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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art
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Drew Struzan: Oeuvre
(Hardcover)
Drew Struzan; Introduction by George Lucas; Dylan Struzan
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R952
R834
Discovery Miles 8 340
Save R118 (12%)
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Ships in 10 - 15 working days
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Drew Struzan has created some of the most iconic movie posters of
the last 30 years, including Raiders of the Lost Ark, Star Wars:
The Empire Strikes Back, Harry Potter and the Sorcerer's Stone and
Blade Runner.
This sumptuous hardcover edition, with a foreword by George Lucas,
features over 250 pieces of artwork, including all of Drew's most
iconic movie images, as well as other highlights from his career,
including album, book and comic book covers, stamps, trading cards,
promotional artwork and very personal original works. The text will
be written by his wife Dylan, providing an intimate look at the man
and his legacy.
The definitive collection of Struzan's work; this is an absolute
must-have for any movie buff and an unrivalled slice of both art
and cinema history.
Part human, part animal -- all fantastic! Veteran illustrator Ryo
Sumiyoshi stretches the boundaries of fantasy human-animal hybrids
in his new book--presenting not just the usual jungle beasties but
a fascinating array of strange and unusual creatures found nowhere
else! Sumiyoshi's extensive sketchbook ideas, drawing tips and
full-color examples combine insights on body structures and
movement with conceptual sketches and notes linking physical
attributes to personality and behavior. The hundreds of drawings in
this book show you how to create a rich menagerie of fantasy
characters: Anthropomorphic furries based on the classic dog, cat,
fox and werewolf-type characters Humans with animal features like a
hunter with a bushy tail and the crafty face of a cat Animals with
human features, for example a six-legged tiger with a human face
Animal-to-animal hybrids including a snake-fox and a griffinesque
chimera These creatures boast mix-and-match fangs, beaks, paws,
claws, fur, fins, feathers, scales and plates paired with
expressive human attributes. And they come from every branch of the
animal kingdom--from mammals to birds, reptiles, fish and
insects--and everything in between. This is the ultimate sourcebook
for anyone interested in fantasy creature design!
A beautifully packaged collection of Tove Jansson's classic Moomin
artwork showcased alongside warm, witty and mindful quotes from the
original books and characters. Packed full of stunning artwork from
the Moomin archive including book covers, illustrations and a
detailed map of Moominvalley, this book is a wonderful introduction
to the magical world of the Moomins and a must-have for any Moomin
fan. Printed on sturdy, high-quality A4 card, each picture can be
pulled out and framed, or the book can be read from start to finish
to give a history of the Moomins and their unique world. Tove
Jansson's art, creative vision and philosophy have led her to
become one of the world's most treasured children's authors and
illustrators. Born in Helsinki to artist parents, she worked as a
celebrated artist, author, and political cartoonist, but she is
best known as the creator of the Moomins, the charming and quirky
inhabitants of Moominvalley whose lives are filled with adventure,
warmth and kindness. Publishing to celebrate the 75th anniversary
of the creation of the Moomins, this gorgeous gift book is peppered
with inspirational quotes and additional info alongside the
artwork, and will appeal to collectors and new fans alike.
'Fast-paced, furiously funny and utterly fantastic.' A.F. Steadman
'Culture and technology clash as Zachary Ying takes adventure to a
new level!' Kwame Mbalia Percy Jackson meets Yu-Gi-Oh in this
hilarious, action-packed fantasy adventure. Zachary Ying has never
had much chance to learn about his Chinese heritage. So when he's
chosen to host the spirit of the First Emperor of China for a vital
mission, he is woefully unprepared. As a result, the emperor
botches his attempt to possess Zack's body and binds to his AR
gaming headset instead. With the legendary tyrant yapping in his
headset, Zack must journey across China to steal magical artifacts
and defeat figures from history and myth. Using his newfound water
dragon powers, can Zack complete the mission in time to save the
mortal world?
This is a detailed study of the illustrations to Amir Khusrau's Khamsah, in which twenty discourses are followed by a brief parable, and four romances. Amir Khusrau (1253-1325) lived the greater part of adventurous life in Delhi; he composed in Persian, and also in Hindi. From the point of view of manuscript illustration, his most important work is his Khamsah (Quintet'). Khusrau's position as a link between cultures of Persia and India means that the early illustrated copies of the Khamsah have a particular interest. The first extant exemplar is from the Persian area in the late 14th century, but a case can be made that work was probably illustrated earlier in India.
Megan Hess: The Shoe is an illustrated love story about the most
coveted accessory of any designer wardrobe, from internationally
renowned fashion illustrator Megan Hess. A piece of fashion is so
much more than an object. To the designer who creates it, the muse
who inspires it or the fashion lover who lusts after it, that piece
is part of a story. Nothing quite says style like an incredible
pair of shoes. The red sole of a Louboutin, the jewelled buckle of
a Manolo Blahnik, the simple perfection of a Chanel slingback, or
the incredible finishes on a Jimmy Choo - these are the details
that complete an outfit and define timeless elegance. Megan Hess:
The Shoe is the latest in the Ultimate Fashion Wardrobe series,
filled with fascinating information and stunning illustrations and
packaged up in a beautiful hardback: the ideal accessory for any
creative life.
Visionandfactory, established in 1990, has long played a prominent
role in the Belgian and international graphic design scene. From
its foundation, the studio has established a reputation for a rich
culture of experimentation, an innovative combination of analog and
digital techniques and an eagerness to tackle even the most
difficult of projects. The studio's key figure is Hugo Puttaert
(born 1960), designer, professor, editor, publisher and hugely
influential figure in the design world. "Think in Colour" offers a
selection of the firm's work, a kaleidoscopic view of
Visionandfactory's output. Text from Pattaert not only
contextualizes these selected works through insights into the
studio's history and work processes, but also gives the reader a
glimpse into his vision of design as a discipline and the social
responsibility of the designer. With a split-fountain cover that
reveals its color when touched and hundreds of full-color pages,
this book illustrates Visionandfactory's motto--"Think in color."
The American Villain: Encyclopedia of Bad Guys in Comics, Film, and
Television seeks to provide one go-to reference for the study of
the most popular and iconic villains in American popular culture.
Since the 1980s, pop culture has focused on what makes a villain a
villain. The Joker, Darth Vader, and Hannibal Lecter have all been
placed under the microscope to get to the origins of their
villainy. Additionally, such bad guys as Angelus from Buffy the
Vampire Slayer and Barnabas Collins from Dark Shadows have
emphasized the desire for redemption-in even the darkest of
villains. Various incarnations of Lucifer/Satan have even gone so
far as to explore the very foundations of what we consider "evil."
The American Villain: Encyclopedia of Bad Guys in Comics, Film, and
Television seeks to collect all of those stories into one
comprehensive volume. The volume opens with essays about villains
in popular culture, followed by 100 A-Z entries on the most
notorious bad guys in film, comics, and more. Sidebars highlight
ancillary points of interest, such as authors, creators, and tropes
that illuminate the motives of various villains. A glossary of key
terms and a bibliography provide students with resources to
continue their study of what makes the "baddest" among us so bad.
Examines in detail how villains and villainesses have appeared in
comics and other media over the decades Shows how villains and
villainesses have reflected the fears, anxieties, and hopes of
American society at any given period Provides scholarly material
that gives readers additional important historical context in five
essays Ensures that diverse and obscure villains and villainesses
are given equal coverage
Learn how to paint on your iPad like the professionals in
Beginner's Guide to Procreate, a comprehensive introduction to this
industry-standard software. Accessible and versatile, Procreate is
an ideal tool for anyone wanting to give digital painting a go.
Step-by-step tutorials, quick tips, and inspiring artwork ensure
you'll have all you need to create stunning concept art quickly and
easily.
The Peanuts gang offer their wisdom on happiness in this
beautifully produced gift book for all generations. For the
beguiling Peanuts gang, happiness is many things - a warm blanket,
a snowy day, a full supper dish, but most of all happiness is being
one of the gang. The millions of faithful Charles Schulz fans and
those who fondly remember our best-loved beagle and his friends
will cherish this latest title in our Peanuts Guide to Life series.
Discover the complete history of DC Comics' Harley Quinn comic art
with this deluxe book. Harley Quinn made her comic book debut in
The Batman Adventures #12 and soon became one of the most popular
characters in the DC Comics pantheon. From there, Harley made
regular appearances in multiple series, eventually getting her own
ongoing comic in 2001. This deluxe art book provides the complete
history of Harley Quinn comic art, detailing the creation and
evolution of the character through exclusive interviews with the
writers and artists who have brought the character to life. Packed
with the most iconic covers and panels in Harley Quinn history, The
Art of Harley Quinn is the ultimate visual guide to one of the most
beloved villains in comic book history.
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Void
(Hardcover)
Martyn Jonathan Clark
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R1,040
Discovery Miles 10 400
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Ships in 10 - 15 working days
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"In many respects it is a book unlike many others. It is an
individual, as all good books should be. It is quirky, eclectic,
eccentric even, but in a world intent on reproducing that which has
already been regurgitated I personally felt the need for something
a bit more idiosyncratic, I can only hope that you agree!" - Simon
Owen A well known artist specialising in racing car subjects, the
late Simon Owen's detailed, expertly executed work conveys the
life, the vibrancy, the essence and passion of motorsports and
racing cars, like no other. Simon's work is a visual feast for
lovers of automotive art and motorsport. Over the last few years,
Simon had worked on developing a series of stunningly detailed
computer-generated digital images, focussing on individual racing
cars and their liveries. Seventy-seven of these images have been
compiled to create this extraordinary book, and each is presented
with a relevant quote from a legend of the motor racing world.
Along with these beautiful and unique artworks, this book
represents a chance to gain a rare peek into the artist's working
methods, revealing some of his developmental work and showing how
the digital images were constructed.
Nineteenth-century women illustrators and cartoonists provides an
in-depth analysis of fourteen women illustrators of the later
nineteenth and early twentieth centuries: Jemima Blackburn, Eleanor
Vere Boyle, Marianne North, Amelia Francis Howard-Gibbon, Mary
Ellen Edwards, Edith Hume, Alice Barber Stephens, Florence and
Adelaide Claxton, Marie Duval, Amy Sawyer, Eleanor Fortescue
Brickdale, Pamela Colman Smith and Olive Allen Biller. The chapters
consider these women's illustrations in the areas of natural
history, periodicals and books, as well as their cartoons and
caricatures. Using diverse critical approaches, the volume brings
to light the works and lives of these important women illustrators
and challenges the hegemony of male illustrators and cartoonists in
nineteenth-century visual and print culture. -- .
World War One was the landmark event of the first quarter of the
20th century. In "The Great War, 1914-1918, " Roy Douglas tells the
history of the period through an international collection of over
100 cartoons, many of them previously unknown. This pioneering
pan-European approach offers new perspectives of key themes, events
and figures, forcing a new reinterpretation of the familiar. Both
"establishment" and "subversive" cartoons demonstrate the real
concerns of all participants from the governments of the combative
powers, to the soldier to those at home.
This unique collection will inform in a fresh way the continued
historical debates surrounding the Great War and the implications
which reach to the present day.
Sold in packs of 6. Gorgeous, foiled, handmade greeting cards,
blank inside and shrink-wrapped with a gold envelope. Themed with
our art calendars, foiled notebooks and illustrated art books. Our
greeting cards are printed on FSC paper and wrapped in
biodegradable cellobag, and are themed with our art calendars,
foiled notebooks and illustrated art books. This illustration
features the White Rabbit as Herald at the trial, after the design
by Sir John Tenniel for the first edition of Lewis Carroll's
Alice's Adventures in Wonderland. Carroll's novel remains one of
the best-loved fantasy tales, with his characters enjoying an
enduring legacy in popular imagination.
The Art of Ni no Kuni (TM)II: REVENANT KINGDOM is a lavish
full-color book showcasing the best art from the highly anticipated
roleplaying game. Developed by Level-5 and with collaboration from
legendary Studio Ghibli animator Yoshiyuki Momose, Ni no Kuni
(TM)II: REVENANT KINGDOM is a beautiful, characterful and exciting
game. This book is the ultimate fan resource, showcasing the
development of the amazing characters, monsters, vehicles and
locations from initial concept sketches through to the finished
artworks.
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