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Books > Children's & Educational > Technology & applied sciences
This board book version of Amelia Earhart - an international
bestseller from the beloved Little People, BIG DREAMS series -
introduces the youngest dreamers to the world-famous aviation
pioneer. When Amelia was young, she liked to imagine she could
stretch her wings and fly away like a bird. As a grown woman, she
set a new female world record for flying up to 14,000 feet. She
also flew across the Atlantic and the Pacific oceans, and
eventually undertook the most dangerous mission of all: to fly all
the way around the world. Babies and toddlers will love to snuggle
as you read to them the engaging story of this fascinating icon,
and will also enjoy exploring the stylish and quirky illustrations
of this sturdy board book on their own. Little People, BIG DREAMS
is a bestselling series of books and educational games that explore
the lives of outstanding people, from designers and artists to
scientists and activists. All of them achieved incredible things,
yet each began life as a child with a dream. This empowering series
offers inspiring messages to children of all ages, in a range of
formats. The board books are told in simple sentences, perfect for
reading aloud to babies and toddlers. The hardback versions present
expanded stories for beginning readers. Boxed gift sets allow you
to collect a selection of the books by theme. Paper dolls, learning
cards, matching games and other fun learning tools provide even
more ways to make the lives of these role models accessible to
children. Inspire the next generation of outstanding people who
will change the world with Little People, BIG DREAMS!
Boost your problem-solving skills with b small! These bright, bold
and FLUORESCENT puzzles and activities will spark your creative
brain, stretch that maths muscle and nurture a love of logic. There
are fascinating engineering facts too! Contains mazes, pattern
sequences, maths problems, join the dots, word searches, matching
games, quizzes, spot the difference and much more.
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Big Book of Boats
(Hardcover)
Luogo comune; Illustrated by Luogo comune; Translated by Catherine Bruzzone
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R310
R275
Discovery Miles 2 750
Save R35 (11%)
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Ships in 12 - 17 working days
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Embark on a voyage of discovery across the seven seas! From
enormous cruise ships glittering in the evening light to incredible
submarines exploring the depths of the ocean, boats reveal to us
the secrets, stories and histories of our world. Read about big
battles, amazing adventures, vast voyages and calamitous
catastrophes. Characterful felt-tip illustrations and curious facts
combine in this gift-worthy non-fiction book of boats. All aboard!
A dream come true: Peter is invited to ride in the cab of a large
modern diesel locomotive! Luckily the journey was not as wild as
one of Grandpa's tales from the old steam days: Wagons without
brakes, speeding trains with runaway carriages getting lost in the
night...Another adventure with Peter and his Grandpa. Real
engineering detail with 12 watercolours by John Wardle. Age 6 to 12
years.
They're called Indestructibles. They could just as well be called
the unstoppables! As in they don't stop selling, don't stop
pleasing, and don't stop filling an essential need for new parents:
a book made for the way babies "read," with their hands and mouths.
And now this bestselling series - which ships over 1 million copies
every year - is welcoming two new titles based on two of the most
popular songs that parents love to sing along with their youngest.
Each is illustrated in a bright, lively, colourful style, by the
artist Vanja Karguli. Moving from country to town, The Wheels on
the Bus sends parents and their kids on an adventure that everyone
loves to act out, from the wipers that go swish swish swish and the
horn that goes beep beep beep to the people that go shh shh shh to
the babies who cry wah wah wah. As they say, it's all about the
journey, not the destination.
Learning is fun while discovering one of the most beautiful
ecosystems in the world! Begin to appreciate the adorable baby
animals in and around jungles like butterflies that flit, parrots
that squawk, and sloths that creep. Explore the world around you,
and inspire a bond with nature through curiosity and wonder!
Parents, teachers and gift givers will find:a book filled with baby
animals from jungle habitats.educational backmatter about this
habitat and the animals that live there.a nature book to explore
new and beautiful habitats!The creative art will inspire many
projects at home and at school! Kids will explore the jungle
habitat and learn about baby animals like boas, dart frogs, and
more creatures around the jungle habitat in this bestselling book
for young explorers!
Bursting with facts on over 600 unique blocks! Minecraft continues
to grow every year and Minecraft Blockopedia: Updated Edition
catalogues every single block in the game. Over 200 new blocks have
been added in this completely revised edition, including those from
the most recent Caves & Cliffs update. Ever wanted to know how
to make obsidian, or find out where you can mine for emeralds?
Maybe you've wondered what you can use ancient debris or copper ore
for? The answers are all contained in this comprehensive collection
of blocks. Every page has been lovingly crafted from the ground up
to suitably showcase each of the blocks - from deep dives on the
intricate patterns of glazed terracotta and the benefits of the
beacon block to concise explanations of furnace and anvil
mechanics. This is the perfect gift for Minecraft fans of all
generations, in a beautifully presented hardback edition. The
original version of this title was a bestseller, shifting 200,000
copies in the UK alone.
Railway fun isn't just limited to adventures during the hot summer
months. There's always something to be done on the railway whatever
the time of year. During the winter there are running repairs to be
done and time for construction projects in the workshop. The
children have lots of fun creating their SPLAT machine to help
paint all the sleepers, while in the Spring as the days getting
slightly longer and it's time for spring cleaning at the station
and fixing up the track. As summer arrives more time is spent on
the railway which they use to raise money for charity with a non
stop train ride! Then in Autumn, pumpkins adorn the railway with a
scary vision appearing during the spooky ghost train party - thanks
to another of Peter's inventions!
This book addresses engineering learning in early childhood,
spanning ages 3 to 8 years. It explores why engineering experiences
are important in young children's overall development and how
engineering is a core component of early STEM learning, including
how engineering education links and supports children's existing
experiences in science, mathematics, and design and technology,
both before school and in the early school years. Promoting STEM
education across the school years is a key goal of many nations,
with the realization that building STEM skills required by
societies takes time and needs to begin as early as possible.
Despite calls from national and international organisations, the
inclusion of engineering-based learning within elementary and
primary school programs remains limited in many countries.
Engineering experiences for young children in the pre-school or
early school years has received almost no attention, even though
young children can be considered natural engineers. This book
addresses this void by exposing what we know about engineering for
young learners, including their capabilities for solving
engineering-based problems and the (few) existing programs that are
capitalising on their potential.
Looking for a fun sticker book to go with such favorites as First
100 Stickers: Trucks and Things That Go? It's Pete the Cat to the
rescue! This fun 8x8 storybook includes over 30 groovy stickers.
This sticker book starring the ever-popular Pete the Cat will keep
your junior firefighter entertained! In Pete the Cat: Firefighter
Pete from New York Times bestselling author and artist James Dean,
Pete and his classmates are excited about their field trip to the
firehouse. They get to slide down the pole, meet all the brave
firefighters, and even try on their helmets and gear. But when the
alarm goes off, it's time for Pete to jump on the fire truck, grab
the hose, and help the firefighters save the day!
The exciting sequel to the popular LEGO Gadgets and LEGO Chain
Reactions. Build your own kinetic sculptures in this fun kit. All
the LEGO elements are included, so you can build frames with axles
and crankshafts that provide different functions like spinning or
turning back and forth. Add paper-craft characters to the build and
watch your new friend come to life! The non-fiction STEM content
links the builds to real-life robotics and mechanical engineer
applications. What is Klutz? Klutz is a premium brand of book-based
activity kits, designed to inspire creativity in every child. Our
unique combination of crystal-clear instructions, custom tools and
materials and hearty helpings of humour is 100% guaranteed to
kick-start creativity. Super-clear instructions Open-ended
creativity Rewarding reading Skills to build on Everything you need
'Great Lives in Graphics' reimagines the lives of extraordinary
people in vivid technicolour, presenting 250+ fascinating facts in
a new and exciting way. You may already know that Albert Einstein
was a scientist, but did you know he never wore socks? Or that he
had a violin named Lina? This graphic retelling of Albert's story
gives children a visual snapshot of his life and the world he grew
up in, while educating them on everything from how gravity works to
the importance of creative thinking. This book is aimed at children
aged 8 to 12.
A series of illustrated books specifically designed for children in
elementary education, narrating the stories of those great
historical figures that have left their mark on humanity in fields
such as science, art, exploration, music, fashion and other
subjects. Young readers will be able to read all about these famous
people's main achievements, experiencing the main steps of their
lives through Isabel Munoz's engaging illustrations, and finding
out some curious facts about their work and success. In the twelve
volumes of the series, children will be fascinated by the genial
and revolutionary intuition of Einstein, Leonardo da Vinci's vast
breadth of expertise, the incredible discoveries about space made
by Galileo Galilei, the visionary theories about the Universe by
Stephen Hawking, the Maria Montessori's educational method Mozart's
infinite musical creativity, the masterpieces created by Picasso,
Van Gogh, and Frida Kahlo. Young readers will also discover how
Marie Curie, Charles Darwin and Coco Chanel have changed science,
medicine and fashion forever. There is a timeline at the end of
each volume listing the main biographical events and some simple
quizzes will help children to further understand and test their
knowledge.
Author-illustrator June Tate makes her debut with a heartwarming
picture book comparing the seemingly small but tenderly profound
moments hidden in our world. A modern-day classic in the making for
fans of Margaret Wise Brown and William Steig. This extraordinary
book focuses on the everyday moments that slow the world down for
us: a hug from someone we haven't seen in a long time, the soft
spot behind a cat's ear, a ladybug landing on your arm. And in the
end, the answer to the question of what's sweeter rings truest of
all. The perfect gift for occasions ranging from celebrations like
birthdays and graduation to a just-because gift appreciating
someone. Pass this book to the sweetest around you.
Fully-illustrated and filled with real-world examples, this book
explains the basics of psychology, from how people think, feel and
behave to how scientists can study and be sure about what is
actually going on in other people's brains.
Teaching Science and Technology in the Early Years (3-7) celebrates
young children's amazing capabilities as scientists, designers and
technologists. Research-based yet practical and accessible, it
demonstrates how scientific, designing and making activities are
natural to young children, and have the potential for contributing
to all aspects of their learning. By identifying the scientific and
design-related concepts, skills and activities being developed, the
book enables the reader to make more focused diagnostic
observations of young children and plan for how they can help move
them forward in their learning. This second edition has been
thoroughly updated and features: Six new chapters providing
practical advice and examples for enhancing scientific and
technological learning through thematic approaches a new chapter
focusing on the outdoor learning environment and how this can
support science and technology new case studies of successful early
years practice, alongside examples of practical planning for
learning, and advice on documenting children's learning stories,
guidance on the role of talk, narrative, documentation and planning
in relation to early years science and technology Based on the
latest research and the first hand experience, this practical and
accessible book is essential reading for early years and primary
students on undergraduate and Masters level courses.
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Galaxies & Stars
(Paperback)
Nancy Dickmann; Illustrated by Supriya Sahai
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R206
R133
Discovery Miles 1 330
Save R73 (35%)
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Ships in 12 - 17 working days
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We are working with Cambridge International to gain endorsement for
this forthcoming series. Help learners develop essential computing
skills with an approach that uses real-life examples, reinforces
key vocabulary and provides opportunities to learn, practise and
apply throughout. - Encourage learners to become confident in
working with information and ideas of their own and those of others
with discussion tasks, as well as with What can you do? panels at
the end of each unit for self-assessment. - Provide a clear pathway
through the learning objectives with Practise tasks in each unit,
as well as Go further and Challenge yourself! panels with questions
designed to support differentiation. - Recap and activate learners'
prior knowledge with Do you remember? activities and introduce new
computing skills with Learn and Practise tasks. Contents How to use
this book Term 1 Unit 1 Flowcharts in programming (Scratch MIT: Be
a designer) Unit 2 Be a data manager Unit 3 Selecting hardware and
software Unit 4 Variables in programming (Scratch MIT: Be a
storyteller) Term 2 Unit 5 Digital content Unit 6 Sub-routines in
Programming (Scratch MIT: Be an animator) Unit 7 Be a data
architect Unit 8 Micro:Bit Makecode: Be an innovator Term 3 Unit 9
Keeping data safe Unit 10 Scratch MIT: Be a game developer Unit 11
Storage and robots Unit 12 iRobot: Be a problem solver Glossary
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