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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art
Born in 1995 in Ho Chi Minh City, Eris Tran has led a dream life, one of his own choosing in haute couture fashion illustration. His reputation is international; his clients are among the elite in fashion design; and his drawings are bewitching yet disciplined. He perfectly captures the intricate detail of fabrics, be they delicate silks, bold brocades, or diaphanous sheers. At the same time, Tran combines humour with a touch of the avant-garde, and the effects are both magical and audacious. With more than 200,000 followers on Instagram (@eris_tran), and a favourite of such houses as Alexander McQueen, Dior, Armani, Marchesa, Givenchy, Versace, and many others, including many emerging designers from Asia, Eris Tran interprets haute couture in a style perfectly suited to the times. This, his first book, is a showcase of Tran's stunning work for some of the world's best designers over the past few years. Featuring over 200 colour illustrations and his own commentary throughout, Dressing in Dreams is a book no true connoisseur of high fashion should be without.
Laura Brouwers--widely known as Instagram sensation @Cyarine--has created her first book to share with her fans and aspiring artists. In Expedition Sketchbook: Inspiration and Skills for Your Artistic Journey, Laura takes readers through techniques that build better a better artist. In a fun and easy-to-follow manner, each page is full of inspiration to help every reader improve their own art. Expedition Sketchbook includes: - All forms of sketches, drawings, and doodles - Practice drills to sharpen technique - Projects and challenges to hone skills - Tips to cultivate your own personal style - Guides for use of materials Laura's personal story is one of triumph and perseverance. At a young age, she was diagnosed with Asperger's and autism, and told she would likely never be able to live on her own or find success in a professional career. Years of hard work, determination, and dedication to her craft has proven the opposite. In Expedition Sketchbook, Laura shares her challenges and all she has overcome to become the influencer and artistic phenomenon she is today.
This book reproduces in color all fourteen images from a
fifteenth-century manuscript, now part of the J. Paul Getty Museum
collection. One of the finest illuminated secular manuscripts
produced in the Netherlands during the period, the manuscript
features miniatures that illustrate important
The picturebook is now recognized as a sophisticated art form that has provided a space for some of the most exciting innovations in the field of children's literature. This book brings together the work of expert scholars from the UK, the USA and Europe to present original theoretical perspectives and new research on picturebooks and their readers. The authors draw on a variety of disciplines such as art and cultural history, semiotics, philosophy, cultural geography, visual literacy, education and literary theory in order to revisit the question of what a picturebook is, and how the best authors and illustrators meet and exceed artistic, narrative and cultural expectations. The book looks at the socio-historical conditions of different times and countries in which a range of picturebooks have been created, pointing out variations but also highlighting commonalities. It also discusses what the stretching of borders may mean for new generations of readers, and what contemporary children themselves have to say about picturebooks. This book was originally published as a special issue of the New Review of Children's Literature and Librarianship.
This beautiful and engaging volume charts the evolution of manga from its roots in late 19th-century Japan through the many and varied forms of comics, cartoons and animation created throughout Asia for more than 100 years. World authority on comic art Paul Gravett details the evolving meanings of the myths and legends told and retold by manga artists of every decade and reveals the development and cross pollination of cultural and aesthetic ideas between manga artists throughout Asia. He explores the explosion of creativity in manga after the Second World War with the emergence of such artists as Osamu Tezuka, whose pioneering Astro Boy spawned a new and much imitated visual dynamic. He highlights how creators have responded to political events since 1950 in the form of propaganda, criticism and commentary in manga magazines, comics and books. There have been many remarkably powerful and sophisticated graphic novels, although some sexually explicit and emotionally dark adult manga has also attracted criticism, raising questions about taste and acceptability. Gravett discusses the influence of censorship on manga and concludes with a survey of current multi- platform offerings of manga in Asia and the transition from cut-price rental libraries to the booming specialist emporia and comic conventions that champion the kaleidoscope of creativity apparent in the digital age.
PALATE PALETTE was inspired by a simple question that floated around the Victionary studio one day: 'What do the best artists/illustrators around the world love to eat?' Brimming with colourful and characterful artwork, the book features a variety of mouthwatering illustrations as well as charming personal anecdotes hand-drawn by the artists/illustrators themselves - making it a feast for the senses that will fill fans of visual appeal (and food) with delight. Besides savouring the scrumptious drawings, wannabe-gourmands who draw inspiration from the pages will be able to try out some of the recipes included!
100 Marvel comics that built a universe. Which comic books have helped define Marvel Comics and make them the pop-culture phenomenon they are today? Find out in Marvel Greatest Comics, a compelling showcase of some of the most trailblazing and inspiring comic books ever created. From the groundbreaking original Human Torch and his aquatic adversary Namor, the Sub-Mariner in 1939 to the game-changing 1960s Super Hero icons such as Spider-Man, the Avengers, and the Fantastic Four, to smart modern makeovers in the 21st century like Guardians of the Galaxy and Squirrel Girl, Marvel have set the pace. This book's specially curated and expertly appraised selection is a stunningly illustrated and insightful assessment of Marvel Comics and its legacy through the comics that made the company great. These are the comics that changed the face of an industry. These are Marvel's greatest comics. (c) 2020 MARVEL
We think we know Betty and Veronica from Archie comics, but we don't. Far more than just Archie's girlfriends, this book shows how the girls adapted to be compelling, relevant characters for each new generation over the past eighty years. Betty, Veronica, and the rest of the Riverdale gang appear to be frozen in time in Archie comics. They are perpetual high schoolers, recycling the same basic plotlines over and over in their wholesome, small-town American world. However, there is much more to Betty and Veronica than the broad archetypes and cliched storytelling suggests. In Betty and Veronica: The Leading Ladies of Riverdale, Tim Hanley explores the complexity behind these two iconic characters. We know Betty and Veronica as Archie's girlfriends, but that's just the beginning-they are their own women with evolving motivations and aims. From fighting over Archie to tackling women's lib to chasing down serial killers on Riverdale, their friendship has endured and grown through decades of shifting characterizations and social change. Exploring their past offers unique insights into the ways life has progressed for young women over the past eighty years, and shows us the hidden strengths and secret depths of these pop culture icons. Featuring full-color comic book cover art that spans nearly eight decades of publishing-along with behind-the-scenes accounts of creative decisions, historical insights, and examinations of their different incarnations-this book provides a vibrant exploration of Betty and Veronica's many adventures along their long, intriguing journey in popular culture.
Following "Drawn From Memory", this is the second volume of memoirs by the artist of "Winnie the Pooh" and "The Wind in the Willows". It describes Shepard's experiences through school, his student days and his marriage to a fellow art student shortly after he had succeeded, at the age of 24, in getting a picture hung at the Royal Academy Summer Exhibition. These memoirs end on his wedding day, facing married life with #70 in the bank as his total financial resources, and yet full of hope and confidence for the future. Ernest Shepard, "Kipper" to his friends, was born in 1879. He attended art school at the Royal Academy and served in World War I, after which he made his living as an artist and political cartoonist for "Punch" magazine.
Graphis Journal Take a deep dive into the minds of some of today's renowned designers, photographers, art directors, and more inside the Graphis Journal A quarterly print and digital magazine we hope inspires your creativity -- The Journal is filled with thought-provoking, intimate, meaningful interviews and stories that take you inside the minds, work, and spaces of top designers, agencies, photographers, artists, and other outstanding creatives around the globe. Each Journal issue is beautifully printed and features 12 lead stories and Q&As from creatives in their own words plus images of some of their finest work. You'll learn the celebrations, challenges, and what inspired them along the way Featuring fine art quality print, full-page images of Platinum and Gold Award-winning work, Silver Award-winning work and Honorable Mentions are also presented.
Copyright (c) 1984 FarWorks, Inc. All rights reserved. The Far Side(R), FarWorks, Inc.(R), and the Larson(R) signature are registered trademarks of FarWorks, Inc. in certain countries.
For over thirty years, besides making music, David Byrne has focused his unique genius upon forms as diverse as the archaeology of music as we know it, architectural photography and the uses of PowerPoint. Now he presents his most personal work to date, a collection of drawings exploring the form of the tree diagram. Arboretum is an eclectic blend of science, automatic writing, self-analysis and satire. A journey through irrational logic - the application of scientific rigour and form to irrational premises, proceeding from careful nonsense to unexpected sense. The tree diagram is a form that might reveal more about yourself than you dreamed possible.
This book chronicles Zunar's fight through cartoons from 2009 to 2018. Peppered within the pages of this book are some of Zunar's timeless philosophies on cartooning, which have kept him going despite the odds stacked against him - arrests, court charges, banning of books, travel ban. In this book, Zunar also sheds light on the methodological approach he utilises in his cartoons to effectively deliver his messages. From the conception of a cartoon right down to inking it, Zunar bares what goes on his mind when he draws these cartoons. From being labelled controversial to becoming an award winning cartoonist, this is Zunar's fight through cartoons in his own words.
Basil Gogos changed the face of classic horror with his film monster portrait art. Like a bizarro-world Norman Rockwell, he created magazine covers of Frankenstein, the Creature from the Black Lagoon. the Phantom of the Opera, and countless others in horrifying yet dazzling images throughout the 1960s and '70s. His intense colour and bold, impressionistic brushwork gave a unique sense of drama and sophistication to these iconic characters. Today, collectors fight over his original art-but, with this book, every fan can own glowing full-colour reproductions of his most famous work as well as many previously unpublished paintings and drawings.
This book comes from best-selling Marvel Comics writer Brian Michael Bendis. In this book, step-by-step lessons teach everything needed to take ideas from script to dynamic sequential art. It exposes methods for crafting comic scripts, reveals business secrets, insights from Bendis' fellow creators and more. Arguably the most popular writer in modern comics, Brian Michael Bendis shares the tools and techniques he uses to create some of the most popular comic book and graphic novel stories of all time. Words for Pictures provides a fantastic opportunity for readers to learn from a creator at the very top of his field. Bendis' step-by-step lessons teach comics writing hopefuls everything they'll need to take their ideas from script to dynamic sequential art. The book's complete coverage exposes the most effective methods for crafting comic scripts, showcases insights from Bendis' fellow creators, reveals business secrets all would-be comics writers must know, and challenges readers with exercises to jumpstart their own graphic novel writing success.
teNeues NYC Stationery is proud to share our newest offering, classic Playing Cards with our signature style curated from museum art and illustrations from our favourite artists around the world printed on embossed, premium blue-core card stock in a gift box with flip-top magnetic closure. Red Cardinal by Allyn Howard is a charming rendition of a beloved back-yard bird, a favourite among all ages. Our little portable box is giftable and great for travel, fits in any bag and the magnetic closure keeps the cards together between games. Standard deck of 54 playing cards including 2x joker cards Full-colour, richly -printed artwork on embossed, blue-core card stock Giftable flip-top box with magnetic closure Box measures: 69 x 95 x 25 mm Allyn Howard is a painter and illustrator based in Brooklyn, New York. Inspired by her childhood, her work reflects an interest in nature, often from the vantage point of small curious animals. Allyn uses water-based acrylics on wood, paper, and canvas, merging a decorative style with a colourful, painterly one.
The poster is a versatile marketing tool widely used from the 19th century to today for everything from political events to movies. A good poster has many layers, it goes beyond advertising and makes statements about style, history, fashion, and taste at the time. It is these layers that can turn a poster into a work of art. This book showcases 480 posters by more than 200 artists and designers and tells a comprehensive history of the poster. The book includes art nouveau, Bauhaus, pop art, and contemporary posters from preeminent artists such as Alphonse Mucha, Egon Schiele, Pablo Picasso, and Andy Warhol and from noted designers ranging from Lucian Bernhard and A.M. Cassadre to Saul Bass, Tadanori Yokoo, and Stefan Sagmeister. The book also introduces many other leading poster designers whose names are less well-known. Contemporary advertisements for Calvin Klein, United Colors of Benetton, and Coachella are also explored. By tracing the history of the poster, this book shows social developments throughout the world and illuminates how art styles have changed over time.
A deluxe collection of Marvel Comics superhero posters from renowned comics artist Alex Ross From Angel to Wolverine, all your favorite Marvel Comics superheroes are featured in this exclusive collection of painted portraits by Alex Ross-one of most respected and influential artists working in comics. This first-ever collection of these iconic images includes 35 ready-to-frame, removeable art prints-perfect for longtime Marvel fans and those just discovering these classic heroes for the first time-as well as commentary by Ross, preliminary sketches, and a bonus four-page gatefold of the portraits, assembled into a mural that was commissioned for Marvel's New York City offices. These heroic posters showcase the Marvel superheroes as you've never seen them before-as realistic as any on the silver screen-painted in the award-winning, breathtaking style that made Alex Ross famous.
This pioneering book presents a history and ethnography of adventure comic books for young people in India with a particular focus on vernacular superheroism. It chronicles popular and youth culture in the subcontinent from the mid-twentieth century to the contemporary era dominated by creative audio-video-digital outlets. The authors highlight early precedents in adventures set by the avuncular detective Chacha Chaudhary with his 'faster than a computer brain', the forays of the film veteran Amitabh Bachchan's superheroic alter ego called Supremo, the Protectors of Earth and Mankind (P.O.E.M.), along with the exploits of key comic book characters, such as Nagraj, Super Commando Dhruv, Parmanu, Doga, Shakti and Chandika. The book considers how pulp literature, western comics, television programmes, technological developments and major space ventures sparked a thirst for extraterrestrial action and how these laid the grounds for vernacular ventures in the Indian superhero comics genre. It contains descriptions, textual and contextual analyses, excerpts of interviews with comic book creators, producers, retailers and distributers, together with the views, dreams and fantasies of young readers of adventure comics. These narratives touch upon special powers, super-intelligence, phenomenal technologies, justice, vengeance, geopolitics, romance, sex and the amazing potentials of masked identities enabled by navigation of the internet. With its lucid style and rich illustrations, this book will be essential reading for scholars and researchers of popular and visual cultures, comics studies, literature, media and cultural studies, social anthropology and sociology, and South Asian studies.
This pioneering book presents a history and ethnography of adventure comic books for young people in India with a particular focus on vernacular superheroism. It chronicles popular and youth culture in the subcontinent from the mid-twentieth century to the contemporary era dominated by creative audio-video-digital outlets. The authors highlight early precedents in adventures set by the avuncular detective Chacha Chaudhary with his 'faster than a computer brain', the forays of the film veteran Amitabh Bachchan's superheroic alter ego called Supremo, the Protectors of Earth and Mankind (P.O.E.M.), along with the exploits of key comic book characters, such as Nagraj, Super Commando Dhruv, Parmanu, Doga, Shakti and Chandika. The book considers how pulp literature, western comics, television programmes, technological developments and major space ventures sparked a thirst for extraterrestrial action and how these laid the grounds for vernacular ventures in the Indian superhero comics genre. It contains descriptions, textual and contextual analyses, excerpts of interviews with comic book creators, producers, retailers and distributers, together with the views, dreams and fantasies of young readers of adventure comics. These narratives touch upon special powers, super-intelligence, phenomenal technologies, justice, vengeance, geopolitics, romance, sex and the amazing potentials of masked identities enabled by navigation of the internet. With its lucid style and rich illustrations, this book will be essential reading for scholars and researchers of popular and visual cultures, comics studies, literature, media and cultural studies, social anthropology and sociology, and South Asian studies.
Contributions by Michelle Ann Abate, Leah Anderst, Alissa S. Bourbonnais, Tyler Bradway, Natalja Chestopalova, Margaret Galvan, Judith Kegan Gardiner, Katie Hogan, Jonathan M. Hollister, Yetta Howard, Katherine Kelp-Stebbins, Don L. Latham, Vanessa Lauber, Katherine Parker-Hay, Anne N. Thalheimer, Janine Utell, and Susan R. Van Dyne. Alison Bechdel is both a driver and beneficiary of the welcoming of comics into the mainstream. Indeed, the seemingly simple binary of outside/inside seems perpetually troubled throughout the career of this important comics artist, known for Fun Home, Are You My Mother?, and Dykes to Watch Out For. This volume extends the body of scholarship on her work from a range of interdisciplinary perspectives. In a definitive collection of original essays, scholars cover the span of Bechdel's career, placing her groundbreaking early work within the context of her more well-known recent projects. The Contributors provide new insights on major themes in Bechdel's work, such as gender performativity, masculinity, lesbian politics and representation, trauma, life writing, and queer theory. Situating Bechdel among other comics artists, this book charts possible influences on her work, probes the experimental traits of her comics in their representations of kinship and trauma, combs archival materials to gain insight into Bechdel's creative process, and analyzes her work in community building and space making through the comics form. Ultimately, the volume shows that Bechdel's work consists of performing a Series of selves-serializing the self, as it were-each constructed and refracted across and within her chosen artistic modes and genres.
Forty-five of Japan's leading manga artists illustrate Star Wars! Explore the galaxy through the beautiful artwork of 45 outstanding Japanese manga artists and illustrators, including Akira Himekawa, Kamome Shirahama, and Taiyo Matsumoto. Celebrating the universal appeal of these iconic characters and their timeless stories, this collection presents each artist's unique tribute to the Star Wars universe and is a must-have for fans of Star Wars and manga alike! |
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