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Books > Children's & Educational > Technology & applied sciences

AQA GCSE (9-1) Design and Technology: Timber, Metal-Based Materials and Polymers (Paperback): Bryan Williams, Louise Attwood,... AQA GCSE (9-1) Design and Technology: Timber, Metal-Based Materials and Polymers (Paperback)
Bryan Williams, Louise Attwood, Pauline Treuherz, Dave Larby, Ian Fawcett, …
R1,062 Discovery Miles 10 620 Ships in 9 - 17 working days

Exam Board: AQA Level: GCSE Subject: D&T First Teaching: September 2017 First Exam: June 2019 Build in-depth understanding and inspire your students to tackle design challenges both practically and creatively, with a textbook that delivers the Core Technical plus Specialist Technical and Design & Making Principles needed for the 2017 AQA D&T GCSE. The insight of our author team will build topic knowledge, including the technical principles of materials with which you are less familiar, while focusing on the specialist principles of timber, metal-based materials and polymers in more depth, to ensure you can navigate the specification with confidence whilst your students' ideas flourish. * Trusted author team of specialist teachers and those with examining experience * Build topic knowledge with learning objectives directly linked to the specification and short activities to reinforce understanding * Develop mathematical and scientific knowledge and understanding with activities that link topics to maths and science * Inspire your students as they undertake the iterative design process, with examples of imaginative design-and-make tasks, and a look at how to approach the Non-Exam Assessment * Check knowledge and understanding with end of topic summaries and practice questions for the written exam

3D Printing and Maker Lab for Kids, Volume 22 - Create Amazing Projects with CAD Design and STEAM Ideas (Paperback): Eldrid... 3D Printing and Maker Lab for Kids, Volume 22 - Create Amazing Projects with CAD Design and STEAM Ideas (Paperback)
Eldrid Sequeira
R511 R453 Discovery Miles 4 530 Save R58 (11%) Ships in 10 - 15 working days

Create 25 amazing projects with 3D printing! With 3D Printing and Maker Lab for Kids, you can explore the creative potential behind this game-changing technology. Design your projects using free browser-based versions of CAD software Tinkercad and SketchUp. Follow the simple steps to create a variety of different projects. Learn about the fascinating science behind your creations. Get guidance on organizing team activities and contests. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus-all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids. Be a part of the future with 3D Printing and Maker Lab for Kids!

Stupendous and Tremendous Science: Ecstatic and Excellent Energy (Paperback, Illustrated edition): Claudia Martin Stupendous and Tremendous Science: Ecstatic and Excellent Energy (Paperback, Illustrated edition)
Claudia Martin
R253 Discovery Miles 2 530 Ships in 10 - 15 working days

Say hello to sensational science with this fast-fact-packed tour of all things energy-related. It's the perfect way for children aged 9 plus to brush up on their S.T.E.M. stats and cement what they have learned in class with this fun book. Energy explores the most incredible, weird and most awe-inspiring facts about different types of energy in bite-sized chunks of text, so readers won't be overwhelmed with information. Funny illustrations and photos are designed to hold their interest, and help them engage with S.T.E.M. topics. Energy takes a look at electricity, sound and light, as well as nuclear, chemical and renewable energy. There is also a fun activity to race tin cans using static electricity for budding STEMsters to try out, too. The Stupendous and Tremendous Science series is ideal for all children aged 9+ who are studying S.T.E.M. topics at school or who simply have a fascination with science. It covers all the core topics in a fun and accessible way. Title in the series: Ecstatic and Excellent Energy Happy and Healthy Human Body Powerful and Pongy Plants Soaring and Spectacular Space

The Human Life Cycle (Paperback, 2nd edition): Jennifer Prior The Human Life Cycle (Paperback, 2nd edition)
Jennifer Prior
R386 R346 Discovery Miles 3 460 Save R40 (10%) Ships in 9 - 17 working days

From newborn babies to senior citizens, humans go through many changes during their life cycle. What can you do now that you could not do when you were a baby? And what will you learn to do tomorrow that you cannot do today? Lets find out what sets the human life cycle apart from all other living things!

Food Education and Gastronomic Tradition in Japan and France - Ethical and Sociological Theories (Hardcover): Haruka Ueda Food Education and Gastronomic Tradition in Japan and France - Ethical and Sociological Theories (Hardcover)
Haruka Ueda
R4,072 Discovery Miles 40 720 Ships in 10 - 15 working days

presents a new approach to food education that moves beyond nutrition-centered education focuses on taste education and gastronomy, as two key concepts which have great potential to positively impact food education will greatly interest students, scholars, policymakers and educators working on food education, food related issues at the intersection between nutritional and social sciences, and 'gastronomes' searching for a pedagogical guide for developing their capabilities to eat in a more humanistic way.

ICT InteraCT for Key Stage 3 Pupil's Book 1 (Paperback): Bob Reeves ICT InteraCT for Key Stage 3 Pupil's Book 1 (Paperback)
Bob Reeves
R875 Discovery Miles 8 750 Ships in 10 - 15 working days

ICT InteraCT is a new course delivering everything teachers and students need for success at Key Stage 3. The series combines digital resources with Student's Activity Books and photocopiable Teacher's Packs. ICT InteraCT is designed to help specialists and non-specialists alike deliver effective ICT to students at Key Stage 3. Placing an emphasis on relevant, scenario-based activities that promote problem solving through clearly levelled tasks, the resources provide: - A stimulating, scenario-based approach - Levelled assessments that are differentiated by task - Teacher's guidance on how to assess the levels and map the contents of the course to the revised Programme of Study, STUs, QCA Scheme of Work and other initiatives, such as Every Child Matters - Formative and summative assessment opportunities - including interactive tests - Tasks that cover skills, knowledge and understanding to promote ICT capability - Truly integrated print and electronic content The Pupil's book contains access to digital resources which are perfect for home and independent learning. The book also features activities that are designed for use with students when the IT suite is not available, reinforcing knowledge and understanding.

Electric Vehicles (Paperback): Lesley Ward Electric Vehicles (Paperback)
Lesley Ward
R295 R275 Discovery Miles 2 750 Save R20 (7%) Ships in 18 - 22 working days

Did you know the first battery-powered vehicle was created in the 1830s? People who attended the 1892 World's Fair in Chicago could see one. And in 1894, you could buy an "Electrobat" and travel 25 miles on a single charge! Since then, EVs have surged in popularity and have become much more technologically advanced. Learn the history of EVs, how they work, why they're good for the environment, and discover the future of the electric vehicle! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!

Navigating at Sea (Paperback): Dona Herweck Rice Navigating at Sea (Paperback)
Dona Herweck Rice
R276 R252 Discovery Miles 2 520 Save R24 (9%) Ships in 18 - 22 working days

Navigation instruments have changed over time. Lodestones, sunstones, and sextants helped early navigators find their way. Modern technology makes navigation more precise than it has ever been. But the roots of navigation still remain. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!

Think Big!: The Greatest Ideas in Medicine (Paperback): Sonya Newland Think Big!: The Greatest Ideas in Medicine (Paperback)
Sonya Newland
R253 Discovery Miles 2 530 Ships in 10 - 15 working days

Discover the big ideas in medicine that have transformed the world around us. The Greatest Ideas in Medicine explores the extraordinary ideas that have changed people's lives - from the first vaccines, through the development of IVF, to ground-breaking cancer therapies and 'intelligent' artificial limbs. From Apollo 11's historic flight to the wonders of the world wide web, the world has changed beyond recognition in the past hundred years. Think Big takes a close-up look at the amazing ideas that have transformed the way we all live. Each spread explores a big idea in greater depth, explaining how it came to be and what evolved from it and assessing its impact on the world today. 'Genius' panels highlight the great thinkers behind the ideas, from scientists to inventors, environmentalists and engineers. Each book includes carefully selected activities designed to inspire readers aged 9 and older and encourage them to nurture their own 'big thinking' and entrepreneurial spirit. Contents: The smallpox vaccine Antibiotics Transplant surgery Pacemakers In vitro fertilisation (IVF) MRI scanning The Global Polio Eradication Initiative The Human Genome Project Stem cell research Bionic prosthetics Remote surgery Immunotherapy

Anatomicum Activity Book (Paperback): Katy Wiedemann Anatomicum Activity Book (Paperback)
Katy Wiedemann; Jennifer Z Paxton 1
R283 Discovery Miles 2 830 Ships in 10 - 15 working days

Using the incredible Anatomicum as inspiration, this activity book is bursting with fascinating facts and puzzles, perfect for budding artists and science enthusiasts. Activities include amazing mazes, mix-and-match brain-teasers, colouring, drawing and much, much more. With pull-out pages, readers can easily tear out their creative masterpieces to proudly display.

Let's do Creative and Technology Studies English (Zambia): Grade 3: Learner's Book (Paperback): Let's do Creative and Technology Studies English (Zambia): Grade 3: Learner's Book (Paperback)
R53 Discovery Miles 530 Ships in 6 - 10 working days

Let's do is a learner-centred series for Grades 1 7 with a step-by-step approach that ensures full syllabus coverage. Written by experts at this level, activities engage learners in their own learning process in a practical way, and focus on learning through doing.

Astronaut: Life as a Scientist and Engineer in Space 2016 (Paperback): Ruth Owen Astronaut: Life as a Scientist and Engineer in Space 2016 (Paperback)
Ruth Owen
R229 R208 Discovery Miles 2 080 Save R21 (9%) Ships in 9 - 17 working days
The Wonderful Worlds of a Video Game Designer (Paperback): Ruth Owen The Wonderful Worlds of a Video Game Designer (Paperback)
Ruth Owen
R229 R208 Discovery Miles 2 080 Save R21 (9%) Ships in 9 - 17 working days
Get a Job in Space - A Kid's Guide to a Career in the Cosmos (Hardcover): Matt Koceich Get a Job in Space - A Kid's Guide to a Career in the Cosmos (Hardcover)
Matt Koceich
R4,082 R3,357 Discovery Miles 33 570 Save R725 (18%) Ships in 18 - 22 working days

* Explores how STEM subjects are used in different careers. * Included profiles of influential figures and resources for classes to take in high school/college if readers want to pursue a specific career. *Includes a section matching readers' interests to potential jobs.

Get a Job in Technology - A Kid's Guide to a Career in Cool Gadgets and Wacky Electrics (Hardcover): Matt Koceich Get a Job in Technology - A Kid's Guide to a Career in Cool Gadgets and Wacky Electrics (Hardcover)
Matt Koceich
R4,083 R3,358 Discovery Miles 33 580 Save R725 (18%) Ships in 18 - 22 working days

* Explores how STEM subjects are used in different careers. * Included profiles of influential figures and resources for classes to take in high school/college if readers want to pursue a specific career. * Includes a section on matching readers' interests to potential jobs.

Cambridge IGCSE Information and Communication Technology Study and Revision Guide Second Edition (Paperback): David Watson,... Cambridge IGCSE Information and Communication Technology Study and Revision Guide Second Edition (Paperback)
David Watson, Graham Brown
R811 Discovery Miles 8 110 Ships in 9 - 17 working days

Stretch yourself to achieve the highest grades, with structured syllabus coverage, varied exam-style questions and annotated sample answers, to help you to build the essential skill set for exam success. - Benefit from expert advice and tips on skills and knowledge from experienced subject authors - Target revision and focus on important concepts and skills with key objectives at the beginning of every chapter - Keep track of your own progress with a handy revision planner - Consolidate and apply your understanding of key content with exam-style questions - Apply your understanding of theoretical content and practical skills with sample practice papers, written by the authors, at the end of the book and online.

Hello, Robot! - Day-To-Day Life with Artificial Intelligence (Hardcover): Cosicosa Hello, Robot! - Day-To-Day Life with Artificial Intelligence (Hardcover)
Cosicosa; Illustrated by Ana Seixas
R290 R273 Discovery Miles 2 730 Save R17 (6%) Ships in 9 - 17 working days
Modes of Transportation - ABC Book of Rhymes: Reading at Bedtime Brainy Benefits (Hardcover): Sarah Mazor, Yael Rosenberg Modes of Transportation - ABC Book of Rhymes: Reading at Bedtime Brainy Benefits (Hardcover)
Sarah Mazor, Yael Rosenberg; Illustrated by Cherizar Graham
R690 Discovery Miles 6 900 Ships in 18 - 22 working days
Cognition, Metacognition, and Culture in STEM Education - Learning, Teaching and Assessment (Hardcover, 1st ed. 2018): Yehudit... Cognition, Metacognition, and Culture in STEM Education - Learning, Teaching and Assessment (Hardcover, 1st ed. 2018)
Yehudit Judy Dori, Zemira R. Mevarech, Dale R. Baker
R4,468 Discovery Miles 44 680 Ships in 10 - 15 working days

This book addresses the point of intersection between cognition, metacognition, and culture in learning and teaching Science, Technology, Engineering, and Mathematics (STEM). We explore theoretical background and cutting-edge research about how various forms of cognitive and metacognitive instruction may enhance learning and thinking in STEM classrooms from K-12 to university and in different cultures and countries. Over the past several years, STEM education research has witnessed rapid growth, attracting considerable interest among scholars and educators. The book provides an updated collection of studies about cognition, metacognition and culture in the four STEM domains. The field of research, cognition and metacognition in STEM education still suffers from ambiguity in meanings of key concepts that various researchers use. This book is organized according to a unique manner: Each chapter features one of the four STEM domains and one of the three themes-cognition, metacognition, and culture-and defines key concepts. This matrix-type organization opens a new path to knowledge in STEM education and facilitates its understanding. The discussion at the end of the book integrates these definitions for analyzing and mapping the STEM education research. Chapter 4 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com

Animals on the Farm (Paperback): Lisa J. Amstutz Animals on the Farm (Paperback)
Lisa J. Amstutz
R178 R165 Discovery Miles 1 650 Save R13 (7%) Ships in 18 - 22 working days
How Was That Built? - The Stories Behind Awesome Structures (Hardcover): Roma Agrawal How Was That Built? - The Stories Behind Awesome Structures (Hardcover)
Roma Agrawal; Illustrated by Katie Hickey
R619 R578 Discovery Miles 5 780 Save R41 (7%) Ships in 18 - 22 working days
Study and Master Natural Sciences and Technology - Gr 5: Learner's Book (Paperback): David Green, Ria de Jager, Linda... Study and Master Natural Sciences and Technology - Gr 5: Learner's Book (Paperback)
David Green, Ria de Jager, Linda Bredenkamp
R219 Discovery Miles 2 190 Ships in 5 - 10 working days
When We Got Lost in Dreamland (Paperback): Ross Welford When We Got Lost in Dreamland (Paperback)
Ross Welford
R210 R188 Discovery Miles 1 880 Save R22 (10%) Ships in 5 - 10 working days

The landmark new novel from Ross Welford, one of the fastest-growing and most critically acclaimed middle grade authors in the UK, this funny, moving and brilliant sixth book cements his position as the most exciting storyteller around for readers of 10+. When eleven-year-old Malky and his younger brother Seb become the owners of a "Dreaminator", they are thrust into worlds beyond their wildest imagination. From tree-top flights and Spanish galleons, to thrilling battles and sporting greatness - it seems like nothing is out of reach when you can share a dream with someone else. But... impossible dreams come with incredible risks, and when Seb won't wake up and is taken to hospital in a coma, Malky is forced to leave reality behind and undertake a final, terrifying journey to the stone-age to wake his brother...

Facebook Marketing - Fai Esplodere il Tuo Business con le Facebook ADS! La Guida Definitiva per Convertire i Tuoi Annunci in... Facebook Marketing - Fai Esplodere il Tuo Business con le Facebook ADS! La Guida Definitiva per Convertire i Tuoi Annunci in Clienti. Le Migliori strategie per Ottimizzare e Scalare le Tue Campagne Pubblicitarie (Italian, Hardcover)
Riccardo Galli
R678 Discovery Miles 6 780 Ships in 10 - 15 working days
OCR GCSE (9-1) Design and Technology (Paperback): Andy Knight, Chris Rowe, Sharon McCarthy, Jennifer Tilley, Chris Walker OCR GCSE (9-1) Design and Technology (Paperback)
Andy Knight, Chris Rowe, Sharon McCarthy, Jennifer Tilley, Chris Walker
R1,137 Discovery Miles 11 370 Ships in 9 - 17 working days

Exam Board: OCR Level: GCSE Subject: Design & Technology First Teaching: September 2017 First Exam: June 2019 Explore, create, evaluate: help your students to develop an understanding of the iterative design process and to be critical and innovative designers, while developing the knowledge and skills they need for the 2017 OCR GCSE D&T specification. Confidently navigate both the core and in-depth principles of design and technology, including less familiar materials and system components, to ensure your students have the knowledge and understanding they need. * Builds a toolkit of knowledge, understanding and design development skills for the chosen materials or systems, with dedicated chapters covering each of the main categories of materials * Develops mathematical and scientific skills with practice questions that apply this learning in context * Supports the Non-Exam Assessment with guidance on how to approach the Iterative Design Challenge, which includes imaginative and creative examples of student projects to inspire and engage * Helps students to prepare for the written assessment with practice questions covering both the 'core' and 'in-depth' content

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