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Books > Children's & Educational > Technology & applied sciences
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Seeds
(Paperback)
Elizabeth Austen
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R226
R211
Discovery Miles 2 110
Save R15 (7%)
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Ships in 18 - 22 working days
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Learn how a seed becomes a plant! With images that are easy to
identify and clear, simple sentence structures, this science reader
simplifies scientific concepts for young students as they improve
their reading skills. A fun and easy science experiment and Your
Turn! activity provide more in-depth opportunities for additional
learning. Nonfiction text features include a glossary and an index.
Engage students in learning with this dynamic text!
This gorgeous transport-themed activity book will be very popular
with any child who loves all things that go! With over 100
different activities, including dot to dot, spot the difference,
colouring in, simple makes and other engaging puzzles. The book is
educational as well as fun and features beautiful, bright
illustrations that will draw children in and keep them busy. All of
the pages are incredibly absorbing, with Alain Gree's unmistakably
rich and appealing style of illustration. And while children are
enjoying the mazes, matching and counting, the games are helping
them to develop a wide range of skills, including observational,
conversational and motor.
What does the future hold for digital technology and education?
What can be learnt from the history of technology use in education?
Does digital technology make education more individualized? Will it
eventually replace the school, university and teacher? In a
thoroughly revised edition of this successful book, Neil Selwyn
takes a critical look at some of the major current debates and
controversies concerning digital technologies and education.
Focusing on the social as well as the technical aspects of these
issues, Selwyn addresses fundamental but often unvoiced questions
about education and technology. Over the course of eight chapters,
the book gives careful thought to the people, practices, processes
and structures behind the rapidly increasing use of technologies in
education, with an emphasis on the implications of digital
technologies for individuals and institutions. Brand new chapters
on trends in AI and 'big data' driven automation of education, and
the future(s) of education and technology are included. This
edition also features new sections exploring 'post-digital'
perspectives, personalized learning, digital labour, and the
impending need for sustainable forms of digital education. The book
focuses attention on the connections between recent technology
developments and broader changes in education practice, education
policy and education theory over the past few decades. It also
challenges us to reflect on future directions and controversies for
education in the (post)digital age. Expanded study questions,
annotated further reading and a new glossary of key terms are
included to support readers. An updated companion website links to
bonus chapters and audio recordings for further discussion.
Each book contains three complete sets of practice papers with full
worked solutions and hints and notes on the marks allocated
directly alongside the relevant steps of the solution, so your
students can make most sense of them and build their confidence.
Designed to survive the rigours of the classroom and home, all the
papers are bound into a durable book. Accessible write-in format
allows students to take an active role in their revision.
This title has been endorsed by Cambridge Assessment International
Education. Help learners develop essential computing skills with an
approach that uses real-life examples, reinforces key vocabulary
and provides opportunities to learn, practise and apply throughout.
- Encourage learners to become confident in working with
information and ideas of their own and those of others with
discussion tasks, as well as with What can you do? panels at the
end of each unit for self-assessment. - Provide a clear pathway
through the learning objectives with Practise tasks in each unit,
as well as Go further and Challenge yourself! panels with questions
designed to support differentiation. - Recap and activate learners'
prior knowledge with Do you remember? activities and introduce new
computing skills with Learn and Practise tasks. Contents How to use
this book Term 1 Unit 1 Making programs clear Unit 2: Hardware and
software work together Unit 3: Be a data expert Unit 4: Be a
designer Term 2 Unit 5: Networks are everywhere Unit 6: Be a
storyteller Unit 7: Computers and robots Unit 8: Be a musician Term
3 Unit 9: Sending secret messages Unit 10: Be a game developer Unit
11: Be a data designer Unit 12: Be an artist Glossary
The sun is essential for human life. This book introduces students
to the concept of the sun and discusses its importance. With images
that are easy to identify and clear, simple sentence structures,
this science reader simplifies scientific concepts for young
students as they improve their reading skills. A fun and easy
science experiment and Your Turn! activity provide more in-depth
opportunities for additional learning. Nonfiction text features
include a glossary and an index. Engage students in learning with
this dynamic text!
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Our Sun
(Paperback)
William Rice
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R224
R208
Discovery Miles 2 080
Save R16 (7%)
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Ships in 18 - 22 working days
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The sun gives us warmth and light. It makes the seasons change. Our
sun is very important! Learn about the sun with this engaging
science reader. With easy-to-read text, this book teaches students
important scientific concepts and vocabulary. Aligned to state and
national standards, the book contains nonfiction text features like
an index, a glossary, captions, bold font, and detailed images to
keep students connected to the text. A hands-on science experiment
helps students apply what they have learned and develops critical
thinking skills.
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