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Books > Children's & Educational > Technology & applied sciences
Following on from the incredible Invented by Animals and Built by
Animals, Powered by Plants introduces us to the wondrous plants
whose ingenious features have inspired innovations in human
technology. Plants exhibit an incredible range of diversity in
their shape, structures and how they interact with other living
things and their environment. Some of this great diversity is being
increasingly studied and copied, inspiring innovation in science,
design, engineering and technology. This book guides readers
through a startling collection of fascinating vegetation, from
towering cottonwood trees with wind power potential to slippery,
meat-eating assassins of the plant world and the fast-growing
aquatic plant which helps propel ships farther using less energy.
Learn surprising applications and spin-offs of both exotic species
including the world's largest flower that generates its own heat
and more familiar plants such as bamboo, coconut and maize, all
depicted in colourful, engaging fashion. Colourful and lively
illustrations and pop-out fact boxes bring the science in this book
to life, and Powered by Plants shows us how much we can learn from
studyin the myriad magnificence of the natural world. Other
fascinating books in this series are Built by Animals and Invented
by Animals.
Ari Avatar is just your average Roblox kid living in a blocky
world! Battle monsters and avoid disasters in a Roblox world - all
through the eyes of Ari and his friends. Diary of a Roblox Pro is a
must-read for any kid who loves to play Roblox! Ari and his friends
can't resist a challenge. Rumor has it there's some kind of monster
living in the local abandoned warehouse who devours anyone who
steps foot inside. Ari doesn't believe the gossip and accepts a
dare to enter the building. But as soon as they set foot in the
warehouse, all of the doors lock behind them and they come
face-to-face with the beast itself! Can Ari and his friends escape
the warehouse? Or will the monster win this game? Read and find out
in the first book in the Diary of a Roblox Pro series! A fun and
exciting story for fans of roblox A must-read for any kid who loves
to play Roblox! Perfect for gamers
A railway adventure in a transport museum. The children spend the
night at a railway museum where they all agree that it's a great
shame that nothing works: The exhibits are all lifeless. That is
until Grandpa has one of his "excellent" ideas! Why not bring one
of the monster locomotives back to life? Just for one day, the
museum is filled with smoke, steam and noise...and policemen!
Combine the essential ingredients that will develop knowledge,
understanding and cooking skills through Key Stage 3, so students
are ready for the new GCSE in Food Preparation and Nutrition. With
topics linked directly to the new GCSE specifications, Exploring
Food and Nutrition helps you to build knowledge and understanding
of key concepts and introduce important terminology as your
students progress through Key Stage 3, providing a solid foundation
for the Food Preparation and Nutrition GCSE. - Develop topic
understanding through Key Stage 3, drawing on subject content at
GCSE, with engaging, carefully timed and level-appropriate lessons
- Build food preparation and cooking skills required at GCSE with
'Skills focus': from basic skills at Year 7 through to more
advanced techniques in Year 9 - Encourage subject interest with
suggested activities and 'Find out more' research features for each
topic, that are appropriate for your students in years 7, 8 and 9 -
Ensure nutritional understanding with clear explanation of the
up-to-date terminology, data and concepts that students will need
to know in order to apply the principles of healthy eating -
Monitor and measure student progress with knowledge check questions
provided for every topic
Exam board: WJEC Eduqas Level: GCSE Subject: Design &
Technology First teaching: September 2017 First exams: Summer 2019
Reinforce classroom learning and boost students' understanding of
all materials with this textbook written for the WJEC Eduqas GCSE
(9-1) Design & Technology specification. Written by leading
D&T experts, this textbook will build your students' knowledge
of the core principles, help to develop their designing and making
skills and provide them with the opportunity to make sure they are
ready to tackle both parts of the assessment. - Helps students
clearly understand the core principles of all materials and general
concepts of designing and making, as well as build their knowledge,
understanding and skills for one material or system in more depth -
Hones students' mathematical and scientific ability so they don't
miss out on the easy marks - Features practice questions in the
style of the written exam to make sure students are confident to
tackle the written element of the assessment - Inspires and
motivates students with stretch and challenge: activities designed
to challenge the more able learners and to ensure progression to
A-level
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Moth
(Paperback)
Isabel Thomas; Illustrated by Daniel Egneus
1
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R237
R218
Discovery Miles 2 180
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"This is a story of light and dark." Against a lush backdrop of
lichen-covered trees, the peppered moth lies hidden. Until the
world begins to change ... A clever picture book text about the
extraordinary way in which animals have evolved, intertwined with
the complication of human intervention. This remarkable paperback
edition of the amazing story of the peppered moth is the perfect
introduction to natural selection and evolution for children. Along
come people with their magnificent machines which stain the land
with soot. In a beautiful landscape changed by humans how will one
little moth survive? Powerful and visually spectacular, Moth is the
remarkable evolution story that captures the struggle of animal
survival against the background of an evolving human world in a
unique and atmospheric introduction to Darwin's theory of Natural
Selection.
A complete six-year primary computing course that takes a
real-life, project-based approach to teaching young learners the
vital computing skills they will need for the digital world. Each
unit builds a series of skills towards the creation of a final
project, with topics ranging from designing your own robot to
programming simple games and designing and creating web pages.
Within each stage, key concepts are covered to give learners not
only the skills they need to use technology effectively, but also
the knowledge in how to do so creatively, safely and
collaboratively: A* Understand how modern technology works A* Use a
wide range of computer hardware and software for analytical and
creative tasks A* Use the internet safely, respectfully, and
selectively A* Write computer programs and develop computational
thinking
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