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Books > Children's & Educational > Technology & applied sciences

Math Codes for Minecrafters - Skill-Building Puzzles and Games for Hours of Entertainment! (Paperback): Jen Funk Weber Math Codes for Minecrafters - Skill-Building Puzzles and Games for Hours of Entertainment! (Paperback)
Jen Funk Weber
R322 Discovery Miles 3 220 Ships in 18 - 22 working days

Challenge your kid to crack these video-game themed math codes and show them how much fun learning can be! Kids can choose from over 50 colorfully illustrated puzzles featuring their favorite gaming characters and scenarios. Their mission: to unlock the secret code, spell out the secret message, or solve the equation before the game ends (or the creeper explodes!). With diamond swords, suits of armor, zombies, and magical potions to keep every page fun and exciting, kids won't even realize that they're practicing and developing core math and problem-solving skills. Builds foundational math skills in addition, subtraction, multiplication, and division. Helps them practice fact families, balancing equations, and more. Encourages young gamers to use what they know to tackle exciting math challenges Supports classroom learning at home, in the car, and anywhere else you take it with you! Perfect for reluctant learners and kids who can't get enough of math or secret codes, Math Codes for Minecrafters makes every kid feel like they're winning at math.

Integrating Computer Science Across the Core - Strategies for K-12 Districts (Hardcover): Tom Liam Lynch, Gerald Ardito, Pam... Integrating Computer Science Across the Core - Strategies for K-12 Districts (Hardcover)
Tom Liam Lynch, Gerald Ardito, Pam Amendola
R3,641 Discovery Miles 36 410 Ships in 10 - 15 working days

Integrating Computer Science Across the Core is a guide to systematizing computer science and computational thinking practices in your school. While most books explain how to teach computer science as a stand-alone discipline, this innovative approach will help you leverage your existing curriculum to deepen and expand students' learning experiences in all content areas. Effective, equitable, and sustainable, this blueprint provides principals, curriculum directors, directors of technology, and other members of your school or district leadership team with suggested organizational structures, tips for professional learning, and key resources like planning instruments.

Oxford International Primary Computing: Student Book 6 (Paperback, 2nd Revised edition): Alison Page, Karl Held, Diane Levine,... Oxford International Primary Computing: Student Book 6 (Paperback, 2nd Revised edition)
Alison Page, Karl Held, Diane Levine, Howard Lincoln
R350 Discovery Miles 3 500 In Stock

A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking

Stupendous and Tremendous Science: Ecstatic and Excellent Energy (Paperback, Illustrated edition): Claudia Martin Stupendous and Tremendous Science: Ecstatic and Excellent Energy (Paperback, Illustrated edition)
Claudia Martin
R253 Discovery Miles 2 530 Ships in 10 - 15 working days

Say hello to sensational science with this fast-fact-packed tour of all things energy-related. It's the perfect way for children aged 9 plus to brush up on their S.T.E.M. stats and cement what they have learned in class with this fun book. Energy explores the most incredible, weird and most awe-inspiring facts about different types of energy in bite-sized chunks of text, so readers won't be overwhelmed with information. Funny illustrations and photos are designed to hold their interest, and help them engage with S.T.E.M. topics. Energy takes a look at electricity, sound and light, as well as nuclear, chemical and renewable energy. There is also a fun activity to race tin cans using static electricity for budding STEMsters to try out, too. The Stupendous and Tremendous Science series is ideal for all children aged 9+ who are studying S.T.E.M. topics at school or who simply have a fascination with science. It covers all the core topics in a fun and accessible way. Title in the series: Ecstatic and Excellent Energy Happy and Healthy Human Body Powerful and Pongy Plants Soaring and Spectacular Space

AQA GCSE (9-1) Design and Technology: Timber, Metal-Based Materials and Polymers (Paperback): Bryan Williams, Louise Attwood,... AQA GCSE (9-1) Design and Technology: Timber, Metal-Based Materials and Polymers (Paperback)
Bryan Williams, Louise Attwood, Pauline Treuherz, Dave Larby, Ian Fawcett, …
R1,062 Discovery Miles 10 620 Ships in 9 - 17 working days

Exam Board: AQA Level: GCSE Subject: D&T First Teaching: September 2017 First Exam: June 2019 Build in-depth understanding and inspire your students to tackle design challenges both practically and creatively, with a textbook that delivers the Core Technical plus Specialist Technical and Design & Making Principles needed for the 2017 AQA D&T GCSE. The insight of our author team will build topic knowledge, including the technical principles of materials with which you are less familiar, while focusing on the specialist principles of timber, metal-based materials and polymers in more depth, to ensure you can navigate the specification with confidence whilst your students' ideas flourish. * Trusted author team of specialist teachers and those with examining experience * Build topic knowledge with learning objectives directly linked to the specification and short activities to reinforce understanding * Develop mathematical and scientific knowledge and understanding with activities that link topics to maths and science * Inspire your students as they undertake the iterative design process, with examples of imaginative design-and-make tasks, and a look at how to approach the Non-Exam Assessment * Check knowledge and understanding with end of topic summaries and practice questions for the written exam

The Boy Who Made the World Disappear (Paperback): Ben Miller The Boy Who Made the World Disappear (Paperback)
Ben Miller; Illustrated by Daniela Jaglenka Terrazzini 1
R235 R215 Discovery Miles 2 150 Save R20 (9%) Ships in 9 - 17 working days

Following the breakout success of his instant classic, The Night I Met Father Christmas, get ready for the brilliant new novel from comedian, actor and bestselling author, Ben Miller! 'Stories are often about a good person who does a Bad Thing, and this is no exception...' Harrison tries his best to be good. He doesn't steal, he always shares with his sister and he never cheats at board games, but Harrison also has a BIG flaw ... He can't control his temper! So when he's given a black hole instead of a balloon at a party, Harrison jumps at the chance to get rid of everything that makes him cross. But when it's not just things he hates that are disappearing into the black hole but things he loves, too, Harrison starts to realise that sometimes you should be careful what you wish for... An out-of-this-world adventure about twists of fate, time travel and troublesome black holes, Ben Miller's stunning storytelling is paired with beautiful illustrations from emerging talent Daniela Jaglenka Terrazzini. Praise for The Night I Met Father Christmas: 'A gorgeous tale brimming with the magic of Christmas. A sheer delight for all kids both big AND small.' Ruth Jones, award-winning writer and comedian 'Enchanting, funny and intriguing in equal measure' Philip Ardagh, bestselling author 'Bubbles with warmth and mischievous humour ... irresistible' Alexander Armstrong, presenter, comedian and writer 'A fire-side gem of a story' Abi Elphinstone, bestselling author

The Human Life Cycle (Paperback, 2nd edition): Jennifer Prior The Human Life Cycle (Paperback, 2nd edition)
Jennifer Prior
R386 R346 Discovery Miles 3 460 Save R40 (10%) Ships in 9 - 17 working days

From newborn babies to senior citizens, humans go through many changes during their life cycle. What can you do now that you could not do when you were a baby? And what will you learn to do tomorrow that you cannot do today? Lets find out what sets the human life cycle apart from all other living things!

Food Education and Gastronomic Tradition in Japan and France - Ethical and Sociological Theories (Hardcover): Haruka Ueda Food Education and Gastronomic Tradition in Japan and France - Ethical and Sociological Theories (Hardcover)
Haruka Ueda
R4,072 Discovery Miles 40 720 Ships in 10 - 15 working days

presents a new approach to food education that moves beyond nutrition-centered education focuses on taste education and gastronomy, as two key concepts which have great potential to positively impact food education will greatly interest students, scholars, policymakers and educators working on food education, food related issues at the intersection between nutritional and social sciences, and 'gastronomes' searching for a pedagogical guide for developing their capabilities to eat in a more humanistic way.

Fun Science: Experiments with Art (Paperback): Claudia Martin Fun Science: Experiments with Art (Paperback)
Claudia Martin
R253 Discovery Miles 2 530 Ships in 10 - 15 working days

Making science fun by applying core science learning to high interest hobbies. Have fun with science by trying these exciting, surprising experiments. Beautiful illustrations by Annie Wilkinson show how to master the science and skills with clear step-by-step instructions and easily accessible materials. Encourages readers to free their imagination to ask questions, find their own solutions and create dazzling results as a team. In Fun Science Experiments with Art, learn about the science behind mixing, splattering and squeezing. Find out about colour by separating inks and spinning paints! Discover more about solids and liquids. Work out how gravity creates art. Add your own twist to all the experiments, then display your stunning creations. Suitable for readers 7 and up. Title in the series: Experiments with Art Experiments with Plants Experiments with Music Experiments with Cookery

Cool Cars (Paperback): Tony Mitton, Ant Parker Cool Cars (Paperback)
Tony Mitton, Ant Parker
R157 R147 Discovery Miles 1 470 Save R10 (6%) Ships in 18 - 22 working days

Cruise down the street with some wacky animal drivers in this cheerful picture book all about cars. Lively wordplay, vibrant art, plus a visual dictionary, make this title a must have for bookshelves everywhere. Available for the first time in paperback, this book is filled with lively rhyming text by the award-winning poet Tony Mitton that perfectly complements Ant Parker's bold, bright illustrations. A picture dictionary identifying car parts builds vocabulary and makes learning about cars exciting and fun.

LEGO Gear Bots (Paperback): Editors of Klutz LEGO Gear Bots (Paperback)
Editors of Klutz
R649 R394 Discovery Miles 3 940 Save R255 (39%) Ships in 10 - 15 working days

The exciting sequel to the popular LEGO Gadgets and LEGO Chain Reactions. Build your own kinetic sculptures in this fun kit. All the LEGO elements are included, so you can build frames with axles and crankshafts that provide different functions like spinning or turning back and forth. Add paper-craft characters to the build and watch your new friend come to life! The non-fiction STEM content links the builds to real-life robotics and mechanical engineer applications. What is Klutz? Klutz is a premium brand of book-based activity kits, designed to inspire creativity in every child. Our unique combination of crystal-clear instructions, custom tools and materials and hearty helpings of humour is 100% guaranteed to kick-start creativity. Super-clear instructions Open-ended creativity Rewarding reading Skills to build on Everything you need

Look Inside How Things Work (Board book): Rob Lloyd Jones Look Inside How Things Work (Board book)
Rob Lloyd Jones; Illustrated by Stefano Tognetti 2
R300 R277 Discovery Miles 2 770 Save R23 (8%) Ships in 9 - 17 working days

Have you ever wondered how cars roar along roads, or planes soar into the sky? Discover how all sorts of amazing things work, from fire engines and submarines to dishwashers and vacuum cleaners, in this exciting introduction to engineering for young children, with over 70 flaps to lift. Includes links to carefully selected websites to find out more.

Let's do Creative and Technology Studies English (Zambia): Grade 3: Learner's Book (Paperback): Let's do Creative and Technology Studies English (Zambia): Grade 3: Learner's Book (Paperback)
R53 Discovery Miles 530 Ships in 6 - 10 working days

Let's do is a learner-centred series for Grades 1 7 with a step-by-step approach that ensures full syllabus coverage. Written by experts at this level, activities engage learners in their own learning process in a practical way, and focus on learning through doing.

ICT InteraCT for Key Stage 3 Pupil's Book 1 (Paperback): Bob Reeves ICT InteraCT for Key Stage 3 Pupil's Book 1 (Paperback)
Bob Reeves
R875 Discovery Miles 8 750 Ships in 10 - 15 working days

ICT InteraCT is a new course delivering everything teachers and students need for success at Key Stage 3. The series combines digital resources with Student's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to students at Key Stage 3. Placing an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks, the resources provide: - A stimulating, scenario-based approach - Levelled assessments that are differentiated by task - Teacher's guidance on how to assess the levels and map the contents of the course to the revised Programme of Study, STUs, QCA Scheme of Work and other initiatives, such as Every Child Matters - Formative and summative assessment opportunities - including interactive tests - Tasks that cover skills, knowledge and understanding to promote ICT capability - Truly integrated print and electronic content The Pupil's book contains access to digital resources which are perfect for home and independent learning. The book also features activities that are designed for use with students when the IT suite is not available, reinforcing knowledge and understanding.

Robographics: Eco-Robots (Paperback): Clive Gifford Robographics: Eco-Robots (Paperback)
Clive Gifford
R257 Discovery Miles 2 570 Ships in 10 - 15 working days

An engaging look at the global impact of robots and robotics, discovering how robots move, sense and make decisions in the service of humans. Fearsome robots are sometimes shown in sci-fi movies attacking Earth, but in real life, robots are actually helping to save the planet. Among other amazing feats, eco-robots can plant 10 trees every 15 minutes, collect 500kg of marine waste in 10 hours and blast 9,400 litres of water per minute to fight fires. In this book, aimed at children aged 8+, readers can meet these eco-robots and many more, then try a quick quiz to find out how much they have learned. Books in the series: Eco-Robots Robot Explorers Robot Helpers Super-smart Robots

Electric Vehicles (Paperback): Lesley Ward Electric Vehicles (Paperback)
Lesley Ward
R295 R275 Discovery Miles 2 750 Save R20 (7%) Ships in 18 - 22 working days

Did you know the first battery-powered vehicle was created in the 1830s? People who attended the 1892 World's Fair in Chicago could see one. And in 1894, you could buy an "Electrobat" and travel 25 miles on a single charge! Since then, EVs have surged in popularity and have become much more technologically advanced. Learn the history of EVs, how they work, why they're good for the environment, and discover the future of the electric vehicle! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!

Navigating at Sea (Paperback): Dona Herweck Rice Navigating at Sea (Paperback)
Dona Herweck Rice
R276 R252 Discovery Miles 2 520 Save R24 (9%) Ships in 18 - 22 working days

Navigation instruments have changed over time. Lodestones, sunstones, and sextants helped early navigators find their way. Modern technology makes navigation more precise than it has ever been. But the roots of navigation still remain. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!

Think Big!: The Greatest Ideas in Medicine (Paperback): Sonya Newland Think Big!: The Greatest Ideas in Medicine (Paperback)
Sonya Newland
R253 Discovery Miles 2 530 Ships in 10 - 15 working days

Discover the big ideas in medicine that have transformed the world around us. The Greatest Ideas in Medicine explores the extraordinary ideas that have changed people's lives - from the first vaccines, through the development of IVF, to ground-breaking cancer therapies and 'intelligent' artificial limbs. From Apollo 11's historic flight to the wonders of the world wide web, the world has changed beyond recognition in the past hundred years. Think Big takes a close-up look at the amazing ideas that have transformed the way we all live. Each spread explores a big idea in greater depth, explaining how it came to be and what evolved from it and assessing its impact on the world today. 'Genius' panels highlight the great thinkers behind the ideas, from scientists to inventors, environmentalists and engineers. Each book includes carefully selected activities designed to inspire readers aged 9 and older and encourage them to nurture their own 'big thinking' and entrepreneurial spirit. Contents: The smallpox vaccine Antibiotics Transplant surgery Pacemakers In vitro fertilisation (IVF) MRI scanning The Global Polio Eradication Initiative The Human Genome Project Stem cell research Bionic prosthetics Remote surgery Immunotherapy

Cognition, Metacognition, and Culture in STEM Education - Learning, Teaching and Assessment (Hardcover, 1st ed. 2018): Yehudit... Cognition, Metacognition, and Culture in STEM Education - Learning, Teaching and Assessment (Hardcover, 1st ed. 2018)
Yehudit Judy Dori, Zemira R. Mevarech, Dale R. Baker
R4,468 Discovery Miles 44 680 Ships in 10 - 15 working days

This book addresses the point of intersection between cognition, metacognition, and culture in learning and teaching Science, Technology, Engineering, and Mathematics (STEM). We explore theoretical background and cutting-edge research about how various forms of cognitive and metacognitive instruction may enhance learning and thinking in STEM classrooms from K-12 to university and in different cultures and countries. Over the past several years, STEM education research has witnessed rapid growth, attracting considerable interest among scholars and educators. The book provides an updated collection of studies about cognition, metacognition and culture in the four STEM domains. The field of research, cognition and metacognition in STEM education still suffers from ambiguity in meanings of key concepts that various researchers use. This book is organized according to a unique manner: Each chapter features one of the four STEM domains and one of the three themes-cognition, metacognition, and culture-and defines key concepts. This matrix-type organization opens a new path to knowledge in STEM education and facilitates its understanding. The discussion at the end of the book integrates these definitions for analyzing and mapping the STEM education research. Chapter 4 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com

The Wonderful Worlds of a Video Game Designer (Paperback): Ruth Owen The Wonderful Worlds of a Video Game Designer (Paperback)
Ruth Owen
R229 R208 Discovery Miles 2 080 Save R21 (9%) Ships in 9 - 17 working days
Astronaut: Life as a Scientist and Engineer in Space 2016 (Paperback): Ruth Owen Astronaut: Life as a Scientist and Engineer in Space 2016 (Paperback)
Ruth Owen
R229 R208 Discovery Miles 2 080 Save R21 (9%) Ships in 9 - 17 working days
Get a Job in Space - A Kid's Guide to a Career in the Cosmos (Hardcover): Matt Koceich Get a Job in Space - A Kid's Guide to a Career in the Cosmos (Hardcover)
Matt Koceich
R4,082 R3,357 Discovery Miles 33 570 Save R725 (18%) Ships in 18 - 22 working days

* Explores how STEM subjects are used in different careers. * Included profiles of influential figures and resources for classes to take in high school/college if readers want to pursue a specific career. *Includes a section matching readers' interests to potential jobs.

Get a Job in Technology - A Kid's Guide to a Career in Cool Gadgets and Wacky Electrics (Hardcover): Matt Koceich Get a Job in Technology - A Kid's Guide to a Career in Cool Gadgets and Wacky Electrics (Hardcover)
Matt Koceich
R4,083 R3,358 Discovery Miles 33 580 Save R725 (18%) Ships in 18 - 22 working days

* Explores how STEM subjects are used in different careers. * Included profiles of influential figures and resources for classes to take in high school/college if readers want to pursue a specific career. * Includes a section on matching readers' interests to potential jobs.

Cambridge IGCSE Information and Communication Technology Study and Revision Guide Second Edition (Paperback): David Watson,... Cambridge IGCSE Information and Communication Technology Study and Revision Guide Second Edition (Paperback)
David Watson, Graham Brown
R811 Discovery Miles 8 110 Ships in 9 - 17 working days

Stretch yourself to achieve the highest grades, with structured syllabus coverage, varied exam-style questions and annotated sample answers, to help you to build the essential skill set for exam success. - Benefit from expert advice and tips on skills and knowledge from experienced subject authors - Target revision and focus on important concepts and skills with key objectives at the beginning of every chapter - Keep track of your own progress with a handy revision planner - Consolidate and apply your understanding of key content with exam-style questions - Apply your understanding of theoretical content and practical skills with sample practice papers, written by the authors, at the end of the book and online.

Hello, Robot! - Day-To-Day Life with Artificial Intelligence (Hardcover): Cosicosa Hello, Robot! - Day-To-Day Life with Artificial Intelligence (Hardcover)
Cosicosa; Illustrated by Ana Seixas
R290 R273 Discovery Miles 2 730 Save R17 (6%) Ships in 9 - 17 working days
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