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Books > Children's & Educational > Technology & applied sciences
Solar System picks up on ever popular space theme, with facts and an incredible 3D model
This book provides a descriptive, progressive narrative on the flipped classroom including its history, connection to theory, structure, and strategies for implementation. Important questions to consider when evaluating the purpose and effectiveness of flipping are answered. The book also highlights case studies of flipped higher education classrooms within five different subject areas. Each case study is similarly structured to highlight the reasons behind flipping, principles guiding flipped instructions, strategies used, and lessons learned. An appendix that contains lesson plans, course schedules, and descriptions of specific activities is also included.
This engagingly illustrated book tells in thrilling detail the story of the Carpathia, the small vessel which saved hundreds of people from drowing during the sinking of the Titanic. Written and illustrated by debut Northern Irish artist Flora Delargy, whose grandfather and great grandfather both worked in the Belfast Shipyards where the Titanic was built, this exquisitely illustrated story of quiet bravery tells in rich detail how the little ship Carpathia saved 705 passengers of the Titanic from the icy waters of the North Atlantic. 'A visual feast [...] Exquisite artwork [...] A triumphant debut'- The Observer, Best Picture Books 'A tour de force - a gripping account [..] spare, well-judged text and delicate but powerful illustrations'- The Guardian 'I don't often cry while reading non-fiction, but this powerful story, beautifully told, brought me to tears [...] one of my books of the year'- Irish Examiner With the approaching 110-year anniversary of the ship's sinking, Rescuing Titanic and its story of the Carpathia offers a fresh perspective on the incident from an author-illustrator uniquely connected to the story. In the middle of the night, the Carpathia received a distress call from the sinking Titanic. The intrepid little ship heroically changed course and headed straight into the frozen sea to help save as many people as it could. Follow the Carpathia as it risks everything to navigate remote, treacherous ice fields in the dark and come to the rescue of passengers on the world-famous ocean liner. Along the journey, you will learn all about Morse code, navigation tools, the different roles of the crew, how the ships found each other, and by-the-minute details of exactly what happened on this cold and fateful night. The illustrations set the scene and take the reader into the frozen eerie night in the North Atlantic. Beautiful full-bleed illustration and vignettes give great detail about how everyone on the ship made their own contribution and showed true bravery. Rescuing Titanic shows that a glimmer of hope can be found even in great tragedy and that heroes are not always big and mighty, but can also be small and unassuming. This is the debut book in the Hidden Histories series, which explores with beautiful illustrations and vivid details the untold parts of stories we thought we knew.
"As Scott gazed at the revolving space station, looking quite state-of-the-art, he whistled to himself softly. The winner of the Star Park contest would go to this just-completed space station. And the winner would be the first one to experience the first-ever virtual-reality space adventure Inside the space station, Star Park had created a gigantic version of their new computer. This gigantic computer could create a world-size virtual-reality adventure. Scott had jumped at the chance to win such a prize. The only way to enter the contest was to buy a Star Park computer. Then with the virtual-reality capability of the computer, the contestant had to make up an adventure and submit it to Star Park. The winning adventure would entitle the contestant to go to Star Park. To experience a world-size adventure was by itself exciting. But to also travel to the space station he was gawking at now made the whole idea irresistible. He had never wanted anything more than to win this contest."
Have you ever looked up and wondered what's going on high up in the skies above your eyes? Take a journey up into the air, through the atmosphere, way out into space and back down to Earth in this richly illustrated concertina book. Zoom past the technology that fills our skies, from helicopters, fighter jets, weather balloons, to satellites, hang-gliders and hot-air balloons. Discover the insects and animals that whizz through the skies, explore the layers of the atmosphere, and travel through the solar system and out to the galaxies far beyond. The follow up to The Street Beneath My Feet, which dug down to the center of the Earth, this expansive concertina book opens out to an impressive 2.5 metres, perfect for inquisitive young minds. Begin your journey from the sidewalk of a busy city. Look up beyond the traffic lights, utility wires, and skyscrapers. Unfold the connected pages to reveal the incredible man-made sights that you would see 20 kilometres above (a weather balloon), 50 kilometres above (a rocket blasting a capsule into space), 100 kilometres above (a space plane and satellites), 400 kilometres above (the International Space Station), 380,000 kilometres above (the Moon) and through our Solar System. Turn to the top of the other side to make your way beyond the Solar System to the hundreds of billions of galaxies filled with stars and planets we haven't discovered yet. Then start your journey back down through the amazing natural wonders you would see 10,000 kilometres above (a comet), 85 kilometres above (meteoroids burning up as they enter Earth's atmosphere), 11 kilometres above (a cumulonimbus cloud bringing thunder and lightning), 8 kilometres above (migrating storks), and down through the mountains, past trees, bats and butterflies to finally reach the ground again - this time in a grassy clearing of a forest, where you can imagine yourself lying on your back wondering at the thought of the whole universe above your head. From jet trails to comets' tails, enjoy amazing sights as you journey through the skies. Explore even more of the world with The Street Beneath My Feet (March 2017) and The World Around Me (October 2020), companion books from the Look Closer series.
Tools for Teaching Computer Networking and Hardware Concepts makes the teaching and learning of computer networking and hardware a more active process by using interactive learning to add life to a very technical subject. Fundamental theoretical concepts are illustrated with the use of interactive practical exercises. Each chapter presents learning objectives, figures and illustrations, real-world examples and review questions. ""Tools for Teaching Computer Networking and Hardware Concepts"" has a worldwide focus provided by contributors from across the globe. These contributors share their use of online tools and flexible learning practices. Both teachers and students will find this book a useful resource for teaching and learning computer networking and hardware concepts.
Going to the Moon is SO last century, so how difficult can it be-even for a ten-year-old-to follow in the footsteps of Neil Armstrong and the Apollo astronauts? Meet Matilda, the girl who'll give it her best shot to learn everything she needs to learn in order to get there herself. From how to pee in zero-g to why pizzas won't take you up and up away, this is science for the curious! Told as a journey of discovery, it's full of easy-to-understand facts about air pressure, escape velocities, coding, and falling around the Earth, in a way which will inspire the next generation of moon walkers.
Meet Ada Lovelace, the British mathematician and daughter of poet Lord Byron. Part of the beloved Little People, BIG DREAMS series, this inspiring and informative little biography follows the colourful life of Lord Byron's daughter, from her early love of logic, to her plans for the world's first computer program. As a child, Ada had a big imagination and a talent for mathematics. She grew up in a noble household in England, where she dedicated herself to studying. Her work with the famous inventor, Charles Babbage, on a very early kind of computer made her the world's first computer programmer. This moving book features stylish and quirky illustrations and extra facts at the back, including a biographical timeline with historical images and a detailed profile of the mathematician's life. Little People, BIG DREAMS is a bestselling series of books and educational games that explore the lives of outstanding people, from designers and artists to scientists and activists. All of them achieved incredible things, yet each began life as a child with a dream. This empowering series offers inspiring messages to children of all ages, in a range of formats. The board books are told in simple sentences, perfect for reading aloud to babies and toddlers. The hardback versions present expanded stories for beginning readers. Boxed gift sets allow you to collect a selection of the books by theme. Paper dolls, learning cards, matching games and other fun learning tools provide even more ways to make the lives of these role models accessible to children. Inspire the next generation of outstanding people who will change the world with Little People, BIG DREAMS!
Illustrated revision and practise for Computer Science. Over 500 marks worth of examination style questions. Answers provided for all questions within the book. Illustrated topics to improve memory and recall. Specification references for every topic. Examination tips and techniques. Absolute clarity is the aim with a new generation of revision guide for the 2020s. This guide has been expertly compiled and edited by successful former teachers of Computer Science, highly experienced examiners and a good dollop of scientific research into what makes revision most effective. Past examinations questions are essential to good preparation, improving understanding and confidence. This guide has combined revision with tips and more practice questions than you could shake a stick at. All the essential ingredients for getting a grade you can be really proud of. Each specification topic has been referenced and distilled into the key points to make in an examination for top marks. Questions on all topics assessing knowledge, application and analysis are all specifically and carefully devised throughout this book.
This book is written for students and other interested readers as a look inside the diverse range of applications for physics outside of the scientific research environment. This first volume covers several different areas of the arts and design ranging from stage lighting to sculpting. The author has interviewed experts in each area to explain how physics and technology impact their work. These are all useful examples of how physics encountered in taught courses relates to the real world.
Journey into the Nether (if you dare) in this Step Into Reading Step 3 Levelled Reader, the only official levelled reader series based on Minecraft, the world's best-selling video game! Learn to read with the official Minecraft Young Readers! Practise your reading skills and develop your vocabulary as you read stories about your favourite game. Minecraft (R) is the best-selling video game of all time! And now learning to read has never been more fun for fans of the game ages 4 to 7. They'll get a great introduction to the game's most mysterious biomes when two players, Emmy and Birch - and their tame wolf Byte - set out on an epic adventure into the mysterious Nether! This Step 3 Step into Reading Levelled Reader includes more than 30 full-colour stickers to add to the fun. Look for these other great Minecraft (R) titles: * Mobs in the Overworld! (Minecraft) 9780755500444 * Survival Mode! (Minecraft) 9780755500451 * Escape From the Nether (Minecraft) 9780755500468 Step 3 readers feature engaging characters in easy-to-follow plots about popular topics for children who are ready to read on their own. (c) 2022 Mojang AB and Mojang Synergies AB. MINECRAFT and MOJANG are trademarks or registered trademarks of Mojang Synergies AB.
A dream come true: Peter is invited to ride in the cab of a large modern diesel locomotive! Luckily the journey was not as wild as one of Grandpa's tales from the old steam days: Wagons without brakes, speeding trains with runaway carriages getting lost in the night...Another adventure with Peter and his Grandpa. Real engineering detail with 12 watercolours by John Wardle. Age 6 to 12 years.
Beat the boredom and take time out from screens with this pocket-sized book packed with facts, photos and fantastic spots for hours of fun! Kids will have fun collecting points with more than 140 car models to find. From Minis and Fiats to Maseratis and Ferraris, they'll learn about all types of automobiles. And once they've scored 1000 points, super-spotters can claim their official i-SPY certificate and badge. With more than 30 i-SPY books to collect, there's something for everyone! For even more fun on the go check out i-SPY On a Car Journey (ISBN 9780008386443).
Space is the last title in a series of activity books which is a collection of texts for children which contains playing activities aimed to encourage the development of the main cognitive skills following the Montessori method and its most typical topics. The contents follow a progressive complexity to challenge the children to complete various tasks with great results all by themselves. My first book about Space. Using the Montessori concept of nesting elements where smaller elements are contained in progressively bigger ones, the child can see the logical sequence from the Earth to the Space Exploration. A lot of stickers, at the end, will make the activities even more interactive!
Some of the most powerful things in the world are so tiny they can't be seen with the naked eye! Readers will be amazed at what they see when they take a glance at the world of the mini but mighty through this captivating nonfiction title. With remarkable images and graphics, and informational text featuring Time For Kids content, readers are able to explore and discover such micros as DNA, atoms, bacteria, phytoplankton, and nanotechnology items like nano-robots and microchips! This book also includes text features such as a table of contents, glossary, and index, as well as resources such as a bibliography and a list of useful websites for learning more. This high-interest book will engage readers from cover to cover!
Youngsters learn fascinating facts about the solar system as they color 44 dramatic Space Age illustrations, including images of an asteroid on a collision course with Earth, a spacecraft observing the landscape of Mars, representations of all the planets, and much more. Descriptive captions accompany illustrations.
Little scientists will love the mix of non-fiction and activities in this educational book full of zappy ideas. Fun games and puzzles teach boys and girls about things like sound waves, magnetism and the different forces that we interact with every day. Start a lifelong passion for STEM subjects. Originally published as four separate titles, this bind-up brings all of the core STEM concepts under one roof.
A perfect gift for any space-loving child, this collection of Hidden Pictures puzzles offers a unique puzzling experience. Kids can use the included blue highlighter to find hundreds of hidden objects and create fluorescent scenes. This out-of-this-world activity book with inverted white-on-black puzzles combines the fun of coloring with highlighters with ever-popular Hidden Pictures puzzles. Space-themed images, such as a flying saucer tea party, a silly spaceship repair crew, and animal astronauts, create a fun and engaging puzzling activity for the whole family. |
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