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Books > Children's & Educational > Technology & applied sciences
It's time to learn about the sea's most feared (and most misunderstood) residents: sharks! Owen Davey returns to nonfiction to explain the mysteries of those denizens of the deep. Some deadly, some not-so-deadly, and almost all just generally misunderstood. Exciting and detailed illustrations fill the page and educate young readers about these thrilling residents of the sea! Delivering information with the same whimsical text and brash illustration that saw his previous book win the affection of the Wall Street Journal, Smart About Sharks is sure to have teeth!
Author-illustrator June Tate makes her debut with a heartwarming picture book comparing the seemingly small but tenderly profound moments hidden in our world. A modern-day classic in the making for fans of Margaret Wise Brown and William Steig. This extraordinary book focuses on the everyday moments that slow the world down for us: a hug from someone we haven't seen in a long time, the soft spot behind a cat's ear, a ladybug landing on your arm. And in the end, the answer to the question of what's sweeter rings truest of all. The perfect gift for occasions ranging from celebrations like birthdays and graduation to a just-because gift appreciating someone. Pass this book to the sweetest around you.
Great Games and Amazing Animation encourages readers to imagine and design their own computer games, including mazes, Pong and Space Invaders! It will take them through all of the creative steps involved, from initial idea to designing characters and learning the types of code that are used to bring these games to life. Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for animators and games developers today. Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS. Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Computing and Coding in the Real World; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design
Take a look at how a robotic arm is designed, how engineers are devising examples that can be controlled by the human brain just like a real arm, and how the science of electronics allows the robot to interpret electrical signals and move in response. Find out about sensors, code and programming, explore fascinating robots from drones and space rovers to medical robots, and meet some of the world's most famous robots. Try activities such as designing your own rescue robot to squeeze into small spaces. Inject some fun into STEAM topics, with these lively examinations of buildings, robots, computers, vehicles, materials and space! This bright, colourful new series aims to inspire children aged 8 and up with a lifelong love of STEAM subjects.
This is our Green Planet: a hidden world where plants care for other plants and can smell, taste, touch, hear and even . . . 'talk'. In the world of plants, time passes more slowly, but if we speed months into minutes we can peer into this hidden world and realise: it's a battleground. Plants are working to thwart their enemies, and to trick animals into working for them. Right under your feet, and all around you, is a secret world you've probably never noticed. Until now. Let's explore our Green Planet: a secret world of plants that might change how you see plants forever . . . Discover all there is to love about our astonishing Green Planet, the stories of its inhabitants, and the challenges it faces. In collaboration with BBC Earth, this illustrated non-fiction book captures the intrigue, drama, and beauty of the groundbreaking new BBC TV series: The Green Planet, narrated by Sir David Attenborough.
Platinum natural sciences and technology Grade 5 provides superior CAPS coverage and has been approved by the Department of Basic Education. What makes the Platinum natural sciences and technology Grade 5-6 course unique? Special skills focus pages are provided to develop a new skill or to revise a prior skill. Key concepts boxes summarises the unit in just a few sentences making it easier for learners to recall what's important. The Programme of assessment is built in throughout each term of the learner's book, exactly where you need them for ease of use. Revision sections include summary activities, language activities and revision activities giving your learners many chances to revise content and concepts.
Tells the story of Madam C. J. Walker, an African American businesswoman who invented a line of hair products and cosmetics that led her to become the first self-made female millionaire of any race. Written in graphic-novel format.
Natural disasters devastate communities. They reshape the landscape and can alter people's ways of life in an area for years after the event. Learn all about the 10 worst wildfires in this book from the Peshtigo Fire in the USA in 1871 to the wildfires in Indonesia of 2015. This series explores the world's top ten worst recorded disasters, explaining how and why they happen and where in the world they have taken place. The series also invites the reader to examine what they have learnt about natural disasters and to apply that knowledge by answering critical thinking questions at the end of each book. Perfect for readers aged 9 and up.
Explore science with everyone's favorite magical creatures! Bring the unicorn sanctuary back to life! Build the island base, then conduct lots of experiments to create everything your unicorns need to thrive. Grow crystal rainbow trees and instant jelly flowers for their food. Make a color-changing waterfall to explore the chemistry of acids and bases. Get hands-on with magic mud to learn about non-Newtonian fluids (Oobleck) and use the crystal prism to create rainbows.
Integrating Computer Science Across the Core is a guide to systematizing computer science and computational thinking practices in your school. While most books explain how to teach computer science as a stand-alone discipline, this innovative approach will help you leverage your existing curriculum to deepen and expand students' learning experiences in all content areas. Effective, equitable, and sustainable, this blueprint provides principals, curriculum directors, directors of technology, and other members of your school or district leadership team with suggested organizational structures, tips for professional learning, and key resources like planning instruments.
The Handbook of Research on STEM Education represents a groundbreaking and comprehensive synthesis of research and presentation of policy within the realm of science, technology, engineering, and mathematics (STEM) education. What distinguishes this Handbook from others is the nature of integration of the disciplines that is the founding premise for the work - all chapters in this book speak directly to the integration of STEM, rather than discussion of research within the individual content areas. The Handbook of Research on STEM Education explores the most pressing areas of STEM within an international context. Divided into six sections, the authors cover topics including: the nature of STEM, STEM learning, STEM pedagogy, curriculum and assessment, critical issues in STEM, STEM teacher education, and STEM policy and reform. The Handbook utilizes the lens of equity and access by focusing on STEM literacy, early childhood STEM, learners with disabilities, informal STEM, socio-scientific issues, race-related factors, gender equity, cultural-relevancy, and parental involvement. Additionally, discussion of STEM education policy in a variety of countries is included, as well as a focus on engaging business/industry and teachers in advocacy for STEM education. The Handbook's 37 chapters provide a deep and meaningful landscape of the implementation of STEM over the past two decades. As such, the findings that are presented within provide the reader with clear directions for future research into effective practice and supports for integrated STEM, which are grounded in the literature to date.
A complete three-year lower secondary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages. Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: A* Understand how modern technology works A* Use a wide range of computer hardware and software for analytical and creative tasks A* Use the internet safely, respectfully, and selectively A* Write computer programs and develop computational thinking
Natural disasters devastate communities. They reshape the landscape and can alter people's ways of life in an area for years after the event. Learn all about the 10 worst hurricanes in this book from the Great Galveston Hurricane in Texas, USA in 1900 to Typhoon Haiyan in the Philippines in 2013. This series explores the world's top ten worst recorded disasters, explaining how and why they happen and where in the world they have taken place. The series also invites the reader to examine what they have learnt about natural disasters and to apply that knowledge by answering critical thinking questions at the end of each book. Perfect for readers aged 9 and up.
Learn all about the incredible things your heart, lungs, arteries, and circulatory system do and how to keep them healthy and strong! With vibrant images and informational text in conjunction with supportive diagrams and stimulating facts, readers are introduced to basic biology and vocabulary.
The holiday begins at the airport, and in this fun introduction to air travel for very young children, find out all about what happens before and after you take to the skies. Packed full of vivid, eye-catching illustrations by James Gulliver Hancock and easy-to-read, simple text, this engaging book is a great introduction to the wonderful world of planes and airports. From checking in your bags to walking through the body scanner at security, this book delves into all the goings on at airports, as well as preparing the plane, what happens during the flight and landing safely. Readers will take a closer look inside the aeroplanes themselves, including a peek inside the cockpit! As part of a series which also includes Cities and Trains, this is an exciting and inspiring introduction to the world of airports and air travel for very young children. About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!
Integrating Computer Science Across the Core is a guide to systematizing computer science and computational thinking practices in your school. While most books explain how to teach computer science as a stand-alone discipline, this innovative approach will help you leverage your existing curriculum to deepen and expand students' learning experiences in all content areas. Effective, equitable, and sustainable, this blueprint provides principals, curriculum directors, directors of technology, and other members of your school or district leadership team with suggested organizational structures, tips for professional learning, and key resources like planning instruments.
In this addition to the critically acclaimed Scientist in the Field series, scientist Robin Tanamachi and her team are trying to save countless lives across America's heartland, chasing one tornado at a time. Robin Tanamachi has been captivated by tornadoes and extreme weather her entire life. When she realized people researched weather for a job, she was hooked. She now studies tornadogenesis, or how tornadoes form, and what causes them to get weaker versus strengthen. For her, driving around in a Doppler radar truck aiming towards storms is a normal day in the office. The data she collects is then modeled and studied on computers--with math, physics, and computer science working hand in hand with meteorology. At the end of the day, knowing exactly how, when, and where these violent storms happen can give more warning time for everyone involved.
Extinction Planet offers young readers a clear, insightful look at Earth's wildlife extinction crisis It is estimated that out of around eight million species on Earth, at least one million plant and animal species are threatened with extinction, and that the current rate of extinction is up to 100 times higher than in any previous mass extinction. And it's human activity that's largely responsible for this frightening decline. Extinction Planet takes a non-alarmist, but truthful, look at Earth's extinction crisis, explaining what a mass extinction is, how they occur and what their repercussions can be. It explores how, as humankind has caused this latest biodiversity crisis, we also have the solutions to slow or stop its damage, from reining in overconsumption, rewilding natural places, making farming more planet-friendly, preventing overfishing and seriously tackling climate change. It also suggests ways we can all live in a more planet-friendly way, from global changes such as investing in renewable energy sources, to individual actions such as buying sustainable products and eating less meat and fish. Following on from Plastic Planet, Hot Planet, Recycled Planet and Sustainable Planet, Extinction Planet features the same blend of illustrations and photos and a striking cover, and is written by the award-winning author Anna Claybourne. Aimed at readers aged 9 and up.
Do you have a fantastic business idea but don't know where to start? Or perhaps you love your computer and want to make some money from something you enjoy doing. This book is a fantastic guide containing all the tips and tricks you need to your computer into a profitable enterprise and become a young entrepreneur (a Kidpreneur!). Sample areas covered include: blogs, vlogs, youtube, monetising your content, video gaming and online surveys. There is a strong emphasis on how to keep safe and what dangers to be aware of, for example in dealing with people in your money-making enterprise. It is part of the How to Make Money series - books that turn young people into young entrepreneurs, whether they're into cooking, computers, upcycling or simply using their spare time profitably!
If you were to peer into a primary school classroom somewhere across Australia and New Zealand, you would be forgiven for thinking that science, technology, engineering and mathematics (STEM) education is synonymous with coding and digital technologies. However, while these aspects are important, technology alone does not reflect the broad learning opportunities afforded by STEM. In countering this narrow approach, STEM Education in Primary Classrooms offers a platform for research that innovates, excites and challenges the status quo. It provides educators with innovative and up-to-date research into how to meaningfully and authentically embed STEM into existing classroom practices. It incorporates accurate explanations of STEM as an integrated approach to solving real-world problems, including social issues, along with case studies and stories to bring practice to life in evidence-informed ways. This book showcases the impact of a broader approach to STEM in the primary classroom through Australian-based and New Zealand-based research that will challenge current teaching practices. Thus, this book will be of interest to pre- and in-service primary school teachers, along with researchers and postgraduate students in the STEM education field.
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