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Books > Children's & Educational > Technology & applied sciences
"Roger McGough's witty text offers many weird and wonderful
explanations ... Chris Riddell's artwork makes the whole an
imaginative feast" - Bookseller Runner-up for the English
Association 4-11 Award for the Best Children's Picture Book.
Nominated for the Kate Greenaway Medal. From the minds of the
former Children's Laureate Chris Ridell, and award-winning fellow
of the Royal Society of Literature Roger McGough, comes a
fun-filled book about how things work. Have you ever wondered how a
toaster works? Or a fridge-freezer, or a washing-up machine? In
this fun-filled book of how things work, Dudley, the techno-wizard
dog, provides the answers. Roger McGough's delightfully ingenious
text and Chris Riddell's striking illustrations take children from
the furthest realms of fantasy into the fascinating world of
technology to discover the workings of familiar machines, making it
an exciting book which will delight again and again. At first, it
describes how a child thinks things work... (gnomes in the toaster)
and then Dudley tells you how the various household appliances
really work. Includes all the appliances a curious child would be
interested in: the dishwasher, the fridge-freezer and more. A
funny, imaginative 'how things work' book for ages 4-7.
Now an Emmy award-winning Netflix series! The highly-anticipated
new book from the New York Times bestselling series, with over 7
million copies in print 'Terrifyingly fun! Max Brallier's The Last
Kids on Earth delivers big thrills and even bigger laughs.' Jeff
Kinney, author of Diary of a Wimpy Kid. 'Terrifyingly fun! Max
Brallier's The Last Kids on Earth delivers big thrills and even
bigger laughs.' Jeff Kinney, author of Diary of a Wimpy Kid. Wimpy
Kid meets The Walking Dead in this hilarious series packed with
monsters and zombies. Told from June's point of view-and set
between the shattering events of The Midnight Blade and The
Skeleton Road-June's Wild Flight brings new characters, high-stakes
action, and stunning revelations in an adventure that could only be
June's. An essential Last Kids story that readers won't want to
miss! The Midnight Blade ended with a shocking twist: a
long-missing villain has returned and now has an army of the dead
at his command! Jack, June, Quint, and Dirk have battled the worst
kind of monsters, zombies, and cosmic servants, but an endless
horde of animated skeletons is next-level. While the kids plan
their next move, an unexpected threat emerges and June gets
separated from her friends, dragged miles away from Wakefield to a
town overgrown with monstrous vines and never-before-seen
creatures. Drawing on her post-apocalyptic survival and action
skills-and with the help of some odd new companions-June attempts
to make her way back home. But not before she uncovers critical
information about the mysterious "Tower." Information that the
future of our world may hinge upon . . . Told in a mixture of text
and black-and-white illustration, this is the perfect series for
any kid who's ever dreamed of starring in their own comic book or
video game. The Last Kids on Earth series: The Last Kids on Earth
The Last Kids on Earth and the Zombie Parade The Last Kids on Earth
and the Nightmare King The Last Kids on Earth and the Cosmic Beyond
The Last Kids on Earth and the Midnight Blade The Last Kids on
Earth and the Skeleton Road And don't miss the full-colour graphic
novel: The Last Kids on Earth: Thrilling Tales from the Tree House
How to be Brilliant at Materials contains 42 photocopiable sheets
for use with 7-11 year olds. The practical activities will help
children to acquire knowledge and understanding of the way
materials are classified, how they can be changed and ways of
separating different materials. The sheets are closely linked to
the National Curriculum Attainment Target Sc3: Materials and their
Properties.
Mario is die skool se rekenaarspeletjiekampioen. Maar wanneer hy deur 'n eienaardige nuwe speletjie weggevoer word na die kuberruim, moet hy veg vir sy lewe. 'n Geheimsinnige wese genaamd Gigabyte verduidelik dat hy na die sewe wonders van die antieke wêreld moet reis om ses goue muntstukke te vind, voordat hy kan terugkeer huis toe. Lewensgevaarlike uitdagings wag op hom . . . 'n Kiesjoueieavontuurstorie propvol avontuur en naelbytaksie!
Take a colourful and comical tour through our galaxy and beyond
with this fun new comic collection from Mike Barfield and Jess
Bradley. Discover the poisonous clouds of Venus, the rings of
Saturn and the raging storm on Jupiter. Venture inside nebulae,
black holes, supernovas and far-flung galaxies. Find out about the
historic figures who pioneered space travel, the animals who
ventured to the stars so humans could follow and the
ground-breaking technology that took them there. With over 90
fun-packed entries, children will laugh as they learn about the
wonders of the universe. Each entry uses a colourful comic-strip
style to delight and inform young readers in equal measure.
Kom ontdek die aarde se uiteenlopende landskappe en interessante
bewoners in hierdie leersame boek. Ook al is die teks met jong
lesers in gedagte saamgestel, is hierdie die perfekte bron van
inligting vir enigiemand wat belangstel om ons planeet se unieke
biodiversiteit te verstaan en te bewaar. Die kombinasie van
leersame, toeganklike inhoud (nagevors deur kenners verbonde aan
die Montreal Biodome) en treffende visuele materiaal gee lesers 'n
naby blik op ons verstommende planeet – en gee ook noodsaaklike
insig in die invloed wat menslike aktiwiteite op die aarde het.
Exam board: Edexcel Level: A-level Subject: Design and Technology
First teaching: September 2017 First exams: Summer 2019 Target
success in Edexcel A-level Design and Technology (Product Design)
with our proven formula for effective, structured revision. Key
content coverage is combined with exam-style tasks and practical
tips to create a revision guide that students can rely on to
review, strengthen and test their knowledge. With My Revision
Notes, every student can: - plan and manage a successful revision
programme using the topic-by-topic planner - consolidate subject
knowledge by working through clear and focused content coverage -
test understanding and identify areas for improvement with regular
'Now Test Yourself' tasks and answers - improve exam technique,
including interpretation and application, through practice
questions, sample answers and exam tips.
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Dig World
(Hardcover)
Codie Wright; Illustrated by Madeline Husby
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R621
Discovery Miles 6 210
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Ships in 18 - 22 working days
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Big Book of Boats
(Hardcover)
Luogo comune; Illustrated by Luogo comune; Translated by Catherine Bruzzone
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R331
Discovery Miles 3 310
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Ships in 10 - 15 working days
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Embark on a voyage of discovery across the seven seas! From
enormous cruise ships glittering in the evening light to incredible
submarines exploring the depths of the ocean, boats reveal to us
the secrets, stories and histories of our world. Read about big
battles, amazing adventures, vast voyages and calamitous
catastrophes. Characterful felt-tip illustrations and curious facts
combine in this gift-worthy non-fiction book of boats. All aboard!
The Wright brothers wanted to build a flying machine. The path to
achieve their dream was filled with many obstacles. Countless hours
would be spent studying and testing their plans. But their hard
work paid off, and today they are known as the "forefathers of
flight." Created in collaboration with the Smithsonian Institution,
this Smithsonian Informational Text builds students' reading skills
while engaging their curiosity about STEAM topics through
real-world examples. It features a hands-on STEAM challenge that
guides students through every step of the engineering design
process and is perfect for makerspace activities. It makes STEAM
career connections by providing a glimpse into the lives of
real-life Smithsonian employees currently working in STEAM fields.
Discover engineering innovations that solve real-world problems
with this book that touches on all aspects of STEAM: Science,
Technology, Engineering, the Arts, and Math!
Drawing together the most up-to-date research from experts all
across the world, the second edition of Computer Science Education
offers the most up-to-date coverage available on this developing
subject, ideal for building confidence of new pre-service and
in-service educators teaching a new discipline. It provides an
international overview of key concepts, pedagogical approaches and
assessment practices. Highlights of the second edition include: -
New sections on machine learning and data-driven (epistemic)
programming - A new focus on equity and inclusion in computer
science education - Chapters updated throughout, including a
revised chapter on relating ethical and societal aspects to
knowledge-rich aspects of computer science education - A new set of
chapters on the learning of programming, including design, pedagogy
and misconceptions - A chapter on the way we use language in the
computer science classroom. The book is structured to support the
reader with chapter outlines, synopses and key points. Explanations
of key concepts, real-life examples and reflective points keep the
theory grounded in classroom practice. The book is accompanied by a
companion website, including online summaries for each chapter,
3-minute video summaries by each author and an archived chapter on
taxonomies and competencies from the first edition.
The perfect coloring book for fans of Sonic the Hedgehog! Over 60
pages of coloring fun with your favorite characters like Sonic,
Tails, Knuckles, and more in this super awesome coloring book!
The Edexcel International GCSE (9-1) ICT Student Book provides
comprehensive coverage of the new specification and is designed to
supply students with the best preparation possible for the
examination. These new resource also have international relevance
and support at their core. Learning is embedded with differentiated
exercises and exam practice throughout. Provides free access to an
ActiveBook, a digital version of the Student Book, which can be
accessed online, anytime, anywhere supporting learning beyond the
classroom. Transferable skills, needed for progression into higher
education and employment, are signposted allowing students to
understand, and engage with, the skills they're gaining. Reviewed
by a language specialist to ensure the book is written in a clear
and accessible style for students whose first language may not be
English. Glossary of key terminology. Teacher support materials
available online. Available: August-September 2017
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