0
Your cart

Your cart is empty

Price
  • R0 - R50 (36)
  • R50 - R100 (225)
  • R100 - R250 (2,007)
  • R250 - R500 (3,674)
  • R500+ (1,907)
  • -
Status
Format
Author / Contributor
Publisher

Books > Children's & Educational > Technology & applied sciences

Toby's best wall - Machine Learning For Kids: Support Vector Machines (Hardcover): Rocket Baby Club Toby's best wall - Machine Learning For Kids: Support Vector Machines (Hardcover)
Rocket Baby Club
R506 Discovery Miles 5 060 Ships in 10 - 15 working days
First Steps in Coding: What's a Loop? - A tree house adventure! (Paperback): Kaitlyn Siu First Steps in Coding: What's a Loop? - A tree house adventure! (Paperback)
Kaitlyn Siu; Illustrated by Marcelo Badari
R250 R223 Discovery Miles 2 230 Save R27 (11%) Ships in 5 - 10 working days

Fundamental and FUN first coding concepts for kids, and the great thing is: it's unplugged! What's a Loop? ... a tree house adventure! is an exciting story that leads children through the idea of loops in everyday life, and the super-important concept of debugging errors in their code. Flash, Jet and Zeb, the super-powered robots who star in this story, learn these fundamentals of coding as they build an incredible tree house together! In the First Steps in Coding series, children are encouraged to become super coders with the help of various colourful and friendly robots, who are all going on awesome adventures. Children as young as 3-5 years old learn code through unplugged stories with bright and cheerful illustrations. Interactive elements throughout each book encourage hands-on engagement from children, and each story finishes with a creative activity to cement their coding learning. A parent, carer and teacher's guide at the back of each book makes this a great resource for home school and classroom learning. Titles in the series include: What's an Algorithm? ... a splash park adventure! What's Branching? ... a birthday adventure! What's Decomposition? ... a rock-and-roll adventure! What's a Loop? ... a tree house adventure! What's Sequencing? ... a school-day adventure! What's a Variable? ... a story-time adventure!

Kay's Anatomy - A Complete (and Completely Disgusting) Guide to the Human Body (Paperback): Adam Kay Kay's Anatomy - A Complete (and Completely Disgusting) Guide to the Human Body (Paperback)
Adam Kay; Illustrated by Henry Paker 1
R286 R263 Discovery Miles 2 630 Save R23 (8%) Ships in 9 - 17 working days

THE RECORD-BREAKING NUMBER ONE BESTSELLER FROM THE UK'S BESTSELLING NON-FICTION AUTHOR. Discover all the weird and wonderful things that go on inside your body with Adam Kay. Covers key stage 2 / 3 human biology syllabus (in a slightly repulsive way). 'Hilarious and fascinating! I wish Adam had been my biology teacher' - Konnie Huq Do you ever think about your body and how it all works? Like really properly think about it? The human body is extraordinary and fascinating and, well . . . pretty weird. Yours is weird, mine is weird, your maths teacher's is even weirder. This book is going to tell you what's actually going on in there, and answer the really important questions, like: Are bogeys safe to eat? Look, if your nose is going to all that effort of creating a snack, the least we can do is check out its nutritional value. (Yes, they're safe. Chew away!) And how much of your life will you spend on the toilet? About a year - so bring a good book. (I recommend this one.) So sit back, relax, put on some rubber gloves, and let a doctor take you on a poo (and puke) filled tour of your insides. Welcome to Kay's Anatomy*. *a fancy word for your body. See, you're learning already. 'The sort of book I would have loved as a child' - Malorie Blackman 'Like listening to a teacher who makes pupils fall about' - The Times 'Absolutely packed with facts... Entertaining and highly informative' - Daily Mail 'As brilliant, and revolting, as the human body it celebrates' - The i newspaper 'Totally brilliant!' - Jacqueline Wilson 'If only this funny and informative book had been around when I was too embarrassed to teach my kids about bodily functions' - David Baddiel

Minecraft: Amazing Bite-Size Builds (Over 20 Awesome Mini-Projects) (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Amazing Bite-Size Builds (Over 20 Awesome Mini-Projects) (Hardcover)
Mojang AB, The Official Minecraft Team
R334 Discovery Miles 3 340 Ships in 10 - 15 working days
Cars (Hardcover): Claude Delafosse Cars (Hardcover)
Claude Delafosse; Illustrated by Sophie Kniffke
R319 R293 Discovery Miles 2 930 Save R26 (8%) Ships in 9 - 17 working days

Look at the engine of a car. Ride in a racing car, a dumper truck, a bulldozer, a cattle-truck, a bus. Drive a fire-engine, an ambulance, a police car through the city traffic. Count the wheels on a bike, a skate board, roller skates, a tricycle, a baby buggy, a motor bike and a scooter.

Just Click for the Caribbean (Mixed media product, 3rd Revised edition): Howard Lincoln, Alison Page Just Click for the Caribbean (Mixed media product, 3rd Revised edition)
Howard Lincoln, Alison Page
R877 Discovery Miles 8 770 Ships in 12 - 19 working days

Written to support 11 - 14 year-old students in developing technological literacy and competence, Just Click for the Caribbean Third Edition provides a strong foundation for lower secondary students to study Information Technology at CSEC level. Designed by experts from the region, this curriculum-aligned course fully supports the syllabus you follow. This third edition has been fully revised with scaffolded topics that develop students' theoretical and practical and practical knowledge in Information Technology, encouraging independent learning and providing a foundation for further study.

Minecraft Young Readers: Escape from the Nether! (Paperback): Farshore Minecraft Young Readers: Escape from the Nether! (Paperback)
Farshore
R180 R161 Discovery Miles 1 610 Save R19 (11%) Ships in 5 - 10 working days

Journey into the Nether (if you dare) in this Step Into Reading Step 3 Levelled Reader, the only official levelled reader series based on Minecraft, the world's best-selling video game! Learn to read with the official Minecraft Young Readers! Practise your reading skills and develop your vocabulary as you read stories about your favourite game. Minecraft (R) is the best-selling video game of all time! And now learning to read has never been more fun for fans of the game ages 4 to 7. They'll get a great introduction to the game's most mysterious biomes when two players, Emmy and Birch - and their tame wolf Byte - set out on an epic adventure into the mysterious Nether! This Step 3 Step into Reading Levelled Reader includes more than 30 full-colour stickers to add to the fun. Look for these other great Minecraft (R) titles: * Mobs in the Overworld! (Minecraft) 9780755500444 * Survival Mode! (Minecraft) 9780755500451 * Escape From the Nether (Minecraft) 9780755500468 Step 3 readers feature engaging characters in easy-to-follow plots about popular topics for children who are ready to read on their own. (c) 2022 Mojang AB and Mojang Synergies AB. MINECRAFT and MOJANG are trademarks or registered trademarks of Mojang Synergies AB.

Brain Lab for Kids, Volume 15 - 52 Mind-Blowing Experiments, Models, and Activities to Explore Neuroscience (Paperback): Eric... Brain Lab for Kids, Volume 15 - 52 Mind-Blowing Experiments, Models, and Activities to Explore Neuroscience (Paperback)
Eric H. Chudler
R645 R589 Discovery Miles 5 890 Save R56 (9%) Ships in 10 - 15 working days

Brain Lab for Kids offers 52 family-friendly activities, science experiments, and models to help you understand how the brain accomplishes all that it does. Riding a bicycle, learning a new language, catching a ball, reading a book: these activities and everything else we see, hear, feel, and do are made possible by the soft, whitish-pink substance inside our heads called the brain. These hands-on projects will give you a new appreciation for your brain and the many amazing things it does for you. Have fun learning: how cerebrospinal fluid works by dropping eggs held in containers, with and without water. about touch receptors by making a touch maze with glue and cardboard. how people filter out unneeded sound by conducting a listening experiment. how vision interacts with taste and smell by tasting colored drinks. The labs are organized by unit themes: The Neuron, The Brain, Reflexes, Taste, Smell, Vision, Touch, Hearing, Sleep and Body Rhythms, and Memory. The "What's Going On" section for each lab explains the science behind the fun. "Brain Facts" are interesting, and perhaps surprising, bits of trivia related to each lab. Finally, "Thinking Deeper" has suggestions for taking the lab further. The expanding field of brain science, also called neuroscience, offers the opportunity for all of us to learn about ourselves and others, and how we can better communicate, motivate, inspire, and just plain collaborate together. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus-all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.

Wings (Board book): Katrine Crow Wings (Board book)
Katrine Crow
R241 Discovery Miles 2 410 Ships in 10 - 15 working days
Air Fryer Cakes And Bakes Vol. 2 - Sweet, Mouthwatering Treats For The Family! (Hardcover): Sarah Daniel Air Fryer Cakes And Bakes Vol. 2 - Sweet, Mouthwatering Treats For The Family! (Hardcover)
Sarah Daniel
R600 R560 Discovery Miles 5 600 Save R40 (7%) Ships in 9 - 17 working days
Trains (Paperback): James Prunier Trains (Paperback)
James Prunier; Illustrated by James Prunier
R238 R215 Discovery Miles 2 150 Save R23 (10%) Ships in 9 - 17 working days

All aboard! This storybook gives young readers an all-access, first-class ticket for some of the oldest, the strangest, the biggest, and the fastest trains in history - from the steam engines of days gone by, to the high-speed electric trains that are common today. Discover how engines work, how railways climb mountains and cut through seas, and how they help us to travel all over the world. This title is part of the My First Discovery paperback series - a unique collection of beautifully illustrated information books for children aged 4 to 7, with simple language to aid learning and realistic artwork to inspire young minds. There are 8 transparent overlay pages, which reveal hidden surprises and make the pages come alive. With free access to a brand new audio app, children can listen and read along at their own pace, page by page.

Navigating at Sea (Paperback): Dona Herweck Rice Navigating at Sea (Paperback)
Dona Herweck Rice
R299 R274 Discovery Miles 2 740 Save R25 (8%) Ships in 10 - 15 working days

Navigation instruments have changed over time. Lodestones, sunstones, and sextants helped early navigators find their way. Modern technology makes navigation more precise than it has ever been. But the roots of navigation still remain. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!

Electric Vehicles (Paperback): Lesley Ward Electric Vehicles (Paperback)
Lesley Ward
R320 R299 Discovery Miles 2 990 Save R21 (7%) Ships in 10 - 15 working days

Did you know the first battery-powered vehicle was created in the 1830s? People who attended the 1892 World's Fair in Chicago could see one. And in 1894, you could buy an "Electrobat" and travel 25 miles on a single charge! Since then, EVs have surged in popularity and have become much more technologically advanced. Learn the history of EVs, how they work, why they're good for the environment, and discover the future of the electric vehicle! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!

Machines (Paperback): Ralph Hancock Machines (Paperback)
Ralph Hancock
R41 Discovery Miles 410 Ships in 12 - 19 working days
International Perspectives on Teaching and Learning with GIS in Secondary Schools (Hardcover, 2012 ed.): Andrew J Milson, Ali... International Perspectives on Teaching and Learning with GIS in Secondary Schools (Hardcover, 2012 ed.)
Andrew J Milson, Ali Demirci, Joseph J Kerski
R2,933 Discovery Miles 29 330 Ships in 10 - 15 working days

This, the first publication to collate a broad international perspective on the pedagogical value of GIS technology in classrooms, offers an unprecedented range of expert views on the subject. Geographic Information Systems (GISs) are now ubiquitous and relatively inexpensive. They have revolutionized the way people explore and understand the world around them. The capability they confer allows us to capture, manage, analyze, and display geographic data in ways that were undreamt of a generation ago. GIS has enabled users to make decisions and solve problems as diverse as designing bus routes, locating new businesses, responding to emergencies, and researching climate change. GIS is also having a major impact in the classroom. Students and teachers around the world are using this significant emerging technology in the secondary school classroom to study social and scientific concepts and processes, to broaden their technical skills, and to engage in problem solving and decision making about local and global issues.
"International Perspectives on Teaching and Learning with GIS in Secondary Schools "brings together authors from 34 countries who profile the current status of GIS in secondary school teaching and learning in their country. Each chapter includes a summary of the country s educational context, a case study illustrating how GIS is used in secondary schooling, and an assessment of the opportunities and challenges in teaching and learning with GIS now and in the future. The book demonstrates that GIS is not only a technological tool to be used in the classroom, but also a catalyst for motivation, encouragement, and cooperation in understanding and solving global problems.

The most up to date and extensive survey of GIS in the secondary education landscape, covering both principles and practice.
Professor David Maguire, Pro-Vice-Chancellor, Birmingham City University, UK

International Perspectives on Teaching and Learning With GIS in Secondary Schools is a highly relevant, critically important, reflective contribution to the literature, providing strong arguments supporting the inclusion for spatial studies for all in secondary school education.
Karl Donert, President, EUROGEO

This is an invaluable and inspirational examination of innovation in geospatial technologies in secondary schools around the world. Each chapter contains practical models for how to integrate powerful tools for spatial analysis into a range of subjects. It will be useful to classroom teachers and administrators seeking pathways to implementation and teacher educators considering how to prepare the next generation to use geospatial technologies.
Sarah Witham Bednarz, Department of Geography, Texas A&M University, College Station, TX, USA"

Bug Bonanza! (Ada Twist, Scientist: Why Files #4) (Hardcover): Andrea Beaty, Theanne Griffith Bug Bonanza! (Ada Twist, Scientist: Why Files #4) (Hardcover)
Andrea Beaty, Theanne Griffith
R256 Discovery Miles 2 560 Ships in 12 - 19 working days

The fourth book in a nonfiction early-reader series about simple science concepts starring Ada Twist, Scientist! How do bees fly? Why does a spider weave a web? And why are bugs so important to our world?Ada Twist, Scientist: The Why Files is the perfect nonfiction resource for all these questions and more. Based on the bestselling Questioneers series and the Ada Twist, Scientist Netflix show, this nonfiction series is perfect for the youngest scientists of tomorrow, as they learn along with Ada. Designed in a scrapbook format, these books combine art from the show, illustrations, and photography to bring simple science concepts to life.

Lonely Planet Kids The Incredible Human Body Tour (Hardcover): Lonely Planet Kids Lonely Planet Kids The Incredible Human Body Tour (Hardcover)
Lonely Planet Kids
R472 R442 Discovery Miles 4 420 Save R30 (6%) Ships in 9 - 17 working days

Hop aboard our special mini-bus for an unforgettable tour around the most fascinating destination in the entire Universe - you! In the company of our expert mini body guides, this book will get down to a microscopic level to explore all the various muscles, bones, organs and systems that make up the human body. Get ready to weave through great forests of hair, take a breakneck cruise along an artery (dodging red blood cells on the way) and get up close and personal with enormous eyes, mountainous toes and giant hearts. With a mixture of cartoons, photography and CGI art - and with fun fact-filled text - it's the human body as you've never experienced it before. Content includes: Brain, Nervous System and Senses The Mouth & Digestion Life Support (Heart, blood, muscles and bones) Defence and communication (skin, immune system, kidneys) Building Blocks (cells, DNA, genes) About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!

The Complete Power XL Air Fryer Grill Cookbook - Quick and Easy Vol.1 (Hardcover): Kulture Kitchen The Complete Power XL Air Fryer Grill Cookbook - Quick and Easy Vol.1 (Hardcover)
Kulture Kitchen; Elsie Tyler; Contributions by Stacy Vergara
R674 R601 Discovery Miles 6 010 Save R73 (11%) Ships in 10 - 15 working days
Spot On Natural Sciences and Technology Grade 6 Learner's Book (Paperback): P. Androliakos, E. Harrage, J. Thurlow, S.... Spot On Natural Sciences and Technology Grade 6 Learner's Book (Paperback)
P. Androliakos, E. Harrage, J. Thurlow, S. Vandeleur 1
R213 Discovery Miles 2 130 In Stock

Spot On is spot on! The most popular course in South Africa, Spot On has everything a learner needs in one book. Spot On improves results, makes learning enjoyable, makes teaching a pleasure and is easy to use. The Spot On Teacher’s Guide comes with printable planning material, Formal Assessment Tasks, revision tests and exams.

Oxford successful technology CAPS: Gr 9: Learner's book (Paperback): Oxford successful technology CAPS: Gr 9: Learner's book (Paperback)
R260 Discovery Miles 2 600 Ships in 6 - 10 working days
Voices of the Titanic - A Titanic Book for Kids (Paperback): Mary Montero Voices of the Titanic - A Titanic Book for Kids (Paperback)
Mary Montero
R234 R222 Discovery Miles 2 220 Save R12 (5%) Ships in 10 - 15 working days
Cbse Information Technology Term 2 Class 10 for 2022 Exam (Cover Theory and MCQS) (Paperback): Rashi Bansal Cbse Information Technology Term 2 Class 10 for 2022 Exam (Cover Theory and MCQS) (Paperback)
Rashi Bansal
R600 Discovery Miles 6 000 Ships in 10 - 15 working days
How to Win a Nobel Prize (Paperback): Barry Marshall How to Win a Nobel Prize (Paperback)
Barry Marshall; Illustrated by Bernard Caleo 1
R244 R222 Discovery Miles 2 220 Save R22 (9%) Ships in 9 - 17 working days

A time-travelling adventure for budding young scientists, by Nobel Prize winning Barry Marshall

Mary has always wanted to win a Nobel Prize and loves running her own science experiments at home.

One day Mary stumbles on a secret meeting of Nobel Prize winners. Dr Barry Marshall agrees to travel with her through time to learn the secrets behind some of the most fascinating and important scientific discoveries. They talk time and space with Albert Einstein, radiation with Marie Curie, DNA with Crick, Watson and Wilkins – and much more.

Dinosaur Coloring Book - For Kids Ages 4-8, 9-12 (Paperback): Young Dreamers Press Dinosaur Coloring Book - For Kids Ages 4-8, 9-12 (Paperback)
Young Dreamers Press; Illustrated by Fabian Gordillo
R269 Discovery Miles 2 690 Ships in 12 - 19 working days
Top Trumps - Elements: Royal Society of Chemistry Top Trumps - Elements
Royal Society of Chemistry
R257 Discovery Miles 2 570 Ships in 9 - 17 working days

Elements Top TrumpsTM is an entertaining, fast-paced chemistry card game. With eye-catching imagery and fascinating facts about the elements, it's a great way to have fun and learn about the elements. Recommended for children aged 7-14, the game can be played by two or more players. Each of the 30 cards represents an element. Players compare numerical properties of the elements (melting point, density, price, discovery date and the size of the atom) and choose the category they think will win. Elements Top Trumps is created by the Royal Society of Chemistry in partnership with Winning Moves Ltd, the makers of Top TrumpsTM. This product is also available in packs of six.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Misbelief - What Makes Rational People…
Dan Ariely Paperback R350 R317 Discovery Miles 3 170
The People's Web Meets NLP…
Iryna Gurevych, Jungi Kim Hardcover R4,015 R3,733 Discovery Miles 37 330
Cyber-Physical Systems of Systems…
Andrea Bondavalli, Sara Bouchenak, … Hardcover R1,548 Discovery Miles 15 480
Shipboard Propulsion, Power Electronics…
Mukund Patel Paperback R2,599 Discovery Miles 25 990
Cyber Physical Systems - Concepts and…
Anupam Baliyan, Kuldeep Singh Kaswan, … Hardcover R2,972 Discovery Miles 29 720
Democratization of Artificial…
Chandrasekar Vuppalapati Hardcover R6,751 Discovery Miles 67 510
Digital Health Transformation with…
Chinmay Chakraborty Hardcover R3,594 Discovery Miles 35 940
Physical Testing of Textiles
B.P. Saville Hardcover R4,762 Discovery Miles 47 620
Infrared Thermography and Thermal…
Vladimir Vavilov, Douglas Burleigh Hardcover R5,210 Discovery Miles 52 100
Si Detectors and Characterization for…
Ajay Kumar Srivastava Hardcover R2,878 Discovery Miles 28 780

 

Partners