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Books > Children's & Educational > Technology & applied sciences
This title has been endorsed by Cambridge Assessment International Education. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout. - Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment. - Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation. - Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks. Contents How to use this book Term 1 Unit 1 Making programs clear Unit 2: Hardware and software work together Unit 3: Be a data expert Unit 4: Be a designer Term 2 Unit 5: Networks are everywhere Unit 6: Be a storyteller Unit 7: Computers and robots Unit 8: Be a musician Term 3 Unit 9: Sending secret messages Unit 10: Be a game developer Unit 11: Be a data designer Unit 12: Be an artist Glossary
Embark on a thrilling fourth adventure in the bestselling, prize-winning Adventures on Trains series - Danger at Dead Man's Pass, from M. G. Leonard and Sam Sedgman, as Harrison Beck investigates an ancient family curse high in the German mountains. Illustrated in black-and-white throughout by Elisa Paganelli. A mysterious letter from an old friend asks Hal and Uncle Nat to help investigate a spooky supernatural mystery. Legend has it the Kratzensteins, a family of rich and powerful railway tycoons, are cursed, but there is no such thing as a curse, is there . . .? Hal and Nat take the night train to Berlin and go undercover. From a creaking spooky old house at the foot of the Harz mountains, they take the Kratzenstein family's funeral train to the peak of the Brocken Mountain. Can Hal uncover the secrets of the Brocken railway and the family curse before disaster strikes? Danger at Dead Man's Pass can be read as a stand-alone novel, or enjoyed as part of the Adventures on Trains series. Join Hal and Uncle Nat on more stops in this thrilling series with: The Highland Falcon Thief, Kidnap on the California Comet, Murder on the Safari Star and Sabotage on the Solar Express. Praise for the Series: 'Like Murder on the Orient Express but better!' - Frank Cottrell-Boyce on The Highland Falcon Thief 'A thrilling and hugely entertaining adventure story' - David Walliams on The Highland Falcon Thief 'A first class choo-choo-dunnit!' - David Solomons on Kidnap on the California Comet 'A high-speed train journey worth catching . . .The best yet' - The Times on Murder on the Safari Star 'This series just gets better and better' - Maz Evans on Danger at Dead Man's Pass
Get to know things that go in these action-packed board books featuring sliding counters! Discover four different emergency vehicles in this series of interactive board books with easy-to-use moving parts. Learn vehicle vocabulary with simple first words, clear diagrams and helpful text prompts to encourage discussion. Then trace 4 types of transport around 4 different tracks with a moving counter on every spread and the cover. The perfect book for children who love diggers and dump trucks - and being in the driving seat! Other titles in the series include: Farm, Building Site, Cars, Trucks, Trains
Project Space Packed with super-cool facts and hands-on activities, Project Space helps children to really engage with a core topic. From what's inside the middle of our Moon to distant stars and galaxies, each spread features photos, stunning artwork and fun cartoons. Step-by-step illustrated projects throughout encourage practical learning - readers can learn how to spot a nebula, launch a balloon rocket, and find out why the Universe is expanding.
Set your students on track to achieve the best grade possible with My Revision Notes: Level 1 / Level 2 Cambridge Nationals in Creative iMedia (J834). Our clear and concise approach to revision will help students learn, practise and apply their skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide that can be relied on to build both knowledge and confidence. >> Consolidate knowledge with clear, concise and relevant content coverage, based on what examiners are looking for. >> Extend understanding with our regular 'Now Test Yourself', tasks and answers provided online for students to access. >> Improve technique through our increased exam support, including exam-style practice questions, expert exam tips and examples of typical mistakes to avoid. >> Identify key connections between topics and subjects with our 'Making Links' focus and further ideas for follow-up and revision activities. >> Plan and manage a successful revision programme with our topic-by-topic planner, new skills checklist and exam breakdown features, user-friendly definitions and glossary.
Coding Sandpit is an eight-level series for teaching and learning of computational skills. Coding Sandpit is an eight-level series full of fun-filled activities to engage young learners. The series, has been developed keeping in mind the wide scope and application of computational thinking, problem solving and critical reasoning skills in our lives in the digital era. Topics have been covered thematically, which helps in developing the computational thinking skills holistically. Computational thinking skills have been thought through the following themes: (1) Systematic Listing, Counting and Reasoning, (2) Iterative Patterns and Processes, (3) Information Processing, (4) Discrete Mathematical Modelling, (5) Following and Devising Algorithms, (6) Programming and (7) Digital Literacy.
Live from the Crypt is an hilarious information series with an undead chat show format where ghostly historical figures are interviewed by the diverse crew of the show about their lives and experiences, featuring quirky illustrations, comic strips and play script-style text. In this volume, the ghosts of famous pioneers of the science of electricity are interviewed about their inventions and discoveries, including Thomas Edison, Michael Faraday and Nikola Tesla. It is a mind-expanding and side-splitting treat for young readers.
Evie and her pet dog, Juno, use their senses to explore the planets in this bright, layered board book which teaches kids all about the solar system! In this charming and innovative layered board book, Evie and her pet dog Juno visit all the planets, one by one, and tell readers what they found there. Watch them skateboard on bumpy Mercury, do a spot of hoovering on dusty Mars and hula-hoop round Saturn! Humorous text and bold, quirky illustrations introduce each of the eight colourful planets. Curved and layered board pages increase in size as you move through the book, developing a child's hand-eye coordination as they turn the pages. The final spread shows all of the planets together in order from the sun. Quirky facts coupled with engaging artwork boost pre-schoolers' imagination and spark an interest in the world around them. This bright, layered board book provides a great first introduction to the solar system. This book is from the Adventures of Evie and Juno series, which sees our two intrepid explorers travel to different places and environments in innovative layered board books which will help young readers develop hand-eye coordination and teaching them about the world. Also available is Explore Under the Sea, which sees Evie and Juno travel from the beaches to the bottom of the ocean, as they share with readers what they find!
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous? The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating. The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project. The STEM projects series contains:
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous? The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating. The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project. The STEM projects series contains:
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous? The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating. The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project. The STEM projects series contains:
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous? The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating. The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project. The STEM projects series contains:
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