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Books > Children's & Educational > Technology & applied sciences
Going to the Moon is SO last century, so how difficult can it
be-even for a ten-year-old-to follow in the footsteps of Neil
Armstrong and the Apollo astronauts? Meet Matilda, the girl who'll
give it her best shot to learn everything she needs to learn in
order to get there herself. From how to pee in zero-g to why pizzas
won't take you up and up away, this is science for the curious!
Told as a journey of discovery, it's full of easy-to-understand
facts about air pressure, escape velocities, coding, and falling
around the Earth, in a way which will inspire the next generation
of moon walkers.
This book explores pedagogy appropriate for the secondary school
technology education classroom. It covers the dimensions of
pedagogy for technology with scholarly research, including
information strongly related to practice. The book discusses the
nature of technology courses in secondary schools across various
jurisdictions and considers how they might be viewed with regard to
different epistemological frameworks. The writing is informed by,
but not limited to, research and strongly related to practice with
acknowledged experts in the field of technology education
contributing chapters supported by evidence from technology
education research or other fields. The authors speculate on
pedagogical possibilities in their areas of expertise in order to
consider pedagogical possibilities and develop a view of where
pedagogy for technology education should move and how teachers
might respond in the way they develop their practice.
Solar System picks up on ever popular space theme, with facts and
an incredible 3D model
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Stateless
(Paperback)
Elizabeth Wein
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R292
R270
Discovery Miles 2 700
Save R22 (8%)
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Ships in 9 - 17 working days
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It is 1937 and tensions are high. A spectacular air race around
Europe seeks to promote unity among a group of young pilots, but
distrust and animosity are rife. The British and sole female
contestant, Stella North, is determined to prove not only her
skill, but also her identity as her Nansen passport declares her
'stateless'. However, barely a few hours in, Stella is witness to a
horrifying attack when a contestant's plane is forced out of the
air and crashes. Was this the work of another competitor desperate
to win? Was the attack random or premeditated and, most
importantly, will it happen again? With the competition heating up
and the death ruled an accident, Stella is left to form her own
investigation. Can she find allies among her fellow competitors or
will suspicion and deceit bring them all down? An exhilarating rush
of a novel, with all the twists and turns we've come to expect from
the award-winning Elizabeth Wein.
This book presents innovative instructional interventions designed
to support inquiry project-based learning as an approach to equip
students with 21st century skills. Instructional techniques include
collaborative team-based teaching, social constructivist game
design and game play, and productive uses of social media such as
wikis and other online communication affordances. The book will be
of interest to researchers seeking a summary of recent empirical
studies in the inquiry project-based learning domain that employ
new technologies as constructive media for student synthesis and
creation. The book also bridges the gap between empirical works and
a range of national- and international-level educational standards
frameworks such as the P21, the OECD framework, AASL Standards for
the 21st Century Learner, and the Common Core State Standards in
the US. Of particular interest to education practitioners, the book
offers detailed descriptions of inquiry project-based learning
interventions that can be directly reproduced in today's schools.
Further, the book provides research-driven guidelines for the
evaluation of student inquiry project-based learning. Lastly, it
offers education policymakers insight into establishing anchors and
spaces for applying inquiry project-based learning opportunities
for youth today in the context of existing and current education
reform efforts. The aim of this book is to support education
leaders', practitioners' and researchers' efforts in advancing
inspiring and motivating student learning through transformative
social constructivist inquiry-based knowledge-building with
information technologies. We propose that preparing students with
inquiry mindsets and dispositions can promote greater agency,
critical thinking and resourcefulness, qualities needed for
addressing the complex societal challenges they may face.
Meet Lilli and her best friends Leo and Bea - three endlessly
curious kids with BIG imaginations. When they unite to solve a
challenging science problem, they turn into SUPERHEROES Lillicorn,
Leo Zoom and Bea Bumble and journey to a world full of magic,
adventure and quests. And now they want YOU to join in the mission
and the fun. Can you help them to track down Lord Grumble and his
Snapettes and return the stolen sun to Questland? Discover your
inner superhero in this unique interactive story with hands-on
activities, expertly designed in line with the Key Stage 1
Computing, Maths and Science National Curriculum to help children
develop their STEM (Science, Technology, Engineering and
Mathematics) skills in innovative new ways. Features over 100
reusable stickers including magical charm rewards, a reward chart
to mark progress and celebrate success, plus a glossary and answer
page. If you're a superhero enthusiast, love learning through play
or enjoy books such as Ada Twist, Scientist, Good Night Stories for
Rebel Girls and the Fantastically Great Women series, you'll LOVE
this! It's time to Read, Quest, Learn!
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Firefighting
(Paperback)
Daniel Moignot; Created by Gallimard Jeunesse
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R238
R215
Discovery Miles 2 150
Save R23 (10%)
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Climb aboard a fire-engine, sirens blaring! Help firefighters
rescue children, grown-ups, and animals. Ride along in helicopters
and put out fires in skyscrapers. Fly in planes to drop water on
forest fires. Find out how humans discovered fire for the first
time, and explore all the special clothing and equipment
firefighters in different countries use to tackle fires today. This
title is part of the My First Discovery paperback series - a unique
collection of beautifully illustrated information books for
children aged 4 to 7, with simple language to aid learning and
realistic artwork to inspire young minds. There are 8 transparent
overlay pages, which reveal hidden surprises and make the pages
come alive. With free access to a brand new audio app, children can
listen and read along at their own pace, page by page.
Drawing on data generated by the EU s Interests and Recruitment
in Science (IRIS) project, this volume examines the issue of young
people s participation in science, technology, engineering and
mathematics education. With an especial focus on female
participation, the chapters offer analysis deploying varied
theoretical frameworks, including sociology, social psychology and
gender studies. The material also includes reviews of relevant
research in science education and summaries of empirical data
concerning student choices in STEM disciplines in five European
countries.
Featuring both quantitative and qualitative analyses, the book
makes a substantial contribution to the developing theoretical
agenda in STEM education. It augments available empirical data and
identifies strategies in policy-making that could lead to improved
participation and gender balance in STEM disciplines. The majority
of the chapter authors are IRIS project members, with additional
chapters written by specially invited contributors. The book
provides researchers and policy makers alike with a comprehensive
and authoritative exploration of the core issues in STEM
educational participation."
From Adventures on Trains author and British Book Award 2021 winner
Sam Sedgman comes a beautiful and fact-filled book encapsulating
the excitement and wonder of adventure and travel - all seen
through the world's most epic train journeys. So climb on board and
travel across six continents, 34 countries and numerous cities via
twelve of the world's most awe-inspiring railways. Bestselling
author Sam Sedgman brings to life these astonishing feats of
railway engineering, including the Eurostar (London to Amsterdam),
Orient Express (Paris to Istanbul), the first Transcontinental
Railroad (Chicago to San Francisco) and the Rejuvenation Express
(Beijing to Hong Kong). Each locomotive adventure reveals some of
the rich history, culture, landscape and wildlife of the countries
travelled. Take in the safari sights of Southern Africa, wrap up
warm in the Arctic Circle, cross scorching deserts on the
California Zephyr, and taste tea in India whilst on a toy train -
there's a whole world to discover when travelling by train!
Detailed, colourful illustrations by Sam Brewster bring the facts
and journeys to life. Epic Adventures will appeal to culture-,
travel-, locomotive-fans of all ages.
For introductory courses in Textiles, courses in Fashion
Design/Production, Fashion Merchandising, Visual Merchandising,
Interior Design, and Costume Studies. Fabric Reference is a guide
for anyone who needs accessible information on today's fabrics-how
they behave and why. Designed as a companion book to the Fabric
Glossary, this book presents a complete and up-to-date source of
the highly technical basics of textile science, from fibers to
finished fabrics. Specially prepared graphics, illustrations,
comparison tables, and flow charts make the process of creating
modern fabrics clear to both students and instructors. This edition
features more on nanotechnology, industrial textiles and other
smart textiles and covers practical applications such as care,
assessment and ecology. Buy both together and save! Fabric Glossary
& Fabric Reference Package!
A volume in Educational Design and Technology in the Knowledge
Society Series Editors Stewart Marshall and Wanjira Kinuthia The
field of educational technology is one that requires a high level
of problem solving critical thinking, and interpersonal skills to
solve problems that are often complex and multi-dimensional.
Analyzing cases provides an opportunity to explore professional
issues through an environment that allows action researchers,
practitioners and students to analyze and reflect on relevant
theories and techniques to understand a real problem, ponder
solutions and consequences, and develop responses. Hence, this book
seeks to provide relevant authentic and realistic cases for such
exploration. This book is guided by the premise that the cases
presented will serve as a platform for researchers, practitioners
and students to share experiences and best practices in both
developing and developed contexts, in an endeavor to bridge the
knowledge divide. Throughout the book, various challenges are
addressed and educational technology tools and strategies are
subsequently employed in an effort to minimize the issues.
Notwithstanding, the book also highlights successes and
accomplishments in areas and contexts in which educational
technology is being harnessed, including reaching more learners,
providing more affordable options, and building capacity. Because
of the interdisciplinary and multidisciplinary nature of the field
and the cases, this book is useful not only in educational
technology, but also in other fields. A "Facilitator Guide" is
provided for each chapter for educators with their learners.
What inspired the work and works of geniuses like Leonardo,
Einstein, Frida and Curie? These books aim to explain it to the
little ones, presenting some of the greatest characters of the past
in a funny and light-hearted way, to which children can easily
relate. The great characters become the most powerful kind of
inspiration, to push the little readers to dream a little bigger.
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