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Books > Children's & Educational > Technology & applied sciences

Coding for Kids Python - A Comprehensive Guide that Can Teach Children to Code with Simple Methods (Hardcover): Goldink Books Coding for Kids Python - A Comprehensive Guide that Can Teach Children to Code with Simple Methods (Hardcover)
Goldink Books
R581 R530 Discovery Miles 5 300 Save R51 (9%) Ships in 18 - 22 working days
Who Discovered Electricity? Beginning Electronics Grade 5 Children's Inventors Books (Hardcover): Tech Tron Who Discovered Electricity? Beginning Electronics Grade 5 Children's Inventors Books (Hardcover)
Tech Tron
R689 R613 Discovery Miles 6 130 Save R76 (11%) Ships in 18 - 22 working days
My Revision Notes: WJEC Eduqas GCSE (9-1) Design and Technology (Paperback): Ian Fawcett, Jacqui Howells, Andy Knight, Chris... My Revision Notes: WJEC Eduqas GCSE (9-1) Design and Technology (Paperback)
Ian Fawcett, Jacqui Howells, Andy Knight, Chris Walker
R459 Discovery Miles 4 590 Ships in 9 - 17 working days

Exam board: Eduqas Level: GCSE Subject: Design and Technology First teaching: September 2017 First exams: Summer 2019 Target success in WJEC Eduqas GCSE (9-1) Design and Technology with this proven formula for effective, structured revision. Key content coverage is combined with exam-style tasks and practical tips to create a revision guide that you can rely on to review, strengthen and test your knowledge. With My Revision Notes, you can: - plan and manage a successful revision programme using the topic-by-topic planner - consolidate subject knowledge by working through clear and focused content coverage - test understanding and identify areas for improvement with regular 'Now Test Yourself' tasks and answers - improve exam technique through practice questions, expert tips and examples of typical mistakes to avoid - get exam ready with extra quick quizzes and answers to the practice questions available online.

Lockdown Hair (Hardcover): Linda Steinbock, Alexandra Rusu Lockdown Hair (Hardcover)
Linda Steinbock, Alexandra Rusu
R456 Discovery Miles 4 560 Ships in 18 - 22 working days
The Spaces You'll Go - Out-of-This-World Careers for Little Big Dreamers (Hardcover): Rachael Mann The Spaces You'll Go - Out-of-This-World Careers for Little Big Dreamers (Hardcover)
Rachael Mann; Illustrated by Nacho Huizar
R495 Discovery Miles 4 950 Ships in 18 - 22 working days
Adventures in Architecture for Kids, Volume 2 - 30 Design Projects for STEAM Discovery and Learning (Paperback): Vicky Chan Adventures in Architecture for Kids, Volume 2 - 30 Design Projects for STEAM Discovery and Learning (Paperback)
Vicky Chan
R418 Discovery Miles 4 180 Ships in 10 - 15 working days

Design Genius Jr.: Adventures in Architecture for Kids introduces kids to the design challenges faced by architects today, including choosing materials, designing for diverse users, and considering the environment. Offering a world of possibilities for learning math, engineering, history, social studies, planning, geography, art, and design, this rich educational resource includes hands-on projects that allow kids to experiment, design, build, succeed, fail, and try again. Children will draw upon many fields of knowledge and sharpen a variety of skills, including observation and communication, as they: Complete building challenges with corrugated cardboard and geodesic forms. Look at how designers have solved impossible problems of gravity and space with creations such as suspension bridges, the Loretto helix staircase, and Brunelleschi's dome. Explore how materials can be used in interesting ways-how paper can go from flimsy to structural, for instance. Participate in family game playing: client and design team-finding creative ways to meet a client's wish list. Use games to test strength, balance, and structure. Engage in pure imaginative archi-doodling. Explain the why. Why did styles evolve as they did? What technology was available when? Design thinking-creative problem solving-will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.

Human Anatomy Coloring Book for Kids - Over 30 Human Body Coloring Pages, Fun and Educational Way to Learn About Human Anatomy... Human Anatomy Coloring Book for Kids - Over 30 Human Body Coloring Pages, Fun and Educational Way to Learn About Human Anatomy for Kids - for Boys & Girls Ages 4-8 (Hardcover)
Pineapple Activity Books
R549 R513 Discovery Miles 5 130 Save R36 (7%) Ships in 18 - 22 working days
LEGO Gear Bots (Paperback): Editors of Klutz LEGO Gear Bots (Paperback)
Editors of Klutz
R500 Discovery Miles 5 000 Ships in 5 - 7 working days

The exciting sequel to the popular LEGO Gadgets and LEGO Chain Reactions. Build your own kinetic sculptures in this fun kit. All the LEGO elements are included, so you can build frames with axles and crankshafts that provide different functions like spinning or turning back and forth. Add paper-craft characters to the build and watch your new friend come to life! The non-fiction STEM content links the builds to real-life robotics and mechanical engineer applications. What is Klutz? Klutz is a premium brand of book-based activity kits, designed to inspire creativity in every child. Our unique combination of crystal-clear instructions, custom tools and materials and hearty helpings of humour is 100% guaranteed to kick-start creativity. Super-clear instructions Open-ended creativity Rewarding reading Skills to build on Everything you need

Coding for Kids C++ - Basic Guide for Kids to Learn Commands and How to Write a Program (Hardcover): Goldink Books Coding for Kids C++ - Basic Guide for Kids to Learn Commands and How to Write a Program (Hardcover)
Goldink Books
R578 R527 Discovery Miles 5 270 Save R51 (9%) Ships in 18 - 22 working days
Top Trumps - Elements: Royal Society of Chemistry Top Trumps - Elements
Royal Society of Chemistry
R233 Discovery Miles 2 330 Ships in 9 - 17 working days

Elements Top TrumpsTM is an entertaining, fast-paced chemistry card game. With eye-catching imagery and fascinating facts about the elements, it's a great way to have fun and learn about the elements. Recommended for children aged 7-14, the game can be played by two or more players. Each of the 30 cards represents an element. Players compare numerical properties of the elements (melting point, density, price, discovery date and the size of the atom) and choose the category they think will win. Elements Top Trumps is created by the Royal Society of Chemistry in partnership with Winning Moves Ltd, the makers of Top TrumpsTM. This product is also available in packs of six.

The Two Henrys - Henry Plant and Henry Flagler and Their Railroads (Paperback): Sandra Wallus Sammons The Two Henrys - Henry Plant and Henry Flagler and Their Railroads (Paperback)
Sandra Wallus Sammons
R232 Discovery Miles 2 320 Ships in 18 - 22 working days

One took the east coast and one took the west coast. Together the two Henrys helped make Florida what it is.

Secondary STEM Educational Reform (Hardcover): C. Johnson Secondary STEM Educational Reform (Hardcover)
C. Johnson
R1,924 R1,146 Discovery Miles 11 460 Save R778 (40%) Ships in 10 - 15 working days

Federal and state funding agencies have invested billions of dollars into secondary STEM (Science, Technology, Education, Mathematics) educational reform over the past decade. This volume addresses the interplay of external and internal variables associated with school reform and how this dynamic has impacted many efforts.

Star Park - First Adventure (Hardcover): Terry S Goudy Star Park - First Adventure (Hardcover)
Terry S Goudy; Abridged by Andrew D Goudy
R409 Discovery Miles 4 090 Ships in 10 - 15 working days

"As Scott gazed at the revolving space station, looking quite state-of-the-art, he whistled to himself softly. The winner of the Star Park contest would go to this just-completed space station. And the winner would be the first one to experience the first-ever virtual-reality space adventure Inside the space station, Star Park had created a gigantic version of their new computer. This gigantic computer could create a world-size virtual-reality adventure. Scott had jumped at the chance to win such a prize. The only way to enter the contest was to buy a Star Park computer. Then with the virtual-reality capability of the computer, the contestant had to make up an adventure and submit it to Star Park. The winning adventure would entitle the contestant to go to Star Park. To experience a world-size adventure was by itself exciting. But to also travel to the space station he was gawking at now made the whole idea irresistible. He had never wanted anything more than to win this contest."

Soaring through Glenn Curtiss's Growth Mindset - Dream Big, Work Hard, Fly High (Hardcover): Jenna Tremaine Soaring through Glenn Curtiss's Growth Mindset - Dream Big, Work Hard, Fly High (Hardcover)
Jenna Tremaine; Illustrated by Bonnie Lemaire
R555 Discovery Miles 5 550 Ships in 18 - 22 working days
Lonely Planet Kids How Airports Work (Hardcover): Lonely Planet Kids, Tom Cornell, Clive Gifford Lonely Planet Kids How Airports Work (Hardcover)
Lonely Planet Kids, Tom Cornell, Clive Gifford; Illustrated by James Gulliver Hancock 1
R423 R398 Discovery Miles 3 980 Save R25 (6%) Ships in 9 - 17 working days

Where does luggage go after check in? What happens in the control tower? How do planes actually fly? This interactive, lift-the-flap book takes you behind-the-scenes to uncover the hidden secrets of the airport - from a peek inside the cockpit to the hustle and bustle of departures. In this follow-up to How Cities Work, we explore the earliest airports through to today's giant transport hubs and what airports could look like in the future. Packed with amazing facts and illustrations from James Gulliver Hancock, it'll surprise and delight readers young and old, ensuring they never look at air travel in the same way again. Created in consultation with Tom Cornell, VP Airspace / Airfields, Americas at Landrum & Brown. Contents include: Airports Through the Ages The Great Get-to-the-Airport Race Find Your Way Round the Airport The Maintenance Hangar In the Terminal Inside an Aircraft The Control Tower Sees All Preparing Planes Ship That Cargo The Incredible Luggage Journey Airports of the Future About Lonely Planet Kids: Come explore! Let's start an adventure. Lonely Planet Kids excites and educates children about the amazing world around them. Combining astonishing facts, quirky humour and eye-catching imagery, we ignite their curiosity and encourage them to discover more about our planet. Every book draws on our huge team of global experts to help share our continual fascination with what makes the world such a diverse and magnificent place - inspiring children at home and in school.

The Flipped College Classroom - Conceptualized and Re-Conceptualized (Hardcover, 1st ed. 2016): Lucy Santos Green, Jennifer R.... The Flipped College Classroom - Conceptualized and Re-Conceptualized (Hardcover, 1st ed. 2016)
Lucy Santos Green, Jennifer R. Banas, Ross A. Perkins
R4,025 Discovery Miles 40 250 Ships in 10 - 15 working days

This book provides a descriptive, progressive narrative on the flipped classroom including its history, connection to theory, structure, and strategies for implementation. Important questions to consider when evaluating the purpose and effectiveness of flipping are answered. The book also highlights case studies of flipped higher education classrooms within five different subject areas. Each case study is similarly structured to highlight the reasons behind flipping, principles guiding flipped instructions, strategies used, and lessons learned. An appendix that contains lesson plans, course schedules, and descriptions of specific activities is also included.

Teaching the Screen - Film education for Generation Next (Paperback): Michael Anderson Teaching the Screen - Film education for Generation Next (Paperback)
Michael Anderson
R985 Discovery Miles 9 850 Ships in 10 - 15 working days

Digital video and film technologies are transforming classrooms across the world. Teaching the Screen looks beyond the buttons and knobs to explore ways of teaching video and film effectively in secondary classrooms. More and more young people have access to low-cost filming and editing technologies - mobile phones, computers, portable digital - which is changing the experience of digital storytelling. Approaches to classroom teaching and learning need to change too. The authors offer a new pedagogy of film storytelling that draws on research from effective classroom film learning practice. They contextualise screen learning within different educational settings, discuss how teachers can highlight aesthetics in film appreciation and filmmaking, and explore the impact of different technologies. Teaching the Screen is essential reading for educators who want to create engaging learning and teaching activities with screen technologies in secondary English and other subject areas.'A well balanced and comprehensive account of the issues in filmmaking likely to be encountered by English teachers. It lifts engagement beyond the usual procedural knowledge level, to one of active critique.' - Sue Brindley, University of Cambridge'This book has bridged the theoretical and practical without compromising either. It offers a thorough systematic account of theoretical issues and practical techniques in teaching film appreciation and filmmaking.' - Associate Professor George Belliveau, University of British Columbia

The Awakening of the Republic of Guinea (Hardcover): R. (Bob) E. Murray The Awakening of the Republic of Guinea (Hardcover)
R. (Bob) E. Murray
R822 Discovery Miles 8 220 Ships in 18 - 22 working days
Tools for Teaching Computer Networking and Hardware Concepts (Hardcover): Tools for Teaching Computer Networking and Hardware Concepts (Hardcover)
R2,280 Discovery Miles 22 800 Ships in 18 - 22 working days

Tools for Teaching Computer Networking and Hardware Concepts makes the teaching and learning of computer networking and hardware a more active process by using interactive learning to add life to a very technical subject. Fundamental theoretical concepts are illustrated with the use of interactive practical exercises. Each chapter presents learning objectives, figures and illustrations, real-world examples and review questions. ""Tools for Teaching Computer Networking and Hardware Concepts"" has a worldwide focus provided by contributors from across the globe. These contributors share their use of online tools and flexible learning practices. Both teachers and students will find this book a useful resource for teaching and learning computer networking and hardware concepts.

Minecraft: Guide to Redstone (Updated) (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Guide to Redstone (Updated) (Hardcover)
Mojang AB, The Official Minecraft Team
R323 Discovery Miles 3 230 Ships in 18 - 22 working days
Meet Matilda Rocket Builder (Paperback): Dom Conlon Meet Matilda Rocket Builder (Paperback)
Dom Conlon; Illustrated by Heidi Cannon
R192 Discovery Miles 1 920 Ships in 10 - 15 working days

Going to the Moon is SO last century, so how difficult can it be-even for a ten-year-old-to follow in the footsteps of Neil Armstrong and the Apollo astronauts? Meet Matilda, the girl who'll give it her best shot to learn everything she needs to learn in order to get there herself. From how to pee in zero-g to why pizzas won't take you up and up away, this is science for the curious! Told as a journey of discovery, it's full of easy-to-understand facts about air pressure, escape velocities, coding, and falling around the Earth, in a way which will inspire the next generation of moon walkers.

Angella, Beauty Chemist - Real Women in STEAM (Hardcover): Aubre Andrus Angella, Beauty Chemist - Real Women in STEAM (Hardcover)
Aubre Andrus
R517 Discovery Miles 5 170 Ships in 10 - 15 working days
Ada Lovelace, Volume 10 (Hardcover): Maria Isabel Sanchez Vegara Ada Lovelace, Volume 10 (Hardcover)
Maria Isabel Sanchez Vegara; Illustrated by Zafouko Yamamoto 1
R296 R249 Discovery Miles 2 490 Save R47 (16%) Ships in 10 - 15 working days

Meet Ada Lovelace, the British mathematician and daughter of poet Lord Byron. Part of the beloved Little People, BIG DREAMS series, this inspiring and informative little biography follows the colourful life of Lord Byron's daughter, from her early love of logic, to her plans for the world's first computer program. As a child, Ada had a big imagination and a talent for mathematics. She grew up in a noble household in England, where she dedicated herself to studying. Her work with the famous inventor, Charles Babbage, on a very early kind of computer made her the world's first computer programmer. This moving book features stylish and quirky illustrations and extra facts at the back, including a biographical timeline with historical images and a detailed profile of the mathematician's life. Little People, BIG DREAMS is a bestselling series of books and educational games that explore the lives of outstanding people, from designers and artists to scientists and activists. All of them achieved incredible things, yet each began life as a child with a dream. This empowering series offers inspiring messages to children of all ages, in a range of formats. The board books are told in simple sentences, perfect for reading aloud to babies and toddlers. The hardback versions present expanded stories for beginning readers. Boxed gift sets allow you to collect a selection of the books by theme. Paper dolls, learning cards, matching games and other fun learning tools provide even more ways to make the lives of these role models accessible to children. Inspire the next generation of outstanding people who will change the world with Little People, BIG DREAMS!

Have You Thanked a Kidventor Today? (Hardcover): Patrice McLaurin Have You Thanked a Kidventor Today? (Hardcover)
Patrice McLaurin; Illustrated by Dian Wang; Directed by Darren McLaurin
R551 Discovery Miles 5 510 Ships in 18 - 22 working days
My First Book About Space (Paperback): Chiara Piroddi My First Book About Space (Paperback)
Chiara Piroddi; Illustrated by Agnese Baruzzi
R164 Discovery Miles 1 640 Ships in 10 - 15 working days

Space is the last title in a series of activity books which is a collection of texts for children which contains playing activities aimed to encourage the development of the main cognitive skills following the Montessori method and its most typical topics. The contents follow a progressive complexity to challenge the children to complete various tasks with great results all by themselves. My first book about Space. Using the Montessori concept of nesting elements where smaller elements are contained in progressively bigger ones, the child can see the logical sequence from the Earth to the Space Exploration. A lot of stickers, at the end, will make the activities even more interactive!

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