emerged, embracing the medium of the computer, while many returned to more traditional techniques.
By turns hilarious, satirical, and brilliant, David Shrigley's full-page illustrations a combination of drawing, comics, photography, and sculpture are sui generis: uproariously funny, pleasantly unnerving, and, most of all, really, really cool. Neither "graphic novel" nor "art book," What the Hell Are You Doing? celebrates the surreal world of the artist who created Ants Have Sex in Your Beer and To Make the Meringue You Must Beat the Egg Whites Until They Look Like This the man Dave Eggers calls "probably the funniest gallery-type artist who ever lived."
Much is known about scientists such as Darwin, Newton, and Einstein, but what about lesser known scientists - people who have not achieved a high level of fame, but who have contributed greatly to human knowledge? What were their lives like? What were their struggles, aims, successes, and failures? How do their discoveries fit into the bigger picture of science as a whole? Overlooked, sidelined, excluded, discredited: key figures in scientific discovery come and take their bow in an alternative Nobel prize gallery. Antoine Lavoisier: the father of French chemistry who gave oxygen its name, Lavoisier was a wealthy man who found himself on the wrong side of a revolution and paid the price with his life. Mary Anning: a poor, working-class woman who made her living fossil-hunting along the beach cliffs of southern England. Anning found herself excluded from the scientific community because of her gender and social class. Wealthy, male, experts took credit for her discoveries. George Washington Carver: born a slave, Carver become one of the most prominent botanists of his time, as well as a teacher at the Tuskegee Institute. Carver devised over 100 products using one major ingredient - the peanut - including dyes, plastics and gasoline. Alfred Wegener: a German meteorologist, balloonist, and arctic explorer, his theory of continental drift was derided by other scientists and was only accepted into mainstream thinking after his death. He died in Greenland on an expedition, his body lost in the ice and snow. Nikola Tesla: a Serbian American inventor, electrical engineer, mechanical engineer, physicist, and futurist best known for his contributions to the design of the modern alternating current (AC) electricity supply system. A competitor of Edison, Tesla died in poverty despite his intellectual brilliance. Jocelyn Bell Burnell: a Northern Irish astrophysicist. As a postgraduate student, she discovered the first radio pulsars (supernova remnants) while studying and advised by her thesis supervisor Antony Hewish, for which Hewish shared the Nobel Prize in physics while Bell Burnell was excluded. Fred Hoyle: an English astronomer noted primarily for the theory of stellar nucleosynthesis - the process whereby most of the elements on the Periodic Table are created. He was also noted for the controversial positions he held on a wide range of scientific issues, often in direct opposition to prevailing theories. This eccentric approach contributed to him to being overlooked by the Nobel Prize committee for his stellar nucleosynthesis work. Any one of these figures could have been awarded a Nobel prize. Not every scientific discoverer was lauded in their time, for reasons of gender, race, or lack of wealth, or (in the case of Lavoisier) being too wealthy: in the 21st century, there are many more reparations and reputations to be made.
**THE SUNDAY TIMES BESTSELLER** A hilarious collection of Hercule Van Wolfwinkle's 'extremely realistic' pet portraits. Warning: may not be suitable for anyone who actually likes animals or has the ability to see. Not only does Hercule's unusual talent shine through on every page, each portrait is captioned with a review written by its bewildered recipient: "Tell ya what mate, why don't you get back to me when you've drawn a picture of my actual dog" "It gets worse and worse the more your eyes scan down the page. Which is really quite the achievement given how bad her face looks" "We really miss Marley. If I ever think I might be forgetting what he looked like, I can gaze at your portrait and know it was nothing like that."
The grandfather of manga and anime, Osamu Tezuka created hundreds of unforgettable characters during his 40+ year career as an illustrator and animator. His influence on generations of artists has been immeasurable, and is still felt today across Japan and beyond. Osamu Tezuka: Anime Character Illustrations collects the character designs from several of Tezuka's animation projects. Included are characters from Mighty Atom (Astroboy), Jungle Emperor (Kimba the White Lion), Black Jack, and many more.
Wonder Woman, Amazon Princess; Asterix, indefatigable Gaul; Ozymandias, like Alexander looking for new worlds to conquer. Comics use classical sources, narrative patterns, and references to enrich their imaginative worlds and deepen the stories they present. Son of Classics and Comics explores that rich interaction. This volume presents thirteen original studies of representations of the ancient world in the medium of comics. Building on the foundation established by their groundbreaking Classics and Comics (OUP, 2011), Kovacs and Marshall have gathered a wide range of studies with a new, global perspective. Chapters are helpfully grouped to facilitate classroom use, with sections on receptions of Homer, on manga, on Asterix, and on the sense of a 'classic' in the modern world. All Greek and Latin are translated. Lavishly illustrated, the volume widens the range of available studies on the reception of the Greek and Roman worlds in comics significantly, and deepens our understanding of comics as a literary medium. Son of Classics and Comics will appeal to students and scholars of classical reception as well as comics fans.
Doc Savage is the prototype of the modern fictional superhero. The character exploded onto the scene in 1933, with the Great Depression and the gathering clouds of war as a cultural backdrop. The adventure series is examined in relation to historical events and the changing tastes of readers, with special attention paid to the horror and science fiction elements. The artwork features illustrations, covers, and original art. Chapters cover Doc Savage paperbacks, pulp magazines, comic books, and fanzines, and an appendix offers biographies of all major contributors to the series.
On November 18, 1928, the world's most famous Mouse made his very first public debut. Today, we celebrate 90+ years of Mickey in one of the most expansive illustrated publications on the Disney universe. Starting with the first sketches of a character who was almost named Mortimer, we trace the career of Walt Disney's and Ub Iwerks's most famous creation, one met with an explosion of worldwide popularity preceded only by the earlier successes of Charlie Chaplin. With unlimited access to Disney's vast historical collections as well as public and private collections, the authors bring Mickey's success story to life: concept art, story sketches, background paintings, and animation drawings as well as historical photographs trace the origins and evolution of such timeless favorites as Steamboat Willie, The Band Concert, and Brave Little Tailor. They also follow Mickey as he builds on this legendary library of short cartoons by appearing in two historic feature-length films, Fantasia and Fun and Fancy Free. Extensive archival research sheds new light on little-known chapters of Mickey's career, the origins of the Mickey Mouse Club, and his use as a patriotic icon during World War II. Along the way, we encounter the work of all major Mickey artists in both film and comics, including such greats as Ub Iwerks, Win Smith, Ferdinand Horvath, Fred Moore, Floyd Gottfredson, Carl Barks, Manuel Gonzales, Paul Murry, Romano Scarpa, Giorgio Cavazzano, Byron Erickson, and Cesar Ferioli. Mickey Mouse has left an indelible mark on everyday culture as well as high art, becoming a favored subject for Pop artists such as Andy Warhol, Keith Haring, and Roy Lichtenstein. As Walt Disney once said: "I only hope that we never lose sight of one thing-that it was all started by a mouse." And an end to the success story is nowhere in sight. Today, 90+ years after his creation, Mickey remains as lovable and popular as ever. Let's pay tribute to the little fellow, his legend, and his legacy with a monument to the one and only Mickey Mouse. Copyright (c) 2020 Disney Enterprises, Inc. About the series TASCHEN is 40! Since we started our work as cultural archaeologists in 1980, TASCHEN has become synonymous with accessible publishing, helping bookworms around the world curate their own library of art, anthropology, and aphrodisia at an unbeatable price. Today we celebrate 40 years of incredible books by staying true to our company credo. The 40 series presents new editions of some of the stars of our program-now more compact, friendly in price, and still realized with the same commitment to impeccable production.
Mention Shaft and most people think of Gordon Parks' seminal 1971 film starring Richard Roundtree in a leather coat, walking the streets of Manhattan to Isaac Hayes' iconic theme music. But the black private dick who inspired the blaxploitation film genre actually made his debut on the printed page as the creation of a white novelist. Ernest Tidyman was a seasoned journalist down on his luck when he decided to try his hand at fiction. Shaft was the result, giving Tidyman the break he was looking for. He went on to become an Academy Award winning screenwriter and respected film producer. Based on extensive research of Tidyman's personal papers, this book tells the story of Shaft from the perspective of his creator. The author provides new insight and analysis of the writing of the Shaft novels, as well as the production of the films and TV series. First-ever coverage of the forgotten Shaft newspaper comic strip includes previously unseen artwork. Shaft's recent reappearance on the printed page is discussed, as well as his imminent return to the big screen.
Contributions by Michelle Ann Abate, William S. Armour, Alison Bechdel, Jennifer Camper, Tesla Cariani, Matthew Cheney, Hillary Chute, Edmond (Edo) Ernest dit Alban, Ramzi Fawaz, Margaret Galvan, Justin Hall, Lara Hedberg, Susanne Hochreiter, Sheena C. Howard, Rebecca Hutton, remus jackson, Keiko Miyajima, Chinmay Murali, Marina Rauchenbacher, Katharina Serles, Sathyaraj Venkatesan, and Lin Young The LGBTQ+ Comics Studies Reader explores the exemplary trove of LGBTQ+ comics that coalesced in the underground and alternative comix scenes of the mid-1960s and in the decades after. Through insightful essays and interviews with leading comics figures, volume contributors illuminate the critical opportunities, current interactions, and future directions of these comics. This heavily illustrated volume engages with the work of preeminent artists across the globe, such as Howard Cruse, Edie Fake, Justin Hall, Jennifer Camper, and Alison Bechdel, whose iconic artwork is reproduced within the volume. Further, it addresses and questions the possibilities of LGBTQ+ comics from various scholarly positions and multiple geographical vantages, covering a range of queer lived experience. Along the way, certain LGBTQ+ touchstones emerge organically and inevitably-pride, coming out, chosen families, sexual health, gender, risk, and liberation. Featuring comics figures across the gamut of the industry, from renowned scholars to emerging creators and webcomics artists, the reader explores a range of approaches to LGBTQ+ comics-queer history, gender and sexuality theory, memory studies, graphic medicine, genre studies, biography, and more-and speaks to the diversity of publishing forms and media that shape queer comics and their reading communities. Chapters trace the connections of LGBTQ+ comics from the panel, strip, comic book, graphic novel, anthology, and graphic memoir to their queer readership, the LGBTQ+ history they make visible, the often still quite fragile LGBTQ+ distribution networks, the coded queer intelligence they deploy, and the community-sustaining energy and optimism they conjure. Above all, The LGBTQ+ Comics Studies Reader highlights the efficacy of LGBTQ+ comics as a kind of common ground for creators and readers.
This book focuses on the Ashburnham Pentateuch, an early medieval illuminated manuscript of the Old Testament whose pictures are among the earliest surviving and most extensive biblical illustrations. Dorothy Verkerk shows how the lively and complex illustrations of Genesis and Exodus, which incorporate references to contemporary life, were used to explain important church teachings. She provides a key to understanding the relationship between the text and pictures. Verkerk also argues that the manuscript was created in Italy, thereby solving a mystery that has baffled scholars for the last century and demonstrating that early medieval Italian artists were capable of complex innovations in the field of the visual arts.
Paper Jewels is the story of postcards during the Raj, and covers India, Pakistan, Sri Lanka and Burma. It is the first book on the subject and contains some of the most beautiful and popular postcards telling the stories of the first postcard publishers between 1892 and 1947. The essays cover the major cities and regions important to postcard publishing and the key themes-from dancers to religion, to tea, soap, famines, fakirs, humour and warfare. The volume uncovers such gems as the early postcards of the great Indian painter M V Dhurandhar and the Ravi Varma Press, the exceptional work of an early Austrian lithographer in Kolkata and a German one in Mumbai. Many of the images in the book have never been published since their first runs a century ago.
Mati & The Music is a book about the 52 paintings by Mati Klarwan that appeared on album covers, this body of work started in the mid 1950s and continued for half a century. Klarwein was heavily involved in the New York art scene of the 1960s and 1970s. He was mainly commissioned to paint covers by the musicians themselves the most famous being Miles Davis 'Bitches Brew' and 'Live Evil', Carlos Santana's 'Abraxas', Earth Wind & Fire, Buddy Miles, Gregg Allman. He was also employed by major records labels including Blue Note for Jackie McLean, Reuben Wilson and Douglas records for the Last Poets, Howard Walkes and Jerry Garcia. This book is an introduction to a painter's work through his passion for music.
Nowadays, pretty much anyone with a computer and a working copy of Photoshop can call themselves an artist. That's very nice, but compared to one of the grand masters of fantasy art, they might as well be fiddling with an Etch-A-Sketch! Ken Barr is old-school masterful, and defines what it is to create whole new worlds of wonder. His storied career is filled with outstanding movie and television projects, science fiction and fantasy book covers, and many iconic images from the glory days of "Marvel Comics". Long before the emergence of such superstar painters as Alex Ross and Joe Jusko, Ken Barr was blazing a trail of acrylic glory, giving fanboys a clear picture of what their heroes would look like in the real world. For the first time ever, a massive collection of Ken's favorite pieces have been assembled for this personal showcase.If you appreciate the intense quality and power this man brings to his work, or just have a fond memory of seeing your favorite character brought to life for the first time, then this book will be a pure pleasure!
Hammer Films were almost as well known for the way in which they sold their films, as for the films themselves. The Art of Hammer is the first ever collection of the company's iconic movie posters, and is a celebration of movie art at its best. This large format, lavish hardback is NOW fully updated and brings together hundreds of rare posters from around the world, featuring Hammer's greatest films.
From bed head to battle hair, the way you style your manga character's hair can make or break their look. In this guide, discover hundreds of styles to transform your sketches into amazing illustrations. How to Draw Hairstyles for Manga includes: Detailed information on how hair influences characters and scenes, how it grows and moves, common male and female hairstyles, and more! Step-by-step instruction for sectioning and drawing hair to achieve more realistic looks. Plus, learn tips and tricks for taking styles up a notch. 600+ illustrations showing hundreds of hairstyles from multiple angles. From French braids and ponytails to defying gravity with underwater looks and epic battle scene styles, this book has it all! With step-by-step guidance and hundreds of sample illustrations, this is your must-have guide to drawing hairstyles for your manga characters. What are you waiting for? Grab your supplies and get started drawing with style! |
You may like...
Variational Analysis of Regular Mappings…
Alexander D. Ioffe
Hardcover
R4,339
Discovery Miles 43 390
Shakespeare and Philosophy - Lust, Love…
Raymond Angelo Belliotti
Hardcover
R2,772
Discovery Miles 27 720
|