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Books > Children's & Educational > Technology & applied sciences
Nanoscience is of central importance in the physical and biological
sciences and is now pervasive in technology. However nanomagnetism
has a special role to play as magnetic properties depend uniquely
on both dimensionality and lengthscales. Nanomagnetism is already
central to data storage, sensor and device technologies but is
increasingly being used in the life sciences and medicine. This
volume aims to introduce scientists, computer scientists, engineers
and technologists from diverse fields to this fascinating and
technologically important new branch of nanoscience. The volume
should appeal to both the interested general reader but also to the
researcher wishing to obtain an overview of this fast moving field.
The contributions come from acknowledged leaders in the field who
each give authoritative accounts of key fundamental aspects of
nanomagnetism to which they have themselves made a major
contribution. After a brief introduction by the editors, Wu first
surveys the fundamental properties of magnetic nanostructures. The
interlayer exchange interactions within magnetic multilayer
structures is next discussed by Stiles. Camley then discusses the
static, dynamic and thermal properties of magnetic multilayers and
nanostructures, followed by an account of the phenomenon of
exchange anisotropy by Berkowitz and Kodama. This latter phenomenon
is widely in current read head devices for example. The transport
properties of nanostructures also are spectacular, and again
underpin computer technology, as we see from the discussion of
giant magnetoresistance (GMR) and tunnelling magnetoresistance
(TMR) presented by Fert and his colleagues. Beyond GMR and TMR we
look to the field of spintronics where new electronic devices are
envisioned and for which quantum
computing may depend as discussed in the chapter by Flatte and
Jonker.
The volume concludes with discussion of the recently discovered
phenomenon of current induced switching of magnetization by Edwards
and Mathon.
* Subject is in the forefront of nanoscience
* All Section authors are leading figures in this key field
* Presentations are accessible to non specialists, with focus on
underlying fundamentals
Project Science Packed with super-cool facts and hands-on
activities, Project Science helps children to really engage with a
core topic. From forces to floating and matter to magnetism, each
spread features photos, stunning artwork and fun cartoons.
Step-by-step illustrated projects throughout encourage practical
learning - readers can charm a snake with static electricity, crush
a bottle with air pressure, and make a water-powered rocket.
Have you ever looked up and wondered what's going on high up in the
skies above your eyes? Take a journey up into the air, through the
atmosphere, way out into space and back down to Earth in this
richly illustrated concertina book. Zoom past the technology that
fills our skies, from helicopters, fighter jets, weather balloons,
to satellites, hang-gliders and hot-air balloons. Discover the
insects and animals that whizz through the skies, explore the
layers of the atmosphere, and travel through the solar system and
out to the galaxies far beyond. The follow up to The Street Beneath
My Feet, which dug down to the center of the Earth, this expansive
concertina book opens out to an impressive 2.5 metres, perfect for
inquisitive young minds. Begin your journey from the sidewalk of a
busy city. Look up beyond the traffic lights, utility wires, and
skyscrapers. Unfold the connected pages to reveal the incredible
man-made sights that you would see 20 kilometres above (a weather
balloon), 50 kilometres above (a rocket blasting a capsule into
space), 100 kilometres above (a space plane and satellites), 400
kilometres above (the International Space Station), 380,000
kilometres above (the Moon) and through our Solar System. Turn to
the top of the other side to make your way beyond the Solar System
to the hundreds of billions of galaxies filled with stars and
planets we haven't discovered yet. Then start your journey back
down through the amazing natural wonders you would see 10,000
kilometres above (a comet), 85 kilometres above (meteoroids burning
up as they enter Earth's atmosphere), 11 kilometres above (a
cumulonimbus cloud bringing thunder and lightning), 8 kilometres
above (migrating storks), and down through the mountains, past
trees, bats and butterflies to finally reach the ground again -
this time in a grassy clearing of a forest, where you can imagine
yourself lying on your back wondering at the thought of the whole
universe above your head. From jet trails to comets' tails, enjoy
amazing sights as you journey through the skies. Explore even more
of the world with The Street Beneath My Feet (March 2017) and The
World Around Me (October 2020), companion books from the Look
Closer series.
This CGP Revision Guide is packed with superb study notes for AQA
Grade 9-1 GCSE Food Preparation & Nutrition. Each topic is
explained in CGP's clear, friendly style, including all the food
science students will need to understand. There's also a section
covering practical skills, plus plenty of in-depth advice for the
exams and other assessments. Practice questions (with answers) are
also included for each topic - and for even more exam-style
practice, a matching CGP Exam Practice Workbook (9781782946502) is
also available.
Learn to read with the official Minecraft Young Readers! Practise your reading skills and develop your vocabulary as you read stories about your favourite game. This book is perfect for new readers who are beginning to read simple stories with help. With short sentences and familiar vocabulary, new readers will develop confidence while enjoying reading about their favourite videogame characters. Content has been created with an educational consultant to help engage with reluctant and less confident readers. Graded level 2: Orange.
Discover the first two titles Minecraft Mobs in the Overworld and Survival Modes publishing in May 2021, with future titles planned for November 2021 to meet customer demand.
Book five in the OFFICIAL Minecraft fiction series for readers age
7+ Ash, Morgan, Harper, Po and Jodi are back for their fifth
adventure in the world of Minecraft. When Morgan and his friends
receive an unwelcome visit from the elusive Evoker King, they find
themselves on a quest to find a secret item hidden in the depths of
an unknown dungeon. But not is all as it seems, and they must gear
up for an epic journey rife with danger, dragons and mysterious
foes. Meanwhile, in the real world, the school play seems to be
full of its own traps and troubles. Will Morgan and the gang
finally uncover the identiy of the Evoker King? For fans of the
Minecraft game, Jumanji and Wreck it Ralph.
Exam board: AQA Level: GCSE Subject: Design and Technology First
teaching: September 2017 First exams: Summer 2019 Target success in
AQA GCSE (9-1) Design and Technology with this proven formula for
effective, structured revision. Key content coverage is combined
with exam-style tasks and practical tips to create a revision guide
that students can rely on to review, strengthen and test their
knowledge. With My Revision Notes, every student can: - plan and
manage a successful revision programme using the topic-by-topic
planner - consolidate subject knowledge by working through clear
and focused content coverage - test understanding and identify
areas for improvement with regular 'Now Test Yourself' tasks and
answers - improve exam technique through practice questions, expert
tips and examples of typical mistakes to avoid - get exam ready
with extra quick quizzes and answers to the practice questions
available online.
The goal of this Volume "Conceptual Foundations of Materials: A
standard model for ground- and excited-state properties" is to
present the fundamentals of electronic structure theory that are
central to the understanding and prediction of materials phenomena
and properties. The emphasis is on foundations and concepts. The
Sections are designed to offer a broad and comprehensive
perspective of the field. They cover the basic aspects of modern
electronic structure approaches and highlight their applications to
the structural (ground state, vibrational, dynamic and
thermodynamic, etc.) and electronic (spectroscopic, dielectric,
magnetic, transport, etc.) properties of real materials including
solids, clusters, liquids, and nanostructure materials. This
framework also forms a basis for studies of emergent properties
arising from low-energy electron correlations and interactions such
as the quantum Hall effects, superconductivity, and other
cooperative phenomena.
Although some of the basics and models for solids were developed in
the early part of the last century by figures such as Bloch, Pauli,
Fermi, and Slater, the field of electronic structure theory went
through a phenomenal growth during the past two decades, leading to
new concepts, understandings, and predictive capabilities for
determining the ground- and excited-state properties of real,
complex materials from first principles. For example, theory can
now be used to predict the existence and properties of materials
not previously realized in nature or in the laboratory. Computer
experiments can be performed to examine the behavior of individual
atoms in a particular process, to analyze the importance of
different mechanisms, or just to see what happen if one varies the
interactions and parameters in the simulation. Also, with ab initio
calculations, one can determine from first principles important
interaction parameters which are needed in model studies of complex
processes or highly correlated systems. Each time a new material or
a novel form of a material is discovered, electronic structure
theory inevitably plays a fundamental role in unraveling its
properties.
- Provides the foundations of the field of condensed matter
physics
- An excellent supplementary text for classes on condensed matter
physics/solid state physics
- Volume covers current work at the forefront
- Presentations are accessible to nonspecialists, with focus on
underlying fundamentals
No one rules the streets of Gotham like Batman. His road vehicles
are tricked out with rocket boosters, weaponry, and so much more.
But Batman is a fictional superhero none of his gear is real,
right? Think again Look inside to explore how the amazing features
in the Batmobile and Batcycle are actually rooted in real world
science and engineering.
The book introduces techniques to improve the effectiveness of
serious games in relation to cognition and motivation. These
techniques include ways to improve motivation, collaboration,
reflection, and the integration of gameplay into various contexts.
The contributing authors expand upon this broad range of
techniques, show recent empirical research on each of these
techniques that discuss their promise and effectiveness, then
present general implications or guidelines that the techniques
bring forth. They then suggest how serious games can be improved by
implementing the respective technique into a particular game.
From the critically acclaimed Little People, BIG DREAMS series,
discover the life of Hedy Lamarr, the actress and inventor whose
curiosity broke boundaries. Young Hedy Lamarr was fascinated with
machines. She love to sit with her father and hear all about
scientific theories. A gifted musician and actress, she soon found
fame on the stage, but her scientific curiosity never stopped.
Electronics, chemistry, engineering - whatever Hedy put her mind
to, she came up with ingenious inventions, blazing a trail for
women in science and making great strides towards science. As well
as a glittering film career, Hedy developed technology that formed
the basis of Wifi and Bluetooth used in our world day. This
inspiring book features stylish and quirky illustrations and extra
facts at the back, including a biographical timeline with
historical photos and a detailed profile of Hedy's astonishing
life. Little People, BIG DREAMS is a best-selling series of books
and educational games that explore the lives of outstanding people,
from designers and artists to scientists and activists. All of them
achieved incredible things, yet each began life as a child with a
dream. This empowering series offers inspiring messages to children
of all ages, in a range of formats. The board books are told in
simple sentences, perfect for reading aloud to babies and toddlers.
The hardcover versions present expanded stories for beginning
readers. Boxed gift sets allow you to collect a selection of the
books by theme. Paper dolls, learning cards, matching games, and
other fun learning tools provide even more ways to make the lives
of these role models accessible to children. Inspire the next
generation of outstanding people who will change the world with
Little People, BIG DREAMS!
At the centre of the methodology used in this book is STEM learning
variability space that includes STEM pedagogical variability,
learners' social variability, technological variability, CS content
variability and interaction variability. To design smart
components, firstly, the STEM learning variability space is defined
for each component separately, and then model-driven approaches are
applied. The theoretical basis includes feature-based modelling and
model transformations at the top specification level and
heterogeneous meta-programming techniques at the implementation
level. Practice includes multiple case studies oriented for solving
the task prototypes, taken from the real world, by educational
robots. These case studies illustrate the process of gaining
interdisciplinary knowledge pieces identified as S-knowledge,
T-knowledge, E-knowledge, M-knowledge or integrated STEM knowledge
and evaluate smart components from the pedagogical and
technological perspectives based on data gathered from one real
teaching setting. Smart STEM-Driven Computer Science Education:
Theory, Methodology and Robot-based Practices outlines the overall
capabilities of the proposed approach and also points out the
drawbacks from the viewpoint of different actors, i.e. researchers,
designers, teachers and learners.
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