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This lively introduction to the fascinating world of science explores the different kinds of science, what scientists do, and the amazing things that scientists study: animals and plants; oceans and space; earthquakes and volcanoes; sound and light; inventions and more!
Make sure kids' first experience of the wonders of science is a thrilling eye-opener with this fun reference book. Fun activities, games, and simple experiments encourage interactive learning, showing kids that anyone can use scientific observation and experimentation to be a scientist and discover new things. With bright images and age-appropriate text, this book inspires kids to be curious, ask questions, and explore the world around them. And, maybe even grow up to be a scientist one day, too! Topics touched on include astronomy, botany, paleontology, malacology (that's the science of clams, snails, and other animals with shells!), zoology, and more.
Engineering is about the magic of forces and the wonder of machines. Can you investigate how things work and become an extraordinary engineer? Discover how to make paperclips float in air, design a skyscraper, construct a super submarine, experiment with gears and springs, and much more! With over 30 astonishing do-at-home experiments, incredible facts and stats and cool illustrations, this amazing STEM book helps you distinguish your racks from your ratchets and your cams from your cranks. The STEM editorial consultant is Georgette Yakman, founding researcher and creator of the integrative STEAM framework.
We're proud to present the 13th edition of the world's best-selling gaming annual! Gamer's 2020 features all of the most popular videogame characters that our readers know and love.
As an exciting change to our usual structure, Gamer's 2020 has the theme of gaming characters running throughout. Gaming legends such as Super Mario, Spider-Man, Pikachu, Link, Master Chief, Batman, Mickey Mouse, Lara Croft and Crash Bandicoot are all honoured with their own page... and that's just the start. In all, more than 100 of gaming's most popular characters will have dedicated pages. And, if that wasn't enough, even more will be represented in the features, fact boxes and round-ups found throughout the book.
The book's features will transport our readers to more legendary gaming franchises - whether they visit a galaxy far away in Star Wars, get up-to-speed on gaming's latest, greatest heroes, explore the world of e-sports, or explore the history of Assassin's Creed. Our readers will be delighted to discover our special chapter, dedicated entirely to the gaming sensation that is Fortnite. We've worked closely with the game's publisher, Epic, to celebrate the best players, the most popular equipment, and the biggest in-game events.
Readers will also be able to put themselves to the test, by tackling our specially designed Reader Challenges! Gamer's 2020 has something for every gamer on the planet and remains the ultimate guide to gaming! So, press the Start button and find out why!
A time-travelling adventure for budding young scientists, by Nobel Prize winning Barry Marshall
Mary has always wanted to win a Nobel Prize and loves running her own science experiments at home.
One day Mary stumbles on a secret meeting of Nobel Prize winners. Dr Barry Marshall agrees to travel with her through time to learn the secrets behind some of the most fascinating and important scientific discoveries. They talk time and space with Albert Einstein, radiation with Marie Curie, DNA with Crick, Watson and Wilkins – and much more.
What's the universe made of? Where did everything come from? Lift the flaps in this fascinating book to reveal some of the amazing discoveries that astronomers and physicists have made in their quest to unlock the mysteries of the Universe. Curious young minds will be fascinated to discover planets, stars and galaxies and explore intergalactic space, with over 70 flaps to lift. Includes explanations of some of the biggest questions in the universe, including 'What happened during the Big Bang?' and 'What lies out in the far reaches of space?'.
Over 200 intriguing science questions - answered. This is the ideal science encyclopedia to help budding Einsteins ages 6 and up with their school and homework projects - as well as for parents who need to answer those tricky science questions.
Do You Know About Science? brings subjects such as the living world, human body, the material world, energy, forces and movement, and our planet to life, with colourful pages and a fun question and answer format. Where does light come from? Can I feel forces? What is my body made of? Why is lemon juice sour? Do You Know About Science? focuses on the subjects that kids really want to know about and the questions they ask, helping them easily learn new information.
From everyday questions such as what makes the light turn on, to the bigger questions like what is in space, Do You Know About Science? will satisfy even the most curious minds with an amazing collection of facts.
These Study Guides have been developed exclusively with the Caribbean Examinations Council (CXC(r)) to be used as an additional resource by candidates who are following the Caribbean Secondary Education Certificate (CSEC(r)) programme. They provide candidates with extra support to help them maximise their performance in their examinations.
Search for over 140 vehicles with this i-SPY guide. This fun activity book encourages kids to look closely at transport, from trucks and cars to police motorbikes and caravans, in search of i-SPY points. A fun, interactive way to encourage curious children to learn about the world around them. What can you spot? Get i-SPYing with these features: * Vibrant photographs * Learn about vehicles of all shapes and sizes and how they're used * Points to score from common spots like taxis (10 points) to top spots such as rickshaw (35 points). Children love these fun and fascinating i-SPY activity books - discover over 30 other i-SPY guides in the series!
Written by experienced teachers and experts, Electrical and Electronic Technology for CSEC takes a skills-led approach. It concentrates on the development of skills, critical thinking and teamwork providing a firm foundation for the SBA, further study and beyond.
A groundbreaking children's book that explains everything you need to know about virtual reality including how we see in 3D, how a VR world is created, how VR works on a smartphone, how VR can feel real and even who uses VR. Includes a make-it-yourself VR viewer that can be used with a smartphone to experience the wonders of VR. Plus stickers to decorate your VR viewer!
Want to see the world without leaving your seat? Fancy exploring the Roman Colosseum or hopping aboard the International Space Station? Virtual reality is here - are you ready for it? With DK and Curiscope's All About Virtual Reality, you will be.
Learn everything you've ever wanted to know about VR, from aircraft simulators to the more recent developments such as Oculus Rift and Curiscope's Virtuali-Tee, an augmented reality t-shirt. Using the make-it-yourself VR viewer you can start experiencing virtual reality straight away with Curiscope's DK Virtual Reality app available on Apple and Android systems. Use your VR viewer to explore 5 scopes and come face-to-face with a T.Rex, explore the inside of a volcano, go back in time to the Colosseum in Ancient Rome, visit the International Space Station and jump into a pond.
All About Virtual Reality has been developed with educational VR company Curiscope to create a perfect introduction to an out of this world digital experience!
IMPORTANT INFORMATION: In order to experience virtual reality with this book, you will need to ask a parent or guardian to download the DK Virtual Reality app from the App Store (iOS) or Google Play. It is free of charge. Links to the app can be found at: www.dk.com/virtualreality Minimum OS version: iOS 8.3 and Android 4.4.4
The following phones support the app: iPhone 6; 6 Plus; 6s; 6s Plus; 7; Samsung Galaxy S5; S6; S7; S8; Samsung Galaxy Note 4; 5; Motorola Moto X; Motorola Droid Turbo; LG G3; G4; G5; G6; Google Pixel; HTC One; Nexus 5; Nexus 6; Sony Xperia Z3; Z5. If your phone is not on this list, the app may still work. Devices must have rear camera and support OpenGL ES 2.0. See device manufacturer for more information.
It is important to be sensible when using the virtual reality viewer. Please read the safety tips in the book before assembling the viewer and using the virtual reality app.
Save Terraria from the terrifying threat of The Corruption, in this action packed collection of stickers, activities, character profiles and game tips.
You'll notice that some of the pages of this book are looking a little purple. That's because The Corruption is spreading, and you're the only one with the power to stop it! Use your stickers to restore Terraria to its natural beauty, and complete the activities too!
A new version of this much-loved anthology, with a brand-new story featuring the brand-new Thirteenth Doctor from literary sensation Naomi Alderman! Twelve wonderful tales of adventure, science, magic, monsters and time travel - featuring all twelve Doctors - are waiting for you in this very special Doctor Who book. And now they're joined by a very exciting, and very exclusive, new tale - written by Naomi Alderman, author of The Power - that will star the Thirteenth Doctor, as she battles to save the universe with her three close and trusted friends. Other authors featured are: Eoin Colfer, Michael Scott, Marcus Sedgwick, Philip Reeve, Patrick Ness, Richelle Mead, Malorie Blackman, Alex Scarrow, Charlie Higson, Derek Landy, Neil Gaiman, and Holly Black.
This is a new edition of this popular title, which provides a fantastic reference point for students studying for their SATs and GCSEs. It is split into three sections, each covering the key aspects of the curriculum for Physics, Biology and Chemistry, and including important charts, tables and lists. It is brightly and clearly illustrated. It is internet-linked to further online educational resources through the Usborne Quicklinks website.
The exciting sequel to the bestselling Star Wars book of the past 10 years, Where’s the Wookiee. Now available in paperback!
Chewbacca is back and on the loose across the galaxy, and this time he’s brought some Wookiee friends. Find the hairy hero and a host of favourite characters in another search and find adventure. All new locations from Star Wars: The Force Awakens and Rogue One: A Star Wars story, as well as scenes from throughout the Star Wars saga.
Join Han Solo, Luke Skywalker, Kylo Ren, Darth Vader and many more for another adventure. The perfect gift for Star Wars fans of all ages!
In a collaboration with sportscar manufacturer Koenigsegg comes an inspirational tale about Christian von Koenigsegg and how he created the fastest car in the world.
Trains hold a fascination for just about everybody and this lift-the-flap history of locomotion tells it all from Stephenson's Rocket to the bullet trains of today. You can lift the flaps to explore all kinds of exciting trains, from a luxury steam train fit for a queen to super-fast trains that run on magnets, trains that can climb up mountains, and lots, lots more. Part of a collectable series of interactive information books.
Search for over 140 road trip sights with this i-SPY guide. This fun activity book encourages kids to look all around on a road trip, from unusual vehicles and signs to roadside wildlife, in search of i-SPY points. A fun, interactive way to encourage curious children to learn about the world around them. What can you spot? Get i-SPYing with these features: * Vibrant colour coded photographs * Learn facts about travel and transport along the way * Points to score from common sights like L-plate (5 points) to top spots such as dry ski slope (35 points). Children love these fun and fascinating i-SPY activity books - discover over 30 other i-SPY guides in the series!
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