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Books > Children's & Educational > Technology & applied sciences
THE MIGHTY MECHANICS' GUIDE TO SPEED We are the mighty mechanics and we look after all kinds of speedy machines. Join us in this four-book series as we take you on an exhilarating tour of the fastest transport on wheels, tracks, water and in the air. THE MIGHTY MECHANICS' GUIDE TO SPEED ON FOUR WHEELS Join the mechanics on a tour of some of the world's speediest machines on four wheels. Test the speed of shockwave trucks, F1 cars, and many more! Discover... * The truck that can overtake a jet plane * A car that can break the sound barrier * The vehicles that need parachutes to stop ...and much, much more!
Book two in the new OFFICIAL Minecraft fiction series for readers age 7+ - the Stonesword Saga Something has turned the Evoker King to stone, and elements of his code have turned into new and terrible bosses that threaten the digital world of Minecraft. Now Po, Harper and their friends must travel deep into underground and into a web of danger to face the one of them. But that's the easy part, because in the real world, Po decides to run for class president and before he knows it, the ground feels like it is opening under his feet and his popularity is about to plummet! (c) 2022 Mojang AB. Minecraft, the MINECRAFT logo and the MOJANG STUDIOS logo are trademarks of Microsoft Corporation
Oysters are humble animals yet very important. Vital to the health of our coast, this keystone species helps filter coastal waters and protects shorelines from undue erosion. In addition, oysters are a source for both food and physical shelter for a wide array of other animals as well as some plants. This book began with a federal grant to create a living shoreline, a manmade slope carefully engineered to provide optimal living conditions for oysters and that will function as a seamless part of the natural environment. Such living shorelines allow oysters to thrive while they also help protect the land from some of the problems that are increasing because of climate change. Why add a children's book to an ecological building project? Learning about oysters and their role in the environment will help our young people grow into adults who are good stewards of our planet. Understanding life cycles and the interconnections between species, no matter how small, are crucial to that outcome, and oysters are a fascinating and compelling way to explore those concepts. Includes: Full-page color illustrations throughout. Inset illustrations highlighting associated species, life-cycle stages, ecological insights, and human uses of oysters. Amazing oyster facts. Ways to help support oysters. Further reading.
Sounds no human can hear, colours our eyes can't see, scents no one can smell. . . revealed in the amazing world of Invisible Nature! Discover how animals use these hidden senses and mysterious forces to survive and find out how we have learned to tap into their secret powers in our daily lives.
This book addresses engineering learning in early childhood, spanning ages 3 to 8 years. It explores why engineering experiences are important in young children's overall development and how engineering is a core component of early STEM learning, including how engineering education links and supports children's existing experiences in science, mathematics, and design and technology, both before school and in the early school years. Promoting STEM education across the school years is a key goal of many nations, with the realization that building STEM skills required by societies takes time and needs to begin as early as possible. Despite calls from national and international organisations, the inclusion of engineering-based learning within elementary and primary school programs remains limited in many countries. Engineering experiences for young children in the pre-school or early school years has received almost no attention, even though young children can be considered natural engineers. This book addresses this void by exposing what we know about engineering for young learners, including their capabilities for solving engineering-based problems and the (few) existing programs that are capitalising on their potential.
Aria lives on a well-ordered planet whose people have eradicated illness and even death. Earth is their ‘shadow planet’ which they populated with humans centuries ago so they could study them and learn from their experiences. Now the experiment is coming to an end and Aria must go to Earth with her scientist father to set off a train of events which will destroy its people. Brought up to believe that humans are inferior, Aria is shocked to discover that she is herself half human, and amazed to find that Earth-dwellers live life to the full and feel love for each other, even though they are mortal. But once she understands this, how can she save them, and herself, from destruction?
A quirky, colourful guide to the horrible, shocking and disgusting aspects of the science of animal adaptations and a fantastic way to inspire children in science learning. Stinky Skunks investigates disgusting animals and animal habits from around the world, including feeding, nasty teeth and claws, poo, camouflage and, of course, scents and smells. It is part of the Disgusting and Dreadful Science series, which features a look at the weird, revolting and shocking aspects of science for children at KS2. It feature child-friendly text and amazing photographs and diagrams. From plants and life cycles to the human body and animal adaptations, the books offer Wow! fascinating facts, fun examples and true-life stories to provide ways in to understanding solid scientific principles.
Learn to read with the official Minecraft Young Readers! Practise your reading skills and develop your vocabulary as you read stories about your favourite game. This book is perfect for new readers who are beginning to read simple stories with help. With short sentences and familiar vocabulary, new readers will develop confidence while enjoying reading about their favourite videogame characters. Content has been created with an educational consultant to help engage with reluctant and less confident readers. Graded level 2: Orange. Discover the first two titles Minecraft Mobs in the Overworld and Survival Modes publishing in May 2021, with future titles planned for November 2021 to meet customer demand.
Exam board: SQA Level: National 5 Subject: Computing Science First teaching: August 2017 First exam: Summer 2018 Practice makes permanent. Feel confident and prepared for the SQA National 5 Computing Science exam with this two-in-one book, containing practice questions for every topic, plus two full practice papers - all written by an experienced examiner. > Choose which topics you want to revise: A simple grid enables you to pick particular areas of the course that you want to answer questions on, with solutions provided at the back of the book > Remember more in your exam: Repeated and extended practice will give you a secure knowledge of the key areas of the course (software design and development; computer systems; database design and development; web design and development) > Familiarise yourself with the exam paper: Both practice papers mirror the language and layout of the real SQA papers; complete them in timed, exam-style conditions to increase your confidence before the exams > Find out how to achieve a better grade: Answers to the practice papers have commentaries for each question, with tips on writing successful answers and avoiding common mistakes Fully up to date with SQA's requirements The questions, mark schemes and guidance in this practice book match the requirements of the revised SQA National 5 Computing Science specification for examination from 2018 onwards.
Grab your explorer's hat and uncover the wonders of our planet. Discover earthquakes, super-storms and conservation conundrums with boredom-busting experiments and activities.
From planets and asteroids to black holes and galaxies, every page will captivate young readers as they journey through the vastness of space. Each celestial body is shown both photographically and illustrated, and children will love poring over the detailed close-up images. Engaging storybook-style descriptions of each object allow readers to delve into myths, legends, trivia, and key discoveries about the solar system and beyond. Wonder at the rocky rings around Saturn, discover the tale behind the constellation Centaurus, and gaze at the fountains gushing from Jupiter's moon Enceladus. With reference pages packed with fascinating information, you'll go away knowing something you didn't before, and you'll return time and again. An attractive gift for children who can't get enough of astronomy, The Mysteries of the Universe is perfect for kids to explore by themselves or for bedtime stories.
Teaching Science and Technology in the Early Years (3-7) celebrates young children's amazing capabilities as scientists, designers and technologists. Research-based yet practical and accessible, it demonstrates how scientific, designing and making activities are natural to young children, and have the potential for contributing to all aspects of their learning. By identifying the scientific and design-related concepts, skills and activities being developed, the book enables the reader to make more focused diagnostic observations of young children and plan for how they can help move them forward in their learning. This second edition has been thoroughly updated and features: Six new chapters providing practical advice and examples for enhancing scientific and technological learning through thematic approaches a new chapter focusing on the outdoor learning environment and how this can support science and technology new case studies of successful early years practice, alongside examples of practical planning for learning, and advice on documenting children's learning stories, guidance on the role of talk, narrative, documentation and planning in relation to early years science and technology Based on the latest research and the first hand experience, this practical and accessible book is essential reading for early years and primary students on undergraduate and Masters level courses.
THE MIGHTY MECHANICS' GUIDE TO SPEED We are the mighty mechanics and we look after all kinds of speedy flying machines. Join us in this four-book series as we take you on an exhilarating tour of the fastest transport on wheels, tracks, water and in the air. THE MIGHTY MECHANICS' GUIDE TO SPEED IN THE AIR Join the mechanics for a tour of the fastest flying machines. From spitfires to scramjets, uncover the secrets behind some of the speediest planes. Discover... - The world's fastest jet plane - The ultra-fast planes of the future - The wingsuits that allow you to fly like a bird ...and much, much more!
No matter what you teach, there is a 100 Ideas title for you! The 100 Ideas series offers teachers practical, easy-to-implement strategies and activities for the classroom. Each author is an expert in their field and is passionate about sharing best practice with their peers. Each title includes at least ten additional extra-creative Bonus Ideas that won't fail to inspire and engage all learners. _______________ An essential collection of 100 practical, tried-and-tested ideas for teaching computing in secondary schools. This is the perfect resource for computing teachers at all levels, whether specialist or non-specialist, newly qualified or experienced. From rubber duck debugging to teaching algorithm design through magic tricks and even setting up an escape room to raise awareness about cyber security, this is the ultimate toolkit for any teacher looking to diversify their lesson plans or revamp their teaching of computing. The activities are research-informed and ready to use in Key Stages 3 and 4 classrooms of all abilities, requiring minimum preparation and resources. 100 Ideas for Secondary Teachers: Outstanding Computing Lessons will ignite students' passion for coding, programming and computational thinking. Additional online resources for the book can be found at www.bloomsbury.com/100-ideas-secondary-computing
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