![]() |
![]() |
Your cart is empty |
||
Books > Children's & Educational > Technology & applied sciences
"This is a story of light and dark." Against a lush backdrop of lichen-covered trees, the peppered moth lies hidden. Until the world begins to change ... A clever picture book text about the extraordinary way in which animals have evolved, intertwined with the complication of human intervention. This remarkable paperback edition of the amazing story of the peppered moth is the perfect introduction to natural selection and evolution for children. Along come people with their magnificent machines which stain the land with soot. In a beautiful landscape changed by humans how will one little moth survive? Powerful and visually spectacular, Moth is the remarkable evolution story that captures the struggle of animal survival against the background of an evolving human world in a unique and atmospheric introduction to Darwin's theory of Natural Selection.
Contains audio versions of reading passages from the Student Book to provide additional language support to students. One set of Class Audio CDs available per level.
An array of activities are explored within this range. Lifting the flap at the front of the box reveals a selection of quality components. A 48-page book is pulled from the slipcase at the back of the box to enable youngsters to get stuck into the projects and activities right away.
Written by leading Computer Science teachers, this brand-new textbook will guide students through the updated OCR GCSE Computer Science specification topic by topic, and provide them with standalone recap and review sections, worked examples and clear explanations of complex topics. This Student Book: >> develops computational thinking skills in line with the new Practical Programming element of Component 02 >> provides differentiated material with the 'beyond the spec' feature >> includes standalone recap and review sections at the end of each chapter >> includes answers to the Knowledge Check questions to support independent learning >> provides definitions of technical terms, along with a glossary of words that will be needed for assessment. Looking for answers for the Student Book? They can be found at the back of the print textbook. You can now access a free set of practice questions on the Hodder Education website. Please note, these questions are not endorsed by OCR and have not been subject to any OCR quality assurance processes. George Rouse, Lorne Pearcey and Gavin Craddock are highly respected and widely published authors of resources.
Crazy about Wii, Nintendo, X-Box, and PlayStation? Meet the inventor whose work made them all possible: Ralph Baer, creator of the first home video game system! Today, the video game industry keeps growing, with ever more platforms available to fans. But how did the very first system come about? This picture-book biography of Ralph Baer, whose family fled Nazi Germany for the US, introduces kids to a great inventor AND the birth of the first home console. Using wartime technology, Baer thought outside the box and transformed the television into a vehicle for gaming; Baer's invention, the Odyssey, is a precursor to the Atari gaming system. Today, interactive systems like Wii and PlayStation are descendants of Ralph's innovative "Brown Box," making this award-winning inventor the true "Father of Video Games."
Engineers are the superheroes of the real world. They use their problem-solving skills to face down the biggest challenges we have, from creating clean energy to designing prosthetic limbs, from eliminating food shortages to programming AI to exploring the surface of Mars. In this book you'll meet 46 engineers, from apprentices and lab technicians to university professors and start-up CEOs and hear what problems they are solving and why they love their jobs. Engineers are changing the world. Will you be one of them?
The world is experiencing unprecedented rapidity of change, originating from pervasive technological developments. This book considers the effects of such rapid change from within computing disciplines, by allowing computing educationalists to deliver a considered verdict on the future of their discipline. The targeted future, the year 2020, was chosen to be distant enough to encourage authors to risk being visionary, while being close enough to ensure some anchorage to reality. The result is a scholarly set of contributions expressing the visions, hopes, concerns, predictions and analyses of trends for the future.
Exam Board: CCEA Level: GCSE Subject: Digital Technology First Teaching: September 2017 First Exam: June 2019 This title has been written to help ensure students' successful progress through CCEA's GCSE Digital Technology specification. Our expert authors provide insight and guidance for the mandatory Digital Technology unit and each of the Multimedia and Programming optional units, and have incorporated challenging tasks and activities to test essential knowledge and skills required for the examined and controlled assessment units. - Features comprehensive coverage of the examined Digital Technology unit - Builds students' Multimedia and Programming skills and capabilities (depending on their chosen pathway) through clearly focused content and activities to assess understanding and aid progression - Provides students with contexts to apply digital technology skills - Develops problem-solving skills with selected tasks for each pathway - Helps students prepare for success in externally examined and controlled assessments with opportunities to test and consolidate understanding through each unit
Pearson Revise is the revision series from Pearson, the assessment experts. From the very start of your GCSE, Pearson Revise is the best way to keep learning up to date, practise skills and prepare for assessments and exams. one-topic-per-page format helps you revise more quickly, without the hassle exam-style worked examples match the new specification and demonstrate good exam technique 'Now try this' exam-style practice questions let you test understanding of a topic problem solving support throughout including tricky questions on easy topics and strategies and techniques for answering harder questions. complete coverage of the new specification including brand-new topics. visual explanations of key concepts help you revise quickly and recall key skills in exams. Part of a comprehensive range of learning and revision support available for Pearson Edexcel and AQA GCSEs from Pearson Revise including: Revision Guides, Revision Workbooks, Revision Cards, Practice Papers Plus all linked to a free online learning portal.
A graphic novel, story-based approach to learning all about our solar system through the fun adventures of the Space Station Academy students and their teacher, Dr Bott. Join the Space Station Academy students on their expedition to The Sun where they'll learn what the giant star is made of, uncover its layers, and discover how essential the Sun is for helping plants grow and flourish on planet Earth. The Space Station Academy series presents each planet and celestial object in our solar system through fun adventure stories. Gain key science learning about each planet and our solar system alongside bright illustrations, a humorous narrative and interactive activities at the back of the book. This is guaranteed to keep young minds entertained and engaged while they explore outer space. Aimed at readers aged 7+ and book banded for children reading at level 11: Lime band.
A graphic novel, story-based approach to learning all about our solar system through the fun adventures of the Space Station Academy students and their teacher, Dr Bott. Join the Space Station Academy students on their expedition to the Moon where they'll learn that volcanoes once existed on its surface, and how the moon keeps Earth stable. They'll explore the Moon's mountain ranges and even bump into a lunar buggy. The Space Station Academy series presents each planet and celestial object in our solar system through fun adventure stories. Gain key science learning about each planet and our solar system alongside bright illustrations, a humorous narrative and interactive activities at the back of the book. This is guaranteed to keep young minds entertained and engaged while they explore outer space. Aimed at readers aged 7+ and book banded for children reading at level 11: Lime band.
Squeeze slimy snots through a soft and squishy nose! Explore ten different experiments on sinus-based anatomy, make sense of scents with the power of smell, and even whip up a batch of boogers! Learn how snot, mucus, and nose hairs protect your body. Use the fake sneezer to find the best ways to stop a sneeze or cough, and grow germs in a safe petri dish culture. Finally, try out soapy science activities to observe how germs can be eradicated.
My First Book of Microbes is the ideal STEM book for children - it uses fascinating bite-size facts, clear and simple explanations, and attractive and absorbing illustrations to demystify the hidden world of microbes. You'll discover what they are, where they come from and what they do, as well as which ones are good and which can be harmful. Especially pertinent are the clear explanations about how viruses spread, the role of antibodies and the importance of vaccines - essential understanding for us all during this time of the COVID-19 pandemic; in fact, there's a whole spread dedicated to COVID-19. Packed with clever analogies that make understanding a difficult topic easy, this STEM title is perfect for young budding scientists with an active and enquiring mind and for people of any age who are interested in learning about the natural world and the human body. Sales points: Bestselling and award-winning illustrator and author duo of the bestselling My First Book of Quantum Physics, plus My First Book of Relativity and My First Book of the Cosmos Introduces children aged 8 and up to a complex area of science in a fun and entertaining way Adults are likely to enjoy the content and find that it increases their understanding Topical subject matter - viruses, including information about COVID-19, antibodies and vaccines Common Core: RI.6.1,2,3,4,5,6,7,8,9; W.6.1.1a,1b,1c,1d,2,2a,2b,2c,2d,2e,2f,4,5,6,7,8,9b; SL.6.1,1,1b,1c,1d,2,3,4,5,6; L.6.3,3a,3b,4,4a,4b,4c, 5a,5b,5c,6; GRL: W
This is science, not science fiction! Ever wondered if there really is anyone out there? It's time to start believing. ALIENS! is a brilliant book which ties in with a fantastic new exhibition being launched at the Science Museum in October. It covers the main themes of the exhibition: exploring why we are so fascinated by aliens, looking at what the earth itself can teach us about what to expect from alien life, and introducing some of the real possibilities identified by science.
Exam board: Eduqas Level: GCSE Subject: Design and Technology First teaching: September 2017 First exams: Summer 2019 Target success in WJEC Eduqas GCSE (9-1) Design and Technology with this proven formula for effective, structured revision. Key content coverage is combined with exam-style tasks and practical tips to create a revision guide that you can rely on to review, strengthen and test your knowledge. With My Revision Notes, you can: - plan and manage a successful revision programme using the topic-by-topic planner - consolidate subject knowledge by working through clear and focused content coverage - test understanding and identify areas for improvement with regular 'Now Test Yourself' tasks and answers - improve exam technique through practice questions, expert tips and examples of typical mistakes to avoid - get exam ready with extra quick quizzes and answers to the practice questions available online.
This book focuses on essential findings concerning emerging practices of student learning through the teaching and learning benefits of the electronic portfolio (ePortfolio) in a range of disciplines at Australian universities. It explores the latest research on ePortfolios, teaching quality, future research directions for tertiary learning and teaching, institutional agendas in higher education, and the role that the ePortfolios can play in supporting improvements in pedagogic practice and student outcomes. Included in these agendas is research into the development of higher education through the technologising of pedagogy, learner identities in discrete disciplines, and the praxis of individual university teachers. The book covers accounts of academic learning success and challenges across current higher education subject areas. By presenting case study accounts of ePortfolio use, it reveals the importance of defining and documenting how we can meaningfully develop learner portfolios in research, teaching and learning at Australian universities. With an intentional research base, the book draws on work conducted inside and outside Australia and highlights how the ePortfolio can help tertiary staff prepare for the impact of a student-created portfolio on teaching, learning, and subsequent academic scholarship.
Discover how space is part of our daily lives with Everyday STEM Science - Space, filled with facts, stories and experiments to try at home! Everyone knows there are planets and stars and space rocks, but how do these, and everything else in space, affect us on Earth? From the beginning of the universe and the origins of the planets, to the latest research and space missions, journey through space and uncover what is really out there . . . Discover how we're made of stars, find out how old you would be if you lived on Mars, and how time travel can happen in space. Plus, meet the explorers, astronomers and scientists whose discoveries have given us this fascinating space knowledge, including Mae Jemison, Stephen Hawking and Cecilia Payne-Gaposchkin. Readers can also carry out cool astronomical experiments at home. With easy-to-understand text written by science communicator and podcaster Izzie Clarke, and lots of colourful artworks, photos and diagrams, readers can best explore where we encounter space and why it's even important at all. The Everyday STEM series makes science relevant to tweens. Instead of telling kids STEM is important and is the key to their future success, these books show readers how we use science, technology, engineering and maths in our everyday lives. While the topics sound high-level and complex, this series makes these concepts age-appropriate and accessible. So, while we can't promise to teach 9 to 11-year-olds quantum physics, we can explain in the simplest terms the practical applications of STEM.
All aboard! From the fastest to the longest, the oldest to the newest, through tunnels, across bridges and up mountainsides, take a fascinating ride through the world of trains in this brilliant new book from illustrator James Gulliver Hancock. In this follow-up to How Cities Work and How Airports Work, young readers travel through history and around the world to find out everything they ever wanted to know about trains. Unfold pages and lift flaps to reveal bustling stations, old steam locomotives fuelled with coal, and high-speed trains zooming across Japan at almost 400 miles per hour! And that's not all. See how trains reach the top of mountains, transport people under cities, and work beneath the sea. And don't forget to dress up - we'll take you on some luxurious journeys including the Trans-Siberian Railway from Moscow to Vladivostok, and The Ghan, which runs all the way across Australia! How Trains Work is jam-packed with amazing facts and awesome illustrations, and was created in consultation with Anthony Coulls, Senior Curator of Rail Transport & Technology, National Railway Museum, UK. About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore! |
![]() ![]() You may like...
Handbook of Research on Emerging Trends…
Arun Solanki, Sandeep Kumar, …
Hardcover
R11,237
Discovery Miles 112 370
Dark Silicon and Future On-chip Systems…
Suyel Namasudra, Hamid Sarbazi-Azad
Hardcover
R4,186
Discovery Miles 41 860
Handbook of Defeasible Reasoning and…
Dov M. Gabbay, Philippe Smets
Hardcover
R5,887
Discovery Miles 58 870
Formal Semantics and Proof Techniques…
Kothanda Umamageswaran, Sheetanshu L. Pandey, …
Hardcover
R2,975
Discovery Miles 29 750
Numeric Computation and Statistical Data…
Sergei V. Chekanov
Hardcover
R3,003
Discovery Miles 30 030
Analog and Mixed-Signal Hardware…
A. Vachoux, Jean-Michel Berge, …
Hardcover
R2,971
Discovery Miles 29 710
|