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Books > Children's & Educational > Technology & applied sciences
Learn how to draw the latest Fortnite Battle Pass designs with this
brand-new official guide from Epic Games. Want to recreate the
action-packed looks from the Battle Passes? Well, now you can with
this special themed guide, brought to you by Epic Games. With clear
step-by-step instructions to take you from initial sketch to
finished artwork, this book will help elevate your drawing skills
to Tier 100. INCLUDES: * 16 CLASSIC OUTFITS * 8 STYLISH EMOTICONS *
SUPERCOOL BACK BLING, GLIDERS, AND HARVESTING TOOLS * TOP DRAWING
TIPS Featuring the authentic Fortnite holographic seal.
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Cars
(Hardcover)
Xist Publishing
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R740
Discovery Miles 7 400
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Ships in 18 - 22 working days
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This Practice Tests book is the perfect companion to both the
Eduqas GCSE Food Preparation and Nutrition and WJEC GCSE Food and
Nutrition Student Books and Revision Guides. It will help students
familiarise themselves with the format of exam papers and build
their confidence across the topics. // Provides questions across
both Nutrition and Commodities topic areas, along with the answers
and marking criteria, so that students can understand how marks are
awarded // Includes a full exemplar exam paper, with graded
answers, so students can see what makes a better answer and how to
maximise marks in the exam // Gives helpful advice on revision
planning and how to use different learning strategies // Tips,
hints and advice throughout help students think about what the
question is asking, help them avoid common pitfalls, and show them
ways to maximise their grade // Keywords are highlighted throughout
and defined in a glossary, so students can learn and apply correct
terminology to best effect in their exam // Offers a detailed
explanation of the main types of exam questions students will face
in relation to each of the Assessment Objectives // Engaging,
full-colour design and write-in format makes it very user-friendly
and easy to use
Coding Sandpit is an eight-level series for teaching and learning
of computational skills. Coding Sandpit is an eight-level series
full of fun-filled activities to engage young learners. The series,
has been developed keeping in mind the wide scope and application
of computational thinking, problem solving and critical reasoning
skills in our lives in the digital era. Topics have been covered
thematically, which helps in developing the computational thinking
skills holistically. Computational thinking skills have been
thought through the following themes: (1) Systematic Listing,
Counting and Reasoning, (2) Iterative Patterns and Processes, (3)
Information Processing, (4) Discrete Mathematical Modelling, (5)
Following and Devising Algorithms, (6) Programming and (7) Digital
Literacy.
With the help of Alice Cooper, Freddie Mercury, Kurt Cobain and a
whole host of weird and wonderful characters both real and
imagined, The Extraordinary Elements presents the periodic table as
you have never seen before. Gripping facts and easy-to-access
information accompany stunning infographics and the personified
elements, as well as chemistry basics
LEGO MINDSTORMS lets you design and program robots that can do just
about anything
The LEGO MINDSTORMS RIS 2.0 is the core set for all MINDSTORMS
users, that lets users design and program working robots - limited
only by their imagination. Initially designed for users 12 and up,
LEGO MINDSTORMS has taken off with LEGO enthusiasts of all ages.
10 Cool LEGO MINDSTORMS RIS 2.0 Projects: Amazing Projects You Can
Build in Under an Hour provides step-by-step instructions and
detailed illustrations for users of all skill levels and
proficiencies.
From out of the box to up and running in less than an hour.
8-page color insert. A color insert illustrates the complete
projects in full-detail.
Specifically targeted at new users of the LEGO MINDSTORMS RIS 2.0.
Award-winning scientist and BBC broadcaster Dr Maggie Aderin-Pocock
(MBE) is here to answer all the questions curious kids will ever
have about the Universe. How long would it take me to fly to a
star? What would happen if I fell inside a black hole? Would I get
a phone signal in space? From whether there are rainbows on other
planets to what dinner tastes like on the International Space
Station, this book is packed full of fabulous facts, mind-blowing
insights and engaging explanations from the renowned space
scientist. Written in Dr Maggie's fun, accessible style, and
featuring out-of-this-world illustrations throughout, it's
guaranteed to bring the wonders of space and science to life for
young readers. Publishing in the UK in time for World Space Week
(4th-10th October 2022).
Coding Sandpit is an eight-level series for teaching and learning
of computational skills. Coding Sandpit is an eight-level series
full of fun-filled activities to engage young learners. The series,
has been developed keeping in mind the wide scope and application
of computational thinking, problem solving and critical reasoning
skills in our lives in the digital era. Topics have been covered
thematically, which helps in developing the computational thinking
skills holistically. Computational thinking skills have been
thought through the following themes: (1) Systematic Listing,
Counting and Reasoning, (2) Iterative Patterns and Processes, (3)
Information Processing, (4) Discrete Mathematical Modelling, (5)
Following and Devising Algorithms, (6) Programming and (7) Digital
Literacy.
Coding Sandpit is an eight-level series for teaching and learning
of computational skills. Coding Sandpit is an eight-level series
full of fun-filled activities to engage young learners. The series,
has been developed keeping in mind the wide scope and application
of computational thinking, problem solving and critical reasoning
skills in our lives in the digital era. Topics have been covered
thematically, which helps in developing the computational thinking
skills holistically. Computational thinking skills have been
thought through the following themes: (1) Systematic Listing,
Counting and Reasoning, (2) Iterative Patterns and Processes, (3)
Information Processing, (4) Discrete Mathematical Modelling, (5)
Following and Devising Algorithms, (6) Programming and (7) Digital
Literacy.
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