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Books > Children's & Educational > Technology & applied sciences
Live from the Crypt is an hilarious information series with an
undead chat show format where ghostly historical figures are
interviewed by the crew of the show about their lives and
experiences, featuring quirky illustrations, comic strips and play
script-style text. In this volume, famous women scientists from
throughout modern history, including Marie Curie, Elizabeth
Blackwell, Janaki Ammal and Gertrude B. Elion, are interviewed
about their ground-breaking experiments and mind-blowing
discoveries.
The only official sticker book created in collaboration with Mojang!
Take your first steps into the Overworld, and learn all about the perils that await with this official Mojang activity book, filled with survival tips, secret tricks and hundreds of stickers.
Discover which hostile mobs are best avoided, learn how to build an epic base, and find out where to locate the best blocks and items by completing the exciting activities inside. With so much to do, there’s enough to keep young Minecrafters busy for hours!
Collect all of the official Minecraft books to become the best Minecrafter you can be:
Minecraft Guide to Exploration
Minecraft Guide to Creative
Minecraft Guide to Redstone
Minecraft Guide to The Nether and the End
Minecraft Mobestiary
Minecraft Survival Tin
Minecraft The Survivors' Book of Secrets
Minecraft: Exploded Builds: Medieval Fortress
Minecraft Blockopedia
Mojang is the Swedish video game developer that introduced the world to Minecraft, the gaming sensation built upon blocks. Markus ‘Notch’ Persson founded the company so that he could give up his day job and go into full-time Creative Mode with his best friend Carl Manneh. The alpha version of Minecraft was launched in 2009, and the official game went on sale in 2011. Since then 70 million copies have been sold. It is now the third best-selling video game of all time. Mojang HQ has also developed Scrolls, Cobalt, and Crown and Council. Mojang was bought by Microsoft in 2014, but remains the hub of the Minecraft empire.
Discover how maths can be artistic and art can be mathematical with
this awesome activity book, full of fun drawing challenges with a
mathematical basis. Amazing patterns with a mathematical essence
will be revealed as you follow the simple activity instructions.
Learn incredible maths facts as you draw the beautiful designs.
From simple geometric patterns to fascinating fractal art, to
awesome anamorphic art, and cool celtic knots, discover the beauty
in maths, and the maths in beauty. Left-brain and right-brain come
together to create fantastic maths art!
Soar into space with this glorious love story of alien folk, from
the creators of The Gruffalo and Stick Man, now in an early reader
format to support children who are gaining confidence in reading.
The Smeds (who are red) never mix with the Smoos (who are blue). So
when a young Smed and Smoo fall in love, their families strongly
disapprove. But peace is restored and love conquers all in this
happiest of love stories. There's even a gorgeous purple baby to
celebrate! This Early Reader edition contains the complete classic
story and pictures, in a pocket-book format, and with an
extra-clear font and layout, to support children who are gaining
confidence in reading. Winner at the British Book Awards 2020 -
Children's Illustrated & Non-Fiction Book of the Year With
fabulous rhymes and breathtaking illustrations, this book is
literally out of this world! From the creators of The Gruffalo,
Stick Man and ZOG, which have all been made into animated films
shown on BBC1 Zog and the Flying Doctors animation will be shown on
BBC1 December 2020. Praise for The Smeds and the Smoos: 'A book for
our time.' BBC Radio 4 'Blast off with the most exciting book yet
from the creator of The Gruffalo. Get ready for a wild and
wonderful journey through space in a book that is perfect for
reading together.' The Sun 'The Gruffalo team's own Jabberwocky,
with rhyme and nonsense words but a happy ending, inventively
illustrated by Scheffler.' The Times 'A timely tale of tolerance
that's fun to read aloud.' Daily Express
The British railway system is the oldest in the world. This
fascinating book describes the early days in the British railway
industry, from the opening of the first public steam inter-city
railway line in 1830 and Robert Stephenson's Rocket, through to the
glory days of the Flying Scotsman and the expansion of the national
rail networks in the 1940s to form British Railways. With a
biography of George Stephenson the Father of the Railways and his
son Robert, a timeline and Track Facts, this book is a must for
anyone with an interest in trains and train travel.
What does the future hold for digital technology and education?
What can be learnt from the history of technology use in education?
Does digital technology make education more individualized? Will it
eventually replace the school, university and teacher? In a
thoroughly revised edition of this successful book, Neil Selwyn
takes a critical look at some of the major current debates and
controversies concerning digital technologies and education.
Focusing on the social as well as the technical aspects of these
issues, Selwyn addresses fundamental but often unvoiced questions
about education and technology. Over the course of eight chapters,
the book gives careful thought to the people, practices, processes
and structures behind the rapidly increasing use of technologies in
education, with an emphasis on the implications of digital
technologies for individuals and institutions. Brand new chapters
on trends in AI and 'big data' driven automation of education, and
the future(s) of education and technology are included. This
edition also features new sections exploring 'post-digital'
perspectives, personalized learning, digital labour, and the
impending need for sustainable forms of digital education. The book
focuses attention on the connections between recent technology
developments and broader changes in education practice, education
policy and education theory over the past few decades. It also
challenges us to reflect on future directions and controversies for
education in the (post)digital age. Expanded study questions,
annotated further reading and a new glossary of key terms are
included to support readers. An updated companion website links to
bonus chapters and audio recordings for further discussion.
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