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Books > Children's & Educational > Technology & applied sciences
So you think you're special? You think that just because people have built giant cities, invented pop-up toasters and put a person on the Moon that they are somehow different from other living things? Well it's time to think again! Humanimal shows the inextricable interconnections of the human and animal worlds in ways you never before imagined... Inside you will discover how slime moulds can solve how to navigate through a maze; how rats tickle and laugh out loud; how elephants have funerals for their lost loved ones; how bees vote in elections to decide where to locate their nests; how crows use cars to crack nuts and a whole lot more! This oversized, richly illustrated, mesmerising exploration shows that humans and other animals don't just live on the same planet, they also share many of the same patterns of behaviour, making us all fellow players in the drama that is life on Earth.
Rocks and fossils are brilliant things to study scientifically. They can tell us a huge amount of interesting information about our rocky planet - Earth. In Rocks and Fossils you'll delve into the science behind these marvels of the natural world by conducting ten investigations and experiments using the ATOM method - Ask, Test, Observe and Measure - to ensure you're working just like a professional scientist. Find out about the three main types of rock and what happens to rocks during a volcanic eruption and in processes like weathering and erosion. Discover how and why fossils form and how hard or soft some rocks can be! At the end of the book, scientific guidelines explain why scientists do things a certain way and the things they look out for or try to avoid. Science Skills Sorted are six topic books for children aged 8+ studying KS2 science. The ATOM method is designed to help readers work scientifically as they are taught to in the classroom, and each of the investigations is accompanied by explanatory text to uncover facts about the topic. A range of experiments in each book means that while some may need a little more equipment than others, there are plenty experiments that are cheap and accessible, using objects easily found in the classroom or at home.
A crate has arrived and it's packed with scientific objects from all around the world! Can you assemble them in time for the museum's big opening? Among the spectacular pop-ups to build are a Mars rover, a Watt steam engine, the Wright Flyer, a robotic arm and a human skeleton. In Lonely Planet Kids' Build Your Own Science Museum, budding scientists can get creative and become an expert with hands-on STEAM activities. Perfect as a project with parents at home or with teachers in the classroom, all of the models featured in this book do not require any scissors or glue. Stunning illustrations and fascinating facts bring the subject matter to life. Learn about the first scientific explorations in Ancient Egypt 5000 years ago, last century's Space Race and issues that affect the planet today such as global warming. Perfect for science fans of all ages, this follow-up to Build Your Own Dinosaur Museum and Build Your Own History Museum covers a wide range of exciting scientific content including: What Is Science? The Age of Steam The Information Age Flight Planet Earth Exploring Space Electricity and Forces The Human Body Robotics and the Future Science Quiz Future Science About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!
Teaching Healthy Cooking and Nutrition in Primary Schools is a five-book series, providing a practical cooking programme for primary schools. This 2nd edition has been fully updated to make the books compatible with requirements in the September 2014 National Curriculum for all primary school children to be taught to cook and apply the principles of nutrition and healthy eating. For each recipe there are essential cooking skills, theory and health and safety points, introduced progressively throughout the series. All these skills are a necessary part of cooking and, when mastered early, pupils will gain a positive experience of self-achievement and satisfaction and, yes, they will take great delight in trying the results for themselves! Each book contains 12 easy-to-follow, photocopiable recipes, presented in both a traditional format and in a visual, step-by-step format, to suit pupils of differing reading abilities. All the recipes have been tried, tested and enjoyed by primary school pupils. Each recipe includes photocopiable visual lesson structure cards, visual learning objectives and photographs of the food that enhance the knowledge and skills gained from making the dish. Alternative ingredients for allergy, lifestyle and religious considerations are suggested.
Teaching Healthy Cooking and Nutrition in Primary Schools is a five-book series, providing a practical cooking programme for primary schools. This 2nd edition has been fully updated to make the books compatible with requirements in the September 2014 National Curriculum for all primary school children to be taught to cook and apply the principles of nutrition and healthy eating. For each recipe there are essential cooking skills, theory and health and safety points, introduced progressively throughout the series. All these skills are a necessary part of cooking and, when mastered early, pupils will gain a positive experience of self-achievement and satisfaction and, yes, they will take great delight in trying the results for themselves! Each book contains 12 easy-to-follow, photocopiable recipes, presented in both a traditional format and in a visual, step-by-step format, to suit pupils of differing reading abilities. All the recipes have been tried, tested and enjoyed by primary school pupils. Each recipe includes photocopiable visual lesson structure cards, visual learning objectives and photographs of the food that enhance the knowledge and skills gained from making the dish. Alternative ingredients for allergy, lifestyle and religious considerations are suggested.
A fun, lively and stylish look at the world through the questions of children! Children have so many questions about the world and this book looks at the world of buildings, asking and answering questions to build knowledge on technology and science. So Many Questions is a series of books for inquisitive children. Following the curiosity of different characters, each book is filled with questions (and answers) to prompt thinking and build knowledge around each topic covered. Included is a set of copiable game cards to encourage memory skills, further the learning and for fun!
Why is your elbow called your funny bone? How could you escape the grip of a crocodile's jaw? Which animal can breathe through its bottom? And how do these things all link together? This brilliant book by the science expert Dr Emily Grossman will have eyebrows raised and jaws dropping as it uncovers the amazing scientific explanations behind all sorts of questions that can pop into our heads. Can an egg bounce? How can a giraffe's ridiculously long neck contain the same number of bones as a human's? How much does the Internet weigh? Written by science superstar and STEM Ambassador Emily Grossman, this book will answer all science questions you may or may not have wondered about. Each section in the book is linked to the one before it, creating a fantastically interactive structure, where a question answered brings up new curiosities and surprises. This is the perfect book for children who love learning about science or who need an extra nudge when it comes to STEM subjects. After all, who wouldn't want to find out how a hippo can use its own sweat as sunscreen?!
Libby loves science! In this STEM-themed Level 3 I Can Read! title, Libby and her friend Rosa learn about mixing and measuring to bake a delicious treat for a puppy party. A great choice for aspiring scientists, emerging readers, and fans of Andrea Beaty's Ada Twist, Scientist. Includes activities, a glossary, and a cupcake recipe. Libby loves science--and experimenting! In this Level 3 I Can Read! title, Libby hosts a puppy party for her friends and their dogs. With the help of her friend Rosa and little brother, Libby decorates, stuffs goody bags and bakes delicious cupcakes. But when they realize they've forgotten an important ingredient, they use science to solve the problem--just in the nick of time. The Loves Science books introduce readers to girls who love science, as well as basic concepts of science, technology, engineering, and math. This Level 3 I Can Read! focuses on basic chemistry and friendship. A great pick for newly independent readers and an ideal companion to Cece Loves Science: Push and Pull.
A fun-filled collection of stories starring Dr. Seuss's Cat in the Hat that can each be read aloud in five minutes! Nick and Sally have questions about everything from trees to outer space. Luckily, the Cat in the Hat has the answers. Based on the TV series The Cat in the Hat Knows a Lot About That, this hardcover collection of rhyming tales is sure to fascinate and entertain boys and girls ages 3 to 7. Each story can be read in five minutes or less, so they're perfect for bedtime--or anytime!
Develop knowledge, understanding and designing and making skills through Key Stage 3 so students are ready for the new GCSE in Design and Technology, with our brand-new Student Book. With topics directly linked to the new GCSE (9-1) specifications, Exploring Design and Technology will build a solid foundation by boosting your students' understanding of the key concepts, introducing them to important terminology and developing their practical skills through Key Stage 3. * Build understanding through years 7, 8 and 9 with engaging, carefully timed and level-appropriate lessons that draw on the GCSE subject content. * Develop practical skills with a variety of creative designing and making activities that use a wide range of materials, tools, equipment and processes. * Boost knowledge with clear explanations of important terminology and concepts that students will need to apply when identifying design problems, understanding user needs and developing design solutions in a range of contexts. * Encourage subject interest with 'find out more' - research features that broaden understanding of materials and their working properties, new technologies and the wider influences on designing and making. * Monitor and measure student progress with knowledge check questions provided for every topic.
This book argues that integrating artistic contributions - with an emphasis on culture and language - can make Science, Technology, Engineering and Mathematics (STEM) subjects more accessible, and therefore promote creativity and innovation in teaching and learning at all levels of education. It provides tools and strategies for managing interdisciplinary learning and teaching based on successful collaborations between researchers, practitioners and artists in the fields of the Arts and STEM subjects. Based on contributions by educators, scientists, scholars, linguists and artists from around the globe, the book highlights how we can demonstrate teamwork and collaboration for innovation and creativity in STEAM subjects in the classroom and beyond. The book reflects the core of human rights education, using local languages and local knowledge through art as a tool for teaching human rights at school, and bringing to light questions on diversity, ecology, climate change, environmental issues, health and the future of human beings, as well as power relations between non-dominant (minorities) and dominant (the majority) groups in society.
A fun, lively and stylish look at the world of robots through the questions of children, with games and more questions to extend the enjoyment and learning. Children have so many questions about the world and this book looks at the world of robots, asking and answering questions to build knowledge of technology and science. So Many Questions is a series of books for inquisitive children aged 7+. Following the curiosity of different characters, each book is filled with questions (and answers) to prompt thinking and build knowledge around each topic covered. Included is a set of copiable game cards to encourage memory skills, further the learning and for fun! Other titles in the series: So Many Questions: About Space So Many Questions: About Buildings So Many Questions: About Transport So Many Questions: About Rainforests So Many Questions: About Animals So Many Questions: About Oceans So Many Questions: About Plants
A fun, lively and stylish look at the world through the questions of children. Children have so many questions about the world and this book looks at the world of transport, asking and answering questions to build knowledge of technology and science. So Many Questions is a series of books for inquisitive children aged 7+. Following the curiosity of different characters, each book is filled with questions (and answers) to prompt thinking and build knowledge around each topic covered. Included is a set of copiable game cards to encourage memory skills, further the learning and for fun! Other titles in the series: So Many Questions: About Space So Many Questions: About Buildings So Many Questions: About Robots So Many Questions: About Rainforests So Many Questions: About Animals So Many Questions: About Oceans So Many Questions: About Plants
The series was written to be aligned with CAPS. A possible work schedule has been included. Each topic start with an overview of what is taught, and the resources you need. There is advice on pave-setting to assist you in completing the work for the year on time. Advice on how to introduce concepts and scaffold learning is given for every topic. All the answers have been given to save you time doing the exercises yourself. Also included are a full-colour poster and CD filled with resources to assist you in your teaching and assessment.
Despite the disapproval of his parents and his formidable science teacher, nine-year-old Allen determines to do his science project on human photosynthesis.
Winner of the Outstanding Book Award (Society for Professors of Education) This book offers a re-assessment of the educational and occupational value of MOOCs based on developments since 2013. When MOOCs appeared--amidst great fanfare in 2012, leaders proclaimed an educational "revolution." By 2013, however, dramatic failures, negative research findings, and sharp critiques ended the MOOC hype. This book examines both MOOCs and prior distance learning innovations, and offers a broad overview of their educational, economic and social effects. Chapters explore ties between MOOCs and emerging pedagogical models as well as exponentially rising tuition rates, student debt, and chronic underemployment of university graduates worldwide. It offers readers a comprehensive, up-to-the-moment guide to the MOOC phenomenon.
The first book in Scott Westerfeld's international bestselling series,
Uglies!
Get creative with the galaxy's most wacky activity book. Grab your pencils, Earthlings. Let our mission commence! 3, 2, 1...blast off! Are you ready to journey out of this world to discover what lies beyond? From space pirates and surfing aliens to galactic shark ships and mysterious planets, strap in, put on your alien mask and zoom through the stars for the ultimate cosmic activity adventure. With striking neon colours throughout, The Cosmic Book of Space, Aliens and Beyond includes step-by-step guides on how to draw a spacecraft, sketch some super-cool alien dudes and design your own alien invasion, as well as out-of-this-world line drawings for you to colour in. There are also two awesome alien masks to cut out and keep. From the bestselling author of The Super Book for Superheroes, Jason Ford.
Did you know that swimming pools are used to train astronauts? Athletes use swimming pools to train when they're injured, and doctors use them to help patients feel better. Learn how swimming pools and aquatic therapy help all kinds of people! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Are you ready to learn about real technology and make it yourself? Ready, Set, Code! explains how cutting-edge digital technology works and its surprising uses now and in the future. Filled with interesting examples, each chapter explores a different topic, such as artificial intelligence, sensors and data, and applies it with a fun, hands-on coding project. You will learn how to create your own chatbot, translate messages into different languages, construct a burglar alarm, make digital art and music, and launch a citizen science project. Plus, you'll learn how to protect yourself online and much more.Suitable for beginners, this book provides illustrated step-by-step instructions to teach kids to code with the highly acclaimed Scratch programming language, popular micro:bit mini computers and simple app building tools.
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