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Books > Social sciences > Education > Study & learning skills
What are the humanities? As the cluster of disciplines historically grouped together as "humanities" has grown and diversified to include media studies and digital studies alongside philosophy, art history and musicology to name a few, the need to clearly define the field is pertinent. Herman Paul leads a stellar line-up of esteemed and early-career scholars to provide an overview of the themes, questions and methods that are central to current research on the history of the nineteenth- and twentieth-century humanities. This exciting addition to the successful Writing History series will draw from a wide range of case-studies from diverse fields, as classical philology, art history, and Biblical studies, to provide a state-of-the-art overview of the field. In doing so, this ground-breaking book challenges the rigid distinctions between disciplines and show the variety of prisms through which historians of the humanities study the past.
A practical and accessible insight into the different ways that students learn. This book offers advice and guidance needed to support effectively the reading skills, writing skills, memory, revision and exam technique of your pupils in order for them to take responsibility competently for their own study. It includes: photocopiable resources for use in practice within the secondary classroom examples of children's work that transfer theory into a classroom context advice and guidance on effective study support with no prior knowledge of learning styles and theories required fully inclusive strategies that can be used with pupils of all abilities.
This book examines the evidence-based interventions that can be used to promote creative thinking skills for children and adolescents in schools. It begins by explaining the theoretical basis of these training programmes, before presenting a coherent framework for the application of creativity theory in education. The authors describe and analyse programmes that have drawn on this framework, before offering an overview of the results of experimental studies which have validated the authors' approach. This book provides practical guidance on how the programmes can be applied in the classroom and discusses potential future directions for research and practice for increasing children's creativity. This book will be a valuable resource for teachers and teacher trainers, as well as to researchers in the psychology of creativity, education, and educational psychology.
* A practical guide for students in writing classes of all kinds: creative writing, professional writing and academic writing; * Covers writing for online publication including social media as well as the most common documents in university and writing-reliant workplaces; * Provides extensive practical examples, exercises, activities and quizzes, as well as online resources including video interviews with the top grammarians in the world
This book explores ethos and games while analyzing the ethical dimensions of playing, researching, and teaching games. Contributors, primarily from rhetoric and writing studies, connect instances of ethos and ethical practice with writing pedagogy, game studies, video games, gaming communities, gameworlds, and the gaming industry. The collection's eighteen chapters investigate game-based writing classrooms, gamification, game design, player agency, and writing and gaming scholarship in order to illuminate how ethos is reputed, interpreted, and remembered in virtual gamespaces and in the gaming industry. Ethos is constructed, invented, and created in and for games, but inevitably spills out into other domains, affecting agency, ideology, and the cultures that surround game developers, players, and scholars.
First published in 1983, Understanding Student Learning provides an in-depth analysis of students' learning methods in higher education, at the time. It examines the extent to which these learning methods reflected the teaching, assessment and individual personalities of the students involved. The book contains interviews with students, experiments and statistical analyses of survey data in order to identify successes and difficulties in student learning and the culmination of these techniques is a clearer insight into the process of student learning.
What is design? What are the main design disciplines, and how do they interrelate? How does design theory and context help you improve your studio work? What do you need to know by the end of your course to get a good career? What can you do to become a knowledgeable designer and improve your skills so that you stand out from the crowd? Whether you are already studying design, thinking about choosing a course, or are well on your way to finding your first job, this essential and uniquely comprehensive book will introduce you to the world of design and support you throughout your studies and on into the industry. Key features Develops your core skills and supports you in making the most of your studies. Describes the multi-disciplinary design world by exploring the various design disciplines - graphics, fashion and textiles, three-dimensional design, craft, spatial, interactive media, and theatre, film and television. Contains crucial practical information so you're ready for your career - placements, working with industry and self-employment, networking, job-seeking and how to succeed in your own business. Covers the key practical, theoretical and cultural fundamentals of design to help you understand and inform your practice - chapters on creativity and innovation, history, culture and context, how to communicate design, colour theory, aesthetics, and how to design with ethical, social and responsible considerations. Comprises chapters written by designers and lecturers, all experts in their fields. Includes stories, career profiles and first-hand quotes by students, established designers and industry specialists exploring what it's like to study and to work in the design industry today. Identifies important books and websites for further reading. The Design Student's Handbook will guide you along the road to a successful and fulfilling career and is an essential text for studying any of the design disciplines.
Stresses the importance of argumentation in everyday life Critical Thinking and Communication, 7/e, encourages students to develop skills in constructing and refuting arguments in contexts ranging from informal conversations to structured debates. The authors stress the importance of argumentation in everyday life while building student competence and critical awareness. Through exercises and examples, students learn to create arguments and develop, understand, and interpret extended cases.
An audience-centered approach to public speaking Public Speaking: An Audience-Centered Approach brings theory and practice together. Its distinctive and popular approach emphasizes the importance of analyzing and considering the audience at every point in the speech making process. This model of public speaking is the foundation of the text, and it guides students through the step-by-step process of public speaking, focusing their attention on the dynamics of diverse audiences, and narrowing the gap between the classroom and the real world.
All games are potentially transformative experiences because they engage the player in dynamic action. When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources examines the learning value of a wide variety of games across multiple disciplines. Organized just like a well-made game, the book is divided into four parts highlighting classroom experiences, community and culture, virtual learning, and interdisciplinary instruction. The author crosses between the high school and college classroom and addresses a range of disciplines, both online and classroom practice, the design of curriculum, and the transformation of assessment practices. In addition to a wealth of practical exercises, resources, and lesson ideas, the book explains how to use a wide and diverse range of games from casual to massively multiplayer online games for self-improvement as well as classroom situations.
Draw out the best in your children--by understanding the way they learn. If you're frustrated that your child isn't learning the way you did, chances are they are too In this practical resource, Cynthia Ulrich Tobias explains that understanding how you both learn can make all the difference.Using expertise in education and learning styles, Tobias offers practical guidance for teaching to your child's strengths--both at home and in school--even when his or her learning style is very different from your own. Enlightening and informative, this book will help with these issues: The different ways children perceive and order informationFour learning styles and how your style and your child's may differHow to bring out your child's greatest strengthsWays to help your child grasp and remember what's being taughtTips for advocating for your child with teachersHow your involvement can increase your child's success at schoolWhether you're a parent, grandparent, or teacher, this book offers concrete help for guiding the children in your care onto their very best path to learning--now and for a lifetime.
With its unique focus on source-based writing and writing across the curriculum, The Academic Writer's Handbook contains all the features of a traditional handbook combined with the tools students need in order to read, write, and conduct research in the disciplines.
Technical Communication prepares students to make the leap from writing in college to writing in a variety of workplace settings and contexts. Full of clear, practical advice and real-world examples from a range of sources, the text gives students practice with the kinds of writing processes and products they'll encounter on the job. The new edition shines a light on the challenges of writing in a variety of contexts across a variety of media and continues to provide thorough guidance with new examples that prepare students to become effective, responsible communicators in a technologically saturated world.
Each Student Book and ActiveBook has clearly laid out pages with a range of supportive features to aid learning and teaching: * Getting to know your unit sections ensure learners understand the grading criteria and unit requirements. * Getting ready for assessment sections focus on preparation for external assessment with guidance for learners on what to expect. Hints and tips will help them prepare for assessment and sample answers are provided for a range of question types including, short and long answer questions, all with a supporting commentary. * Pause point features provide opportunities for learners to self-evaluate their learning at regular intervals. Each Pause Point feature give learners a Hint or Extend option to either revisit and reinforce the topic or encourage independent research or further study skills. * Case study and Theory into practice features enable development of problem-solving skills and place the theory into real-life situations learners could encounter. * Assessment practice features provide scaffolded assessment practice activities that help prepare learners for assessment. Within each assessment practice activity, a Plan, Do and Review section supports learners' formative assessment by making sure they fully understand what they are being asked to do, what their goals are and how to evaluate the task and consider how they could improve. * Literacy and numeracy activities provide opportunities for reinforcement in these key areas, placing the skills into a sport context. * Dedicated Think future pages provide case studies from the industry, with a focus on aspects of skills development that can be put into practice in a real work environment and further study.
Proven and practical strategies for success on the Math Skills section of the SAT-completely revised and updated for the latest version of the exam There are many comprehensive SAT prep books out there, but if you're looking to master specific skills and increase your score, Top 50 SAT Math Skills, Third Edition offers most effective study strategy available. The first book of its kind to present the heart of each of the 50 most important SAT concepts, this essential guide provides exercises that show you exactly how each math concept is tested on the SAT. Written by a renowned educational counselor, this book was created specifically for visual learners, with small bits of information to aid in quick, concentrated study. Within each topic, solved problems of gradually increasing difficulty help you build your problem-solving skills. Features: 50 essential skills, each presented clearly on a two-page spread, offer quick targeted review; the content was created specifically for the visual learner A pre-test designed to identify weaknesses in the critical math concepts on the SAT that students often struggle with Visually appealing, two- to four-page spreads with lessons that boost knowledge in the 50 essential skills, with step-by-step sample exercises A post-test designed to track your progress in each specific skill A full answer key with helpful explanations 2 extra tests online
This practical, user-friendly guide examines ethics in research. It helps researchers to manage ethical dilemmas that arise while research is being planned, conducted and reported and includes a unique 'ethical review checklist', as well as other useful features, to aid ethics in practice.
Evaluative Thinking for Advanced Learners, Grades 3-5 will teach students to think critically about values, issues, and ideas while creating defensible arguments. Evaluative thinking is a skill which helps students learn to weigh values and facts in making judgements. Working through the lessons and handouts in this book, students will examine difficult and ambiguous questions from a subjective and balanced perspective. This curriculum provides cohesive, focused, scaffolded lessons to teach each targeted area of competency, followed by authentic application activities for students to then apply their newly developed skill set. This book can be used as a stand-alone gifted curriculum or as part of an integrated curriculum. Each lesson ties in both reading and metacognitive skills, making it easy for teachers to incorporate into a variety of contexts.
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