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Books > Children's & Educational > Technology & applied sciences
Where can you get paid to deal with bugs, bacteria and animal
waste? In the field of science! Readers will explore some of the
most disgusting jobs in science, down to the dirty details. They'll
enjoy this high-interest topic so much they won't realize they're
learning important information about STEM jobs.
Coding Sandpit is an eight-level series for teaching and learning
of computational skills. Coding Sandpit is an eight-level series
full of fun-filled activities to engage young learners. The series,
has been developed keeping in mind the wide scope and application
of computational thinking, problem solving and critical reasoning
skills in our lives in the digital era. Topics have been covered
thematically, which helps in developing the computational thinking
skills holistically. Computational thinking skills have been
thought through the following themes: (1) Systematic Listing,
Counting and Reasoning, (2) Iterative Patterns and Processes, (3)
Information Processing, (4) Discrete Mathematical Modelling, (5)
Following and Devising Algorithms, (6) Programming and (7) Digital
Literacy.
Each book contains three complete sets of practice papers with full
worked solutions and hints and notes on the marks allocated
directly alongside the relevant steps of the solution, so your
students can make most sense of them and build their confidence.
Designed to survive the rigours of the classroom and home, all the
papers are bound into a durable book. Accessible write-in format
allows students to take an active role in their revision.
The perfect guides to being inspired by science and motivated to
master it through the exploration of its use in different fields of
study What is palaeontology? What do palaeontologists do? What
clues do fossils reveal? These are just a few questions that are
answered in Science-Ology! Palaeontology. Find out about the
pioneering work of scientist through the ages, explore the tools
and skills needed to be a palaeontologist and discover how
palaeontologists help museums and movies accurate. Each book int he
Science-Ology! series looks at a high-interest branches of science
and examines how the science and research is carried out, what
tools are used, what skills are required and what discoveries have
been made. Case studies from around the world introduce readers to
the real-world relevance of studying each area of science. Filled
with fun artwork and photos, this series aimed at readers 9 and up
is sure to inspire careers in science. Written by award-winning
author Anna Claybourne and reviewed by experts in each field.
Based on the bestselling horror video game series Five Nights at
Freddy's, this essential logbook offers night guards new to Freddy
Fazbear's Pizza a chance for self-reflection during their first
week on the job. Quizzes, lists, and prompts throughout reinforce
training, provide room to log in-game events and allow for
introspection on the best qualities of a Freddy's employee -
namely, a genuine disregard for instinctive self-preservation. It's
all here in this logbook - just be sure to fill out your emergency
contact information first!
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Small's Big Dream
(Paperback)
Manjeet Mann; Illustrated by Amanda Quartey
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R240
R193
Discovery Miles 1 930
Save R47 (20%)
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Ships in 5 - 7 working days
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A beautifully lyrical and empowering picture book about the
importance of dreaming big, from award-winning author Manjeet Mann
and the exceptionally talented debut illustrator, Amanda Quartey.
Small lived in a small house. She had a small room with a small
window and at night she slept in a small bed with a too small
blanket. Despite being small, Small had BIG dreams. In Small's
world, everything is small - her shoes, her bed, everything. But
her dreams are big. And Small discovers that when you dream big,
anything - and everything - can happen. Small's Big Dream is the
first picture book from Manjeet Mann, with artwork by exciting
debut illustrator Amanda Quartey. Manjeet Mann is the author of the
Costa Children's Book Award winning The Crossing and critically
acclaimed and Carnegie-shortlisted Run, Rebel.
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Cars
(Hardcover)
Xist Publishing
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R740
Discovery Miles 7 400
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Ships in 18 - 22 working days
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Project Science Packed with super-cool facts and hands-on
activities, Project Science helps children to really engage with a
core topic. From forces to floating and matter to magnetism, each
spread features photos, stunning artwork and fun cartoons.
Step-by-step illustrated projects throughout encourage practical
learning - readers can charm a snake with static electricity, crush
a bottle with air pressure, and make a water-powered rocket.
In Creating a Reggio-Inspired STEM Environment for Young Children,
the newest addition in the Redleaf Press Quick Guide series,
award-winning educator Vicki Carper Bartolini offers practical
suggestions and resources for rethinking your early learning
environment with a focus on STEM, using the Reggio Emilia approach
lens honoring a student-centered, self-guided curriculum based on
principles of respect, responsibility, and community through
exploration and play. Creating a Reggio-Inspired STEM Environment
for Young Children will inspire teachers and give them steps that
they can take tomorrow after reading the book. Includes snapshot
case studies of three programs that have brought their STEM
environments to life.
Coding Sandpit is an eight-level series for teaching and learning
of computational skills. Coding Sandpit is an eight-level series
full of fun-filled activities to engage young learners. The series,
has been developed keeping in mind the wide scope and application
of computational thinking, problem solving and critical reasoning
skills in our lives in the digital era. Topics have been covered
thematically, which helps in developing the computational thinking
skills holistically. Computational thinking skills have been
thought through the following themes: (1) Systematic Listing,
Counting and Reasoning, (2) Iterative Patterns and Processes, (3)
Information Processing, (4) Discrete Mathematical Modelling, (5)
Following and Devising Algorithms, (6) Programming and (7) Digital
Literacy.
Coding Sandpit is an eight-level series for teaching and learning
of computational skills. Coding Sandpit is an eight-level series
full of fun-filled activities to engage young learners. The series,
has been developed keeping in mind the wide scope and application
of computational thinking, problem solving and critical reasoning
skills in our lives in the digital era. Topics have been covered
thematically, which helps in developing the computational thinking
skills holistically. Computational thinking skills have been
thought through the following themes: (1) Systematic Listing,
Counting and Reasoning, (2) Iterative Patterns and Processes, (3)
Information Processing, (4) Discrete Mathematical Modelling, (5)
Following and Devising Algorithms, (6) Programming and (7) Digital
Literacy.
Coding Sandpit is an eight-level series for teaching and learning
of computational skills. Coding Sandpit is an eight-level series
full of fun-filled activities to engage young learners. The series,
has been developed keeping in mind the wide scope and application
of computational thinking, problem solving and critical reasoning
skills in our lives in the digital era. Topics have been covered
thematically, which helps in developing the computational thinking
skills holistically. Computational thinking skills have been
thought through the following themes: (1) Systematic Listing,
Counting and Reasoning, (2) Iterative Patterns and Processes, (3)
Information Processing, (4) Discrete Mathematical Modelling, (5)
Following and Devising Algorithms, (6) Programming and (7) Digital
Literacy.
A fantastic resource for children aged 5-7, this book about the
science of food chains is perfect for curious young scientists and
a great one-stop-shop for help with homework! Which animal only
eats fifty times a year? Where is a starfish's mouth? How do plants
make food under water? Find out about food chains and how plants
and animals depend on each other for food. Discover the diets of
carnivores, omnivores and herbivores and see what food chains look
like in different habitats. Q and A Kids books are full of
interaction and fun: questions to engage the reader, things to find
on the page and challenges to stretch young minds. Titles in the
series: Electricity / Food Chains / Forces and Magnets / Light /
Materials / Plants / Seasons / Sound / The Water Cycle / Weather.
LEGO MINDSTORMS lets you design and program robots that can do just
about anything
The LEGO MINDSTORMS RIS 2.0 is the core set for all MINDSTORMS
users, that lets users design and program working robots - limited
only by their imagination. Initially designed for users 12 and up,
LEGO MINDSTORMS has taken off with LEGO enthusiasts of all ages.
10 Cool LEGO MINDSTORMS RIS 2.0 Projects: Amazing Projects You Can
Build in Under an Hour provides step-by-step instructions and
detailed illustrations for users of all skill levels and
proficiencies.
From out of the box to up and running in less than an hour.
8-page color insert. A color insert illustrates the complete
projects in full-detail.
Specifically targeted at new users of the LEGO MINDSTORMS RIS 2.0.
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