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Books > Children's & Educational > Technology & applied sciences

Coding Sandpit Level 2 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition): ACM... Coding Sandpit Level 2 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition)
ACM India
R112 Discovery Miles 1 120 Ships in 5 - 10 working days

Coding Sandpit is an eight-level series for teaching and learning of computational skills. Coding Sandpit is an eight-level series full of fun-filled activities to engage young learners. The series, has been developed keeping in mind the wide scope and application of computational thinking, problem solving and critical reasoning skills in our lives in the digital era. Topics have been covered thematically, which helps in developing the computational thinking skills holistically. Computational thinking skills have been thought through the following themes: (1) Systematic Listing, Counting and Reasoning, (2) Iterative Patterns and Processes, (3) Information Processing, (4) Discrete Mathematical Modelling, (5) Following and Devising Algorithms, (6) Programming and (7) Digital Literacy.

Dad's Mission - A Pictorial Biography of Colonel Frederick Drew Gregory, U.S. Astronaut (Hardcover): Charlotte Cosby Dad's Mission - A Pictorial Biography of Colonel Frederick Drew Gregory, U.S. Astronaut (Hardcover)
Charlotte Cosby; Foreword by Colonel Frederick Drew Gregory
R529 Discovery Miles 5 290 Ships in 18 - 22 working days
The Little Bulker (Hardcover): Katerina P Shaw The Little Bulker (Hardcover)
Katerina P Shaw; Illustrated by Paul Nugent
R568 Discovery Miles 5 680 Ships in 18 - 22 working days
Air Fryer Cakes And Bakes 2 Cookbooks in 1 - Sweet, Mouthwatering Treats For The Family! (Hardcover): Sarah Daniel Air Fryer Cakes And Bakes 2 Cookbooks in 1 - Sweet, Mouthwatering Treats For The Family! (Hardcover)
Sarah Daniel
R671 R600 Discovery Miles 6 000 Save R71 (11%) Ships in 18 - 22 working days
STEM Projects: Box 3 - Grade 3 (Boxed pack): R.I.C.Publications STEM Projects: Box 3 - Grade 3 (Boxed pack)
R.I.C.Publications
R1,200 R1,094 Discovery Miles 10 940 Save R106 (9%) Ships in 5 - 8 working days

Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous?

The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating.

The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project.

The STEM projects series contains:

  • two introductory cards explaining STEM education; time allocations for using the cards; and tips for planning, differentiating, teaching and assessing STEM projects, as well as classroom management and resource management ideas,
  • one card with icons explaining each step of the design process, in child-friendly language,
  • one card explaining the Science sub-strand; how the projects can be linked to Design and technology, Digital technology and Mathematics skills; and providing an overview of each project contained within the sub-strand, including the task and the specific materials required,
  • six short-term projects and one long-term project for each sub-strand of Australian Curriculum: Science, and
  • six copies of each project to allow for small-group use, 28 individual cards per box
Ghostly Tales of Michigan's Haunted Lighthouses (Hardcover): Diane Telgen, Diana Higgs Stampfler Ghostly Tales of Michigan's Haunted Lighthouses (Hardcover)
Diane Telgen, Diana Higgs Stampfler
R649 Discovery Miles 6 490 Ships in 10 - 15 working days
My Revision Notes: OCR A Level Computer Science: Second Edition (Paperback): George Rouse, Jason Pitt, Sean O'byrne My Revision Notes: OCR A Level Computer Science: Second Edition (Paperback)
George Rouse, Jason Pitt, Sean O'byrne
R816 R750 Discovery Miles 7 500 Save R66 (8%) Ships in 10 - 15 working days

Set your students on track to achieve the best grade possible with My Revision Notes: OCR A Level Computer Science. Our clear and concise approach to revision will help students learn, practise and apply their skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide that can be relied on to build both knowledge and confidence. With My Revision Notes: OCR A Level Computer Science, students can: > Consolidate knowledge with clear, focused and relevant content coverage, based on what examiners are looking for > Develop understanding with self-testing - our regular 'Now test yourself,' tasks and answers will help commit knowledge to memory > Improve technique through exam-style practice questions, expert tips and examples of typical mistakes to avoid > Identify key connections between topics and subjects with our 'Learning links' focus > Plan and manage a successful revision programme with our topic-by-topic planner, new exam breakdown feature, user-friendly definitions throughout and questions and answers online

STEM Projects: Box 2 - Grade 2 (Boxed pack): R.I.C.Publications STEM Projects: Box 2 - Grade 2 (Boxed pack)
R.I.C.Publications
R1,200 R1,094 Discovery Miles 10 940 Save R106 (9%) Ships in 5 - 8 working days

Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous?

The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating.

The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project.

The STEM projects series contains:

  • two introductory cards explaining STEM education; time allocations for using the cards; and tips for planning, differentiating, teaching and assessing STEM projects, as well as classroom management and resource management ideas,
  • one card with icons explaining each step of the design process, in child-friendly language,
  • one card explaining the Science sub-strand; how the projects can be linked to Design and technology, Digital technology and Mathematics skills; and providing an overview of each project contained within the sub-strand, including the task and the specific materials required,
  • six short-term projects and one long-term project for each sub-strand of Australian Curriculum: Science, and
  • six copies of each project to allow for small-group use, 28 individual cards per box
STEM Projects: Box 1 - Grade 1 (Boxed pack): R.I.C.Publications STEM Projects: Box 1 - Grade 1 (Boxed pack)
R.I.C.Publications
R1,200 R1,094 Discovery Miles 10 940 Save R106 (9%) Ships in 5 - 8 working days

Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous?

The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating.

The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project.

The STEM projects series contains:

  • two introductory cards explaining STEM education; time allocations for using the cards; and tips for planning, differentiating, teaching and assessing STEM projects, as well as classroom management and resource management ideas,
  • one card with icons explaining each step of the design process, in child-friendly language,
  • one card explaining the Science sub-strand; how the projects can be linked to Design and technology, Digital technology and Mathematics skills; and providing an overview of each project contained within the sub-strand, including the task and the specific materials required,
  • six short-term projects and one long-term project for each sub-strand of Australian Curriculum: Science, and
  • six copies of each project to allow for small-group use, 28 individual cards per box
STEM Projects: Foundation - Grade R (Boxed pack): R.I.C.Publications STEM Projects: Foundation - Grade R (Boxed pack)
R.I.C.Publications
R1,200 R1,094 Discovery Miles 10 940 Save R106 (9%) Ships in 5 - 8 working days

Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous?

The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating.

The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project.

The STEM projects series contains:

  • two introductory cards explaining STEM education; time allocations for using the cards; and tips for planning, differentiating, teaching and assessing STEM projects, as well as classroom management and resource management ideas,
  • one card with icons explaining each step of the design process, in child-friendly language,
  • one card explaining the Science sub-strand; how the projects can be linked to Design and technology, Digital technology and Mathematics skills; and providing an overview of each project contained within the sub-strand, including the task and the specific materials required,
  • six short-term projects and one long-term project for each sub-strand of Australian Curriculum: Science, and
  • six copies of each project to allow for small-group use, 28 individual cards per box
Principles of Series and Parallel Electrical Circuits Electric Generation Grade 5 Children's Electricity Books... Principles of Series and Parallel Electrical Circuits Electric Generation Grade 5 Children's Electricity Books (Hardcover)
Baby Professor
R689 R613 Discovery Miles 6 130 Save R76 (11%) Ships in 18 - 22 working days
My Revision Notes: Level 1/Level 2 Cambridge National in Creative iMedia: Second Edition (Paperback): Kevin Wells My Revision Notes: Level 1/Level 2 Cambridge National in Creative iMedia: Second Edition (Paperback)
Kevin Wells
R409 Discovery Miles 4 090 Ships in 10 - 15 working days

Set your students on track to achieve the best grade possible with My Revision Notes: Level 1 / Level 2 Cambridge Nationals in Creative iMedia (J834). Our clear and concise approach to revision will help students learn, practise and apply their skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide that can be relied on to build both knowledge and confidence. >> Consolidate knowledge with clear, concise and relevant content coverage, based on what examiners are looking for. >> Extend understanding with our regular 'Now Test Yourself', tasks and answers provided online for students to access. >> Improve technique through our increased exam support, including exam-style practice questions, expert exam tips and examples of typical mistakes to avoid. >> Identify key connections between topics and subjects with our 'Making Links' focus and further ideas for follow-up and revision activities. >> Plan and manage a successful revision programme with our topic-by-topic planner, new skills checklist and exam breakdown features, user-friendly definitions and glossary.

Cash's Flight Plans & Adventures (Hardcover): Toiresa Frazier Cash's Flight Plans & Adventures (Hardcover)
Toiresa Frazier
R683 Discovery Miles 6 830 Ships in 10 - 15 working days
Pokémon: Where's Pikachu? A search & find book (Paperback): Pokemon Pokémon: Where's Pikachu? A search & find book (Paperback)
Pokemon
R236 R216 Discovery Miles 2 160 Save R20 (8%) Ships in 9 - 17 working days

Travel through all the Pokemon regions in this epic search and find! From Alola to Sinnoh, Kanto to Galar, this book takes you on a journey through all the regions of of Pokemon. Find Electric-type Pokemon playing in the park, Water-type Pokemon in Johto creek and many more in this search and find adventure. Hours of fun to be had seeking Pikachu and his friends in every action-packed scene!

Pat's Online Chat (Hardcover): McArthur Margaret Pat's Online Chat (Hardcover)
McArthur Margaret; Illustrated by Bryan Jason Ynion
R870 Discovery Miles 8 700 Ships in 18 - 22 working days
#TECHNOLOGY - From the Wheel to the Metaverse, The Story of Technology and How Things Work (Hardcover): Marcus Johnson #TECHNOLOGY - From the Wheel to the Metaverse, The Story of Technology and How Things Work (Hardcover)
Marcus Johnson; Illustrated by John Devolle
R468 R436 Discovery Miles 4 360 Save R32 (7%) Ships in 9 - 17 working days

Have you ever wondered how the wheel was invented or who created the first video game? Do you understand how the internet works and why vaccines save lives? Are you aware that fossil fuels not only power cars and planes, but are also used to generate the electricity that powers almost everything else? Do you know about alternative energy sources and how they work? Would you like to know more about robotic surgery, vertical farming or gene therapy? Then this is the book for you!

My First London Bus Cloth Book (Rag book): Marion Billet My First London Bus Cloth Book (Rag book)
Marion Billet 1
R345 R183 Discovery Miles 1 830 Save R162 (47%) Ships in 10 - 15 working days

A very soft, very cuddly cloth book for babies all about London. My First London Bus Cloth Book has bright, simple illustrations by Marion Billet and features a red London bus with tactile crinkly wheels on the cover. Beautifully presented in a gorgeous gift box, this book is perfect for small babies. Little tourists can discover more of London with The London Noisy Tube, The London Noisy Bus and The London Noisy Book.

A Day in Code - An illustrated story written in the C programming language (Hardcover): Shari Eskenas A Day in Code - An illustrated story written in the C programming language (Hardcover)
Shari Eskenas; Illustrated by Ana Quintero Villafraz
R569 Discovery Miles 5 690 Ships in 18 - 22 working days
Navajo Girl (Hardcover): Maureen Mink Navajo Girl (Hardcover)
Maureen Mink
R898 Discovery Miles 8 980 Ships in 18 - 22 working days
Higher Computing Science (Paperback): Jane Paterson, John Walsh Higher Computing Science (Paperback)
Jane Paterson, John Walsh
R1,201 Discovery Miles 12 010 Ships in 9 - 17 working days

Exam board: SQA Level: Higher Subject: Computing Science First teaching: August 2018 First exams: Summer 2019 Trust highly experienced teachers and authors Jane Paterson and John Walsh to guide you through the latest SQA Higher Computing Science specification (for examination from 2019 onwards). This is the most comprehensive resource available for this course, brought to you by Scotland's No. 1 textbook publisher. - Gain in-depth knowledge of the four areas of study (Software Design and Development, Database Design and Development, Web Design and Development, Computer Systems) with clear explanations of every concept and topic - Understand advanced concepts and processes as numerous examples throughout the book show the theory in action - Build the skills of analysis, design, implementation, testing and evaluation that are required for success in both the exam and the assignment - Apply the knowledge and skills developed through the course to a variety of practical tasks and end-of-chapter 'check your learning' questions - Use computing terminology confidently and accurately by consulting a detailed glossary of all key terms and acronyms

How Plants Grow (Paperback, 2nd edition): Dona Herweck Rice How Plants Grow (Paperback, 2nd edition)
Dona Herweck Rice
R170 R155 Discovery Miles 1 550 Save R15 (9%) Ships in 18 - 22 working days

Beginning readers explore the steps to make plants grow! Readers will learn about various parts of the plant including seeds, roots, and leaves in this engaging nonfiction title. Featuring vivid, clear photos and simple, informational text, even the most reluctant reader will be captivated!

Mars for Kids (Tinker Toddlers) (Hardcover): Dhoot Mars for Kids (Tinker Toddlers) (Hardcover)
Dhoot
R523 Discovery Miles 5 230 Ships in 10 - 15 working days
Chasing Fame and Fortune: Can You Become a Pro Gamer (Paperback): Eric Braun Chasing Fame and Fortune: Can You Become a Pro Gamer (Paperback)
Eric Braun
R238 R226 Discovery Miles 2 260 Save R12 (5%) Ships in 18 - 22 working days
Interviews with the ghosts of sparky inventors (Paperback, Illustrated edition): John Townsend Interviews with the ghosts of sparky inventors (Paperback, Illustrated edition)
John Townsend; Illustrated by Rory Walker
R270 R248 Discovery Miles 2 480 Save R22 (8%) Ships in 9 - 17 working days

Live from the Crypt is an hilarious information series with an undead chat show format where ghostly historical figures are interviewed by the diverse crew of the show about their lives and experiences, featuring quirky illustrations, comic strips and play script-style text. In this volume, the ghosts of famous pioneers of the science of electricity are interviewed about their inventions and discoveries, including Thomas Edison, Michael Faraday and Nikola Tesla. It is a mind-expanding and side-splitting treat for young readers.

Invented by Animals - Meet the creatures who inspired our everyday technology (Hardcover): Christiane Dorion Invented by Animals - Meet the creatures who inspired our everyday technology (Hardcover)
Christiane Dorion; Illustrated by Gosia Herba
R429 R343 Discovery Miles 3 430 Save R86 (20%) Ships in 10 - 15 working days

WINNER OF THE BLUE PETER BOOK AWARDS 2022 An international best-seller, translated into over 25 languages In this book you will meet the animal inventors who have shared their super inventing powers to make amazing things for humans. We have invented ways of solving problems, making unbelievable materials, ways of getting around and working out how to survive on our own for millions of years. Often human scientists try and solve a problem or invent a new tool and they realise that animals have already invented it for them. Sometimes when a human inventor gets stuck, they come to the animal kingdom to see if we can help them out. In this book you will meet the creme de la creme of animal innovators who have created or are in the process of inventing things that people use every day. Meet the shark who invented a pair of swimming shorts so fast, they were banned from the Olympic games. And meet the snail who has invented a house that stays cool inside even in the desert.

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