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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art
Ken Gill was one of the leading lights of the trade union movement in the 1970s and 1980s, becoming the first communist elected to the TUC General Council. However Ken was renowned in trade union circles not just for his politics and commitment to working people, but for his perceptive caricatures of fellow union leadersand politicians with whom he negotiated. This book offers a small segment of history as seen from the perspective of a leading trade unionist through the medium of caricature. The texts and anecdotes accompanying them are only intended as laconic complements.
Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes
Robert Seymour and Nineteenth-Century Print Culture is the first book-length study of the original illustrator of Dickens's Pickwick Papers. Discussion of the range and importance of Seymour's work as a jobbing illustrator in the 1820s and 1830s is at the centre of the book. A bibliographical study of his prolific output of illustrations in many different print genres is combined with a wide-ranging account of his major publications. Seymour's extended work for The Comic Magazine, New Readings of Old Authors and Humorous Sketches, all described in detail, are of particular importance in locating the dialogue between image and text at the moment when the Victorian illustrated novel was coming into being.
There is something morbidly fascinating about the dark and grotesque. Although it is human nature to tiptoe around the uncomfortable (or avoid it altogether), some artists are inspired by the unsettling to create intriguing works of art that push the boundaries of normality and provoke viewers into exploring their fears and taboos. There are also others who use them as springboards of the imagination to express their innermost feelings and question the often-grim realities of existence. In conjunction with Victionary's 20th anniversary, the new edition of 'DARK INSPIRATION' combines most of the projects from the first two best-selling titles of the same name along with new work into one meaty celebration of the macabre. Featuring chilling depictions of childhood reveries, folklore, mysteries, and death in a variety of styles and interpretations, each project serves unconventionally as a celebration of life in all its gruesome glory. With contributions from: Aitch, Akino Kondoh, Aleksandra Waliszewska, Alessandro Sicioldr Bianchi, Alex Garant, Alice Lin, Amandine Urruty, Audrey Kawasaki, Bene Rohlmann, Dadu Shin, Dan Hillier, Daniel Martin Diaz, Danny Van Ryswyk, David Ho, dromsjel, Eero Lampinen, Eika, Elisa Ancori, Erik Mark Sandberg, Evelyn Bencicova, Fabian Merelle, Fiona Roberts, Francesco Brunotti, Francois Robert, Fuco Ueda, Gabriel Isak, Giacomo Carmagnola, Guim Tio Zarraluki, Hannes Hummel, Heiko Muller, James Jean, Januz Miralles, Jeff Mcmillan, Jesse Auersalo, Jim Johnson Tsang, Jon Beinart, Jules Julien, Justin Nelson, Kate Macdowell, Katy Horan, Kayan Kwok, Kim Simonsson, Kotaro Chiba, Lala Gallardo, Lola Dupre, Lostfish, Mariana Magdaleno, merve morkoc (Lakormis), Mia Makilo, Michael Reedy, Miranda Meeks, Nadja Jovanovic, Nicoletta Ceccoli, Oleg Dou, Olivia Knapp, Paola Rojas H & David Perez, Paul Hollingworth, Raffaello De Vito, Raul Oprea aka Saddo, Richard Colman, Ryan Oliver, Sergio Mora / Agency Rush, Tara McPherson, Till Rabus, Tim Lee, Yido, Yoshitoshi Kanemaki, Yuka Yamaguchi, Yury Ustsinau, and Zhou Fan
A deluxe art book showcasing the complete color art of the Fullmetal Alchemist manga series. This massive hardcover collection contains all the Fullmetal Alchemist color artwork by manga artist Hiromu Arakawa from 2001 to 2017; including the series' entire run and beyond! The Complete Art of Fullmetal Alchemist contains over 280 pages of gorgeous full-color illustrations, including all the original chapter title pages, the graphic novel covers for the single-volume and collected editions, portraits of the main characters and promotional artwork. Includes an exclusive interview and a special step-by-step illustration creation discussion with Hiromu Arakawa. Hardcover artbook collection of 300+ illustrations from best-selling series Fullmetal Alchemist.
The Art of Ni no Kuni (TM)II: REVENANT KINGDOM is a lavish full-color book showcasing the best art from the highly anticipated roleplaying game. Developed by Level-5 and with collaboration from legendary Studio Ghibli animator Yoshiyuki Momose, Ni no Kuni (TM)II: REVENANT KINGDOM is a beautiful, characterful and exciting game. This book is the ultimate fan resource, showcasing the development of the amazing characters, monsters, vehicles and locations from initial concept sketches through to the finished artworks.
In The Art of XCOM 2, readers get a behind-the-scenes look at the incredible concept art created for the new game and hear from key developers and artists about the challenges, secrets, and rewards of creating this landmark series. Also covered in the stunning book will be the game's five new classes of resistance fighters and their dynamic weapons, powerful new alien species and their vehicles, and the brave new world of XCOM 2.
Stan Lee, the founding father of Marvel Comics, and John Buscema, artist of the classic Silver Surfer series, give professional advice and instruction for budding comics artists. Learn how to draw the Marvel way, courtesy of this lavishly illustrated, step-by-step guide to all facets of the process.
From young love to heartbreak, the fourth book in Christopher Hart's bestselling Master Guide to Drawing Anime series focuses on the hugely popular Romance genre. The newest addition to Christopher Hart's bestselling Master Guide to Drawing Anime series takes on one of the most popular styles in Japanese cartoons: Romance. It provides an overview of romance subgenres and teaches every aspect of drawing anime romance, from common male and female character types to the dramatic--and funny--situations they find themselves in. Hart covers the complete arc of romantic anime stories--bliss, arguing, breaking up, and getting back together--and explains how to draw the anime head and body, match poses to the characters' personalities, craft emotional expressions, design standout features, draw couples that click, and create a romantic setting. Fans will welcome this deep dive into the genre, and newcomers will be drawn in by the dynamic artwork that is a hallmark of Christopher Hart's anime and manga titles.
We find ourselves square in the middle of one of the greatest periods in music packaging. Events such as Record Store Day have pushed collectible packaging back to the cultural forefront; millennials have started buying physical records; and hip clothing outlets devote massive amounts of space to record players and racks of LPs. The designers collected here are at the forefront of this movement. Some have been working in the music industry for decades, while others are fresh on the scene. They all share a desire to elevate the simple record cover and the wrapping that surrounds these products into something more, something special, something unique, something memorable. Lifelong music fans, they pour every ounce of creative energy into coming up with solutions worthy of the music inside. They also need to be inventive in how they accomplish this. Coming up with a great concept in a sketch during a meeting and actually seeing it to fruition and sitting on a shelf in a record store are two different things. As Paula Scher details in her interview, today's designers are faced with a very different task than the record sleeve designers of the past. Outside of the mega stars, budgets are more or less non-existent, yet the pressure to deliver something jaw-dropping and mind-blowing remains. Packed with innovative artworks by one-of-a-kind designers, this is the definitive guide to album cover design in the 21st century.
It's never been easier to attack Attack on Titan than with these new, giant-sized 3-in-1 omnibus editions! If you've been waiting for the final anime season to check out the do-or-die shonen adventure that defined a decade, now's your chance. These new books tuck almost 600 pages of manga behind a specially-embossed cover, all in a larger size than the regular version. Includes Vol. 33-34 of Attack on Titan. Eren's titanic Rumbling claims thousands of lives beyond the walls of Paradis, and the boy who once lived in fear of the Titans becomes the world's most feared man. Determined to stop the destruction wrought by their childhood friend, Armin, Mikasa, and their surviving comrades reach the Attack Titan and decide to face him head on in an ultimate showdown. Will humanity finally be set free from the cycle of fear, oppression, and destruction, or will the Titans outlive their victims?
Since the turn of the millennium, there has seen an increase in the inclusion of typography, graphics and illustration in fiction. This book engages with visual and multimodal devices in twenty-first century literature, exploring canonical authors like Mark Z. Danielewski and Jonathan Safran Foer alongside experimental fringe writers such as Steve Tomasula, to uncover an embodied textual aesthetics in the information age. Bringing together multimodality and cognition in an innovative study of how readers engage with challenging literature, this book makes a significant contribution to the debates surrounding multimodal design and multimodal reading. Drawing on cognitive linguistics, cognitive psychology, neuroscience, semiotics, visual perception, visual communication, and multimodal analysis, Gibbons provides a sophisticated set of critical tools for analysing the cognitive impact of multimodal literature.
Dive into this monstrously massive compendium and explore all of the hunting fields, monsters, weaponry and lore that turned Capcom’s beloved Monster Hunter franchise into a global hit! Monster Hunter: World is one of the biggest games to release in years, and an epic game deserves an epic book! Explore the world of Monster Hunter firsthand with detailed commentary from the producers, beautiful reproductions of designs and concept art, spotlights on the weapons you can forge, and a trek through the story of the game—from the moment the Fifth Fleet made landfall in the New World all the way through the end of their hunt for Zorah Magdaros and their investigation of the Elder Crossing!
A FLAME TREE NOTEBOOK. Beautiful and luxurious the journals combine high-quality production with magnificent art. Perfect as a gift, and an essential personal choice for writers, notetakers, travellers, students, poets and diarists. Features a wide range of well-known and modern artists, with new artworks published throughout the year. BEAUTIFULLY DESIGNED. The highly crafted covers are printed on foil paper, embossed then foil stamped, complemented by the luxury binding and rose red end-papers. The covers are created by our artists and designers who spend many hours transforming original artwork into gorgeous 3d masterpieces that feel good in the hand and look wonderful on a desk or table. PRACTICAL, EASY TO USE. Flame Tree Notebooks come with practical features too: a pocket at the back for scraps and receipts; two ribbon markers to help keep track of more than just a to-do list; robust ivory text paper, printed with lines; and when you need to collect other notes or scraps of paper the magnetic side flap keeps everything neat and tidy. THE ARTIST. Aimee Stewart is a self-taught artist, photographer and writer who has been blurring the lines between digital and traditional art since 2005. Her special focus is in eclectic digital painting and photomanipulation - she takes components from old photographs and manipulates them into elements that complement her work perfectly. THE FINAL WORD. As William Morris said, "Have nothing in your houses that you do not know to be useful, or believe to be beautiful."
Evolve is one of the most anticipated games of 2015, promising a groundbreaking multiplayer and boss-battle experience. The Art of Evolve chronicles each step in the creation of this highly innovative game, from character design to motion capture. This gorgeous coffee-table edition is a comprehensive behind-the-scenes look at 2K's exhilarating new game, with extensive concept and development art and in-depth creator commentary.
The Number One Fashion Workshop for Shojo Manga From 'dos to shoes, how you dress and style your characters says a lot about who they are, before they even utter a word. Whether your story calls for a flashy drama queen or a mousy bookworm, this guide contains everything you need to know to create fabulous shojo manga characters with personality.
Kawaii is a Japanese word meaning 'super-cute', and it's a trend that's sweeping the globe. Anything can be drawn in the kawaii style, from animals, people, vegetables and flowers to food, vehicles and household items. Here, expert comic book and manga artist Yishan Li shows you how to draw amazingly adorable animals in just a few simple steps. Draw the cutest rabbit you've ever seen, a playful panda, koala, fox, sheep and more. There are 28 different drawings to choose from, all full of personality and bubbling over with charm. Each one is developed in 8 easy stages from a rough sketch of the basic shapes through to the finished, coloured drawing, making this book suitable for adults and children of all ages and abilities.
A young girl and her mother settle in the woods for a night's sleep, after a long and tiring journey. But who will keep them safe from harm? A wee bird is watching from the trees. And he knows just what to do. A vividly illustrated telling of a folk tale that speaks to themes of displacement, migration and protection.
A delightful translation of one of the finest, and most beautiful, examples of a medieval Bestiary. Bestiaries are a particularly characteristic product of medieval England, and give a unique insight into the medieval mind. Richly illuminated and lavishly produced, they were luxury objects for noble families. Their three-fold purpose was to provide a natural history of birds, beasts and fishes, to draw moral examples from animal behaviour (the industrious bee, the stubborn ass), and to reveal a mystical meaning - the phoenix, for instance, as a symbol ofChrist's resurrection. This Bestiary, MS Bodley 764, was produced around the middle of the thirteenth century and is of singular beauty and interest. The lively illustrations have the freedom and naturalistic quality ofthe later Gothic style, and make dazzling use of colour. This book reproduces the 136 illuminations to the same size and in the same place as the original manuscript, fitting the text around them. Richard Barber's translation from the original Latin is a delight to read, capturing both the serious intent of the manuscript and its charm. RICHARD BARBER has written many books on the history of and life in the middle ages, from his Somerset MaughamAward-winning The Knight and Chivalry, by way of biographies of Henry II and the Black Prince, to an anthology of Arthurian literature from England, France and Germany, Arthurian Legends, and an account of the historical Arthur, King Arthur: Hero and Legend.
Detailed plates from the Bible: the Creation scenes, Adam and Eve,
horrifying visions of the Flood, the battle sequences with their
monumental crowds, depictions of the life of Jesus and visions of
the new Jerusalem. Each of the 241 plates is accompanied by the
appropriate verses from the King James version of the Bible.
Featuring the complete Zits comics from 2020, the newest treasury by award-winning duo Jerry Scott and Jim Borgman is filled with zaniness, wit, and relatable comedic truths about being - and raising - a teenager. Featuring the award-winning combination of Jerry Scott's trademark humor and Jim Borgman's brilliant line art, Zits is the perfect comic for anyone parenting a teenager, or who remembers the days of sleeping in until noon, subsisting entirely on pizza, and rehearsing for an arena rock tour from the cozy confines of the garage. This fantastic Zits treasury presents the timeless teenage antics of Jeremy and friends and the trials of his Baby Boomer parents. Filled with lessons about growing up and growing older, this book contains so many laughs it will make your sides hurt.
Part of a series of exciting and luxurious Flame Tree Notebooks. Combining high-quality production with magnificent fine art, the covers are printed on foil in five colours, embossed, then foil stamped. And they're powerfully practical: a pocket at the back for receipts and scraps, two bookmarks and a solid magnetic side flap. These are perfect for personal use and make a dazzling gift. This example features Rackham's Alice In Wonderland Tea Party
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