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Books > Children's & Educational > Technology & applied sciences
Develop IT skills through an active, accessible approach to theory and practice, providing an ideal foundation for lower secondary students going on to study IT at CSEC (R) and for building real-life computer skills; fully updated to reflect the new curriculum and new approaches to IT teaching. - Build knowledge with straightforward introductions to theoretical concepts, key practical applications and new topics such as ethical use of computers and multimedia. - Support all learning styles with a range of questions - Multiple Choice, True or False, Short Answer, Research, Project and a fun Crossword puzzle. - Develop critical thinking and research skills with research projects. The answers can be found here: www.hoddereducation.co.uk/Log-on-to-IT-Answers
Benefit from expert guidance in this new edition of a tried and trusted approach; updated to reflect the new CSEC (R) IT curriculum, it provides an engaging and accessible approach to theory and practice. - Prepare for SBA with advice and guidance and a full sample SBA project and suggested solution at the end of Chapter 16. - Consolidate learning through a range of question types such as Multiple Choice, True or False, Short Answer, Research, Project and a fun Crossword puzzle. - Confidently cover new topics and emerging technology with straightforward explanations and numerous examples. The answers can be found here: www.hoddereducation.co.uk/Log-on-to-IT-Answers
Provide an accessible approach to theory and practice with this new edition updated to comprehensively cover recent IT developments and the latest Caribbean curricula for Forms 1 to 3 (Grades 7 to 9). - Consolidate learning through a range of question types such as Multiple Choice, True or False, Short Answer and a fun Crossword puzzle. - Build critical thinking and project work skills with research and STEM projects using real life situations. - Develop understanding with new topics covered such as computer ethics, algorithm development, emerging careers. The answers can be found here: www.hoddereducation.co.uk/interactanswers
Provide an accessible approach to theory and practice with this new edition updated to comprehensively cover recent IT developments and the latest Caribbean curricula for Forms 1 to 3 (Grades 7 to 9). - Consolidate learning through a range of question types such as Multiple Choice, True or False, Short Answer and a fun Crossword puzzle. - Build critical thinking and project work skills with research and STEM projects using real life situations. - Develop understanding with new topics covered such as computer ethics, algorithm development, emerging careers. The answers can be found here: www.hoddereducation.co.uk/interactanswers
Save the universe in the awesome and hilarious new space-themed adventure series from bestselling authors Katie and Kevin Tsang! Suzie Wen LOVES gadgets and inventing things - but her inventions don't always turn out how she expects . . . And when Suzie invent the Super 3DTV Gizmo she ends up getting transported into her favourite TV show - Space Blasters! On board the space ship with Captain Jane, Spaceman Jack and alien with attitude Five-Eyed Frank, Suzie is soon exploring new planets - like the smelly Planet Cheddar - and meeting plenty of aliens. But when moons start disappearing, it's up to Suzie to save the universe. Can she put her inventing skills to use? And will she ever get home? Funny, accessible and highly illustrated stories, perfect for readers aged 6 and up and fans of Bunny vs Monkey, Grimwood, Kitty Quest - and space! STEM themes woven throughout, including real mindbending space facts and pages from Suzie's inventors' notebook
Provide an accessible approach to theory and practice with this new edition updated to comprehensively cover recent IT developments and the latest Caribbean curricula for Forms 1 to 3 (Grades 7 to 9). - Consolidate learning through a range of question types such as Multiple Choice, True or False, Short Answer and a fun Crossword puzzle. - Build critical thinking and project work skills with research and STEM projects using real life situations. - Develop understanding with new topics covered such as computer ethics, algorithm development, emerging careers. The answers can be found here: www.hoddereducation.co.uk/interactanswers
THE MIGHTY MECHANICS' GUIDE TO SPEED We are the mighty mechanics and we look after all kinds of speedy machines. Join us in this four-book series as we take you on an exhilarating tour of the fastest transport on wheels, tracks, water and in the air. THE MIGHTY MECHANICS' GUIDE TO SPEED ON FOUR WHEELS Join the mechanics on a tour of some of the world's speediest machines on four wheels. Test the speed of shockwave trucks, F1 cars, and many more! Discover... * The truck that can overtake a jet plane * A car that can break the sound barrier * The vehicles that need parachutes to stop ...and much, much more!
Ensure every student can become fluent in Python with this highly practical guide that will help them understand the theory and logic behind coding. Written for 14-16-year olds by a leading Python specialist and teacher, and aligned to curriculum requirements, this essential Student Book provides numerous practice questions and coding problems that can be completed as homework or during class - plus answers can be found online at www.hoddereducation.co.uk/pythonextras How to Code in Python will: > Provide hundreds of coding examples, puzzles and problem-solving tasks to strengthen computational thinking skills required for GCSE, iGCSE and National 4 / 5 success > Help students become proficient in computational thinking and problem-solving using Python > Provide easy-to-follow explanations of concepts and terminology > Feature plenty of opportunities for self-assessment with solutions to coding problems available online This unique book can be broken down into three key features: > Code theory and explanations (worked examples) in a fun and accessible way > Computational thinking puzzles for the reader to solve; this will greatly improve students' ability to read code and predict its effect and output when run > Programming problems where the reader has to write a program to solve given scenarios Greg Reid is a very experienced Computer Science teacher in Scotland, who has written How to Pass Higher Computer Science and Higher Computing Science Practice Papers for Hodder Gibson.
Fire up young readers' imagination and creativity with this classic story featuring added STEAM activities. Frances Hodgson Burnett's enchanting tale is retold with vivid and engaging new illustrations - and at the end of every chapter, there are exciting new science, technology, engineering, art and mathematics activities, themed around the events in the book. The activities range from simple puzzles to fun, dynamic experiments, so there's something for every enquiring mind. It's the ideal combination of wonderful story and stimulating science fun.
Target success in WJEC Level 1/2 Vocational Award in Hospitality and Catering, Units 1 & 2, with this proven formula for effective, structured revision. Key content coverage is combined with exam-style tasks and practical tips to create a revision guide that students can rely on to review, strengthen and test their knowledge. With My Revision Notes, every student can: - Plan and manage a successful revision programme using the topic-by-topic planner. - Consolidate subject knowledge by working through clear and focused content coverage. - Test understanding and identify areas for improvement with regular 'Now Test Yourself' tasks and answers. - Learn to revise effectively using engaging practical revision activities - for example, creating mind maps, watching videos and making flash cards. - Improve exam technique through practice questions, expert tips and examples of typical mistakes to avoid. - Get exam ready and prepare for the Unit 1 assessment with extra quick quizzes and answers to the practice questions available online. - Approach the Unit 2 Learner Assignment Brief confidently with clear explanations of what's required and guidance on preparing your evidence.
From the bestselling author of Darwin's Dragons and My Friend the Octopus comes an exciting historical adventure - with a touch of magic - set aboard the Titanic ... Young cabin steward, Sid, is proud to be working on the Titanic, the greatest ship ever built. Clara dreams of adventure too, but she's a stowaway in the hold of a much smaller boat, Carpathia. Here she meets the biggest, best dog she's ever known: Rigel, who is on his way to be reunited with his owner. None of them could have imagined how they would need each other one ice-cold terrible night - or that an extraordinary sea creature might also answer their call ... The third middle-grade historical adventure from the author of Darwin's Dragons and My Friend the Octopus A new spin on the sinking of the Titanic, offering an uplifting alternate history of real-life survivor, Sid Daniels A touching animal friendship lies at the heart of the story, as well as hints of mythology Showcases Lindsay Galvin's trademark combination of exciting adventure, rip-roaring history and non-fiction elements PRAISE FOR DARWIN'S DRAGONS: 'A striking and original adventure ... just the sort of story I love.' EMMA CARROLL 'WHAT a voyage! [Darwin's Dragons] is everything you hope it will be ...' LUCY STRANGE '[A] beautifully fictionalised story' THE TELEGRAPH
Sing a song of science You know the song Are You Sleeping? Sing along with new words that explain the differences between living and nonliving things.
From streams to oceans, tide pools to rivers, water is all around us! Beginning readers explore different bodies of water in this nonfiction reader. Clear, informational text and engaging photos will educate and intrigue readers simultaneously!
Master the art of building in Minecraft Minecraft is a sandbox game where anything is possible! With over 600 blocks to choose from, getting started can feel overwhelming. This Creative Handbook will give you all the tools you need to become an expert builder. Whether it's choosing your blocks or decorating your build, this book is packed with expert advice, top tips and advanced tricks to take your construction skills to the next level. Read how to plan builds, create colour palettes, use effective lighting and much more. This book also features advice from pro build teams and YouTubers, and includes step-by-step builds to complete in-game. With so much to explore, there's sure to be something for 'crafters of every level.
Pluto has not been a planet since 2006. But this tiny world still inspires people of all ages while sparking controversy. In this delightfully witty book, astronomer Dean Regas teaches you how to educate your grown-up about the cutting-edge science of space, most crucially the reason why Pluto is NOT a planet any more. Delving into the history of space discoveries, the key players who have helped our understanding of the universe (including the 11-year-old girl who named Pluto in the first place) and the ever-changing nature of science, this book will equip every reader with the tools they need to bring their grown-ups fully up to speed, and to sneak in as many amazing astronomical facts as possible. And there's a handy quiz at the end so that you can check your grown-up has been paying attention!
Elements Top TrumpsTM is an entertaining, fast-paced chemistry card game. With eye-catching imagery and fascinating facts about the elements, it's a great way to have fun and learn about the elements. Recommended for children aged 7-14, the game can be played by two or more players. Each of the 30 cards represents an element. Players compare numerical properties of the elements (melting point, density, price, discovery date and the size of the atom) and choose the category they think will win. Elements Top Trumps is created by the Royal Society of Chemistry in partnership with Winning Moves Ltd, the makers of Top TrumpsTM. This product is sold in packs of six. Individual purchases are also available.
Learn all about the amazing things your muscular system and skeleton do and how to keep them healthy and strong! With vivid images and clear, informational text in conjunction with supportive diagrams, readers are introduced to basic biological ideas and vocabulary.
Room for nine people? Space for a swimming pool? Make way for some seriously big cars
Unruly pets, untamed mobs, and a powerful, potion-wielding witch cause trouble in Minecraft's Stonesword Saga #3 - the only official Minecraft chapter book series! Everyone knows that Jodi, the youngest member of the team, loves animals in the real world and in Minecraft. She is also fiercely loyal to her friend the Evoker King who has, very unfortunately, been shattered into six different hostile mobs. When the third piece of the Evoker King takes the form of a Minecraft witch and sends Jodi and her friends on a quest to bring back an extremely rare animal mob, Jodi is determined to make sure that the mob stays safe no matter what! Meanwhile, in the real world, she also learns that taking care of other living creatures is a much bigger responsibility than she ever imagined. Find out if Jodi and her friends have what takes to outwit a powerful witch and keep a bunch of unruly pets on the leash in this exciting new Minecraft adventure. Based on the most popular video game of all time, the third book in the epic Minecraft Stonesword Saga series takes a group of intrepid Minecraft players deeper into the game than ever before . . . |
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